summaryrefslogtreecommitdiff
path: root/src/signs_gui.cpp
blob: db0c84c0f4825a3292c42f0f32c5703a5febed2a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
/* $Id$ */

/** @file signs_gui.cpp The GUI for signs. */

#include "stdafx.h"
#include "openttd.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "window_gui.h"
#include "player_gui.h"
#include "player_func.h"
#include "signs_base.h"
#include "signs_func.h"
#include "debug.h"
#include "variables.h"
#include "command_func.h"
#include "strings_func.h"
#include "core/alloc_func.hpp"
#include "window_func.h"
#include "map_func.h"
#include "gfx_func.h"
#include "viewport_func.h"
#include "querystring_gui.h"
#include "sortlist_type.h"

#include "table/strings.h"
#include "table/sprites.h"

struct SignList {
	typedef GUIList<const Sign *> GUISignList;

	static const Sign *last_sign;
	GUISignList signs;

	void BuildSignsList()
	{
		if (!this->signs.NeedRebuild()) return;

		DEBUG(misc, 3, "Building sign list");

		this->signs.Clear();

		const Sign *si;
		FOR_ALL_SIGNS(si) *this->signs.Append() = si;

		this->signs.Compact();
		this->signs.RebuildDone();
	}

	/** Sort signs by their name */
	static int CDECL SignNameSorter(const Sign* const *a, const Sign* const *b)
	{
		static char buf_cache[64];
		char buf[64];

		SetDParam(0, (*a)->index);
		GetString(buf, STR_SIGN_NAME, lastof(buf));

		if (*b != last_sign) {
			last_sign = *b;
			SetDParam(0, (*b)->index);
			GetString(buf_cache, STR_SIGN_NAME, lastof(buf_cache));
		}

		return strcasecmp(buf, buf_cache);
	}

	void SortSignsList()
	{
		if (!this->signs.Sort(&SignNameSorter)) return;

		/* Reset the name sorter sort cache */
		this->last_sign = NULL;
	}
};

const Sign *SignList::last_sign = NULL;

struct SignListWindow : Window, SignList {
	SignListWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
	{
		this->vscroll.cap = 12;
		this->resize.step_height = 10;
		this->resize.height = this->height - 10 * 7; // minimum if 5 in the list

		this->signs.ForceRebuild();
		this->signs.NeedResort();

		this->FindWindowPlacementAndResize(desc);
	}

	virtual void OnPaint()
	{
		BuildSignsList();
		SortSignsList();

		SetVScrollCount(this, this->signs.Length());

		SetDParam(0, this->vscroll.count);
		this->DrawWidgets();

		/* No signs? */
		int y = 16; // offset from top of widget
		if (this->vscroll.count == 0) {
			DrawString(2, y, STR_304A_NONE, TC_FROMSTRING);
			return;
		}

		/* Start drawing the signs */
		for (uint16 i = this->vscroll.pos; i < this->vscroll.cap + this->vscroll.pos && i < this->vscroll.count; i++) {
			const Sign *si = this->signs[i];

			if (si->owner != OWNER_NONE) DrawPlayerIcon(si->owner, 4, y + 1);

			SetDParam(0, si->index);
			DrawString(22, y, STR_SIGN_NAME, TC_YELLOW);
			y += 10;
		}
	}

	virtual void OnClick(Point pt, int widget)
	{
		if (widget == 3) {
			uint32 id_v = (pt.y - 15) / 10;

			if (id_v >= this->vscroll.cap) return;
			id_v += this->vscroll.pos;
			if (id_v >= this->vscroll.count) return;

			const Sign *si = this->signs[id_v];
			ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
		}
	}

	virtual void OnResize(Point new_size, Point delta)
	{
		this->vscroll.cap += delta.y / 10;
	}

	virtual void OnInvalidateData(int data)
	{
		if (data == 0) {
			this->signs.ForceRebuild();
		} else {
			this->signs.ForceResort();
		}
	}
};

static const Widget _sign_list_widget[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,              STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,  RESIZE_RIGHT,    14,    11,   345,     0,    13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{  WWT_STICKYBOX,     RESIZE_LR,    14,   346,   357,     0,    13, 0x0,                   STR_STICKY_BUTTON},
{      WWT_PANEL,     RESIZE_RB,    14,     0,   345,    14,   137, 0x0,                   STR_NULL},
{  WWT_SCROLLBAR,    RESIZE_LRB,    14,   346,   357,    14,   125, 0x0,                   STR_0190_SCROLL_BAR_SCROLLS_LIST},
{  WWT_RESIZEBOX,   RESIZE_LRTB,    14,   346,   357,   126,   137, 0x0,                   STR_RESIZE_BUTTON},
{   WIDGETS_END},
};

static const WindowDesc _sign_list_desc = {
	WDP_AUTO, WDP_AUTO, 358, 138, 358, 138,
	WC_SIGN_LIST, WC_NONE,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
	_sign_list_widget,
};


void ShowSignList()
{
	AllocateWindowDescFront<SignListWindow>(&_sign_list_desc, 0);
}

static void RenameSign(SignID index, const char *text)
{
	_cmd_text = text;
	DoCommandP(0, index, 0, NULL, CMD_RENAME_SIGN | CMD_MSG(STR_280C_CAN_T_CHANGE_SIGN_NAME));
}

enum QueryEditSignWidgets {
	QUERY_EDIT_SIGN_WIDGET_TEXT = 3,
	QUERY_EDIT_SIGN_WIDGET_OK,
	QUERY_EDIT_SIGN_WIDGET_CANCEL,
	QUERY_EDIT_SIGN_WIDGET_DELETE,
	QUERY_EDIT_SIGN_WIDGET_PREVIOUS = QUERY_EDIT_SIGN_WIDGET_DELETE + 2,
	QUERY_EDIT_SIGN_WIDGET_NEXT,
};

struct SignWindow : QueryStringBaseWindow, SignList {
	SignID cur_sign;

	SignWindow(const WindowDesc *desc, const Sign *si) : QueryStringBaseWindow(desc)
	{
		SetBit(_no_scroll, SCROLL_EDIT);
		this->caption = STR_280B_EDIT_SIGN_TEXT;
		this->afilter = CS_ALPHANUMERAL;
		this->LowerWidget(QUERY_EDIT_SIGN_WIDGET_TEXT);

		UpdateSignEditWindow(si);
		this->FindWindowPlacementAndResize(desc);
	}

	~SignWindow()
	{
		ClrBit(_no_scroll, SCROLL_EDIT);
	}

	void UpdateSignEditWindow(const Sign *si)
	{
		/* Display an empty string when the sign hasnt been edited yet */
		if (si->name != NULL) {
			SetDParam(0, si->index);
			GetString(this->edit_str_buf, STR_SIGN_NAME, lastof(this->edit_str_buf));
		} else {
			GetString(this->edit_str_buf, STR_EMPTY, lastof(this->edit_str_buf));
		}
		this->edit_str_buf[lengthof(this->edit_str_buf) - 1] = '\0';

		this->cur_sign = si->index;
		InitializeTextBuffer(&this->text, this->edit_str_buf, 31, 255); // Allow 31 characters (including \0)

		this->InvalidateWidget(QUERY_EDIT_SIGN_WIDGET_TEXT);
	}

	virtual void OnPaint()
	{
		SetDParam(0, this->caption);
		this->DrawWidgets();
		this->DrawEditBox(QUERY_EDIT_SIGN_WIDGET_TEXT);
	}

	virtual void OnClick(Point pt, int widget)
	{
		switch (widget) {
			case QUERY_EDIT_SIGN_WIDGET_PREVIOUS: {
				/* Rebuild the sign list */
				this->signs.ForceRebuild();
				this->signs.NeedResort();
				this->BuildSignsList();
				this->SortSignsList();

				/* By default pick the last entry */
				const Sign *si = this->signs[this->signs.Length(
				) - 1];

				for (uint i = 1; i < this->signs.Length(); i++) {
					if (this->cur_sign == this->signs[i]->index) {
						si = this->signs[i - 1];
						break;
					}
				}

				/* Scroll to sign and reopen window */
				ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
				UpdateSignEditWindow(si);
				break;
			}

			case QUERY_EDIT_SIGN_WIDGET_NEXT: {
				/* Rebuild the sign list */
				this->signs.ForceRebuild();
				this->signs.NeedResort();
				this->BuildSignsList();
				this->SortSignsList();

				/* By default pick the last entry */
				const Sign *si = this->signs[this->signs.Length(
				) - 1];

				for (uint i = 0; i < this->signs.Length() - 1; i++) {
					if (this->cur_sign == this->signs[i]->index) {
						si = this->signs[i + 1];
						break;
					}
				}

				/* Scroll to sign and reopen window */
				ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
				UpdateSignEditWindow(si);
				break;
			}

			case QUERY_EDIT_SIGN_WIDGET_TEXT:
				ShowOnScreenKeyboard(this, widget, QUERY_EDIT_SIGN_WIDGET_CANCEL, QUERY_EDIT_SIGN_WIDGET_OK);
				break;

			case QUERY_EDIT_SIGN_WIDGET_DELETE:
				/* Only need to set the buffer to null, the rest is handled as the OK button */
				DeleteTextBufferAll(&this->text);
				/* FALL THROUGH */

			case QUERY_EDIT_SIGN_WIDGET_OK:
				RenameSign(this->cur_sign, this->text.buf);
				/* FALL THROUGH */

			case QUERY_EDIT_SIGN_WIDGET_CANCEL:
				delete this;
				break;
		}
	}

	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
	{
		EventState state = ES_NOT_HANDLED;
		switch (this->HandleEditBoxKey(QUERY_EDIT_SIGN_WIDGET_TEXT, key, keycode, state)) {
			case 1: // Enter pressed, confirms change
				RenameSign(this->cur_sign, this->text.buf);
				/* FALL THROUGH */

			case 2: // ESC pressed, closes window, abandons changes
				delete this;
				break;
		}
		return state;
	}

	virtual void OnMouseLoop()
	{
		this->HandleEditBox(QUERY_EDIT_SIGN_WIDGET_TEXT);
	}
};

static const Widget _query_sign_edit_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE,  14,   0,  10,   0,  13, STR_00C5,          STR_018B_CLOSE_WINDOW},
{  WWT_CAPTION, RESIZE_NONE,  14,  11, 259,   0,  13, STR_012D,          STR_NULL },
{    WWT_PANEL, RESIZE_NONE,  14,   0, 259,  14,  29, STR_NULL,          STR_NULL },
{  WWT_EDITBOX, RESIZE_NONE,  14,   2, 257,  16,  27, STR_SIGN_OSKTITLE, STR_NULL },  // Text field
{  WWT_TEXTBTN, RESIZE_NONE,  14,   0,  60,  30,  41, STR_012F_OK,       STR_NULL },
{  WWT_TEXTBTN, RESIZE_NONE,  14,  61, 120,  30,  41, STR_012E_CANCEL,   STR_NULL },
{  WWT_TEXTBTN, RESIZE_NONE,  14, 121, 180,  30,  41, STR_0290_DELETE,   STR_NULL },
{    WWT_PANEL, RESIZE_NONE,  14, 181, 237,  30,  41, STR_NULL,          STR_NULL },
{  WWT_TEXTBTN, RESIZE_NONE,  14, 238, 248,  30,  41, STR_6819,          STR_PREVIOUS_SIGN_TOOLTIP },
{  WWT_TEXTBTN, RESIZE_NONE,  14, 249, 259,  30,  41, STR_681A,          STR_NEXT_SIGN_TOOLTIP },
{ WIDGETS_END },
};

static const WindowDesc _query_sign_edit_desc = {
	190, 170, 260, 42, 260, 42,
	WC_QUERY_STRING, WC_NONE,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_query_sign_edit_widgets,
};

void HandleClickOnSign(const Sign *si)
{
	if (_ctrl_pressed && si->owner == _local_player) {
		RenameSign(si->index, "");
		return;
	}
	ShowRenameSignWindow(si);
}

void ShowRenameSignWindow(const Sign *si)
{
	/* Delete all other edit windows and the save window */
	DeleteWindowById(WC_QUERY_STRING, 0);
	DeleteWindowById(WC_SAVELOAD, 0);

	new SignWindow(&_query_sign_edit_desc, si);
}