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#include "../stdafx.h"
#include "../gfx.h"
#include "null.hpp"
static FRenderer_Null iFRenderer_Null;
void *Renderer_Null::MoveTo(const void *video, int x, int y)
{
return NULL;
}
void Renderer_Null::SetPixel(void *video, int x, int y, uint8 color)
{
}
void Renderer_Null::SetPixelIfEmpty(void *video, int x, int y, uint8 color)
{
}
void Renderer_Null::SetHorizontalLine(void *video, int width, uint8 color)
{
}
void Renderer_Null::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch)
{
}
void Renderer_Null::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
}
void Renderer_Null::MoveBuffer(void *video_dst, const void *video_src, int width, int height)
{
}
int Renderer_Null::BufferSize(int width, int height)
{
return 0;
}
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