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/* $Id$ */
/** @file economy_sl.cpp Code handling saving and loading of economy data */
#include "../stdafx.h"
#include "../economy_func.h"
#include "saveload.h"
/** Prices */
static void SaveLoad_PRIC()
{
int vt = CheckSavegameVersion(65) ? (SLE_FILE_I32 | SLE_VAR_I64) : SLE_INT64;
SlArray(&_price, NUM_PRICES, vt);
SlArray(&_price_frac, NUM_PRICES, SLE_UINT16);
}
/** Cargo payment rates */
static void SaveLoad_CAPR()
{
uint num_cargo = CheckSavegameVersion(55) ? 12 : NUM_CARGO;
int vt = CheckSavegameVersion(65) ? (SLE_FILE_I32 | SLE_VAR_I64) : SLE_INT64;
SlArray(&_cargo_payment_rates, num_cargo, vt);
SlArray(&_cargo_payment_rates_frac, num_cargo, SLE_UINT16);
}
static const SaveLoad _economy_desc[] = {
SLE_CONDVAR(Economy, max_loan, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
SLE_CONDVAR(Economy, max_loan, SLE_INT64, 65, SL_MAX_VERSION),
SLE_CONDVAR(Economy, max_loan_unround, SLE_FILE_I32 | SLE_VAR_I64, 0, 64),
SLE_CONDVAR(Economy, max_loan_unround, SLE_INT64, 65, SL_MAX_VERSION),
SLE_CONDVAR(Economy, max_loan_unround_fract, SLE_UINT16, 70, SL_MAX_VERSION),
SLE_VAR(Economy, fluct, SLE_INT16),
SLE_VAR(Economy, interest_rate, SLE_UINT8),
SLE_VAR(Economy, infl_amount, SLE_UINT8),
SLE_VAR(Economy, infl_amount_pr, SLE_UINT8),
SLE_CONDVAR(Economy, industry_daily_change_counter, SLE_UINT32, 102, SL_MAX_VERSION),
SLE_END()
};
/** Economy variables */
static void Save_ECMY()
{
SlObject(&_economy, _economy_desc);
}
/** Economy variables */
static void Load_ECMY()
{
SlObject(&_economy, _economy_desc);
StartupIndustryDailyChanges(CheckSavegameVersion(102)); // old savegames will need to be initialized
}
extern const ChunkHandler _economy_chunk_handlers[] = {
{ 'PRIC', SaveLoad_PRIC, SaveLoad_PRIC, CH_RIFF | CH_AUTO_LENGTH},
{ 'CAPR', SaveLoad_CAPR, SaveLoad_CAPR, CH_RIFF | CH_AUTO_LENGTH},
{ 'ECMY', Save_ECMY, Load_ECMY, CH_RIFF | CH_LAST},
};
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