1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
|
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file station_base.h Base classes/functions for stations. */
#ifndef STATION_BASE_H
#define STATION_BASE_H
#include "core/random_func.hpp"
#include "base_station_base.h"
#include "newgrf_airport.h"
#include "cargopacket.h"
#include "industry_type.h"
#include "linkgraph/linkgraph_type.h"
#include "newgrf_storage.h"
#include "bitmap_type.h"
#include <map>
#include <set>
typedef Pool<BaseStation, StationID, 32, 64000> StationPool;
extern StationPool _station_pool;
static const byte INITIAL_STATION_RATING = 175;
/**
* Flow statistics telling how much flow should be sent along a link. This is
* done by creating "flow shares" and using std::map's upper_bound() method to
* look them up with a random number. A flow share is the difference between a
* key in a map and the previous key. So one key in the map doesn't actually
* mean anything by itself.
*/
class FlowStat {
public:
typedef std::map<uint32, StationID> SharesMap;
static const SharesMap empty_sharesmap;
/**
* Invalid constructor. This can't be called as a FlowStat must not be
* empty. However, the constructor must be defined and reachable for
* FlowStat to be used in a std::map.
*/
inline FlowStat() {NOT_REACHED();}
/**
* Create a FlowStat with an initial entry.
* @param st Station the initial entry refers to.
* @param flow Amount of flow for the initial entry.
* @param restricted If the flow to be added is restricted.
*/
inline FlowStat(StationID st, uint flow, bool restricted = false)
{
assert(flow > 0);
this->shares[flow] = st;
this->unrestricted = restricted ? 0 : flow;
}
/**
* Add some flow to the end of the shares map. Only do that if you know
* that the station isn't in the map yet. Anything else may lead to
* inconsistencies.
* @param st Remote station.
* @param flow Amount of flow to be added.
* @param restricted If the flow to be added is restricted.
*/
inline void AppendShare(StationID st, uint flow, bool restricted = false)
{
assert(flow > 0);
this->shares[(--this->shares.end())->first + flow] = st;
if (!restricted) this->unrestricted += flow;
}
uint GetShare(StationID st) const;
void ChangeShare(StationID st, int flow);
void RestrictShare(StationID st);
void ReleaseShare(StationID st);
void ScaleToMonthly(uint runtime);
/**
* Get the actual shares as a const pointer so that they can be iterated
* over.
* @return Actual shares.
*/
inline const SharesMap *GetShares() const { return &this->shares; }
/**
* Return total amount of unrestricted shares.
* @return Amount of unrestricted shares.
*/
inline uint GetUnrestricted() const { return this->unrestricted; }
/**
* Swap the shares maps, and thus the content of this FlowStat with the
* other one.
* @param other FlowStat to swap with.
*/
inline void SwapShares(FlowStat &other)
{
this->shares.swap(other.shares);
Swap(this->unrestricted, other.unrestricted);
}
/**
* Get a station a package can be routed to. This done by drawing a
* random number between 0 and sum_shares and then looking that up in
* the map with lower_bound. So each share gets selected with a
* probability dependent on its flow. Do include restricted flows here.
* @param is_restricted Output if a restricted flow was chosen.
* @return A station ID from the shares map.
*/
inline StationID GetViaWithRestricted(bool &is_restricted) const
{
assert(!this->shares.empty());
uint rand = RandomRange((--this->shares.end())->first);
is_restricted = rand >= this->unrestricted;
return this->shares.upper_bound(rand)->second;
}
/**
* Get a station a package can be routed to. This done by drawing a
* random number between 0 and sum_shares and then looking that up in
* the map with lower_bound. So each share gets selected with a
* probability dependent on its flow. Don't include restricted flows.
* @return A station ID from the shares map.
*/
inline StationID GetVia() const
{
assert(!this->shares.empty());
return this->unrestricted > 0 ?
this->shares.upper_bound(RandomRange(this->unrestricted))->second :
INVALID_STATION;
}
StationID GetVia(StationID excluded, StationID excluded2 = INVALID_STATION) const;
void Invalidate();
private:
SharesMap shares; ///< Shares of flow to be sent via specified station (or consumed locally).
uint unrestricted; ///< Limit for unrestricted shares.
};
/** Flow descriptions by origin stations. */
class FlowStatMap : public std::map<StationID, FlowStat> {
public:
uint GetFlow() const;
uint GetFlowVia(StationID via) const;
uint GetFlowFrom(StationID from) const;
uint GetFlowFromVia(StationID from, StationID via) const;
void AddFlow(StationID origin, StationID via, uint amount);
void PassOnFlow(StationID origin, StationID via, uint amount);
StationIDStack DeleteFlows(StationID via);
void RestrictFlows(StationID via);
void ReleaseFlows(StationID via);
void FinalizeLocalConsumption(StationID self);
};
/**
* Stores station stats for a single cargo.
*/
struct GoodsEntry {
/** Status of this cargo for the station. */
enum GoodsEntryStatus {
/**
* Set when the station accepts the cargo currently for final deliveries.
* It is updated every STATION_ACCEPTANCE_TICKS ticks by checking surrounding tiles for acceptance >= 8/8.
*/
GES_ACCEPTANCE,
/**
* This indicates whether a cargo has a rating at the station.
* Set when cargo was ever waiting at the station.
* It is set when cargo supplied by surrounding tiles is moved to the station, or when
* arriving vehicles unload/transfer cargo without it being a final delivery.
*
* This flag is cleared after 255 * STATION_RATING_TICKS of not having seen a pickup.
*/
GES_RATING,
/**
* Set when a vehicle ever delivered cargo to the station for final delivery.
* This flag is never cleared.
*/
GES_EVER_ACCEPTED,
/**
* Set when cargo was delivered for final delivery last month.
* This flag is set to the value of GES_CURRENT_MONTH at the start of each month.
*/
GES_LAST_MONTH,
/**
* Set when cargo was delivered for final delivery this month.
* This flag is reset on the beginning of every month.
*/
GES_CURRENT_MONTH,
/**
* Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval.
* This flag is reset every STATION_ACCEPTANCE_TICKS ticks.
*/
GES_ACCEPTED_BIGTICK,
};
GoodsEntry() :
status(0),
time_since_pickup(255),
rating(INITIAL_STATION_RATING),
last_speed(0),
last_age(255),
amount_fract(0),
link_graph(INVALID_LINK_GRAPH),
node(INVALID_NODE),
max_waiting_cargo(0)
{}
byte status; ///< Status of this cargo, see #GoodsEntryStatus.
/**
* Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo.
* The unit used is STATION_RATING_TICKS.
* This does not imply there was any cargo to load.
*/
byte time_since_pickup;
byte rating; ///< %Station rating for this cargo.
/**
* Maximum speed (up to 255) of the last vehicle that tried to load this cargo.
* This does not imply there was any cargo to load.
* The unit used is a special vehicle-specific speed unit for station ratings.
* - Trains: km-ish/h
* - RV: km-ish/h
* - Ships: 0.5 * km-ish/h
* - Aircraft: 8 * mph
*/
byte last_speed;
/**
* Age in years (up to 255) of the last vehicle that tried to load this cargo.
* This does not imply there was any cargo to load.
*/
byte last_age;
byte amount_fract; ///< Fractional part of the amount in the cargo list
StationCargoList cargo; ///< The cargo packets of cargo waiting in this station
LinkGraphID link_graph; ///< Link graph this station belongs to.
NodeID node; ///< ID of node in link graph referring to this goods entry.
FlowStatMap flows; ///< Planned flows through this station.
uint max_waiting_cargo; ///< Max cargo from this station waiting at any station.
/**
* Reports whether a vehicle has ever tried to load the cargo at this station.
* This does not imply that there was cargo available for loading. Refer to GES_RATING for that.
* @return true if vehicle tried to load.
*/
bool HasVehicleEverTriedLoading() const { return this->last_speed != 0; }
/**
* Does this cargo have a rating at this station?
* @return true if the cargo has a rating, i.e. cargo has been moved to the station.
*/
inline bool HasRating() const
{
return HasBit(this->status, GES_RATING);
}
/**
* Get the best next hop for a cargo packet from station source.
* @param source Source of the packet.
* @return The chosen next hop or INVALID_STATION if none was found.
*/
inline StationID GetVia(StationID source) const
{
FlowStatMap::const_iterator flow_it(this->flows.find(source));
return flow_it != this->flows.end() ? flow_it->second.GetVia() : INVALID_STATION;
}
/**
* Get the best next hop for a cargo packet from station source, optionally
* excluding one or two stations.
* @param source Source of the packet.
* @param excluded If this station would be chosen choose the second best one instead.
* @param excluded2 Second station to be excluded, if != INVALID_STATION.
* @return The chosen next hop or INVALID_STATION if none was found.
*/
inline StationID GetVia(StationID source, StationID excluded, StationID excluded2 = INVALID_STATION) const
{
FlowStatMap::const_iterator flow_it(this->flows.find(source));
return flow_it != this->flows.end() ? flow_it->second.GetVia(excluded, excluded2) : INVALID_STATION;
}
};
/** All airport-related information. Only valid if tile != INVALID_TILE. */
struct Airport : public TileArea {
Airport() : TileArea(INVALID_TILE, 0, 0) {}
uint64 flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32
byte type; ///< Type of this airport, @see AirportTypes
byte layout; ///< Airport layout number.
Direction rotation; ///< How this airport is rotated.
PersistentStorage *psa; ///< Persistent storage for NewGRF airports.
/**
* Get the AirportSpec that from the airport type of this airport. If there
* is no airport (\c tile == INVALID_TILE) then return the dummy AirportSpec.
* @return The AirportSpec for this airport.
*/
const AirportSpec *GetSpec() const
{
if (this->tile == INVALID_TILE) return &AirportSpec::dummy;
return AirportSpec::Get(this->type);
}
/**
* Get the finite-state machine for this airport or the finite-state machine
* for the dummy airport in case this isn't an airport.
* @pre this->type < NEW_AIRPORT_OFFSET.
* @return The state machine for this airport.
*/
const AirportFTAClass *GetFTA() const
{
return this->GetSpec()->fsm;
}
/** Check if this airport has at least one hangar. */
inline bool HasHangar() const
{
return this->GetSpec()->nof_depots > 0;
}
/**
* Add the tileoffset to the base tile of this airport but rotate it first.
* The base tile is the northernmost tile of this airport. This function
* helps to make sure that getting the tile of a hangar works even for
* rotated airport layouts without requiring a rotated array of hangar tiles.
* @param tidc The tilediff to add to the airport tile.
* @return The tile of this airport plus the rotated offset.
*/
inline TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const
{
const AirportSpec *as = this->GetSpec();
switch (this->rotation) {
case DIR_N: return this->tile + ToTileIndexDiff(tidc);
case DIR_E: return this->tile + TileDiffXY(tidc.y, as->size_x - 1 - tidc.x);
case DIR_S: return this->tile + TileDiffXY(as->size_x - 1 - tidc.x, as->size_y - 1 - tidc.y);
case DIR_W: return this->tile + TileDiffXY(as->size_y - 1 - tidc.y, tidc.x);
default: NOT_REACHED();
}
}
/**
* Get the first tile of the given hangar.
* @param hangar_num The hangar to get the location of.
* @pre hangar_num < GetNumHangars().
* @return A tile with the given hangar.
*/
inline TileIndex GetHangarTile(uint hangar_num) const
{
const AirportSpec *as = this->GetSpec();
for (uint i = 0; i < as->nof_depots; i++) {
if (as->depot_table[i].hangar_num == hangar_num) {
return this->GetRotatedTileFromOffset(as->depot_table[i].ti);
}
}
NOT_REACHED();
}
/**
* Get the exit direction of the hangar at a specific tile.
* @param tile The tile to query.
* @pre IsHangarTile(tile).
* @return The exit direction of the hangar, taking airport rotation into account.
*/
inline Direction GetHangarExitDirection(TileIndex tile) const
{
const AirportSpec *as = this->GetSpec();
const HangarTileTable *htt = GetHangarDataByTile(tile);
return ChangeDir(htt->dir, DirDifference(this->rotation, as->rotation[0]));
}
/**
* Get the hangar number of the hangar at a specific tile.
* @param tile The tile to query.
* @pre IsHangarTile(tile).
* @return The hangar number of the hangar at the given tile.
*/
inline uint GetHangarNum(TileIndex tile) const
{
const HangarTileTable *htt = GetHangarDataByTile(tile);
return htt->hangar_num;
}
/** Get the number of hangars on this airport. */
inline uint GetNumHangars() const
{
uint num = 0;
uint counted = 0;
const AirportSpec *as = this->GetSpec();
for (uint i = 0; i < as->nof_depots; i++) {
if (!HasBit(counted, as->depot_table[i].hangar_num)) {
num++;
SetBit(counted, as->depot_table[i].hangar_num);
}
}
return num;
}
private:
/**
* Retrieve hangar information of a hangar at a given tile.
* @param tile %Tile containing the hangar.
* @return The requested hangar information.
* @pre The \a tile must be at a hangar tile at an airport.
*/
inline const HangarTileTable *GetHangarDataByTile(TileIndex tile) const
{
const AirportSpec *as = this->GetSpec();
for (uint i = 0; i < as->nof_depots; i++) {
if (this->GetRotatedTileFromOffset(as->depot_table[i].ti) == tile) {
return as->depot_table + i;
}
}
NOT_REACHED();
}
};
struct IndustryCompare {
bool operator() (const Industry *lhs, const Industry *rhs) const;
};
typedef std::set<Industry *, IndustryCompare> IndustryList;
/** Station data structure */
struct Station FINAL : SpecializedStation<Station, false> {
public:
RoadStop *GetPrimaryRoadStop(RoadStopType type) const
{
return type == ROADSTOP_BUS ? bus_stops : truck_stops;
}
RoadStop *GetPrimaryRoadStop(const struct RoadVehicle *v) const;
RoadStop *bus_stops; ///< All the road stops
TileArea bus_station; ///< Tile area the bus 'station' part covers
RoadStop *truck_stops; ///< All the truck stops
TileArea truck_station; ///< Tile area the truck 'station' part covers
Airport airport; ///< Tile area the airport covers
TileArea ship_station; ///< Tile area the ship 'station' part covers
TileArea docking_station; ///< Tile area the docking tiles cover
IndustryType indtype; ///< Industry type to get the name from
BitmapTileArea catchment_tiles; ///< NOSAVE: Set of individual tiles covered by catchment area
StationHadVehicleOfType had_vehicle_of_type;
byte time_since_load;
byte time_since_unload;
byte last_vehicle_type;
std::list<Vehicle *> loading_vehicles;
GoodsEntry goods[NUM_CARGO]; ///< Goods at this station
CargoTypes always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo)
IndustryList industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()
Industry *industry; ///< NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st)
Station(TileIndex tile = INVALID_TILE);
~Station();
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy);
void MarkTilesDirty(bool cargo_change) const;
void UpdateVirtCoord() override;
void MoveSign(TileIndex new_xy) override;
void AfterStationTileSetChange(bool adding, StationType type);
uint GetPlatformLength(TileIndex tile, DiagDirection dir) const override;
uint GetPlatformLength(TileIndex tile) const override;
void RecomputeCatchment();
static void RecomputeCatchmentForAll();
uint GetCatchmentRadius() const;
Rect GetCatchmentRect() const;
bool CatchmentCoversTown(TownID t) const;
void AddIndustryToDeliver(Industry *ind);
void RemoveFromAllNearbyLists();
inline bool TileIsInCatchment(TileIndex tile) const
{
return this->catchment_tiles.HasTile(tile);
}
inline bool TileBelongsToRailStation(TileIndex tile) const override
{
return IsRailStationTile(tile) && GetStationIndex(tile) == this->index;
}
inline bool TileBelongsToAirport(TileIndex tile) const
{
return IsAirportTile(tile) && GetStationIndex(tile) == this->index;
}
uint32 GetNewGRFVariable(const ResolverObject &object, byte variable, byte parameter, bool *available) const override;
void GetTileArea(TileArea *ta, StationType type) const override;
};
/** Iterator to iterate over all tiles belonging to an airport. */
class AirportTileIterator : public OrthogonalTileIterator {
private:
const Station *st; ///< The station the airport is a part of.
public:
/**
* Construct the iterator.
* @param st Station the airport is part of.
*/
AirportTileIterator(const Station *st) : OrthogonalTileIterator(st->airport), st(st)
{
if (!st->TileBelongsToAirport(this->tile)) ++(*this);
}
inline TileIterator& operator ++()
{
(*this).OrthogonalTileIterator::operator++();
while (this->tile != INVALID_TILE && !st->TileBelongsToAirport(this->tile)) {
(*this).OrthogonalTileIterator::operator++();
}
return *this;
}
virtual TileIterator *Clone() const
{
return new AirportTileIterator(*this);
}
};
void RebuildStationKdtree();
/**
* Call a function on all stations that have any part of the requested area within their catchment.
* @tparam Func The type of funcion to call
* @param area The TileArea to check
* @param func The function to call, must take two parameters: Station* and TileIndex and return true
* if coverage of that tile is acceptable for a given station or false if search should continue
*/
template<typename Func>
void ForAllStationsAroundTiles(const TileArea &ta, Func func)
{
/* Not using, or don't have a nearby stations list, so we need to scan. */
std::set<StationID> seen_stations;
/* Scan an area around the building covering the maximum possible station
* to find the possible nearby stations. */
uint max_c = _settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED;
TileArea ta_ext = TileArea(ta).Expand(max_c);
TILE_AREA_LOOP(tile, ta_ext) {
if (IsTileType(tile, MP_STATION)) seen_stations.insert(GetStationIndex(tile));
}
for (StationID stationid : seen_stations) {
Station *st = Station::GetIfValid(stationid);
if (st == nullptr) continue; /* Waypoint */
/* Check if station is attached to an industry */
if (!_settings_game.station.serve_neutral_industries && st->industry != nullptr) continue;
/* Test if the tile is within the station's catchment */
TILE_AREA_LOOP(tile, ta) {
if (st->TileIsInCatchment(tile)) {
if (func(st, tile)) break;
}
}
}
}
#endif /* STATION_BASE_H */
|