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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file signs.cpp Handling of signs. */
#include "stdafx.h"
#include "landscape.h"
#include "signs_base.h"
#include "signs_func.h"
#include "strings_func.h"
#include "core/pool_func.hpp"
#include "table/strings.h"
/* Initialize the sign-pool */
SignPool _sign_pool("Sign");
INSTANTIATE_POOL_METHODS(Sign)
/**
* Creates a new sign
*/
Sign::Sign(Owner owner)
{
this->owner = owner;
}
/** Destroy the sign */
Sign::~Sign()
{
free(this->name);
if (CleaningPool()) return;
DeleteRenameSignWindow(this->index);
}
/**
* Update the coordinate of one sign
*/
void Sign::UpdateVirtCoord()
{
Point pt = RemapCoords(this->x, this->y, this->z);
SetDParam(0, this->index);
this->sign.UpdatePosition(pt.x, pt.y - 6, STR_WHITE_SIGN);
}
/** Update the coordinates of all signs */
void UpdateAllSignVirtCoords()
{
Sign *si;
FOR_ALL_SIGNS(si) {
si->UpdateVirtCoord();
}
}
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