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|
/* $Id$ */
/** @file road_gui.cpp GUI for building roads. */
#include "stdafx.h"
#include "openttd.h"
#include "gui.h"
#include "window_gui.h"
#include "station_gui.h"
#include "terraform_gui.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "command_func.h"
#include "road_type.h"
#include "road_cmd.h"
#include "road_map.h"
#include "station_func.h"
#include "functions.h"
#include "window_func.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "company_func.h"
#include "tunnelbridge.h"
#include "tilehighlight_func.h"
#include "company_base.h"
#include "settings_type.h"
#include "table/sprites.h"
#include "table/strings.h"
static void ShowRVStationPicker(Window *parent, RoadStopType rs);
static void ShowRoadDepotPicker(Window *parent);
static bool _remove_button_clicked;
static bool _one_way_button_clicked;
/**
* Define the values of the RoadFlags
* @see CmdBuildLongRoad
*/
enum RoadFlags {
RF_NONE = 0x00,
RF_START_HALFROAD_Y = 0x01, // The start tile in Y-dir should have only a half road
RF_END_HALFROAD_Y = 0x02, // The end tile in Y-dir should have only a half road
RF_DIR_Y = 0x04, // The direction is Y-dir
RF_DIR_X = RF_NONE, // Dummy; Dir X is set when RF_DIR_Y is not set
RF_START_HALFROAD_X = 0x08, // The start tile in X-dir should have only a half road
RF_END_HALFROAD_X = 0x10, // The end tile in X-dir should have only a half road
};
DECLARE_ENUM_AS_BIT_SET(RoadFlags);
static RoadFlags _place_road_flag;
static RoadType _cur_roadtype;
static DiagDirection _road_depot_orientation;
static DiagDirection _road_station_picker_orientation;
void CcPlaySound1D(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) SndPlayTileFx(SND_1F_SPLAT, tile);
}
/**
* Set the initial flags for the road constuction.
* The flags are:
* @li The direction is the X-dir
* @li The first tile has a partitial RoadBit (true or false)
*
* @param tile The start tile
*/
static void PlaceRoad_X_Dir(TileIndex tile)
{
_place_road_flag = RF_DIR_X;
if (_tile_fract_coords.x >= 8) _place_road_flag |= RF_START_HALFROAD_X;
VpStartPlaceSizing(tile, VPM_FIX_Y, DDSP_PLACE_ROAD_X_DIR);
}
/**
* Set the initial flags for the road constuction.
* The flags are:
* @li The direction is the Y-dir
* @li The first tile has a partitial RoadBit (true or false)
*
* @param tile The start tile
*/
static void PlaceRoad_Y_Dir(TileIndex tile)
{
_place_road_flag = RF_DIR_Y;
if (_tile_fract_coords.y >= 8) _place_road_flag |= RF_START_HALFROAD_Y;
VpStartPlaceSizing(tile, VPM_FIX_X, DDSP_PLACE_ROAD_Y_DIR);
}
/**
* Set the initial flags for the road constuction.
* The flags are:
* @li The direction is not set.
* @li The first tile has a partitial RoadBit (true or false)
*
* @param tile The start tile
*/
static void PlaceRoad_AutoRoad(TileIndex tile)
{
_place_road_flag = RF_NONE;
if (_tile_fract_coords.x >= 8) _place_road_flag |= RF_START_HALFROAD_X;
if (_tile_fract_coords.y >= 8) _place_road_flag |= RF_START_HALFROAD_Y;
VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_PLACE_AUTOROAD);
}
static void PlaceRoad_Bridge(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_BUILD_BRIDGE);
}
void CcBuildRoadTunnel(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) {
SndPlayTileFx(SND_20_SPLAT_2, tile);
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
} else {
SetRedErrorSquare(_build_tunnel_endtile);
}
}
/** Structure holding information per roadtype for several functions */
struct RoadTypeInfo {
StringID err_build_road; ///< Building a normal piece of road
StringID err_remove_road; ///< Removing a normal piece of road
StringID err_depot; ///< Building a depot
StringID err_build_station[2]; ///< Building a bus or truck station
StringID err_remove_station[2]; ///< Removing of a bus or truck station
StringID picker_title[2]; ///< Title for the station picker for bus or truck stations
StringID picker_tooltip[2]; ///< Tooltip for the station picker for bus or truck stations
SpriteID cursor_nesw; ///< Cursor for building NE and SW bits
SpriteID cursor_nwse; ///< Cursor for building NW and SE bits
SpriteID cursor_autoroad; ///< Cursor for building autoroad
};
/** What errors/cursors must be shown for several types of roads */
static const RoadTypeInfo _road_type_infos[] = {
{
STR_1804_CAN_T_BUILD_ROAD_HERE,
STR_1805_CAN_T_REMOVE_ROAD_FROM,
STR_1807_CAN_T_BUILD_ROAD_VEHICLE,
{ STR_1808_CAN_T_BUILD_BUS_STATION, STR_1809_CAN_T_BUILD_TRUCK_STATION },
{ STR_CAN_T_REMOVE_BUS_STATION, STR_CAN_T_REMOVE_TRUCK_STATION },
{ STR_3042_BUS_STATION_ORIENTATION, STR_3043_TRUCK_STATION_ORIENT },
{ STR_3051_SELECT_BUS_STATION_ORIENTATION, STR_3052_SELECT_TRUCK_LOADING_BAY },
SPR_CURSOR_ROAD_NESW,
SPR_CURSOR_ROAD_NWSE,
SPR_CURSOR_AUTOROAD,
},
{
STR_CAN_T_BUILD_TRAMWAY_HERE,
STR_CAN_T_REMOVE_TRAMWAY_FROM,
STR_CAN_T_BUILD_TRAM_VEHICLE,
{ STR_CAN_T_BUILD_PASSENGER_TRAM_STATION, STR_CAN_T_BUILD_CARGO_TRAM_STATION },
{ STR_CAN_T_REMOVE_PASSENGER_TRAM_STATION, STR_CAN_T_REMOVE_CARGO_TRAM_STATION },
{ STR_PASSENGER_TRAM_STATION_ORIENTATION, STR_CARGO_TRAM_STATION_ORIENT },
{ STR_SELECT_PASSENGER_TRAM_STATION_ORIENTATION, STR_SELECT_CARGO_TRAM_STATION_ORIENTATION },
SPR_CURSOR_TRAMWAY_NESW,
SPR_CURSOR_TRAMWAY_NWSE,
SPR_CURSOR_AUTOTRAM,
},
};
static void PlaceRoad_Tunnel(TileIndex tile)
{
DoCommandP(tile, 0x200 | RoadTypeToRoadTypes(_cur_roadtype), 0, CMD_BUILD_TUNNEL | CMD_MSG(STR_5016_CAN_T_BUILD_TUNNEL_HERE), CcBuildRoadTunnel);
}
static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction)
{
tile += TileOffsByDiagDir(direction);
/* if there is a roadpiece just outside of the station entrance, build a connecting route */
if (IsNormalRoadTile(tile)) {
if (GetRoadBits(tile, _cur_roadtype) != ROAD_NONE) {
DoCommandP(tile, _cur_roadtype << 4 | DiagDirToRoadBits(ReverseDiagDir(direction)), 0, CMD_BUILD_ROAD);
}
}
}
void CcRoadDepot(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) {
DiagDirection dir = (DiagDirection)GB(p1, 0, 2);
SndPlayTileFx(SND_1F_SPLAT, tile);
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
BuildRoadOutsideStation(tile, dir);
/* For a drive-through road stop build connecting road for other entrance */
if (HasBit(p2, 1)) BuildRoadOutsideStation(tile, ReverseDiagDir(dir));
}
}
static void PlaceRoad_Depot(TileIndex tile)
{
DoCommandP(tile, _cur_roadtype << 2 | _road_depot_orientation, 0, CMD_BUILD_ROAD_DEPOT | CMD_MSG(_road_type_infos[_cur_roadtype].err_depot), CcRoadDepot);
}
static void PlaceRoadStop(TileIndex tile, uint32 p2, uint32 cmd)
{
uint32 p1 = _road_station_picker_orientation;
SB(p2, 16, 16, INVALID_STATION); // no station to join
if (p1 >= DIAGDIR_END) {
SetBit(p2, 1); // It's a drive-through stop
p1 -= DIAGDIR_END; // Adjust picker result to actual direction
}
CommandContainer cmdcont = { tile, p1, p2, cmd, CcRoadDepot, "" };
ShowSelectStationIfNeeded(cmdcont, 1, 1);
}
static void PlaceRoad_BusStation(TileIndex tile)
{
if (_remove_button_clicked) {
DoCommandP(tile, 0, ROADSTOP_BUS, CMD_REMOVE_ROAD_STOP | CMD_MSG(_road_type_infos[_cur_roadtype].err_remove_station[ROADSTOP_BUS]), CcPlaySound1D);
} else {
PlaceRoadStop(tile, (_ctrl_pressed << 5) | RoadTypeToRoadTypes(_cur_roadtype) << 2 | ROADSTOP_BUS, CMD_BUILD_ROAD_STOP | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_station[ROADSTOP_BUS]));
}
}
static void PlaceRoad_TruckStation(TileIndex tile)
{
if (_remove_button_clicked) {
DoCommandP(tile, 0, ROADSTOP_TRUCK, CMD_REMOVE_ROAD_STOP | CMD_MSG(_road_type_infos[_cur_roadtype].err_remove_station[ROADSTOP_TRUCK]), CcPlaySound1D);
} else {
PlaceRoadStop(tile, (_ctrl_pressed << 5) | RoadTypeToRoadTypes(_cur_roadtype) << 2 | ROADSTOP_TRUCK, CMD_BUILD_ROAD_STOP | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_station[ROADSTOP_TRUCK]));
}
}
/** Enum referring to the widgets of the build road toolbar */
enum RoadToolbarWidgets {
RTW_CLOSEBOX = 0,
RTW_CAPTION,
RTW_STICKY,
RTW_ROAD_X,
RTW_ROAD_Y,
RTW_AUTOROAD,
RTW_DEMOLISH,
RTW_DEPOT,
RTW_BUS_STATION,
RTW_TRUCK_STATION,
RTW_ONE_WAY,
RTW_BUILD_BRIDGE,
RTW_BUILD_TUNNEL,
RTW_REMOVE,
};
typedef void OnButtonClick(Window *w);
/** Toogles state of the Remove button of Build road toolbar
* @param w window the button belongs to
*/
static void ToggleRoadButton_Remove(Window *w)
{
w->ToggleWidgetLoweredState(RTW_REMOVE);
w->InvalidateWidget(RTW_REMOVE);
_remove_button_clicked = w->IsWidgetLowered(RTW_REMOVE);
SetSelectionRed(_remove_button_clicked);
}
/** Updates the Remove button because of Ctrl state change
* @param w window the button belongs to
* @return true iff the remove buton was changed
*/
static bool RoadToolbar_CtrlChanged(Window *w)
{
if (w->IsWidgetDisabled(RTW_REMOVE)) return false;
/* allow ctrl to switch remove mode only for these widgets */
for (uint i = RTW_ROAD_X; i <= RTW_AUTOROAD; i++) {
if (w->IsWidgetLowered(i)) {
ToggleRoadButton_Remove(w);
return true;
}
}
return false;
}
/**
* Function that handles the click on the
* X road placement button.
*
* @param w The current window
*/
static void BuildRoadClick_X_Dir(Window *w)
{
HandlePlacePushButton(w, RTW_ROAD_X, _road_type_infos[_cur_roadtype].cursor_nwse, VHM_RECT, PlaceRoad_X_Dir);
}
/**
* Function that handles the click on the
* Y road placement button.
*
* @param w The current window
*/
static void BuildRoadClick_Y_Dir(Window *w)
{
HandlePlacePushButton(w, RTW_ROAD_Y, _road_type_infos[_cur_roadtype].cursor_nesw, VHM_RECT, PlaceRoad_Y_Dir);
}
/**
* Function that handles the click on the
* autoroad placement button.
*
* @param w The current window
*/
static void BuildRoadClick_AutoRoad(Window *w)
{
HandlePlacePushButton(w, RTW_AUTOROAD, _road_type_infos[_cur_roadtype].cursor_autoroad, VHM_RECT, PlaceRoad_AutoRoad);
}
static void BuildRoadClick_Demolish(Window *w)
{
HandlePlacePushButton(w, RTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea);
}
static void BuildRoadClick_Depot(Window *w)
{
if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD)) return;
if (HandlePlacePushButton(w, RTW_DEPOT, SPR_CURSOR_ROAD_DEPOT, VHM_RECT, PlaceRoad_Depot)) ShowRoadDepotPicker(w);
}
static void BuildRoadClick_BusStation(Window *w)
{
if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD)) return;
if (HandlePlacePushButton(w, RTW_BUS_STATION, SPR_CURSOR_BUS_STATION, VHM_RECT, PlaceRoad_BusStation)) ShowRVStationPicker(w, ROADSTOP_BUS);
}
static void BuildRoadClick_TruckStation(Window *w)
{
if (_game_mode == GM_EDITOR || !CanBuildVehicleInfrastructure(VEH_ROAD)) return;
if (HandlePlacePushButton(w, RTW_TRUCK_STATION, SPR_CURSOR_TRUCK_STATION, VHM_RECT, PlaceRoad_TruckStation)) ShowRVStationPicker(w, ROADSTOP_TRUCK);
}
/**
* Function that handles the click on the
* one way road button.
*
* @param w The current window
*/
static void BuildRoadClick_OneWay(Window *w)
{
if (w->IsWidgetDisabled(RTW_ONE_WAY)) return;
w->SetDirty();
w->ToggleWidgetLoweredState(RTW_ONE_WAY);
SetSelectionRed(false);
}
static void BuildRoadClick_Bridge(Window *w)
{
HandlePlacePushButton(w, RTW_BUILD_BRIDGE, SPR_CURSOR_BRIDGE, VHM_RECT, PlaceRoad_Bridge);
}
static void BuildRoadClick_Tunnel(Window *w)
{
HandlePlacePushButton(w, RTW_BUILD_TUNNEL, SPR_CURSOR_ROAD_TUNNEL, VHM_SPECIAL, PlaceRoad_Tunnel);
}
static void BuildRoadClick_Remove(Window *w)
{
if (w->IsWidgetDisabled(RTW_REMOVE)) return;
ToggleRoadButton_Remove(w);
SndPlayFx(SND_15_BEEP);
}
/** Array with the handlers of the button-clicks for the road-toolbar */
static OnButtonClick * const _build_road_button_proc[] = {
BuildRoadClick_X_Dir,
BuildRoadClick_Y_Dir,
BuildRoadClick_AutoRoad,
BuildRoadClick_Demolish,
BuildRoadClick_Depot,
BuildRoadClick_BusStation,
BuildRoadClick_TruckStation,
BuildRoadClick_OneWay,
BuildRoadClick_Bridge,
BuildRoadClick_Tunnel,
BuildRoadClick_Remove
};
/** Array with the keycode of the button-clicks for the road-toolbar */
static const uint16 _road_keycodes[] = {
'1',
'2',
'3',
'4',
'5',
'6',
'7',
'8',
'B',
'T',
'R',
};
struct BuildRoadToolbarWindow : Window {
BuildRoadToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
this->SetWidgetsDisabledState(true,
RTW_REMOVE,
RTW_ONE_WAY,
WIDGET_LIST_END);
this->FindWindowPlacementAndResize(desc);
if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
}
~BuildRoadToolbarWindow()
{
if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
}
/**
* Update the remove button lowered state of the road toolbar
*
* @param clicked_widget The widget which the client clicked just now
*/
void UpdateOptionWidgetStatus(RoadToolbarWidgets clicked_widget)
{
/* The remove and the one way button state is driven
* by the other buttons so they don't act on themselfs.
* Both are only valid if they are able to apply as options. */
switch (clicked_widget) {
case RTW_REMOVE:
this->RaiseWidget(RTW_ONE_WAY);
this->InvalidateWidget(RTW_ONE_WAY);
break;
case RTW_ONE_WAY:
this->RaiseWidget(RTW_REMOVE);
this->InvalidateWidget(RTW_REMOVE);
break;
case RTW_BUS_STATION:
case RTW_TRUCK_STATION:
this->DisableWidget(RTW_ONE_WAY);
this->SetWidgetDisabledState(RTW_REMOVE, !this->IsWidgetLowered(clicked_widget));
break;
case RTW_ROAD_X:
case RTW_ROAD_Y:
case RTW_AUTOROAD:
this->SetWidgetsDisabledState(!this->IsWidgetLowered(clicked_widget),
RTW_REMOVE,
RTW_ONE_WAY,
WIDGET_LIST_END);
break;
default:
/* When any other buttons than road/station, raise and
* disable the removal button */
this->SetWidgetsDisabledState(true,
RTW_REMOVE,
RTW_ONE_WAY,
WIDGET_LIST_END);
this->SetWidgetsLoweredState (false,
RTW_REMOVE,
RTW_ONE_WAY,
WIDGET_LIST_END);
break;
}
}
virtual void OnPaint()
{
this->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_ROAD),
RTW_DEPOT,
RTW_BUS_STATION,
RTW_TRUCK_STATION,
WIDGET_LIST_END);
this->DrawWidgets();
}
virtual void OnClick(Point pt, int widget)
{
if (widget >= RTW_ROAD_X) {
_remove_button_clicked = false;
_one_way_button_clicked = false;
_build_road_button_proc[widget - RTW_ROAD_X](this);
}
this->UpdateOptionWidgetStatus((RoadToolbarWidgets)widget);
if (_ctrl_pressed) RoadToolbar_CtrlChanged(this);
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state = ES_NOT_HANDLED;
for (uint i = 0; i != lengthof(_road_keycodes); i++) {
if (keycode == _road_keycodes[i]) {
_remove_button_clicked = false;
_one_way_button_clicked = false;
_build_road_button_proc[i](this);
this->UpdateOptionWidgetStatus((RoadToolbarWidgets)(i + RTW_ROAD_X));
if (_ctrl_pressed) RoadToolbar_CtrlChanged(this);
state = ES_HANDLED;
break;
}
}
MarkTileDirty(_thd.pos.x, _thd.pos.y); // redraw tile selection
return state;
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
_remove_button_clicked = this->IsWidgetLowered(RTW_REMOVE);
_one_way_button_clicked = this->IsWidgetLowered(RTW_ONE_WAY);
_place_proc(tile);
}
virtual void OnPlaceObjectAbort()
{
this->RaiseButtons();
this->SetWidgetsDisabledState(true,
RTW_REMOVE,
RTW_ONE_WAY,
WIDGET_LIST_END);
this->InvalidateWidget(RTW_REMOVE);
this->InvalidateWidget(RTW_ONE_WAY);
DeleteWindowById(WC_BUS_STATION, 0);
DeleteWindowById(WC_TRUCK_STATION, 0);
DeleteWindowById(WC_BUILD_DEPOT, 0);
DeleteWindowById(WC_SELECT_STATION, 0);
DeleteWindowById(WC_BUILD_BRIDGE, 0);
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
{
/* Here we update the end tile flags
* of the road placement actions.
* At first we reset the end halfroad
* bits and if needed we set them again. */
switch (select_proc) {
case DDSP_PLACE_ROAD_X_DIR:
_place_road_flag &= ~RF_END_HALFROAD_X;
if (pt.x & 8) _place_road_flag |= RF_END_HALFROAD_X;
break;
case DDSP_PLACE_ROAD_Y_DIR:
_place_road_flag &= ~RF_END_HALFROAD_Y;
if (pt.y & 8) _place_road_flag |= RF_END_HALFROAD_Y;
break;
case DDSP_PLACE_AUTOROAD:
_place_road_flag &= ~(RF_END_HALFROAD_Y | RF_END_HALFROAD_X);
if (pt.y & 8) _place_road_flag |= RF_END_HALFROAD_Y;
if (pt.x & 8) _place_road_flag |= RF_END_HALFROAD_X;
/* For autoroad we need to update the
* direction of the road */
if (_thd.size.x > _thd.size.y || (_thd.size.x == _thd.size.y &&
( (_tile_fract_coords.x < _tile_fract_coords.y && (_tile_fract_coords.x + _tile_fract_coords.y) < 16) ||
(_tile_fract_coords.x > _tile_fract_coords.y && (_tile_fract_coords.x + _tile_fract_coords.y) > 16) ))) {
/* Set dir = X */
_place_road_flag &= ~RF_DIR_Y;
} else {
/* Set dir = Y */
_place_road_flag |= RF_DIR_Y;
}
break;
default:
break;
}
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
{
if (pt.x != -1) {
switch (select_proc) {
default: NOT_REACHED();
case DDSP_BUILD_BRIDGE:
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
ShowBuildBridgeWindow(start_tile, end_tile, TRANSPORT_ROAD, RoadTypeToRoadTypes(_cur_roadtype));
break;
case DDSP_DEMOLISH_AREA:
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
case DDSP_PLACE_ROAD_X_DIR:
case DDSP_PLACE_ROAD_Y_DIR:
case DDSP_PLACE_AUTOROAD:
/* Flag description:
* Use the first three bits (0x07) if dir == Y
* else use the last 2 bits (X dir has
* not the 3rd bit set) */
_place_road_flag = (RoadFlags)((_place_road_flag & RF_DIR_Y) ? (_place_road_flag & 0x07) : (_place_road_flag >> 3));
DoCommandP(end_tile, start_tile, _place_road_flag | (_cur_roadtype << 3) | (_one_way_button_clicked << 5),
(_ctrl_pressed || _remove_button_clicked) ?
CMD_REMOVE_LONG_ROAD | CMD_MSG(_road_type_infos[_cur_roadtype].err_remove_road) :
CMD_BUILD_LONG_ROAD | CMD_MSG(_road_type_infos[_cur_roadtype].err_build_road), CcPlaySound1D);
break;
}
}
}
virtual void OnPlacePresize(Point pt, TileIndex tile)
{
DoCommand(tile, 0x200 | RoadTypeToRoadTypes(_cur_roadtype), 0, DC_AUTO, CMD_BUILD_TUNNEL);
VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile);
}
virtual EventState OnCTRLStateChange()
{
if (RoadToolbar_CtrlChanged(this)) return ES_HANDLED;
return ES_NOT_HANDLED;
}
};
/** Widget definition of the build road toolbar */
static const Widget _build_road_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // RTW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 250, 0, 13, STR_1802_ROAD_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // RTW_CAPTION
{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 251, 262, 0, 13, 0x0, STR_STICKY_BUTTON}, // RTW_STICKY
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_ROAD_X_DIR, STR_180B_BUILD_ROAD_SECTION}, // RTW_ROAD_X
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_ROAD_Y_DIR, STR_180B_BUILD_ROAD_SECTION}, // RTW_ROAD_Y
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 44, 65, 14, 35, SPR_IMG_AUTOROAD, STR_BUILD_AUTOROAD_TIP}, // RTW_AUTOROAD
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 66, 87, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, // RTW_DEMOLISH
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 88, 109, 14, 35, SPR_IMG_ROAD_DEPOT, STR_180C_BUILD_ROAD_VEHICLE_DEPOT}, // RTW_DEPOT
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 110, 131, 14, 35, SPR_IMG_BUS_STATION, STR_180D_BUILD_BUS_STATION}, // RTW_BUS_STATION
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 132, 153, 14, 35, SPR_IMG_TRUCK_BAY, STR_180E_BUILD_TRUCK_LOADING_BAY}, // RTW_TRUCK_STATION
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 154, 175, 14, 35, SPR_IMG_ROAD_ONE_WAY, STR_TOGGLE_ONE_WAY_ROAD}, // RTW_ONE_WAY
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 176, 218, 14, 35, SPR_IMG_BRIDGE, STR_180F_BUILD_ROAD_BRIDGE}, // RTW_BUILD_BRIDGE
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 219, 240, 14, 35, SPR_IMG_ROAD_TUNNEL, STR_1810_BUILD_ROAD_TUNNEL}, // RTW_BUILD_TUNNEL
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 241, 262, 14, 35, SPR_IMG_REMOVE, STR_1811_TOGGLE_BUILD_REMOVE_FOR}, // RTW_REMOVE
{ WIDGETS_END},
};
static const WindowDesc _build_road_desc = {
WDP_ALIGN_TBR, 22, 263, 36, 263, 36,
WC_BUILD_TOOLBAR, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
_build_road_widgets,
};
/** Widget definition of the build tram toolbar */
static const Widget _build_tramway_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // RTW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 228, 0, 13, STR_WHITE_TRAMWAY_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // RTW_CAPTION
{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 229, 240, 0, 13, 0x0, STR_STICKY_BUTTON}, // RTW_STICKY
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_TRAMWAY_X_DIR, STR_BUILD_TRAMWAY_SECTION}, // RTW_ROAD_X
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_TRAMWAY_Y_DIR, STR_BUILD_TRAMWAY_SECTION}, // RTW_ROAD_Y
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 44, 65, 14, 35, SPR_IMG_AUTOTRAM, STR_BUILD_AUTOTRAM_TIP}, // RTW_AUTOROAD
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 66, 87, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, // RTW_DEMOLISH
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 88, 109, 14, 35, SPR_IMG_ROAD_DEPOT, STR_BUILD_TRAM_VEHICLE_DEPOT}, // RTW_DEPOT
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 110, 131, 14, 35, SPR_IMG_BUS_STATION, STR_BUILD_PASSENGER_TRAM_STATION}, // RTW_BUS_STATION
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 132, 153, 14, 35, SPR_IMG_TRUCK_BAY, STR_BUILD_CARGO_TRAM_STATION}, // RTW_TRUCK_STATION
{ WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL}, // RTW_ONE_WAY
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 154, 196, 14, 35, SPR_IMG_BRIDGE, STR_BUILD_TRAMWAY_BRIDGE}, // RTW_BUILD_BRIDGE
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 197, 218, 14, 35, SPR_IMG_ROAD_TUNNEL, STR_BUILD_TRAMWAY_TUNNEL}, // RTW_BUILD_TUNNEL
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 219, 240, 14, 35, SPR_IMG_REMOVE, STR_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS}, // RTW_REMOVE
{ WIDGETS_END},
};
static const WindowDesc _build_tramway_desc = {
WDP_ALIGN_TBR, 22, 241, 36, 241, 36,
WC_BUILD_TOOLBAR, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
_build_tramway_widgets,
};
void ShowBuildRoadToolbar(RoadType roadtype)
{
if (!IsValidCompanyID(_local_company)) return;
_cur_roadtype = roadtype;
DeleteWindowByClass(WC_BUILD_TOOLBAR);
AllocateWindowDescFront<BuildRoadToolbarWindow>(roadtype == ROADTYPE_ROAD ? &_build_road_desc : &_build_tramway_desc, TRANSPORT_ROAD);
}
/** Widget definition of the build road toolbar in the scenario editor */
static const Widget _build_road_scen_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // RTW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 184, 0, 13, STR_1802_ROAD_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // RTW_CAPTION
{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 185, 196, 0, 13, 0x0, STR_STICKY_BUTTON}, // RTW_STICKY
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_ROAD_X_DIR, STR_180B_BUILD_ROAD_SECTION}, // RTW_ROAD_X
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_ROAD_Y_DIR, STR_180B_BUILD_ROAD_SECTION}, // RTW_ROAD_Y
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 44, 65, 14, 35, SPR_IMG_AUTOROAD, STR_BUILD_AUTOROAD_TIP}, // RTW_AUTOROAD
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 66, 87, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, // RTW_DEMOLISH
{ WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL}, // RTW_DEPOT
{ WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL}, // RTW_BUS_STATION
{ WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL}, // RTW_TRUCK_STATION
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 88, 109, 14, 35, SPR_IMG_ROAD_ONE_WAY, STR_TOGGLE_ONE_WAY_ROAD}, // RTW_ONE_WAY
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 110, 152, 14, 35, SPR_IMG_BRIDGE, STR_180F_BUILD_ROAD_BRIDGE}, // RTW_BUILD_BRIDGE
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 153, 174, 14, 35, SPR_IMG_ROAD_TUNNEL, STR_1810_BUILD_ROAD_TUNNEL}, // RTW_BUILD_TUNNEL
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 175, 196, 14, 35, SPR_IMG_REMOVE, STR_1811_TOGGLE_BUILD_REMOVE_FOR}, // RTW_REMOVE
{ WIDGETS_END},
};
static const WindowDesc _build_road_scen_desc = {
WDP_AUTO, WDP_AUTO, 197, 36, 197, 36,
WC_SCEN_BUILD_TOOLBAR, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
_build_road_scen_widgets,
};
void ShowBuildRoadScenToolbar()
{
_cur_roadtype = ROADTYPE_ROAD;
AllocateWindowDescFront<BuildRoadToolbarWindow>(&_build_road_scen_desc, 0);
}
struct BuildRoadDepotWindow : public PickerWindowBase {
private:
/** Enum referring to the widgets of the build road depot window */
enum BuildRoadDepotWidgets {
BRDW_CLOSEBOX = 0,
BRDW_CAPTION,
BRDW_BACKGROUND,
BRDW_DEPOT_NE,
BRDW_DEPOT_SE,
BRDW_DEPOT_SW,
BRDW_DEPOT_NW,
};
public:
BuildRoadDepotWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
{
this->LowerWidget(_road_depot_orientation + BRDW_DEPOT_NE);
if ( _cur_roadtype == ROADTYPE_TRAM) {
this->widget[BRDW_CAPTION].data = STR_TRAM_DEPOT_ORIENTATION;
for (int i = BRDW_DEPOT_NE; i <= BRDW_DEPOT_NW; i++) this->widget[i].tooltips = STR_SELECT_TRAM_VEHICLE_DEPOT;
}
this->FindWindowPlacementAndResize(desc);
}
virtual void OnPaint()
{
this->DrawWidgets();
DrawRoadDepotSprite(70, 17, DIAGDIR_NE, _cur_roadtype);
DrawRoadDepotSprite(70, 69, DIAGDIR_SE, _cur_roadtype);
DrawRoadDepotSprite( 2, 69, DIAGDIR_SW, _cur_roadtype);
DrawRoadDepotSprite( 2, 17, DIAGDIR_NW, _cur_roadtype);
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case BRDW_DEPOT_NW:
case BRDW_DEPOT_NE:
case BRDW_DEPOT_SW:
case BRDW_DEPOT_SE:
this->RaiseWidget(_road_depot_orientation + BRDW_DEPOT_NE);
_road_depot_orientation = (DiagDirection)(widget - BRDW_DEPOT_NE);
this->LowerWidget(_road_depot_orientation + BRDW_DEPOT_NE);
SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
default:
break;
}
}
};
/** Widget definition of the build road depot window */
static const Widget _build_road_depot_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BRDW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 139, 0, 13, STR_1806_ROAD_DEPOT_ORIENTATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BRDW_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 139, 14, 121, 0x0, STR_NULL}, // BRDW_BACKGROUND
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 17, 66, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_NE
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 69, 118, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_SE
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 69, 118, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_SW
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 17, 66, 0x0, STR_1813_SELECT_ROAD_VEHICLE_DEPOT}, // BRDW_DEPOT_NW
{ WIDGETS_END},
};
static const WindowDesc _build_road_depot_desc = {
WDP_AUTO, WDP_AUTO, 140, 122, 140, 122,
WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_CONSTRUCTION,
_build_road_depot_widgets,
};
static void ShowRoadDepotPicker(Window *parent)
{
new BuildRoadDepotWindow(&_build_road_depot_desc, parent);
}
struct BuildRoadStationWindow : public PickerWindowBase {
private:
/** Enum referring to the widgets of the build road station window */
enum BuildRoadStationWidgets {
BRSW_CLOSEBOX = 0,
BRSW_CAPTION,
BRSW_BACKGROUND,
BRSW_STATION_NE,
BRSW_STATION_SE,
BRSW_STATION_SW,
BRSW_STATION_NW,
BRSW_STATION_X,
BRSW_STATION_Y,
BRSW_LT_OFF,
BRSW_LT_ON,
BRSW_INFO,
};
public:
BuildRoadStationWindow(const WindowDesc *desc, Window *parent, RoadStopType rs) : PickerWindowBase(desc, parent)
{
/* Trams don't have non-drivethrough stations */
if (_cur_roadtype == ROADTYPE_TRAM && _road_station_picker_orientation < DIAGDIR_END) {
_road_station_picker_orientation = DIAGDIR_END;
}
this->SetWidgetsDisabledState(_cur_roadtype == ROADTYPE_TRAM,
BRSW_STATION_NE,
BRSW_STATION_SE,
BRSW_STATION_SW,
BRSW_STATION_NW,
WIDGET_LIST_END);
this->window_class = (rs == ROADSTOP_BUS) ? WC_BUS_STATION : WC_TRUCK_STATION;
this->widget[BRSW_CAPTION].data = _road_type_infos[_cur_roadtype].picker_title[rs];
for (uint i = BRSW_STATION_NE; i < BRSW_LT_OFF; i++) this->widget[i].tooltips = _road_type_infos[_cur_roadtype].picker_tooltip[rs];
this->LowerWidget(_road_station_picker_orientation + BRSW_STATION_NE);
this->LowerWidget(_settings_client.gui.station_show_coverage + BRSW_LT_OFF);
this->FindWindowPlacementAndResize(desc);
}
virtual ~BuildRoadStationWindow()
{
DeleteWindowById(WC_SELECT_STATION, 0);
}
virtual void OnPaint()
{
this->DrawWidgets();
if (_settings_client.gui.station_show_coverage) {
int rad = _settings_game.station.modified_catchment ? CA_TRUCK /* = CA_BUS */ : CA_UNMODIFIED;
SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
} else {
SetTileSelectSize(1, 1);
}
StationType st = (this->window_class == WC_BUS_STATION) ? STATION_BUS : STATION_TRUCK;
StationPickerDrawSprite(103, 35, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 0);
StationPickerDrawSprite(103, 85, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 1);
StationPickerDrawSprite( 35, 85, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 2);
StationPickerDrawSprite( 35, 35, st, INVALID_RAILTYPE, ROADTYPE_ROAD, 3);
StationPickerDrawSprite(171, 35, st, INVALID_RAILTYPE, _cur_roadtype, 4);
StationPickerDrawSprite(171, 85, st, INVALID_RAILTYPE, _cur_roadtype, 5);
int text_end = DrawStationCoverageAreaText(2, 146,
(this->window_class == WC_BUS_STATION) ? SCT_PASSENGERS_ONLY : SCT_NON_PASSENGERS_ONLY,
3, false);
text_end = DrawStationCoverageAreaText(2, text_end + 4,
(this->window_class == WC_BUS_STATION) ? SCT_PASSENGERS_ONLY : SCT_NON_PASSENGERS_ONLY,
3, true) + 4;
if (text_end > this->widget[BRSW_BACKGROUND].bottom) {
this->SetDirty();
ResizeWindowForWidget(this, BRSW_BACKGROUND, 0, text_end - this->widget[BRSW_BACKGROUND].bottom);
this->SetDirty();
}
}
virtual void OnClick(Point pt, int widget)
{
switch (widget) {
case BRSW_STATION_NE:
case BRSW_STATION_SE:
case BRSW_STATION_SW:
case BRSW_STATION_NW:
case BRSW_STATION_X:
case BRSW_STATION_Y:
this->RaiseWidget(_road_station_picker_orientation + BRSW_STATION_NE);
_road_station_picker_orientation = (DiagDirection)(widget - BRSW_STATION_NE);
this->LowerWidget(_road_station_picker_orientation + BRSW_STATION_NE);
SndPlayFx(SND_15_BEEP);
this->SetDirty();
DeleteWindowById(WC_SELECT_STATION, 0);
break;
case BRSW_LT_OFF:
case BRSW_LT_ON:
this->RaiseWidget(_settings_client.gui.station_show_coverage + BRSW_LT_OFF);
_settings_client.gui.station_show_coverage = (widget != BRSW_LT_OFF);
this->LowerWidget(_settings_client.gui.station_show_coverage + BRSW_LT_OFF);
SndPlayFx(SND_15_BEEP);
this->SetDirty();
break;
default:
break;
}
}
virtual void OnTick()
{
CheckRedrawStationCoverage(this);
}
};
/** Widget definition of the build raod station window */
static const Widget _rv_station_picker_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BRSW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 206, 0, 13, STR_NULL, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BRSW_CAPTION
{ WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 206, 14, 176, 0x0, STR_NULL}, // BRSW_BACKGROUND
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 17, 66, 0x0, STR_NULL}, // BRSW_STATION_NE
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 71, 136, 69, 118, 0x0, STR_NULL}, // BRSW_STATION_SE
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 69, 118, 0x0, STR_NULL}, // BRSW_STATION_SW
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 68, 17, 66, 0x0, STR_NULL}, // BRSW_STATION_NW
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 139, 204, 17, 66, 0x0, STR_NULL}, // BRSW_STATION_X
{ WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 139, 204, 69, 118, 0x0, STR_NULL}, // BRSW_STATION_Y
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 10, 69, 133, 144, STR_02DB_OFF, STR_3065_DON_T_HIGHLIGHT_COVERAGE}, // BRSW_LT_OFF
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 70, 129, 133, 144, STR_02DA_ON, STR_3064_HIGHLIGHT_COVERAGE_AREA}, // BRSW_LT_ON
{ WWT_LABEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 139, 120, 133, STR_3066_COVERAGE_AREA_HIGHLIGHT, STR_NULL}, // BRSW_INFO
{ WIDGETS_END},
};
static const WindowDesc _rv_station_picker_desc = {
WDP_AUTO, WDP_AUTO, 207, 177, 207, 177,
WC_BUS_STATION, WC_BUILD_TOOLBAR,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_CONSTRUCTION,
_rv_station_picker_widgets,
};
static void ShowRVStationPicker(Window *parent, RoadStopType rs)
{
new BuildRoadStationWindow(&_rv_station_picker_desc, parent, rs);
}
void InitializeRoadGui()
{
_road_depot_orientation = DIAGDIR_NW;
_road_station_picker_orientation = DIAGDIR_NW;
}
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