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path: root/src/script/api/game/game_tunnel.hpp.sq
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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */

#include "../script_tunnel.hpp"
#include "../template/template_tunnel.hpp.sq"


template <> const char *GetClassName<ScriptTunnel, ST_GS>() { return "GSTunnel"; }

void SQGSTunnel_Register(Squirrel *engine)
{
	DefSQClass<ScriptTunnel, ST_GS> SQGSTunnel("GSTunnel");
	SQGSTunnel.PreRegister(engine);
	SQGSTunnel.AddConstructor<void (ScriptTunnel::*)(), 1>(engine, "x");

	SQGSTunnel.DefSQConst(engine, ScriptTunnel::ERR_TUNNEL_BASE,                      "ERR_TUNNEL_BASE");
	SQGSTunnel.DefSQConst(engine, ScriptTunnel::ERR_TUNNEL_CANNOT_BUILD_ON_WATER,     "ERR_TUNNEL_CANNOT_BUILD_ON_WATER");
	SQGSTunnel.DefSQConst(engine, ScriptTunnel::ERR_TUNNEL_START_SITE_UNSUITABLE,     "ERR_TUNNEL_START_SITE_UNSUITABLE");
	SQGSTunnel.DefSQConst(engine, ScriptTunnel::ERR_TUNNEL_ANOTHER_TUNNEL_IN_THE_WAY, "ERR_TUNNEL_ANOTHER_TUNNEL_IN_THE_WAY");
	SQGSTunnel.DefSQConst(engine, ScriptTunnel::ERR_TUNNEL_END_SITE_UNSUITABLE,       "ERR_TUNNEL_END_SITE_UNSUITABLE");

	ScriptError::RegisterErrorMap(STR_ERROR_CAN_T_BUILD_ON_WATER,       ScriptTunnel::ERR_TUNNEL_CANNOT_BUILD_ON_WATER);
	ScriptError::RegisterErrorMap(STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL, ScriptTunnel::ERR_TUNNEL_START_SITE_UNSUITABLE);
	ScriptError::RegisterErrorMap(STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY,  ScriptTunnel::ERR_TUNNEL_ANOTHER_TUNNEL_IN_THE_WAY);
	ScriptError::RegisterErrorMap(STR_ERROR_UNABLE_TO_EXCAVATE_LAND,    ScriptTunnel::ERR_TUNNEL_END_SITE_UNSUITABLE);

	ScriptError::RegisterErrorMapString(ScriptTunnel::ERR_TUNNEL_CANNOT_BUILD_ON_WATER,     "ERR_TUNNEL_CANNOT_BUILD_ON_WATER");
	ScriptError::RegisterErrorMapString(ScriptTunnel::ERR_TUNNEL_START_SITE_UNSUITABLE,     "ERR_TUNNEL_START_SITE_UNSUITABLE");
	ScriptError::RegisterErrorMapString(ScriptTunnel::ERR_TUNNEL_ANOTHER_TUNNEL_IN_THE_WAY, "ERR_TUNNEL_ANOTHER_TUNNEL_IN_THE_WAY");
	ScriptError::RegisterErrorMapString(ScriptTunnel::ERR_TUNNEL_END_SITE_UNSUITABLE,       "ERR_TUNNEL_END_SITE_UNSUITABLE");

	SQGSTunnel.DefSQStaticMethod(engine, &ScriptTunnel::IsTunnelTile,      "IsTunnelTile",      2, ".i");
	SQGSTunnel.DefSQStaticMethod(engine, &ScriptTunnel::GetOtherTunnelEnd, "GetOtherTunnelEnd", 2, ".i");
	SQGSTunnel.DefSQStaticMethod(engine, &ScriptTunnel::BuildTunnel,       "BuildTunnel",       3, ".ii");

	SQGSTunnel.PostRegister(engine);
}