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path: root/src/script/api/game/game_waypoint.hpp.sq
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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */

#include "../script_waypoint.hpp"
#include "../template/template_waypoint.hpp.sq"


template <> const char *GetClassName<ScriptWaypoint, ST_GS>() { return "GSWaypoint"; }

void SQGSWaypoint_Register(Squirrel *engine)
{
	DefSQClass<ScriptWaypoint, ST_GS> SQGSWaypoint("GSWaypoint");
	SQGSWaypoint.PreRegister(engine, "GSBaseStation");
	SQGSWaypoint.AddConstructor<void (ScriptWaypoint::*)(), 1>(engine, "x");

	SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::ERR_WAYPOINT_BASE,                          "ERR_WAYPOINT_BASE");
	SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT, "ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT");
	SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS,    "ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS");
	SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::WAYPOINT_RAIL,                              "WAYPOINT_RAIL");
	SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::WAYPOINT_BUOY,                              "WAYPOINT_BUOY");
	SQGSWaypoint.DefSQConst(engine, ScriptWaypoint::WAYPOINT_ANY,                               "WAYPOINT_ANY");

	ScriptError::RegisterErrorMap(STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT,           ScriptWaypoint::ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT);
	ScriptError::RegisterErrorMap(STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING, ScriptWaypoint::ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS);

	ScriptError::RegisterErrorMapString(ScriptWaypoint::ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT, "ERR_WAYPOINT_TOO_CLOSE_TO_ANOTHER_WAYPOINT");
	ScriptError::RegisterErrorMapString(ScriptWaypoint::ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS,    "ERR_WAYPOINT_ADJOINS_MULTIPLE_WAYPOINTS");

	SQGSWaypoint.DefSQStaticMethod(engine, &ScriptWaypoint::IsValidWaypoint, "IsValidWaypoint", 2, ".i");
	SQGSWaypoint.DefSQStaticMethod(engine, &ScriptWaypoint::GetWaypointID,   "GetWaypointID",   2, ".i");
	SQGSWaypoint.DefSQStaticMethod(engine, &ScriptWaypoint::HasWaypointType, "HasWaypointType", 3, ".ii");

	SQGSWaypoint.PostRegister(engine);
}