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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file dmusic.h Base of playing music via DirectMusic. */

#ifndef MUSIC_DMUSIC_H
#define MUSIC_DMUSIC_H

#include "music_driver.hpp"

/** Music player making use of DirectX. */
class MusicDriver_DMusic: public MusicDriver {
public:
	virtual ~MusicDriver_DMusic();

	/* virtual */ const char *Start(const char * const *param);

	/* virtual */ void Stop();

	/* virtual */ void PlaySong(const char *filename);

	/* virtual */ void StopSong();

	/* virtual */ bool IsSongPlaying();

	/* virtual */ void SetVolume(byte vol);
	/* virtual */ const char *GetName() const { return "dmusic"; }
};

/** Factory for the DirectX music player. */
class FMusicDriver_DMusic: public MusicDriverFactory<FMusicDriver_DMusic> {
public:
	static const int priority = 10;
	/* virtual */ const char *GetName() { return "dmusic"; }
	/* virtual */ const char *GetDescription() { return "DirectMusic MIDI Driver"; }
	/* virtual */ Driver *CreateInstance() { return new MusicDriver_DMusic(); }
};

#endif /* MUSIC_DMUSIC_H */