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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file win32_m.h Base for Windows music playback. */
#ifndef MUSIC_WIN32_H
#define MUSIC_WIN32_H
#include "music_driver.hpp"
/** The Windows music player. */
class MusicDriver_Win32 : public MusicDriver {
public:
const char *Start(const char * const *param) override;
void Stop() override;
void PlaySong(const MusicSongInfo &song) override;
void StopSong() override;
bool IsSongPlaying() override;
void SetVolume(byte vol) override;
const char *GetName() const override { return "win32"; }
};
/** Factory for Windows' music player. */
class FMusicDriver_Win32 : public DriverFactoryBase {
public:
FMusicDriver_Win32() : DriverFactoryBase(Driver::DT_MUSIC, 5, "win32", "Win32 Music Driver") {}
Driver *CreateInstance() const override { return new MusicDriver_Win32(); }
};
#endif /* MUSIC_WIN32_H */
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