1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
|
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file station_func.h Functions related to stations. */
#ifndef STATION_FUNC_H
#define STATION_FUNC_H
#include "station_type.h"
#include "sprite.h"
#include "rail_type.h"
#include "road_type.h"
#include "cargo_type.h"
#include "transparency.h"
#include "company_type.h"
void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius);
void FindStationsAroundTiles(const TileArea &location, StationList *stations);
void ShowStationViewWindow(StationID station);
void UpdateAllStationVirtCoords();
CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad);
CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *always_accepted = NULL);
void UpdateStationAcceptance(Station *st, bool show_msg);
const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx);
void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image);
void DrawStationTileSeq(const struct TileInfo *ti, const DrawTileSprites *dts, TransparencyOption to, int32 total_offset, uint32 relocation, SpriteID default_palette);
bool HasStationInUse(StationID station, CompanyID company);
RoadStop *GetRoadStopByTile(TileIndex tile, RoadStopType type);
uint GetNumRoadStops(const Station *st, RoadStopType type);
void DeleteOilRig(TileIndex t);
/* Check if a rail station tile is traversable. */
bool IsStationTileBlocked(TileIndex tile);
/* Check if a rail station tile is electrifiable. */
bool IsStationTileElectrifiable(TileIndex tile);
void UpdateAirportsNoise();
#endif /* STATION_FUNC_H */
|