summaryrefslogtreecommitdiff
path: root/src/network/network_gui.cpp
blob: 4ba2262666bd1137ed1c8f9a4a496690f2dc1154 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file network_gui.cpp Implementation of the Network related GUIs. */

#ifdef ENABLE_NETWORK
#include "../stdafx.h"
#include "../strings_func.h"
#include "../date_func.h"
#include "../fios.h"
#include "network_internal.h"
#include "network_client.h"
#include "network_gui.h"
#include "network_gamelist.h"
#include "../gui.h"
#include "network_udp.h"
#include "../window_func.h"
#include "../gfx_func.h"
#include "../widgets/dropdown_func.h"
#include "../querystring_gui.h"
#include "../sortlist_type.h"
#include "../company_base.h"
#include "../company_func.h"

#include "table/strings.h"
#include "../table/sprites.h"


static void ShowNetworkStartServerWindow();
static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
extern void SwitchToMode(SwitchMode new_mode);

static const StringID _connection_types_dropdown[] = {
	STR_NETWORK_START_SERVER_LAN_INTERNET,
	STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
	INVALID_STRING_ID
};

static const StringID _lan_internet_types_dropdown[] = {
	STR_NETWORK_SERVER_LIST_LAN,
	STR_NETWORK_SERVER_LIST_INTERNET,
	INVALID_STRING_ID
};

static StringID _language_dropdown[NETLANG_COUNT + 1] = {STR_NULL};

void SortNetworkLanguages()
{
	/* Init the strings */
	if (_language_dropdown[0] == STR_NULL) {
		for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown[i] = STR_NETWORK_LANG_ANY + i;
		_language_dropdown[NETLANG_COUNT] = INVALID_STRING_ID;
	}

	/* Sort the strings (we don't move 'any' and the 'invalid' one) */
	QSortT(_language_dropdown, NETLANG_COUNT - 1, &StringIDSorter);
}

/** Update the network new window because a new server is
 * found on the network.
 * @param unselect unselect the currently selected item */
void UpdateNetworkGameWindow(bool unselect)
{
	InvalidateWindowData(WC_NETWORK_WINDOW, 0, unselect ? 1 : 0);
}

/** Enum for NetworkGameWindow, referring to _network_game_window_widgets */
enum NetworkGameWindowWidgets {
	NGWW_MAIN,          ///< Main panel

	NGWW_CONNECTION,    ///< Label in front of connection droplist
	NGWW_CONN_BTN,      ///< 'Connection' droplist button
	NGWW_CLIENT_LABEL,  ///< Label in front of client name edit box
	NGWW_CLIENT,        ///< Panel with editbox to set client name

	NGWW_HEADER,        ///< Header container of the matrix
	NGWW_NAME,          ///< 'Name' button
	NGWW_CLIENTS,       ///< 'Clients' button
	NGWW_MAPSIZE,       ///< 'Map size' button
	NGWW_DATE,          ///< 'Date' button
	NGWW_YEARS,         ///< 'Years' button
	NGWW_INFO,          ///< Third button in the game list panel

	NGWW_MATRIX,        ///< Panel with list of games
	NGWW_SCROLLBAR,     ///< Scrollbar of matrix

	NGWW_LASTJOINED_LABEL, ///< Label "Last joined server:"
	NGWW_LASTJOINED,    ///< Info about the last joined server

	NGWW_DETAILS,       ///< Panel with game details
	NGWW_DETAILS_SPACER, ///< Spacer for game actual details
	NGWW_JOIN,          ///< 'Join game' button
	NGWW_REFRESH,       ///< 'Refresh server' button
	NGWW_NEWGRF,        ///< 'NewGRF Settings' button
	NGWW_NEWGRF_SEL,    ///< Selection 'widget' to hide the NewGRF settings

	NGWW_FIND,          ///< 'Find server' button
	NGWW_ADD,           ///< 'Add server' button
	NGWW_START,         ///< 'Start server' button
	NGWW_CANCEL,        ///< 'Cancel' button
};

typedef GUIList<NetworkGameList*> GUIGameServerList;
typedef uint16 ServerListPosition;
static const ServerListPosition SLP_INVALID = 0xFFFF;

/** Full blown container to make it behave exactly as we want :) */
class NWidgetServerListHeader : public NWidgetContainer {
	static const uint MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER = 150; ///< Minimum width before adding a new header
	bool visible[6]; ///< The visible headers
public:
	NWidgetServerListHeader() : NWidgetContainer(NWID_HORIZONTAL)
	{
		NWidgetLeaf *leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME, STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP);
		leaf->SetResize(1, 0);
		leaf->SetFill(1, 0);
		this->Add(leaf);

		this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CLIENTS, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION, STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP));
		this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_MAPSIZE, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION, STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP));
		this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_DATE, STR_NETWORK_SERVER_LIST_DATE_CAPTION, STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP));
		this->Add(new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_YEARS, STR_NETWORK_SERVER_LIST_YEARS_CAPTION, STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP));

		leaf = new NWidgetLeaf(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_INFO, STR_EMPTY, STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP);
		leaf->SetMinimalSize(40, 12);
		leaf->SetFill(0, 1);
		this->Add(leaf);

		/* First and last are always visible, the rest is implicitly zeroed */
		this->visible[0] = true;
		*lastof(this->visible) = true;
	}

	void SetupSmallestSize(Window *w, bool init_array)
	{
		/* Oh yeah, we ought to be findable! */
		w->nested_array[NGWW_HEADER] = this;

		this->smallest_x = this->head->smallest_x + this->tail->smallest_x; // First and last are always shown, rest not
		this->smallest_y = 0; // Biggest child.
		this->fill_x = 1;
		this->fill_y = 0;
		this->resize_x = 1; // We only resize in this direction
		this->resize_y = 0; // We never resize in this direction

		/* First initialise some variables... */
		for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
			child_wid->SetupSmallestSize(w, init_array);
			this->smallest_y = max(this->smallest_y, child_wid->smallest_y + child_wid->padding_top + child_wid->padding_bottom);
		}

		/* ... then in a second pass make sure the 'current' sizes are set. Won't change for most widgets. */
		for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
			child_wid->current_x = child_wid->smallest_x;
			child_wid->current_y = this->smallest_y;
		}
	}

	void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl)
	{
		assert(given_width >= this->smallest_x && given_height >= this->smallest_y);

		this->pos_x = x;
		this->pos_y = y;
		this->current_x = given_width;
		this->current_y = given_height;

		given_width -= this->tail->smallest_x;
		NWidgetBase *child_wid = this->head->next;
		/* The first and last widget are always visible, determine which other should be visible */
		for (uint i = 1; i < lengthof(this->visible) - 1; i++) {
			if (given_width - child_wid->smallest_x > MINIMUM_NAME_WIDTH_BEFORE_NEW_HEADER && this->visible[i - 1]) {
				this->visible[i] = true;
				given_width -= child_wid->smallest_x;
			} else {
				this->visible[i] = false;
			}
			child_wid = child_wid->next;
		}

		/* All remaining space goes to the first (name) widget */
		this->head->current_x = given_width;

		/* Now assign the widgets to their rightful place */
		uint position = 0; // Place to put next child relative to origin of the container.
		uint i = rtl ? lengthof(this->visible) - 1 : 0;
		child_wid = rtl ? this->tail : this->head;
		while (child_wid != NULL) {
			if (this->visible[i]) {
				child_wid->AssignSizePosition(sizing, x + position, y, child_wid->current_x, this->current_y, rtl);
				position += child_wid->current_x;
			}

			child_wid = rtl ? child_wid->prev : child_wid->next;
			i += rtl ? -1 : 1;
		}
	}

	/* virtual */ void Draw(const Window *w)
	{
		int i = 0;
		for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
			if (!this->visible[i++]) continue;

			child_wid->Draw(w);
		}
	}

	/* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y)
	{
		if (!IsInsideBS(x, this->pos_x, this->current_x) || !IsInsideBS(y, this->pos_y, this->current_y)) return NULL;

		int i = 0;
		for (NWidgetBase *child_wid = this->head; child_wid != NULL; child_wid = child_wid->next) {
			if (!this->visible[i++]) continue;
			NWidgetCore *nwid = child_wid->GetWidgetFromPos(x, y);
			if (nwid != NULL) return nwid;
		}
		return NULL;
	}

	/**
	 * Checks whether the given widget is actually visible.
	 * @param widget the widget to check for visibility
	 * @return true iff the widget is visible.
	 */
	bool IsWidgetVisible(NetworkGameWindowWidgets widget) const
	{
		assert((uint)(widget - NGWW_NAME) < lengthof(this->visible));
		return this->visible[widget - NGWW_NAME];
	}
};

class NetworkGameWindow : public QueryStringBaseWindow {
protected:
	/* Runtime saved values */
	static Listing last_sorting;

	/* Constants for sorting servers */
	static GUIGameServerList::SortFunction * const sorter_funcs[];

	byte field;                   ///< selected text-field
	NetworkGameList *server;      ///< selected server
	NetworkGameList *last_joined; ///< the last joined server
	GUIGameServerList servers;    ///< list with game servers.
	ServerListPosition list_pos;  ///< position of the selected server

	/**
	 * (Re)build the network game list as its amount has changed because
	 * an item has been added or deleted for example
	 */
	void BuildNetworkGameList()
	{
		if (!this->servers.NeedRebuild()) return;

		/* Create temporary array of games to use for listing */
		this->servers.Clear();

		for (NetworkGameList *ngl = _network_game_list; ngl != NULL; ngl = ngl->next) {
			*this->servers.Append() = ngl;
		}

		this->servers.Compact();
		this->servers.RebuildDone();
		this->vscroll.SetCount(this->servers.Length());
	}

	/** Sort servers by name. */
	static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
	{
		return strcasecmp((*a)->info.server_name, (*b)->info.server_name);
	}

	/** Sort servers by the amount of clients online on a
	 * server. If the two servers have the same amount, the one with the
	 * higher maximum is preferred. */
	static int CDECL NGameClientSorter(NetworkGameList * const *a, NetworkGameList * const *b)
	{
		/* Reverse as per default we are interested in most-clients first */
		int r = (*a)->info.clients_on - (*b)->info.clients_on;

		if (r == 0) r = (*a)->info.clients_max - (*b)->info.clients_max;
		if (r == 0) r = NGameNameSorter(a, b);

		return r;
	}

	/** Sort servers by map size */
	static int CDECL NGameMapSizeSorter(NetworkGameList * const *a, NetworkGameList * const *b)
	{
		/* Sort by the area of the map. */
		int r = ((*a)->info.map_height) * ((*a)->info.map_width) - ((*b)->info.map_height) * ((*b)->info.map_width);

		if (r == 0) r = (*a)->info.map_width - (*b)->info.map_width;
		return (r != 0) ? r : NGameClientSorter(a, b);
	}

	/** Sort servers by current date */
	static int CDECL NGameDateSorter(NetworkGameList * const *a, NetworkGameList * const *b)
	{
		int r = (*a)->info.game_date - (*b)->info.game_date;
		return (r != 0) ? r : NGameClientSorter(a, b);
	}

	/** Sort servers by the number of days the game is running */
	static int CDECL NGameYearsSorter(NetworkGameList * const *a, NetworkGameList * const *b)
	{
		int r = (*a)->info.game_date - (*a)->info.start_date - (*b)->info.game_date + (*b)->info.start_date;
		return (r != 0) ? r : NGameDateSorter(a, b);
	}

	/** Sort servers by joinability. If both servers are the
	 * same, prefer the non-passworded server first. */
	static int CDECL NGameAllowedSorter(NetworkGameList * const *a, NetworkGameList * const *b)
	{
		/* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
		int r = StrEmpty((*a)->info.server_revision) - StrEmpty((*b)->info.server_revision);

		/* Reverse default as we are interested in version-compatible clients first */
		if (r == 0) r = (*b)->info.version_compatible - (*a)->info.version_compatible;
		/* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
		if (r == 0) r = (*b)->info.compatible - (*a)->info.compatible;
		/* Passworded servers should be below unpassworded servers */
		if (r == 0) r = (*a)->info.use_password - (*b)->info.use_password;
		/* Finally sort on the name of the server */
		if (r == 0) r = NGameNameSorter(a, b);

		return r;
	}

	/** Sort the server list */
	void SortNetworkGameList()
	{
		if (!this->servers.Sort()) return;

		/* After sorting ngl->sort_list contains the sorted items. Put these back
		 * into the original list. Basically nothing has changed, we are only
		 * shuffling the ->next pointers. While iterating, look for the
		 * currently selected server and set list_pos to its position */
		this->list_pos = SLP_INVALID;
		_network_game_list = this->servers[0];
		NetworkGameList *item = _network_game_list;
		if (item == this->server) this->list_pos = 0;
		for (uint i = 1; i != this->servers.Length(); i++) {
			item->next = this->servers[i];
			item = item->next;
			if (item == this->server) this->list_pos = i;
		}
		item->next = NULL;
	}

	/**
	 * Draw a single server line.
	 * @param cur_item  the server to draw.
	 * @param y         from where to draw?
	 * @param highlight does the line need to be highlighted?
	 */
	void DrawServerLine(const NetworkGameList *cur_item, uint y, bool highlight) const
	{
		const NWidgetBase *nwi_name = this->GetWidget<NWidgetBase>(NGWW_NAME);
		const NWidgetBase *nwi_info = this->GetWidget<NWidgetBase>(NGWW_INFO);

		/* show highlighted item with a different colour */
		if (highlight) GfxFillRect(nwi_name->pos_x + 1, y - 2, nwi_info->pos_x + nwi_info->current_x - 2, y + FONT_HEIGHT_NORMAL - 1, 10);

		DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y, cur_item->info.server_name, TC_BLACK);

		/* only draw details if the server is online */
		if (cur_item->online) {
			const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(NGWW_HEADER);

			if (nwi_header->IsWidgetVisible(NGWW_CLIENTS)) {
				const NWidgetBase *nwi_clients = this->GetWidget<NWidgetBase>(NGWW_CLIENTS);
				SetDParam(0, cur_item->info.clients_on);
				SetDParam(1, cur_item->info.clients_max);
				SetDParam(2, cur_item->info.companies_on);
				SetDParam(3, cur_item->info.companies_max);
				DrawString(nwi_clients->pos_x, nwi_clients->pos_x + nwi_clients->current_x - 1, y, STR_NETWORK_SERVER_LIST_GENERAL_ONLINE, TC_FROMSTRING, SA_CENTER);
			}

			if (nwi_header->IsWidgetVisible(NGWW_MAPSIZE)) {
				/* map size */
				const NWidgetBase *nwi_mapsize = this->GetWidget<NWidgetBase>(NGWW_MAPSIZE);
				SetDParam(0, cur_item->info.map_width);
				SetDParam(1, cur_item->info.map_height);
				DrawString(nwi_mapsize->pos_x, nwi_mapsize->pos_x + nwi_mapsize->current_x - 1, y, STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT, TC_FROMSTRING, SA_CENTER);
			}

			if (nwi_header->IsWidgetVisible(NGWW_DATE)) {
				/* current date */
				const NWidgetBase *nwi_date = this->GetWidget<NWidgetBase>(NGWW_DATE);
				YearMonthDay ymd;
				ConvertDateToYMD(cur_item->info.game_date, &ymd);
				SetDParam(0, ymd.year);
				DrawString(nwi_date->pos_x, nwi_date->pos_x + nwi_date->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_CENTER);
			}

			if (nwi_header->IsWidgetVisible(NGWW_YEARS)) {
				/* number of years the game is running */
				const NWidgetBase *nwi_years = this->GetWidget<NWidgetBase>(NGWW_YEARS);
				YearMonthDay ymd_cur, ymd_start;
				ConvertDateToYMD(cur_item->info.game_date, &ymd_cur);
				ConvertDateToYMD(cur_item->info.start_date, &ymd_start);
				SetDParam(0, ymd_cur.year - ymd_start.year);
				DrawString(nwi_years->pos_x, nwi_years->pos_x + nwi_years->current_x - 1, y, STR_JUST_INT, TC_BLACK, SA_CENTER);
			}

			/* Align the sprites */
			y += (FONT_HEIGHT_NORMAL - 10) / 2;

			/* draw a lock if the server is password protected */
			if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, nwi_info->pos_x + 5, y - 1);

			/* draw red or green icon, depending on compatibility with server */
			DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + 15, y);

			/* draw flag according to server language */
			DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + 25, y);
		}
	}

	/**
	 * Scroll the list up or down to the currently selected server.
	 * If the server is below the currently displayed servers, it will
	 * scroll down an amount so that the server appears at the bottom.
	 * If the server is above the currently displayed servers, it will
	 * scroll up so that the server appears at the top.
	 */
	void ScrollToSelectedServer()
	{
		if (this->list_pos == SLP_INVALID) return; // no server selected
		this->vscroll.ScrollTowards(this->list_pos);
	}

public:
	NetworkGameWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_CLIENT_NAME_LENGTH)
	{
		this->InitNested(desc, 0);

		ttd_strlcpy(this->edit_str_buf, _settings_client.network.client_name, this->edit_str_size);
		this->afilter = CS_ALPHANUMERAL;
		InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
		this->SetFocusedWidget(NGWW_CLIENT);

		UpdateNetworkGameWindow(true);

		this->field = NGWW_CLIENT;
		this->last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
		this->server = this->last_joined;

		this->servers.SetListing(this->last_sorting);
		this->servers.SetSortFuncs(this->sorter_funcs);
		this->servers.ForceRebuild();
		this->SortNetworkGameList();
	}

	~NetworkGameWindow()
	{
		this->last_sorting = this->servers.GetListing();
	}

	virtual void SetStringParameters(int widget) const
	{
		switch (widget) {
			case NGWW_CONN_BTN:
				SetDParam(0, _lan_internet_types_dropdown[_settings_client.network.lan_internet]);
				break;
		}
	}

	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
	{
		switch (widget) {
			case NGWW_CONN_BTN:
				*size = maxdim(GetStringBoundingBox(_lan_internet_types_dropdown[0]), GetStringBoundingBox(_lan_internet_types_dropdown[1]));
				size->width += padding.width;
				size->height += padding.height;
				break;

			case NGWW_MATRIX:
				resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
				size->height = 10 * resize->height;
				break;

			case NGWW_LASTJOINED:
				size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
				break;

			case NGWW_NAME:
				size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
				break;

			case NGWW_CLIENTS:
				size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
				SetDParam(0, 255);
				SetDParam(1, 255);
				SetDParam(2, 15);
				SetDParam(3, 15);
				*size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_GENERAL_ONLINE));
				break;

			case NGWW_MAPSIZE:
				size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
				SetDParam(0, 2048);
				SetDParam(1, 2048);
				*size = maxdim(*size, GetStringBoundingBox(STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT));
				break;

			case NGWW_DATE:
			case NGWW_YEARS:
				size->width += 2 * WD_SORTBUTTON_ARROW_WIDTH; // Make space for the arrow
				SetDParam(0, 99999);
				*size = maxdim(*size, GetStringBoundingBox(STR_JUST_INT));
				break;

			case NGWW_DETAILS_SPACER:
				size->height = 20 + 12 * FONT_HEIGHT_NORMAL;
				break;
		}
	}

	virtual void DrawWidget(const Rect &r, int widget) const
	{
		switch (widget) {
			case NGWW_MATRIX: {
				uint16 y = r.top + WD_MATRIX_TOP;

				const int max = min(this->vscroll.GetPosition() + this->vscroll.GetCapacity(), (int)this->servers.Length());

				for (int i = this->vscroll.GetPosition(); i < max; ++i) {
					const NetworkGameList *ngl = this->servers[i];
					this->DrawServerLine(ngl, y, ngl == this->server);
					y += this->resize.step_height;
				}
			} break;

			case NGWW_LASTJOINED:
				/* Draw the last joined server, if any */
				if (this->last_joined != NULL) this->DrawServerLine(this->last_joined, r.top + WD_MATRIX_TOP, this->last_joined == this->server);
				break;

			case NGWW_DETAILS:
				this->DrawDetails(r);
				break;

			case NGWW_NAME:
			case NGWW_CLIENTS:
			case NGWW_MAPSIZE:
			case NGWW_DATE:
			case NGWW_YEARS:
			case NGWW_INFO:
				if (widget - NGWW_NAME == this->servers.SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
				break;
		}
	}


	virtual void OnPaint()
	{
		if (this->servers.NeedRebuild()) {
			this->BuildNetworkGameList();
		}
		this->SortNetworkGameList();

		NetworkGameList *sel = this->server;
		/* 'Refresh' button invisible if no server selected */
		this->SetWidgetDisabledState(NGWW_REFRESH, sel == NULL);
		/* 'Join' button disabling conditions */
		this->SetWidgetDisabledState(NGWW_JOIN, sel == NULL || // no Selected Server
				!sel->online || // Server offline
				sel->info.clients_on >= sel->info.clients_max || // Server full
				!sel->info.compatible); // Revision mismatch

		/* 'NewGRF Settings' button invisible if no NewGRF is used */
		this->GetWidget<NWidgetStacked>(NGWW_NEWGRF_SEL)->SetDisplayedPlane(sel == NULL || !sel->online || sel->info.grfconfig == NULL);

		this->DrawWidgets();
		/* Edit box to set client name */
		this->DrawEditBox(NGWW_CLIENT);
	}

	void DrawDetails(const Rect &r) const
	{
		NetworkGameList *sel = this->server;

		const int detail_height = 6 + 8 + 6 + 3 * FONT_HEIGHT_NORMAL;

		/* Draw the right menu */
		GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
		if (sel == NULL) {
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
		} else if (!sel->online) {
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name

			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_CENTER); // server offline
		} else { // show game info

			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_CENTER);
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_CENTER); // game name
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 8 + 2 * FONT_HEIGHT_NORMAL, sel->info.map_name, TC_BLACK, SA_CENTER); // map name

			uint16 y = r.top + detail_height + 4;

			SetDParam(0, sel->info.clients_on);
			SetDParam(1, sel->info.clients_max);
			SetDParam(2, sel->info.companies_on);
			SetDParam(3, sel->info.companies_max);
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
			y += FONT_HEIGHT_NORMAL;

			SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang);
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language
			y += FONT_HEIGHT_NORMAL;

			SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set);
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_TILESET); // tileset
			y += FONT_HEIGHT_NORMAL;

			SetDParam(0, sel->info.map_width);
			SetDParam(1, sel->info.map_height);
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE); // map size
			y += FONT_HEIGHT_NORMAL;

			SetDParamStr(0, sel->info.server_revision);
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
			y += FONT_HEIGHT_NORMAL;

			SetDParamStr(0, sel->address.GetAddressAsString());
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
			y += FONT_HEIGHT_NORMAL;

			SetDParam(0, sel->info.start_date);
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE); // start date
			y += FONT_HEIGHT_NORMAL;

			SetDParam(0, sel->info.game_date);
			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE); // current date
			y += FONT_HEIGHT_NORMAL;

			y += WD_PAR_VSEP_NORMAL;

			if (!sel->info.compatible) {
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, sel->info.version_compatible ? STR_NETWORK_SERVER_LIST_GRF_MISMATCH : STR_NETWORK_SERVER_LIST_VERSION_MISMATCH, TC_FROMSTRING, SA_CENTER); // server mismatch
			} else if (sel->info.clients_on == sel->info.clients_max) {
				/* Show: server full, when clients_on == max_clients */
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_FULL, TC_FROMSTRING, SA_CENTER); // server full
			} else if (sel->info.use_password) {
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_PASSWORD, TC_FROMSTRING, SA_CENTER); // password warning
			}
		}
	}

	virtual void OnClick(Point pt, int widget)
	{
		this->field = widget;
		switch (widget) {
			case NGWW_CANCEL: // Cancel button
				DeleteWindowById(WC_NETWORK_WINDOW, 0);
				break;

			case NGWW_CONN_BTN: // 'Connection' droplist
				ShowDropDownMenu(this, _lan_internet_types_dropdown, _settings_client.network.lan_internet, NGWW_CONN_BTN, 0, 0); // do it for widget NSSW_CONN_BTN
				break;

			case NGWW_NAME:    // Sort by name
			case NGWW_CLIENTS: // Sort by connected clients
			case NGWW_MAPSIZE: // Sort by map size
			case NGWW_DATE:    // Sort by date
			case NGWW_YEARS:   // Sort by years
			case NGWW_INFO:    // Connectivity (green dot)
				if (this->servers.SortType() == widget - NGWW_NAME) {
					this->servers.ToggleSortOrder();
					if (this->list_pos != SLP_INVALID) this->list_pos = this->servers.Length() - this->list_pos - 1;
				} else {
					this->servers.SetSortType(widget - NGWW_NAME);
					this->servers.ForceResort();
					this->SortNetworkGameList();
				}
				this->ScrollToSelectedServer();
				this->SetDirty();
				break;

			case NGWW_MATRIX: { // Matrix to show networkgames
				uint32 id_v = (pt.y - this->GetWidget<NWidgetBase>(NGWW_MATRIX)->pos_y) / this->resize.step_height;

				if (id_v >= this->vscroll.GetCapacity()) return; // click out of bounds
				id_v += this->vscroll.GetPosition();

				this->server = (id_v < this->servers.Length()) ? this->servers[id_v] : NULL;
				this->list_pos = (server == NULL) ? SLP_INVALID : id_v;
				this->SetDirty();
			} break;

			case NGWW_LASTJOINED: {
				NetworkGameList *last_joined = NetworkGameListAddItem(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port));
				if (last_joined != NULL) {
					this->server = last_joined;

					/* search the position of the newly selected server */
					for (uint i = 0; i < this->servers.Length(); i++) {
						if (this->servers[i] == this->server) {
							this->list_pos = i;
							break;
						}
					}
					this->ScrollToSelectedServer();
					this->SetDirty();
				}
			} break;

			case NGWW_FIND: // Find server automatically
				switch (_settings_client.network.lan_internet) {
					case 0: NetworkUDPSearchGame(); break;
					case 1: NetworkUDPQueryMasterServer(); break;
				}
				break;

			case NGWW_ADD: // Add a server
				SetDParamStr(0, _settings_client.network.connect_to_ip);
				ShowQueryString(
					STR_JUST_RAW_STRING,
					STR_NETWORK_SERVER_LIST_ENTER_IP,
					NETWORK_HOSTNAME_LENGTH,  // maximum number of characters including '\0'
					0,                        // no limit in pixels
					this, CS_ALPHANUMERAL, QSF_ACCEPT_UNCHANGED);
				break;

			case NGWW_START: // Start server
				ShowNetworkStartServerWindow();
				break;

			case NGWW_JOIN: // Join Game
				if (this->server != NULL) {
					snprintf(_settings_client.network.last_host, sizeof(_settings_client.network.last_host), "%s", this->server->address.GetHostname());
					_settings_client.network.last_port = this->server->address.GetPort();
					ShowNetworkLobbyWindow(this->server);
				}
				break;

			case NGWW_REFRESH: // Refresh
				if (this->server != NULL) NetworkUDPQueryServer(this->server->address);
				break;

			case NGWW_NEWGRF: // NewGRF Settings
				if (this->server != NULL) ShowNewGRFSettings(false, false, false, &this->server->info.grfconfig);
				break;
		}
	}

	virtual void OnDoubleClick(Point pt, int widget)
	{
		if (widget == NGWW_MATRIX || widget == NGWW_LASTJOINED) {
			/* is the Join button enabled? */
			if (!this->IsWidgetDisabled(NGWW_JOIN)) this->OnClick(pt, NGWW_JOIN);
		}
	}

	virtual void OnDropdownSelect(int widget, int index)
	{
		switch (widget) {
			case NGWW_CONN_BTN:
				_settings_client.network.lan_internet = index;
				break;

			default:
				NOT_REACHED();
		}

		this->SetDirty();
	}

	virtual void OnMouseLoop()
	{
		if (this->field == NGWW_CLIENT) this->HandleEditBox(NGWW_CLIENT);
	}

	virtual void OnInvalidateData(int data)
	{
		switch (data) {
			/* Remove the selection */
			case 1:
				this->server = NULL;
				this->list_pos = SLP_INVALID;
				break;

			/* Reiterate the whole server list as we downloaded some files */
			case 2:
				for (NetworkGameList **iter = this->servers.Begin(); iter != this->servers.End(); iter++) {
					NetworkGameList *item = *iter;
					bool missing_grfs = false;
					for (GRFConfig *c = item->info.grfconfig; c != NULL; c = c->next) {
						if (c->status != GCS_NOT_FOUND) continue;

						const GRFConfig *f = FindGRFConfig(c->grfid, c->md5sum);
						if (f == NULL) {
							missing_grfs = true;
							continue;
						}

						c->filename  = f->filename;
						c->name      = f->name;
						c->info      = f->info;
						c->status    = GCS_UNKNOWN;
					}

					if (!missing_grfs) item->info.compatible = item->info.version_compatible;
				}
				break;
		}
		this->servers.ForceRebuild();
		this->SetDirty();
	}

	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
	{
		EventState state = ES_NOT_HANDLED;

		/* handle up, down, pageup, pagedown, home and end */
		if (keycode == WKC_UP || keycode == WKC_DOWN || keycode == WKC_PAGEUP || keycode == WKC_PAGEDOWN || keycode == WKC_HOME || keycode == WKC_END) {
			if (this->servers.Length() == 0) return ES_HANDLED;
			switch (keycode) {
				case WKC_UP:
					/* scroll up by one */
					if (this->server == NULL) return ES_HANDLED;
					if (this->list_pos > 0) this->list_pos--;
					break;
				case WKC_DOWN:
					/* scroll down by one */
					if (this->server == NULL) return ES_HANDLED;
					if (this->list_pos < this->servers.Length() - 1) this->list_pos++;
					break;
				case WKC_PAGEUP:
					/* scroll up a page */
					if (this->server == NULL) return ES_HANDLED;
					this->list_pos = (this->list_pos < this->vscroll.GetCapacity()) ? 0 : this->list_pos - this->vscroll.GetCapacity();
					break;
				case WKC_PAGEDOWN:
					/* scroll down a page */
					if (this->server == NULL) return ES_HANDLED;
					this->list_pos = min(this->list_pos + this->vscroll.GetCapacity(), (int)this->servers.Length() - 1);
					break;
				case WKC_HOME:
					/* jump to beginning */
					this->list_pos = 0;
					break;
				case WKC_END:
					/* jump to end */
					this->list_pos = this->servers.Length() - 1;
					break;
				default: break;
			}

			this->server = this->servers[this->list_pos];

			/* scroll to the new server if it is outside the current range */
			this->ScrollToSelectedServer();

			/* redraw window */
			this->SetDirty();
			return ES_HANDLED;
		}

		if (this->field != NGWW_CLIENT) {
			if (this->server != NULL) {
				if (keycode == WKC_DELETE) { // Press 'delete' to remove servers
					NetworkGameListRemoveItem(this->server);
					this->server = NULL;
					this->list_pos = SLP_INVALID;
				}
			}
			return state;
		}

		if (this->HandleEditBoxKey(NGWW_CLIENT, key, keycode, state) == HEBR_CONFIRM) return state;

		/* The name is only allowed when it starts with a letter! */
		if (!StrEmpty(this->edit_str_buf) && this->edit_str_buf[0] != ' ') {
			strecpy(_settings_client.network.client_name, this->edit_str_buf, lastof(_settings_client.network.client_name));
		} else {
			strecpy(_settings_client.network.client_name, "Player", lastof(_settings_client.network.client_name));
		}
		return state;
	}

	virtual void OnQueryTextFinished(char *str)
	{
		if (!StrEmpty(str)) NetworkAddServer(str);
	}

	virtual void OnResize()
	{
		NWidgetCore *nwi = this->GetWidget<NWidgetCore>(NGWW_MATRIX);
		this->vscroll.SetCapacity(nwi->current_y / this->resize.step_height);
		nwi->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
	}
};

Listing NetworkGameWindow::last_sorting = {false, 5};
GUIGameServerList::SortFunction * const NetworkGameWindow::sorter_funcs[] = {
	&NGameNameSorter,
	&NGameClientSorter,
	&NGameMapSizeSorter,
	&NGameDateSorter,
	&NGameYearsSorter,
	&NGameAllowedSorter
};

static NWidgetBase *MakeResizableHeader(int *biggest_index)
{
	*biggest_index = max<int>(*biggest_index, NGWW_INFO);
	return new NWidgetServerListHeader();
}

/* Generates incorrect display_flags for widgets NGWW_NAME, and incorrect
 * display_flags and/or left/right side for the overlapping widgets
 * NGWW_CLIENTS through NGWW_YEARS.
 */
static const NWidgetPart _nested_network_game_widgets[] = {
	/* TOP */
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
		NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_SERVER_LIST_CAPTION, STR_NULL), // XXX Add default caption tooltip!
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_MAIN),
		NWidget(NWID_VERTICAL), SetPIP(10, 7, 0),
			NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
				NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
				NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NGWW_CONN_BTN),
										SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
				NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
				NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_CLIENT_LABEL), SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME, STR_NULL),
				NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NGWW_CLIENT), SetMinimalSize(151, 12),
										SetDataTip(STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE, STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP),
			EndContainer(),
			NWidget(NWID_HORIZONTAL), SetPIP(10, 7, 10),
				/* LEFT SIDE */
				NWidget(NWID_VERTICAL),
					NWidget(NWID_HORIZONTAL),
						NWidget(NWID_VERTICAL),
							NWidgetFunction(MakeResizableHeader),
							NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NGWW_MATRIX), SetResize(1, 1), SetFill(1, 0),
												SetDataTip(0, STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT),
						EndContainer(),
						NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NGWW_SCROLLBAR),
					EndContainer(),
					NWidget(NWID_SPACER), SetMinimalSize(0, 7), SetResize(1, 0), SetFill(1, 1),
					NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED_LABEL), SetFill(1, 0),
										SetDataTip(STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER, STR_NULL), SetResize(1, 0),
					NWidget(NWID_HORIZONTAL), SetPIP(0, 0, WD_VSCROLLBAR_WIDTH),
						NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_LASTJOINED), SetFill(1, 0), SetResize(1, 0),
											SetDataTip(0x0, STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST),
						EndContainer(),
					EndContainer(),
				EndContainer(),
				/* RIGHT SIDE */
				NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NGWW_DETAILS),
					NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
						NWidget(WWT_EMPTY, INVALID_COLOUR, NGWW_DETAILS_SPACER), SetMinimalSize(140, 155), SetResize(0, 1), SetFill(1, 1), // Make sure it's at least this wide
						NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
							NWidget(NWID_SPACER), SetFill(1, 0),
							NWidget(NWID_SELECTION, INVALID_COLOUR, NGWW_NEWGRF_SEL),
								NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_NEWGRF), SetFill(1, 0), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL),
								NWidget(NWID_SPACER), SetFill(1, 0),
							EndContainer(),
						EndContainer(),
						NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(5, 5, 5),
							NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_JOIN), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_JOIN_GAME, STR_NULL),
							NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_REFRESH), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
						EndContainer(),
					EndContainer(),
				EndContainer(),
			EndContainer(),
			/* BOTTOM */
			NWidget(NWID_HORIZONTAL),
				NWidget(NWID_VERTICAL),
					NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 7, 4),
						NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_FIND), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_FIND_SERVER, STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP),
						NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_ADD), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADD_SERVER, STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP),
						NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_START), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_START_SERVER, STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP),
						NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NGWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
					EndContainer(),
					NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetResize(1, 0), SetFill(1, 0),
				EndContainer(),
				NWidget(NWID_VERTICAL),
					NWidget(NWID_SPACER), SetFill(0, 1),
					NWidget(WWT_RESIZEBOX, COLOUR_LIGHT_BLUE),
				EndContainer(),
			EndContainer(),
		EndContainer(),
	EndContainer(),
};

static const WindowDesc _network_game_window_desc(
	WDP_CENTER, 1000, 730,
	WC_NETWORK_WINDOW, WC_NONE,
	WDF_UNCLICK_BUTTONS,
	_nested_network_game_widgets, lengthof(_nested_network_game_widgets)
);

void ShowNetworkGameWindow()
{
	static bool first = true;
	DeleteWindowById(WC_NETWORK_WINDOW, 0);

	/* Only show once */
	if (first) {
		first = false;
		/* add all servers from the config file to our list */
		for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
			NetworkAddServer(*iter);
		}
	}

	new NetworkGameWindow(&_network_game_window_desc);
}

/** Enum for NetworkStartServerWindow, referring to _network_start_server_window_widgets */
enum NetworkStartServerWidgets {
	NSSW_BACKGROUND,
	NSSW_GAMENAME_LABEL,
	NSSW_GAMENAME,          ///< Background for editbox to set game name
	NSSW_SETPWD,            ///< 'Set password' button
	NSSW_SELECT_MAP_LABEL,
	NSSW_SELMAP,            ///< 'Select map' list
	NSSW_SCROLLBAR,
	NSSW_CONNTYPE_LABEL,
	NSSW_CONNTYPE_BTN,      ///< 'Connection type' droplist button
	NSSW_CLIENTS_LABEL,
	NSSW_CLIENTS_BTND,      ///< 'Max clients' downarrow
	NSSW_CLIENTS_TXT,       ///< 'Max clients' text
	NSSW_CLIENTS_BTNU,      ///< 'Max clients' uparrow
	NSSW_COMPANIES_LABEL,
	NSSW_COMPANIES_BTND,    ///< 'Max companies' downarrow
	NSSW_COMPANIES_TXT,     ///< 'Max companies' text
	NSSW_COMPANIES_BTNU,    ///< 'Max companies' uparrow
	NSSW_SPECTATORS_LABEL,
	NSSW_SPECTATORS_BTND,   ///< 'Max spectators' downarrow
	NSSW_SPECTATORS_TXT,    ///< 'Max spectators' text
	NSSW_SPECTATORS_BTNU,   ///< 'Max spectators' uparrow

	NSSW_LANGUAGE_LABEL,
	NSSW_LANGUAGE_BTN,      ///< 'Language spoken' droplist button
	NSSW_START,             ///< 'Start' button
	NSSW_LOAD,              ///< 'Load' button
	NSSW_CANCEL,            ///< 'Cancel' button
};

struct NetworkStartServerWindow : public QueryStringBaseWindow {
	byte field;                  ///< Selected text-field
	FiosItem *map;               ///< Selected map
	byte widget_id;              ///< The widget that has the pop-up input menu

	NetworkStartServerWindow(const WindowDesc *desc) : QueryStringBaseWindow(NETWORK_NAME_LENGTH)
	{
		this->InitNested(desc, 0);

		ttd_strlcpy(this->edit_str_buf, _settings_client.network.server_name, this->edit_str_size);

		_saveload_mode = SLD_NEW_GAME;
		BuildFileList();
		this->vscroll.SetCapacity(14);
		this->vscroll.SetCount(_fios_items.Length() + 1);

		this->afilter = CS_ALPHANUMERAL;
		InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 160);
		this->SetFocusedWidget(NSSW_GAMENAME);

		this->field = NSSW_GAMENAME;
	}

	virtual void SetStringParameters(int widget) const
	{
		switch (widget) {
			case NSSW_CONNTYPE_BTN:
				SetDParam(0, _connection_types_dropdown[_settings_client.network.server_advertise]);
				break;

			case NSSW_CLIENTS_TXT:
				SetDParam(0, _settings_client.network.max_clients);
				break;

			case NSSW_COMPANIES_TXT:
				SetDParam(0, _settings_client.network.max_companies);
				break;

			case NSSW_SPECTATORS_TXT:
				SetDParam(0, _settings_client.network.max_spectators);
				break;

			case NSSW_LANGUAGE_BTN:
				SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang);
				break;
		}
	}

	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
	{
		switch (widget) {
			case NSSW_CONNTYPE_BTN:
				*size = maxdim(GetStringBoundingBox(_connection_types_dropdown[0]), GetStringBoundingBox(_connection_types_dropdown[1]));
				size->width += padding.width;
				size->height += padding.height;
				break;

			case NSSW_SELMAP:
				resize->height = FONT_HEIGHT_NORMAL;
				size->height = 14 * resize->height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
				break;
		}
	}

	virtual void DrawWidget(const Rect &r, int widget) const
	{
		switch (widget) {
			case NSSW_SELMAP:
				this->DrawMapSelection(r);
				break;

			case NSSW_SETPWD:
				/* if password is set, draw red '*' next to 'Set password' button */
				if (!StrEmpty(_settings_client.network.server_password)) DrawString(r.right + WD_FRAMERECT_LEFT, this->width - WD_FRAMERECT_RIGHT, r.top, "*", TC_RED);
		}
	}

	virtual void OnPaint()
	{
		/* draw basic widgets */
		this->DrawWidgets();

		/* editbox to set game name */
		this->DrawEditBox(NSSW_GAMENAME);
	}

	void DrawMapSelection(const Rect &r) const
	{
		int y = r.top + WD_FRAMERECT_TOP;
		/* draw list of maps */
		GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, 0xD7);  // black background of maps list

		for (uint pos = this->vscroll.GetPosition(); pos < _fios_items.Length() + 1; pos++) {
			const FiosItem *item = _fios_items.Get(pos - 1);
			if (item == this->map || (pos == 0 && this->map == NULL)) {
				GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 155); // show highlighted item with a different colour
			}

			if (pos == 0) {
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_START_SERVER_SERVER_RANDOM_GAME, TC_DARK_GREEN);
			} else {
				DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type] );
			}
			y += FONT_HEIGHT_NORMAL;

			if (y >= this->vscroll.GetCapacity() * FONT_HEIGHT_NORMAL + r.top) break;
		}
	}

	virtual void OnClick(Point pt, int widget)
	{
		this->field = widget;
		switch (widget) {
			case NSSW_CANCEL: // Cancel button
				ShowNetworkGameWindow();
				break;

			case NSSW_SETPWD: // Set password button
				this->widget_id = NSSW_SETPWD;
				SetDParamStr(0, _settings_client.network.server_password);
				ShowQueryString(STR_JUST_RAW_STRING, STR_NETWORK_START_SERVER_SET_PASSWORD, 20, 250, this, CS_ALPHANUMERAL, QSF_NONE);
				break;

			case NSSW_SELMAP: { // Select map
				int y = (pt.y - this->GetWidget<NWidgetBase>(NSSW_SELMAP)->pos_y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;

				y += this->vscroll.GetPosition();
				if (y >= this->vscroll.GetCount()) return;

				this->map = (y == 0) ? NULL : _fios_items.Get(y - 1);
				this->SetDirty();
			} break;

			case NSSW_CONNTYPE_BTN: // Connection type
				ShowDropDownMenu(this, _connection_types_dropdown, _settings_client.network.server_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
				break;

			case NSSW_CLIENTS_BTND:    case NSSW_CLIENTS_BTNU:    // Click on up/down button for number of clients
			case NSSW_COMPANIES_BTND:  case NSSW_COMPANIES_BTNU:  // Click on up/down button for number of companies
			case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
				/* Don't allow too fast scrolling */
				if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
					this->HandleButtonClick(widget);
					this->SetDirty();
					switch (widget) {
						default: NOT_REACHED();
						case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU:
							_settings_client.network.max_clients    = Clamp(_settings_client.network.max_clients    + widget - NSSW_CLIENTS_TXT,    2, MAX_CLIENTS);
							break;
						case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU:
							_settings_client.network.max_companies  = Clamp(_settings_client.network.max_companies  + widget - NSSW_COMPANIES_TXT,  1, MAX_COMPANIES);
							break;
						case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU:
							_settings_client.network.max_spectators = Clamp(_settings_client.network.max_spectators + widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS);
							break;
					}
				}
				_left_button_clicked = false;
				break;

			case NSSW_CLIENTS_TXT:    // Click on number of clients
				this->widget_id = NSSW_CLIENTS_TXT;
				SetDParam(0, _settings_client.network.max_clients);
				ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS,    4, 50, this, CS_NUMERAL, QSF_NONE);
				break;

			case NSSW_COMPANIES_TXT:  // Click on number of companies
				this->widget_id = NSSW_COMPANIES_TXT;
				SetDParam(0, _settings_client.network.max_companies);
				ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES,  3, 50, this, CS_NUMERAL, QSF_NONE);
				break;

			case NSSW_SPECTATORS_TXT: // Click on number of spectators
				this->widget_id = NSSW_SPECTATORS_TXT;
				SetDParam(0, _settings_client.network.max_spectators);
				ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, 50, this, CS_NUMERAL, QSF_NONE);
				break;

			case NSSW_LANGUAGE_BTN: { // Language
				uint sel = 0;
				for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
					if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) {
						sel = i;
						break;
					}
				}
				ShowDropDownMenu(this, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0);
			} break;

			case NSSW_START: // Start game
				_is_network_server = true;

				if (this->map == NULL) { // start random new game
					ShowGenerateLandscape();
				} else { // load a scenario
					const char *name = FiosBrowseTo(this->map);
					if (name != NULL) {
						SetFiosType(this->map->type);
						_file_to_saveload.filetype = FT_SCENARIO;
						strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
						strecpy(_file_to_saveload.title, this->map->title, lastof(_file_to_saveload.title));

						delete this;
						SwitchToMode(SM_START_SCENARIO);
					}
				}
				break;

			case NSSW_LOAD: // Load game
				_is_network_server = true;
				/* XXX - WC_NETWORK_WINDOW (this window) should stay, but if it stays, it gets
				 * copied all the elements of 'load game' and upon closing that, it segfaults */
				delete this;
				ShowSaveLoadDialog(SLD_LOAD_GAME);
				break;
		}
	}

	virtual void OnDropdownSelect(int widget, int index)
	{
		switch (widget) {
			case NSSW_CONNTYPE_BTN:
				_settings_client.network.server_advertise = (index != 0);
				break;
			case NSSW_LANGUAGE_BTN:
				_settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY;
				break;
			default:
				NOT_REACHED();
		}

		this->SetDirty();
	}

	virtual void OnMouseLoop()
	{
		if (this->field == NSSW_GAMENAME) this->HandleEditBox(NSSW_GAMENAME);
	}

	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
	{
		EventState state = ES_NOT_HANDLED;
		if (this->field == NSSW_GAMENAME) {
			if (this->HandleEditBoxKey(NSSW_GAMENAME, key, keycode, state) == HEBR_CONFIRM) return state;

			strecpy(_settings_client.network.server_name, this->text.buf, lastof(_settings_client.network.server_name));
		}

		return state;
	}

	virtual void OnTimeout()
	{
		static const int raise_widgets[] = {NSSW_CLIENTS_BTND, NSSW_CLIENTS_BTNU, NSSW_COMPANIES_BTND, NSSW_COMPANIES_BTNU, NSSW_SPECTATORS_BTND, NSSW_SPECTATORS_BTNU, WIDGET_LIST_END};
		for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
			if (this->IsWidgetLowered(*widget)) {
				this->RaiseWidget(*widget);
				this->SetWidgetDirty(*widget);
			}
		}
	}

	virtual void OnQueryTextFinished(char *str)
	{
		if (str == NULL) return;

		if (this->widget_id == NSSW_SETPWD) {
			strecpy(_settings_client.network.server_password, str, lastof(_settings_client.network.server_password));
		} else {
			int32 value = atoi(str);
			this->SetWidgetDirty(this->widget_id);
			switch (this->widget_id) {
				default: NOT_REACHED();
				case NSSW_CLIENTS_TXT:    _settings_client.network.max_clients    = Clamp(value, 2, MAX_CLIENTS); break;
				case NSSW_COMPANIES_TXT:  _settings_client.network.max_companies  = Clamp(value, 1, MAX_COMPANIES); break;
				case NSSW_SPECTATORS_TXT: _settings_client.network.max_spectators = Clamp(value, 0, MAX_CLIENTS); break;
			}
		}

		this->SetDirty();
	}
};

static const NWidgetPart _nested_network_start_server_window_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
		NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_START_SERVER_CAPTION, STR_NULL),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_BACKGROUND),
		NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
			NWidget(NWID_VERTICAL), SetPIP(10, 0, 10),
				/* Game name widgets */
				NWidget(NWID_HORIZONTAL), SetPIP(0, 2, 0),
					NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_GAMENAME_LABEL), SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME, STR_NULL),
					NWidget(WWT_EDITBOX, COLOUR_LIGHT_BLUE, NSSW_GAMENAME), SetMinimalSize(10, 12), SetFill(1, 0),
														SetDataTip(STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE, STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP),
				EndContainer(),
				/* List of playable scenarios. */
				NWidget(NWID_SPACER), SetMinimalSize(0, 8), SetFill(1, 0),
				NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SELECT_MAP_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SELECT_MAP, STR_NULL),
				NWidget(NWID_SPACER), SetMinimalSize(0, 6), SetFill(1, 0),
				NWidget(NWID_HORIZONTAL),
					NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NSSW_SELMAP), SetMinimalSize(250, 0), SetFill(1, 1), SetDataTip(STR_NULL, STR_NETWORK_START_SERVER_SELECT_MAP_TOOLTIP), EndContainer(),
					NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NSSW_SCROLLBAR),
				EndContainer(),
			EndContainer(),
			NWidget(NWID_VERTICAL), SetPIP(10, 0, 10),
				/* Password widgets. */
				NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_SETPWD), SetFill(1, 0),
														SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP),
				/* Combo/selection boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
				NWidget(NWID_SPACER), SetFill(1, 1),
				NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
				NWidget(NWID_SPACER), SetMinimalSize(0, 1),
				NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_CONNTYPE_BTN), SetFill(1, 0),
												SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),

				NWidget(NWID_SPACER), SetMinimalSize(0, 6),
				NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS, STR_NULL),
				NWidget(NWID_SPACER), SetMinimalSize(0, 1),
				NWidget(NWID_HORIZONTAL),
					NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
												SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
					NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_TXT), SetFill(1, 0),
												SetDataTip(STR_NETWORK_START_SERVER_CLIENTS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
					NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_CLIENTS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
												SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP),
				EndContainer(),

				NWidget(NWID_SPACER), SetMinimalSize(0, 6),
				NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES, STR_NULL),
				NWidget(NWID_SPACER), SetMinimalSize(0, 1),
				NWidget(NWID_HORIZONTAL),
					NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
												SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
					NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_TXT), SetFill(1, 0),
												SetDataTip(STR_NETWORK_START_SERVER_COMPANIES_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
					NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_COMPANIES_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
												SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP),
				EndContainer(),

				NWidget(NWID_SPACER), SetMinimalSize(0, 6),
				NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, STR_NULL),
				NWidget(NWID_SPACER), SetMinimalSize(0, 1),
				NWidget(NWID_HORIZONTAL),
					NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTND), SetMinimalSize(12, 12), SetFill(0, 1),
												SetDataTip(SPR_ARROW_DOWN, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
					NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_TXT), SetFill(1, 0),
												SetDataTip(STR_NETWORK_START_SERVER_SPECTATORS_SELECT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
					NWidget(WWT_IMGBTN, COLOUR_LIGHT_BLUE, NSSW_SPECTATORS_BTNU), SetMinimalSize(12, 12), SetFill(0, 1),
												SetDataTip(SPR_ARROW_UP, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP),
				EndContainer(),

				NWidget(NWID_SPACER), SetMinimalSize(0, 6),
				NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),
				NWidget(NWID_SPACER), SetMinimalSize(0, 1),
				NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, NSSW_LANGUAGE_BTN), SetFill(1, 0),
												SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP),
			EndContainer(),
		EndContainer(),
		/* Buttons Start / Load / Cancel. */
		NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 5, 10),
			NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_START), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_START_GAME, STR_NETWORK_START_SERVER_START_GAME_TOOLTIP),
			NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_LOAD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LOAD_GAME, STR_NETWORK_START_SERVER_LOAD_GAME_TOOLTIP),
			NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NSSW_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
		EndContainer(),
		NWidget(NWID_SPACER), SetMinimalSize(0, 10),
	EndContainer(),
};

static const WindowDesc _network_start_server_window_desc(
	WDP_CENTER, 0, 0,
	WC_NETWORK_WINDOW, WC_NONE,
	WDF_UNCLICK_BUTTONS,
	_nested_network_start_server_window_widgets, lengthof(_nested_network_start_server_window_widgets)
);

static void ShowNetworkStartServerWindow()
{
	DeleteWindowById(WC_NETWORK_WINDOW, 0);

	new NetworkStartServerWindow(&_network_start_server_window_desc);
}

/** Enum for NetworkLobbyWindow, referring to _network_lobby_window_widgets */
enum NetworkLobbyWindowWidgets {
	NLWW_BACKGROUND, ///< Background panel
	NLWW_TEXT,       ///< Heading text
	NLWW_HEADER,     ///< Header above list of companies
	NLWW_MATRIX,     ///< List of companies
	NLWW_SCROLLBAR,  ///< Scroll bar
	NLWW_DETAILS,    ///< Company details
	NLWW_JOIN,       ///< 'Join company' button
	NLWW_NEW,        ///< 'New company' button
	NLWW_SPECTATE,   ///< 'Spectate game' button
	NLWW_REFRESH,    ///< 'Refresh server' button
	NLWW_CANCEL,     ///< 'Cancel' button
};

struct NetworkLobbyWindow : public Window {
	CompanyID company;       ///< Select company
	NetworkGameList *server; ///< Selected server
	NetworkCompanyInfo company_info[MAX_COMPANIES];

	NetworkLobbyWindow(const WindowDesc *desc, NetworkGameList *ngl) :
			Window(), company(INVALID_COMPANY), server(ngl)
	{
		this->InitNested(desc, 0);
		this->OnResize();
	}

	CompanyID NetworkLobbyFindCompanyIndex(byte pos) const
	{
		/* Scroll through all this->company_info and get the 'pos' item that is not empty */
		for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
			if (!StrEmpty(this->company_info[i].company_name)) {
				if (pos-- == 0) return i;
			}
		}

		return COMPANY_FIRST;
	}

	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
	{
		switch (widget) {
			case NLWW_HEADER:
				size->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;;
				break;

			case NLWW_MATRIX:
				resize->height = WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM;
				size->height = 10 * resize->height;
				break;

			case NLWW_DETAILS:
				size->height = 30 + 11 * FONT_HEIGHT_NORMAL;
				break;
		}
	}

	virtual void SetStringParameters(int widget) const
	{
		switch (widget) {
			case NLWW_TEXT:
				SetDParamStr(0, this->server->info.server_name);
				break;
		}
	}

	virtual void DrawWidget(const Rect &r, int widget) const
	{
		switch (widget) {
			case NLWW_DETAILS:
				this->DrawDetails(r);
				break;

			case NLWW_MATRIX:
				this->DrawMatrix(r);
				break;
		}
	}

	virtual void OnPaint()
	{
		const NetworkGameInfo *gi = &this->server->info;

		/* Join button is disabled when no company is selected and for AI companies*/
		this->SetWidgetDisabledState(NLWW_JOIN, this->company == INVALID_COMPANY || GetLobbyCompanyInfo(this->company)->ai);
		/* Cannot start new company if there are too many */
		this->SetWidgetDisabledState(NLWW_NEW, gi->companies_on >= gi->companies_max);
		/* Cannot spectate if there are too many spectators */
		this->SetWidgetDisabledState(NLWW_SPECTATE, gi->spectators_on >= gi->spectators_max);

		this->vscroll.SetCount(gi->companies_on);

		/* Draw window widgets */
		this->DrawWidgets();
	}

	void DrawMatrix(const Rect &r) const
	{
		bool rtl = _dynlang.text_dir == TD_RTL;
		uint left = r.left + WD_FRAMERECT_LEFT;
		uint right = r.right - WD_FRAMERECT_RIGHT;

		uint text_left  = left + (rtl ? 20 : 0);
		uint text_right = right - (rtl ? 0 : 20);
		uint blob_left  = rtl ? left : right - 10;
		uint lock_left  = rtl ? left + 10 : right - 20;

		int y = r.top + WD_MATRIX_TOP;
		/* Draw company list */
		int pos = this->vscroll.GetPosition();
		while (pos < this->server->info.companies_on) {
			byte company = NetworkLobbyFindCompanyIndex(pos);
			bool income = false;
			if (this->company == company) {
				GfxFillRect(r.left + 1, y - 2, r.right - 1, y + FONT_HEIGHT_NORMAL, 10); // show highlighted item with a different colour
			}

			DrawString(text_left, text_right, y, this->company_info[company].company_name, TC_BLACK);
			if (this->company_info[company].use_password != 0) DrawSprite(SPR_LOCK, PAL_NONE, lock_left, y);

			/* If the company's income was positive puts a green dot else a red dot */
			if (this->company_info[company].income >= 0) income = true;
			DrawSprite(SPR_BLOT, income ? PALETTE_TO_GREEN : PALETTE_TO_RED, blob_left, y + (FONT_HEIGHT_NORMAL - 10) / 2);

			pos++;
			y += this->resize.step_height;
			if (pos >= this->vscroll.GetPosition() + this->vscroll.GetCapacity()) break;
		}
	}

	void DrawDetails(const Rect &r) const
	{
		const int detail_height = 12 + FONT_HEIGHT_NORMAL + 12;
		/* Draw info about selected company when it is selected in the left window */
		GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, 157);
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 12, STR_NETWORK_GAME_LOBBY_COMPANY_INFO, TC_FROMSTRING, SA_CENTER);

		if (this->company == INVALID_COMPANY || StrEmpty(this->company_info[this->company].company_name)) return;

		int y = r.top + detail_height + 4;
		const NetworkGameInfo *gi = &this->server->info;

		SetDParam(0, gi->clients_on);
		SetDParam(1, gi->clients_max);
		SetDParam(2, gi->companies_on);
		SetDParam(3, gi->companies_max);
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS);
		y += FONT_HEIGHT_NORMAL;

		SetDParamStr(0, this->company_info[this->company].company_name);
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_COMPANY_NAME);
		y += FONT_HEIGHT_NORMAL;

		SetDParam(0, this->company_info[this->company].inaugurated_year);
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR); // inauguration year
		y += FONT_HEIGHT_NORMAL;

		SetDParam(0, this->company_info[this->company].company_value);
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VALUE); // company value
		y += FONT_HEIGHT_NORMAL;

		SetDParam(0, this->company_info[this->company].money);
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE); // current balance
		y += FONT_HEIGHT_NORMAL;

		SetDParam(0, this->company_info[this->company].income);
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME); // last year's income
		y += FONT_HEIGHT_NORMAL;

		SetDParam(0, this->company_info[this->company].performance);
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PERFORMANCE); // performance
		y += FONT_HEIGHT_NORMAL;

		for (uint i = 0; i < lengthof(this->company_info[this->company].num_vehicle); i++) {
			SetDParam(i, this->company_info[this->company].num_vehicle[i]);
		}
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_VEHICLES); // vehicles
		y += FONT_HEIGHT_NORMAL;

		for (uint i = 0; i < lengthof(this->company_info[this->company].num_station); i++) {
			SetDParam(i, this->company_info[this->company].num_station[i]);
		}
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_STATIONS); // stations
		y += FONT_HEIGHT_NORMAL;

		SetDParamStr(0, this->company_info[this->company].clients);
		DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_GAME_LOBBY_PLAYERS); // players
	}

	virtual void OnClick(Point pt, int widget)
	{
		switch (widget) {
			case NLWW_CANCEL:   // Cancel button
				ShowNetworkGameWindow();
				break;

			case NLWW_MATRIX: { // Company list
				uint32 id_v = (pt.y - this->GetWidget<NWidgetBase>(NLWW_MATRIX)->pos_y) / this->resize.step_height;

				if (id_v >= this->vscroll.GetCapacity()) break;

				id_v += this->vscroll.GetPosition();
				this->company = (id_v >= this->server->info.companies_on) ? INVALID_COMPANY : NetworkLobbyFindCompanyIndex(id_v);
				this->SetDirty();
			} break;

			case NLWW_JOIN:     // Join company
				/* Button can be clicked only when it is enabled */
				NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), this->company);
				break;

			case NLWW_NEW:      // New company
				NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_NEW_COMPANY);
				break;

			case NLWW_SPECTATE: // Spectate game
				NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port), COMPANY_SPECTATOR);
				break;

			case NLWW_REFRESH:  // Refresh
				NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
				NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data
				/* Clear the information so removed companies don't remain */
				memset(this->company_info, 0, sizeof(this->company_info));
				break;
		}
	}

	virtual void OnDoubleClick(Point pt, int widget)
	{
		if (widget == NLWW_MATRIX) {
			/* is the Join button enabled? */
			if (!this->IsWidgetDisabled(NLWW_JOIN)) this->OnClick(pt, NLWW_JOIN);
		}
	}

	virtual void OnResize()
	{
		NWidgetCore *nwi = this->GetWidget<NWidgetCore>(NLWW_MATRIX);
		this->vscroll.SetCapacity(nwi->current_y / this->resize.step_height);
		nwi->widget_data = (this->vscroll.GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
	}
};

static const NWidgetPart _nested_network_lobby_window_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
		NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetDataTip(STR_NETWORK_GAME_LOBBY_CAPTION, STR_NULL),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_BACKGROUND),
		NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, NLWW_TEXT), SetDataTip(STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN, STR_NULL), SetResize(1, 0), SetPadding(10, 10, 0, 10),
		NWidget(NWID_SPACER), SetMinimalSize(0, 3),
		NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
			/* Company list. */
			NWidget(NWID_VERTICAL),
				NWidget(WWT_PANEL, COLOUR_WHITE, NLWW_HEADER), SetMinimalSize(146, 0), SetResize(1, 0), SetFill(1, 0), EndContainer(),
				NWidget(WWT_MATRIX, COLOUR_LIGHT_BLUE, NLWW_MATRIX), SetMinimalSize(146, 0), SetResize(1, 1), SetFill(1, 1), SetDataTip(0, STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP),
			EndContainer(),
			NWidget(WWT_SCROLLBAR, COLOUR_LIGHT_BLUE, NLWW_SCROLLBAR),
			NWidget(NWID_SPACER), SetMinimalSize(5, 0), SetResize(0, 1),
			/* Company info. */
			NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE, NLWW_DETAILS), SetMinimalSize(232, 0), SetResize(1, 1), SetFill(1, 1), EndContainer(),
		EndContainer(),
		NWidget(NWID_SPACER), SetMinimalSize(0, 9),
		/* Buttons. */
		NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 3, 10),
			NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
				NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_JOIN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_JOIN_COMPANY, STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP),
				NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_NEW), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_NEW_COMPANY, STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP),
			EndContainer(),
			NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
				NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_SPECTATE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_GAME_LOBBY_SPECTATE_GAME, STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP),
				NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_REFRESH), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_REFRESH, STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP),
			EndContainer(),
			NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 3, 0),
				NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NLWW_CANCEL), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
				NWidget(NWID_SPACER), SetFill(1, 1),
			EndContainer(),
		EndContainer(),
		NWidget(NWID_SPACER), SetMinimalSize(0, 8),
	EndContainer(),
};

static const WindowDesc _network_lobby_window_desc(
	WDP_CENTER, 0, 0,
	WC_NETWORK_WINDOW, WC_NONE,
	WDF_UNCLICK_BUTTONS,
	_nested_network_lobby_window_widgets, lengthof(_nested_network_lobby_window_widgets)
);

/* Show the networklobbywindow with the selected server
 * @param ngl Selected game pointer which is passed to the new window */
static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
{
	DeleteWindowById(WC_NETWORK_WINDOW, 0);

	NetworkTCPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // company info
	NetworkUDPQueryServer(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); // general data

	new NetworkLobbyWindow(&_network_lobby_window_desc, ngl);
}

/**
 * Get the company information of a given company to fill for the lobby.
 * @param company the company to get the company info struct from.
 * @return the company info struct to write the (downloaded) data to.
 */
NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company)
{
	NetworkLobbyWindow *lobby = dynamic_cast<NetworkLobbyWindow*>(FindWindowById(WC_NETWORK_WINDOW, 0));
	return (lobby != NULL && company < MAX_COMPANIES) ? &lobby->company_info[company] : NULL;
}

/* The window below gives information about the connected clients
 *  and also makes able to give money to them, kick them (if server)
 *  and stuff like that. */

extern void DrawCompanyIcon(CompanyID cid, int x, int y);

/* Every action must be of this form */
typedef void ClientList_Action_Proc(byte client_no);

static const NWidgetPart _nested_client_list_popup_widgets[] = {
	NWidget(WWT_PANEL, COLOUR_GREY, 0), EndContainer(),
};

static const WindowDesc _client_list_popup_desc(
	WDP_AUTO, 0, 0,
	WC_TOOLBAR_MENU, WC_CLIENT_LIST,
	0,
	_nested_client_list_popup_widgets, lengthof(_nested_client_list_popup_widgets)
);

/* Finds the Xth client-info that is active */
static NetworkClientInfo *NetworkFindClientInfo(byte client_no)
{
	NetworkClientInfo *ci;

	FOR_ALL_CLIENT_INFOS(ci) {
		if (client_no == 0) return ci;
		client_no--;
	}

	return NULL;
}

/* Here we start to define the options out of the menu */
static void ClientList_Kick(byte client_no)
{
	const NetworkClientInfo *ci = NetworkFindClientInfo(client_no);

	if (ci == NULL) return;

	NetworkServerKickClient(ci->client_id);
}

static void ClientList_Ban(byte client_no)
{
	NetworkClientInfo *ci = NetworkFindClientInfo(client_no);

	if (ci == NULL) return;

	NetworkServerBanIP(GetClientIP(ci));
}

static void ClientList_GiveMoney(byte client_no)
{
	if (NetworkFindClientInfo(client_no) != NULL) {
		ShowNetworkGiveMoneyWindow(NetworkFindClientInfo(client_no)->client_playas);
	}
}

static void ClientList_SpeakToClient(byte client_no)
{
	if (NetworkFindClientInfo(client_no) != NULL) {
		ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, NetworkFindClientInfo(client_no)->client_id);
	}
}

static void ClientList_SpeakToCompany(byte client_no)
{
	if (NetworkFindClientInfo(client_no) != NULL) {
		ShowNetworkChatQueryWindow(DESTTYPE_TEAM, NetworkFindClientInfo(client_no)->client_playas);
	}
}

static void ClientList_SpeakToAll(byte client_no)
{
	ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
}

/** Popup selection window to chose an action to perform */
struct NetworkClientListPopupWindow : Window {
	/** Container for actions that can be executed. */
	struct ClientListAction {
		StringID name;                ///< Name of the action to execute
		ClientList_Action_Proc *proc; ///< Action to execute
	};

	uint sel_index;
	int client_no;
	Point desired_location;
	SmallVector<ClientListAction, 2> actions; ///< Actions to execute

	/**
	 * Add an action to the list of actions to execute.
	 * @param name the name of the action
	 * @param proc the procedure to execute for the action
	 */
	inline void AddAction(StringID name, ClientList_Action_Proc *proc)
	{
		ClientListAction *action = this->actions.Append();
		action->name = name;
		action->proc = proc;
	}

	NetworkClientListPopupWindow(const WindowDesc *desc, int x, int y, int client_no) :
			Window(),
			sel_index(0), client_no(client_no)
	{
		this->desired_location.x = x;
		this->desired_location.y = y;

		const NetworkClientInfo *ci = NetworkFindClientInfo(client_no);

		if (_network_own_client_id != ci->client_id) {
			this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
		}

		if (Company::IsValidID(ci->client_playas) || ci->client_playas == COMPANY_SPECTATOR) {
			this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, &ClientList_SpeakToCompany);
		}
		this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, &ClientList_SpeakToAll);

		if (_network_own_client_id != ci->client_id) {
			/* We are no spectator and the company we want to give money to is no spectator and money gifts are allowed */
			if (Company::IsValidID(_local_company) && Company::IsValidID(ci->client_playas) && _settings_game.economy.give_money) {
				this->AddAction(STR_NETWORK_CLIENTLIST_GIVE_MONEY, &ClientList_GiveMoney);
			}
		}

		/* A server can kick clients (but not himself) */
		if (_network_server && _network_own_client_id != ci->client_id) {
			this->AddAction(STR_NETWORK_CLIENTLIST_KICK, &ClientList_Kick);
			this->AddAction(STR_NETWORK_CLIENTLIST_BAN, &ClientList_Ban);
		}

		this->flags4 &= ~WF_WHITE_BORDER_MASK;
		this->InitNested(desc, 0);
	}

	virtual Point OnInitialPosition(const WindowDesc *desc, int16 sm_width, int16 sm_height, int window_number)
	{
		return this->desired_location;
	}

	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
	{
		Dimension d = *size;
		for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++) {
			d = maxdim(GetStringBoundingBox(action->name), d);
		}

		d.height *= this->actions.Length();
		d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
		d.height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
		*size = d;
	}

	virtual void DrawWidget(const Rect &r, int widget) const
	{
		/* Draw the actions */
		int sel = this->sel_index;
		int y = r.top + WD_FRAMERECT_TOP;
		for (const ClientListAction *action = this->actions.Begin(); action != this->actions.End(); action++, y += FONT_HEIGHT_NORMAL) {
			TextColour colour;
			if (sel-- == 0) { // Selected item, highlight it
				GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
				colour = TC_WHITE;
			} else {
				colour = TC_BLACK;
			}

			DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, action->name, colour);
		}
	}

	virtual void OnPaint()
	{
		this->DrawWidgets();
	}

	virtual void OnMouseLoop()
	{
		/* We selected an action */
		uint index = (_cursor.pos.y - this->top - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;

		if (_left_button_down) {
			if (index == this->sel_index || index >= this->actions.Length()) return;

			this->sel_index = index;
			this->SetDirty();
		} else {
			if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
				this->actions[index].proc(this->client_no);
			}

			DeleteWindowById(WC_TOOLBAR_MENU, 0);
		}
	}
};

/**
 * Show the popup (action list)
 */
static void PopupClientList(int client_no, int x, int y)
{
	DeleteWindowById(WC_TOOLBAR_MENU, 0);

	if (NetworkFindClientInfo(client_no) == NULL) return;

	new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_no);
}


/** Widget numbers of the client list window. */
enum ClientListWidgets {
	CLW_PANEL,
};

static const NWidgetPart _nested_client_list_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
		NWidget(WWT_STICKYBOX, COLOUR_GREY),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY, CLW_PANEL), SetMinimalSize(250, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM), SetResize(1, 1), EndContainer(),
};

static const WindowDesc _client_list_desc(
	WDP_AUTO, 0, 0,
	WC_CLIENT_LIST, WC_NONE,
	0,
	_nested_client_list_widgets, lengthof(_nested_client_list_widgets)
);

/**
 * Main handle for clientlist
 */
struct NetworkClientListWindow : Window {
	int selected_item;

	uint server_client_width;
	uint company_icon_width;

	NetworkClientListWindow(const WindowDesc *desc, WindowNumber window_number) :
			Window(),
			selected_item(-1)
	{
		this->InitNested(desc, window_number);
	}

	/**
	 * Finds the amount of clients and set the height correct
	 */
	bool CheckClientListHeight()
	{
		int num = 0;
		const NetworkClientInfo *ci;

		/* Should be replaced with a loop through all clients */
		FOR_ALL_CLIENT_INFOS(ci) {
			if (ci->client_playas != COMPANY_INACTIVE_CLIENT) num++;
		}

		num *= FONT_HEIGHT_NORMAL;

		int diff = (num + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM) - (this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y);
		/* If height is changed */
		if (diff != 0) {
			ResizeWindow(this, 0, diff);
			return false;
		}
		return true;
	}

	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
	{
		if (widget != CLW_PANEL) return;

		this->server_client_width = max(GetStringBoundingBox(STR_NETWORK_SERVER).width, GetStringBoundingBox(STR_NETWORK_CLIENT).width) + WD_FRAMERECT_RIGHT;
		this->company_icon_width = GetSpriteSize(SPR_COMPANY_ICON).width + WD_FRAMERECT_LEFT;

		uint width = 100; // Default width
		const NetworkClientInfo *ci;
		FOR_ALL_CLIENT_INFOS(ci) {
			width = max(width, GetStringBoundingBox(ci->client_name).width);
		}

		size->width = WD_FRAMERECT_LEFT + this->server_client_width + this->company_icon_width + width + WD_FRAMERECT_RIGHT;
	}

	virtual void OnPaint()
	{
		/* Check if we need to reset the height */
		if (!this->CheckClientListHeight()) return;

		this->DrawWidgets();
	}

	virtual void DrawWidget(const Rect &r, int widget) const
	{
		if (widget != CLW_PANEL) return;

		bool rtl = _dynlang.text_dir == TD_RTL;
		int icon_y_offset = 1 + (FONT_HEIGHT_NORMAL - 10) / 2;
		uint y = r.top + WD_FRAMERECT_TOP;
		uint left = r.left + WD_FRAMERECT_LEFT;
		uint right = r.right - WD_FRAMERECT_RIGHT;
		uint type_icon_width = this->server_client_width + this->company_icon_width;


		uint type_left  = rtl ? right - this->server_client_width : left;
		uint type_right = rtl ? right : left + this->server_client_width - 1;
		uint icon_left  = rtl ? right - type_icon_width + WD_FRAMERECT_LEFT : left + this->server_client_width;
		uint name_left  = rtl ? left : left + type_icon_width;
		uint name_right = rtl ? right - type_icon_width : right;

		int i = 0;
		const NetworkClientInfo *ci;
		FOR_ALL_CLIENT_INFOS(ci) {
			TextColour colour;
			if (this->selected_item == i++) { // Selected item, highlight it
				GfxFillRect(r.left + 1, y, r.right - 1, y + FONT_HEIGHT_NORMAL - 1, 0);
				colour = TC_WHITE;
			} else {
				colour = TC_BLACK;
			}

			if (ci->client_id == CLIENT_ID_SERVER) {
				DrawString(type_left, type_right, y, STR_NETWORK_SERVER, colour);
			} else {
				DrawString(type_left, type_right, y, STR_NETWORK_CLIENT, colour);
			}

			/* Filter out spectators */
			if (Company::IsValidID(ci->client_playas)) DrawCompanyIcon(ci->client_playas, icon_left, y + icon_y_offset);

			DrawString(name_left, name_right, y, ci->client_name, colour);

			y += FONT_HEIGHT_NORMAL;
		}
	}

	virtual void OnClick(Point pt, int widget)
	{
		/* Show the popup with option */
		if (this->selected_item != -1) {
			PopupClientList(this->selected_item, pt.x + this->left, pt.y + this->top);
		}
	}

	virtual void OnMouseOver(Point pt, int widget)
	{
		/* -1 means we left the current window */
		if (pt.y == -1) {
			this->selected_item = -1;
			this->SetDirty();
			return;
		}

		/* Find the new selected item (if any) */
		pt.y -= this->GetWidget<NWidgetBase>(CLW_PANEL)->pos_y;
		int item = -1;
		if (IsInsideMM(pt.y, WD_FRAMERECT_TOP, this->GetWidget<NWidgetBase>(CLW_PANEL)->current_y - WD_FRAMERECT_BOTTOM)) {
			item = (pt.y - WD_FRAMERECT_TOP) / FONT_HEIGHT_NORMAL;
		}

		/* It did not change.. no update! */
		if (item == this->selected_item) return;
		this->selected_item = item;

		/* Repaint */
		this->SetDirty();
	}
};

void ShowClientList()
{
	AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
}


static NetworkPasswordType pw_type;


void ShowNetworkNeedPassword(NetworkPasswordType npt)
{
	StringID caption;

	pw_type = npt;
	switch (npt) {
		default: NOT_REACHED();
		case NETWORK_GAME_PASSWORD:    caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
		case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
	}
	ShowQueryString(STR_EMPTY, caption, 20, 180, FindWindowById(WC_NETWORK_STATUS_WINDOW, 0), CS_ALPHANUMERAL, QSF_NONE);
}

/* Vars needed for the join-GUI */
NetworkJoinStatus _network_join_status;
uint8 _network_join_waiting;
uint32 _network_join_bytes;
uint32 _network_join_bytes_total;

/** Widgets used for the join status window. */
enum NetworkJoinStatusWidgets {
	NJSW_BACKGROUND, ///< Background
	NJSW_CANCELOK,   ///< Cancel/OK button
};

struct NetworkJoinStatusWindow : Window {
	NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
	{
		this->parent = FindWindowById(WC_NETWORK_WINDOW, 0);
		this->InitNested(desc, 0);
	}

	virtual void OnPaint()
	{
		this->DrawWidgets();
	}

	virtual void DrawWidget(const Rect &r, int widget) const
	{
		if (widget != NJSW_BACKGROUND) return;

		uint8 progress; // used for progress bar
		DrawString(r.left + 2, r.right - 2, r.top + 20, STR_NETWORK_CONNECTING_1 + _network_join_status, TC_FROMSTRING, SA_CENTER);
		switch (_network_join_status) {
			case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
			case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
				progress = 10; // first two stages 10%
				break;
			case NETWORK_JOIN_STATUS_WAITING:
				SetDParam(0, _network_join_waiting);
				DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_WAITING, TC_FROMSTRING, SA_CENTER);
				progress = 15; // third stage is 15%
				break;
			case NETWORK_JOIN_STATUS_DOWNLOADING:
				SetDParam(0, _network_join_bytes);
				SetDParam(1, _network_join_bytes_total);
				DrawString(r.left + 2, r.right - 2, r.top + 20 + FONT_HEIGHT_NORMAL, STR_NETWORK_CONNECTING_DOWNLOADING, TC_FROMSTRING, SA_CENTER);
				/* Fallthrough */
			default: // Waiting is 15%, so the resting receivement of map is maximum 70%
				progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
		}

		/* Draw nice progress bar :) */
		DrawFrameRect(r.left + 20, r.top + 5, (int)((this->width - 20) * progress / 100), r.top + 15, COLOUR_MAUVE, FR_NONE);
	}

	virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
	{
		if (widget != NJSW_BACKGROUND) return;

		size->height = 25 + 2 * FONT_HEIGHT_NORMAL;

		/* Account for the statuses */
		uint width = 0;
		for (uint i = 0; i < NETWORK_JOIN_STATUS_END; i++) {
			width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_1 + i).width);
		}

		/* For the number of waiting (other) players */
		SetDParam(0, 255);
		width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_WAITING).width);

		/* Account for downloading ~ 10 MiB */
		SetDParam(0, 10000000);
		SetDParam(1, 10000000);
		width = max(width, GetStringBoundingBox(STR_NETWORK_CONNECTING_DOWNLOADING).width);

		/* Give a bit more clearing for the widest strings than strictly needed */
		size->width = width + WD_FRAMERECT_LEFT + WD_FRAMERECT_BOTTOM + 10;
	}

	virtual void OnClick(Point pt, int widget)
	{
		if (widget == NJSW_CANCELOK) { // Disconnect button
			NetworkDisconnect();
			SwitchToMode(SM_MENU);
			ShowNetworkGameWindow();
		}
	}

	virtual void OnQueryTextFinished(char *str)
	{
		if (StrEmpty(str)) {
			NetworkDisconnect();
			ShowNetworkGameWindow();
		} else {
			SEND_COMMAND(PACKET_CLIENT_PASSWORD)(pw_type, str);
		}
	}
};

static const NWidgetPart _nested_network_join_status_window_widgets[] = {
	NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_NETWORK_CONNECTING_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
	NWidget(WWT_PANEL, COLOUR_GREY),
		NWidget(WWT_EMPTY, COLOUR_GREY, NJSW_BACKGROUND),
		NWidget(NWID_HORIZONTAL),
			NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
			NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, NJSW_CANCELOK), SetMinimalSize(101, 12), SetDataTip(STR_NETWORK_CONNECTION_DISCONNECT, STR_NULL),
			NWidget(NWID_SPACER), SetMinimalSize(75, 0), SetFill(1, 0),
		EndContainer(),
		NWidget(NWID_SPACER), SetMinimalSize(0, 4),
	EndContainer(),
};

static const WindowDesc _network_join_status_window_desc(
	WDP_CENTER, 0, 0,
	WC_NETWORK_STATUS_WINDOW, WC_NONE,
	WDF_MODAL,
	_nested_network_join_status_window_widgets, lengthof(_nested_network_join_status_window_widgets)
);

void ShowJoinStatusWindow()
{
	DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
	new NetworkJoinStatusWindow(&_network_join_status_window_desc);
}


/** Enum for NetworkGameWindow, referring to _network_game_window_widgets */
enum NetworkCompanyPasswordWindowWidgets {
	NCPWW_BACKGROUND,               ///< The background of the interface
	NCPWW_LABEL,                    ///< Label in front of the password field
	NCPWW_PASSWORD,                 ///< Input field for the password
	NCPWW_SAVE_AS_DEFAULT_PASSWORD, ///< Toggle 'button' for saving the current password as default password
	NCPWW_CANCEL,                   ///< Close the window without changing anything
	NCPWW_OK,                       ///< Safe the password etc.
};

struct NetworkCompanyPasswordWindow : public QueryStringBaseWindow {
	NetworkCompanyPasswordWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(lengthof(_settings_client.network.default_company_pass))
	{
		this->InitNested(desc, 0);

		this->parent = parent;
		this->afilter = CS_ALPHANUMERAL;
		InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 0);
		this->SetFocusedWidget(NCPWW_PASSWORD);
	}

	void OnOk()
	{
		if (this->IsWidgetLowered(NCPWW_SAVE_AS_DEFAULT_PASSWORD)) {
			snprintf(_settings_client.network.default_company_pass, lengthof(_settings_client.network.default_company_pass), "%s", this->edit_str_buf);
		}

		/* empty password is a '*' because of console argument */
		if (StrEmpty(this->edit_str_buf)) snprintf(this->edit_str_buf, this->edit_str_size, "*");
		char *password = this->edit_str_buf;
		NetworkChangeCompanyPassword(1, &password);
	}

	virtual void OnPaint()
	{
		this->DrawWidgets();
		this->DrawEditBox(NCPWW_PASSWORD);
	}

	virtual void OnClick(Point pt, int widget)
	{
		switch (widget) {
			case NCPWW_OK:
				this->OnOk();

			/* FALL THROUGH */
			case NCPWW_CANCEL:
				delete this;
				break;

			case NCPWW_SAVE_AS_DEFAULT_PASSWORD:
				this->ToggleWidgetLoweredState(NCPWW_SAVE_AS_DEFAULT_PASSWORD);
				this->SetDirty();
				break;
		}
	}

	virtual void OnMouseLoop()
	{
		this->HandleEditBox(4);
	}

	virtual EventState OnKeyPress(uint16 key, uint16 keycode)
	{
		EventState state = ES_NOT_HANDLED;
		switch (this->HandleEditBoxKey(4, key, keycode, state)) {
			default: break;

			case HEBR_CONFIRM:
				this->OnOk();
				/* FALL THROUGH */

			case HEBR_CANCEL:
				delete this;
				break;
		}
		return state;
	}

	virtual void OnOpenOSKWindow(int wid)
	{
		ShowOnScreenKeyboard(this, wid, NCPWW_CANCEL, NCPWW_OK);
	}
};

static const NWidgetPart _nested_network_company_password_window_widgets[] = {
	NWidget(NWID_HORIZONTAL),
		NWidget(WWT_CLOSEBOX, COLOUR_GREY),
		NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_COMPANY_PASSWORD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
	EndContainer(),
	NWidget(WWT_PANEL, COLOUR_GREY, NCPWW_BACKGROUND),
		NWidget(NWID_VERTICAL), SetPIP(5, 5, 5),
			NWidget(NWID_HORIZONTAL), SetPIP(5, 5, 5),
				NWidget(WWT_TEXT, COLOUR_GREY, NCPWW_LABEL), SetDataTip(STR_COMPANY_VIEW_PASSWORD, STR_NULL),
				NWidget(WWT_EDITBOX, COLOUR_GREY, NCPWW_PASSWORD), SetMinimalSize(194, 12), SetDataTip(STR_COMPANY_VIEW_SET_PASSWORD, STR_NULL),
			EndContainer(),
			NWidget(NWID_HORIZONTAL), SetPIP(5, 0, 5),
				NWidget(NWID_SPACER), SetFill(1, 0),
				NWidget(WWT_TEXTBTN, COLOUR_GREY, NCPWW_SAVE_AS_DEFAULT_PASSWORD), SetMinimalSize(194, 12),
											SetDataTip(STR_COMPANY_PASSWORD_MAKE_DEFAULT, STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP),
			EndContainer(),
		EndContainer(),
	EndContainer(),
	NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_CANCEL), SetFill(1, 0), SetDataTip(STR_BUTTON_CANCEL, STR_COMPANY_PASSWORD_CANCEL),
		NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, NCPWW_OK), SetFill(1, 0), SetDataTip(STR_BUTTON_OK, STR_COMPANY_PASSWORD_OK),
	EndContainer(),
};

static const WindowDesc _network_company_password_window_desc(
	WDP_AUTO, 0, 0,
	WC_COMPANY_PASSWORD_WINDOW, WC_NONE,
	WDF_UNCLICK_BUTTONS,
	_nested_network_company_password_window_widgets, lengthof(_nested_network_company_password_window_widgets)
);

void ShowNetworkCompanyPasswordWindow(Window *parent)
{
	DeleteWindowById(WC_COMPANY_PASSWORD_WINDOW, 0);

	new NetworkCompanyPasswordWindow(&_network_company_password_window_desc, parent);
}

#endif /* ENABLE_NETWORK */