summaryrefslogtreecommitdiff
path: root/src/network/core/address.cpp
blob: 5a79a436e4bc5b14779efab8df7dc2600b30f469 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
/* $Id$ */

/** @file core/address.cpp Implementation of the address. */

#include "../../stdafx.h"

#ifdef ENABLE_NETWORK

#include "address.h"
#include "config.h"
#include "host.h"
#include "../../string_func.h"
#include "../../debug.h"

const char *NetworkAddress::GetHostname()
{
	if (this->hostname == NULL) {
		assert(this->address_length != 0);

		char buf[NETWORK_HOSTNAME_LENGTH] = { '\0' };
		getnameinfo((struct sockaddr *)&this->address, this->address_length, buf, sizeof(buf), NULL, 0, NI_NUMERICHOST);
		this->hostname = strdup(buf);
	}
	return this->hostname;
}

uint16 NetworkAddress::GetPort() const
{
	switch (this->address.ss_family) {
		case AF_INET:
			return ntohs(((struct sockaddr_in *)&this->address)->sin_port);

		default:
			NOT_REACHED();
	}
}

void NetworkAddress::SetPort(uint16 port)
{
	switch (this->address.ss_family) {
		case AF_INET:
			((struct sockaddr_in*)&this->address)->sin_port = htons(port);
			break;

		default:
			NOT_REACHED();
	}
}

const char *NetworkAddress::GetAddressAsString()
{
	/* 6 = for the : and 5 for the decimal port number */
	static char buf[NETWORK_HOSTNAME_LENGTH + 6];

	seprintf(buf, lastof(buf), "%s:%d", this->GetHostname(), this->GetPort());
	return buf;
}

/**
 * Helper function to resolve without opening a socket.
 * @param runp information about the socket to try not
 * @return the opened socket or INVALID_SOCKET
 */
static SOCKET ResolveLoopProc(addrinfo *runp)
{
	/* We just want the first 'entry', so return a valid socket. */
	return !INVALID_SOCKET;
}

const sockaddr_storage *NetworkAddress::GetAddress()
{
	if (!this->IsResolved()) {
		/* Here we try to resolve a network address. We use SOCK_STREAM as
		 * socket type because some stupid OSes, like Solaris, cannot be
		 * bothered to implement the specifications and allow '0' as value
		 * that means "don't care whether it is SOCK_STREAM or SOCK_DGRAM".
		 */
		this->Resolve(this->address.ss_family, SOCK_STREAM, AI_ADDRCONFIG, ResolveLoopProc);
	}
	return &this->address;
}

SOCKET NetworkAddress::Resolve(int family, int socktype, int flags, LoopProc func)
{
	struct addrinfo *ai;
	struct addrinfo hints;
	memset(&hints, 0, sizeof (hints));
	hints.ai_family   = family;
	hints.ai_flags    = flags;
	hints.ai_socktype = socktype;

	/* The port needs to be a string. Six is enough to contain all characters + '\0'. */
	char port_name[6];
	seprintf(port_name, lastof(port_name), "%u", this->GetPort());

	int e = getaddrinfo(this->GetHostname(), port_name, &hints, &ai);
	if (e != 0) {
		DEBUG(net, 0, "getaddrinfo failed: %s", FS2OTTD(gai_strerror(e)));
		return INVALID_SOCKET;
	}

	SOCKET sock = INVALID_SOCKET;
	for (struct addrinfo *runp = ai; runp != NULL; runp = runp->ai_next) {
		sock = func(runp);
		if (sock == INVALID_SOCKET) continue;

		this->address_length = runp->ai_addrlen;
		assert(sizeof(this->address) >= runp->ai_addrlen);
		memcpy(&this->address, runp->ai_addr, runp->ai_addrlen);
		break;
	}
	freeaddrinfo (ai);

	return sock;
}

/**
 * Helper function to resolve a connected socket.
 * @param runp information about the socket to try not
 * @return the opened socket or INVALID_SOCKET
 */
static SOCKET ConnectLoopProc(addrinfo *runp)
{
	SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
	if (sock == INVALID_SOCKET) {
		DEBUG(net, 1, "Could not create socket: %s", strerror(errno));
		return INVALID_SOCKET;
	}

	if (!SetNoDelay(sock)) DEBUG(net, 1, "Setting TCP_NODELAY failed");

	if (connect(sock, runp->ai_addr, runp->ai_addrlen) != 0) {
		DEBUG(net, 1, "Could not connect socket: %s", strerror(errno));
		closesocket(sock);
		return INVALID_SOCKET;
	}

	/* Connection succeeded */
	if (!SetNonBlocking(sock)) DEBUG(net, 0, "Setting non-blocking mode failed");

	return sock;
}

SOCKET NetworkAddress::Connect()
{
	DEBUG(net, 1, "Connecting to %s", this->GetAddressAsString());

	return this->Resolve(0, SOCK_STREAM, AI_ADDRCONFIG, ConnectLoopProc);
}

/**
 * Helper function to resolve a listening.
 * @param runp information about the socket to try not
 * @return the opened socket or INVALID_SOCKET
 */
static SOCKET ListenLoopProc(addrinfo *runp)
{
	SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
	if (sock == INVALID_SOCKET) {
		DEBUG(net, 1, "Could not create socket: %s", strerror(errno));
		return INVALID_SOCKET;
	}

	if (!SetNoDelay(sock)) DEBUG(net, 1, "Setting TCP_NODELAY failed");

	if (bind(sock, runp->ai_addr, runp->ai_addrlen) != 0) {
		DEBUG(net, 1, "Could not bind: %s", strerror(errno));
		closesocket(sock);
		return INVALID_SOCKET;
	}

	if (runp->ai_socktype != SOCK_DGRAM && listen(sock, 1) != 0) {
		DEBUG(net, 1, "Could not listen: %s", strerror(errno));
		closesocket(sock);
		return INVALID_SOCKET;
	}

	/* Connection succeeded */
	if (!SetNonBlocking(sock)) DEBUG(net, 0, "Setting non-blocking mode failed");

	return sock;
}

SOCKET NetworkAddress::Listen(int family, int socktype)
{
	return this->Resolve(family, socktype, AI_ADDRCONFIG | AI_PASSIVE, ListenLoopProc);
}

#endif /* ENABLE_NETWORK */