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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file refresh.h Definition of link refreshing utility. */
#include "../stdafx.h"
#include "../core/bitmath_func.hpp"
#include "../station_func.h"
#include "../engine_base.h"
#include "../vehicle_func.h"
#include "refresh.h"
#include "linkgraph.h"
/**
* Refresh all links the given vehicle will visit.
* @param v Vehicle to refresh links for.
*/
/* static */ void LinkRefresher::Run(Vehicle *v)
{
/* If there are no orders we can't predict anything.*/
if (v->orders.list == NULL) return;
/* Make sure the first order is a useful order. */
const Order *first = v->orders.list->GetNextDecisionNode(v->GetOrder(v->cur_implicit_order_index), 0);
if (first == NULL) return;
HopSet seen_hops;
LinkRefresher refresher(v, &seen_hops);
refresher.RefreshLinks(first, first, v->last_loading_station != INVALID_STATION ? 1 << HAS_CARGO : 0);
}
/**
* Comparison operator to allow hops to be used in a std::set.
* @param other Other hop to be compared with.
* @return If this hop is "smaller" than the other (defined by from, to and cargo in this order).
*/
bool LinkRefresher::Hop::operator<(const Hop &other) const
{
if (this->from < other.from) {
return true;
} else if (this->from > other.from) {
return false;
}
if (this->to < other.to) {
return true;
} else if (this->to > other.to) {
return false;
}
return this->cargo < other.cargo;
}
/**
* Constructor for link refreshing algorithm.
* @param vehicle Vehicle to refresh links for.
*/
LinkRefresher::LinkRefresher(Vehicle *vehicle, HopSet *seen_hops) :
vehicle(vehicle), seen_hops(seen_hops), cargo(CT_INVALID)
{
/* Assemble list of capacities and set last loading stations to 0. */
for (Vehicle *v = this->vehicle; v != NULL; v = v->Next()) {
this->refit_capacities.push_back(RefitDesc(v->cargo_type, v->cargo_cap, v->refit_cap));
if (v->refit_cap > 0) this->capacities[v->cargo_type] += v->refit_cap;
}
}
/**
* Handle refit orders by updating capacities and refit_capacities.
* @param next Order to be processed.
*/
void LinkRefresher::HandleRefit(const Order *next)
{
this->cargo = next->GetRefitCargo();
RefitList::iterator refit_it = this->refit_capacities.begin();
for (Vehicle *v = this->vehicle; v != NULL; v = v->Next()) {
const Engine *e = Engine::Get(v->engine_type);
if (!HasBit(e->info.refit_mask, this->cargo)) {
++refit_it;
continue;
}
/* Back up the vehicle's cargo type */
CargoID temp_cid = v->cargo_type;
byte temp_subtype = v->cargo_subtype;
v->cargo_type = this->cargo;
v->cargo_subtype = GetBestFittingSubType(v, v, this->cargo);
uint16 mail_capacity = 0;
uint amount = e->DetermineCapacity(v, &mail_capacity);
/* Restore the original cargo type */
v->cargo_type = temp_cid;
v->cargo_subtype = temp_subtype;
/* Skip on next refit. */
if (this->cargo != refit_it->cargo && refit_it->remaining > 0) {
this->capacities[refit_it->cargo] -= refit_it->remaining;
refit_it->remaining = 0;
} else if (amount < refit_it->remaining) {
this->capacities[refit_it->cargo] -= refit_it->remaining - amount;
refit_it->remaining = amount;
}
refit_it->capacity = amount;
refit_it->cargo = this->cargo;
++refit_it;
/* Special case for aircraft with mail. */
if (v->type == VEH_AIRCRAFT) {
if (mail_capacity < refit_it->remaining) {
this->capacities[refit_it->cargo] -= refit_it->remaining - mail_capacity;
refit_it->remaining = mail_capacity;
}
refit_it->capacity = mail_capacity;
break; // aircraft have only one vehicle
}
}
}
/**
* Restore capacities and refit_capacities as vehicle might have been able to load now.
*/
void LinkRefresher::ResetRefit()
{
for (RefitList::iterator it(this->refit_capacities.begin()); it != this->refit_capacities.end(); ++it) {
if (it->remaining == it->capacity) continue;
this->capacities[it->cargo] += it->capacity - it->remaining;
it->remaining = it->capacity;
}
}
/**
* Predict the next order the vehicle will execute and resolve conditionals by
* recursion and return next non-conditional order in list.
* @param cur Current order being evaluated.
* @param next Next order to be evaluated.
* @param flags RefreshFlags to give hints about the previous link and state carried over from that.
* @return new next Order.
*/
const Order *LinkRefresher::PredictNextOrder(const Order *cur, const Order *next, uint8 flags)
{
int num_hops = 0; // Count hops to catch infinite loops without station or implicit orders.
/* next is good if it's either NULL (then the caller will stop the
* evaluation) or if it's not conditional and the caller allows it to be
* chosen (by setting USE_NEXT). */
while (next != NULL && (!HasBit(flags, USE_NEXT) || next->IsType(OT_CONDITIONAL))) {
/* After the first step any further non-conditional order is good,
* regardless of previous USE_NEXT settings. The case of cur and next or
* their respective stations being equal is handled elsewhere. */
SetBit(flags, USE_NEXT);
if (next->IsType(OT_CONDITIONAL)) {
const Order *skip_to = this->vehicle->orders.list->GetNextDecisionNode(
this->vehicle->orders.list->GetOrderAt(next->GetConditionSkipToOrder()), num_hops++);
if (skip_to != NULL) {
/* Make copies of capacity tracking lists. There is potential
* for optimization here: If the vehicle never refits we don't
* need to copy anything. Also, if we've seen the branched link
* before we don't need to branch at all. */
LinkRefresher branch(*this);
branch.RefreshLinks(cur, skip_to, flags);
}
}
/* Reassign next with the following stop. This can be a station or a
* depot.*/
next = this->vehicle->orders.list->GetNextDecisionNode(
this->vehicle->orders.list->GetNext(next), num_hops++);
}
return next;
}
/**
* Refresh link stats for the given pair of orders.
* @param cur Last stop where the consist could interact with cargo.
* @param next Next order to be processed.
*/
void LinkRefresher::RefreshStats(const Order *cur, const Order *next)
{
StationID next_station = next->GetDestination();
Station *st = Station::GetIfValid(cur->GetDestination());
if (st != NULL && next_station != INVALID_STATION && next_station != st->index) {
for (CapacitiesMap::const_iterator i = this->capacities.begin(); i != this->capacities.end(); ++i) {
/* Refresh the link and give it a minimum capacity. */
if (i->second == 0) continue;
/* A link is at least partly restricted if a
* vehicle can't load at its source. */
IncreaseStats(st, i->first, next_station, i->second,
(cur->GetLoadType() & OLFB_NO_LOAD) == 0 ? LinkGraph::REFRESH_UNRESTRICTED : LinkGraph::REFRESH_RESTRICTED);
}
}
}
/**
* Iterate over orders starting at \a cur and \a next and refresh links
* associated with them. \a cur and \a next can be equal. If they're not they
* must be "neigbours" in their order list, which means \a next must be directly
* reachable from \a cur without passing any further OT_GOTO_STATION or
* OT_IMPLICIT orders in between.
* @param cur Current order being evaluated.
* @param next Next order to be checked.
* @param flags RefreshFlags to give hints about the previous link and state carried over from that.
*/
void LinkRefresher::RefreshLinks(const Order *cur, const Order *next, uint8 flags)
{
while (next != NULL) {
/* If the refit cargo is CT_AUTO_REFIT, we're optimistic and assume the
* cargo will stay the same. The point of this method is to avoid
* deadlocks due to vehicles waiting for cargo that isn't being routed,
* yet. That situation will not occur if the vehicle is actually
* carrying a different cargo in the end. */
if ((next->IsType(OT_GOTO_DEPOT) || next->IsType(OT_GOTO_STATION)) &&
next->IsRefit() && !next->IsAutoRefit()) {
SetBit(flags, WAS_REFIT);
this->HandleRefit(next);
}
/* Only reset the refit capacities if the "previous" next is a station,
* meaning that either the vehicle was refit at the previous station or
* it wasn't at all refit during the current hop. */
if (HasBit(flags, WAS_REFIT) && (next->IsType(OT_GOTO_STATION) || next->IsType(OT_IMPLICIT))) {
SetBit(flags, RESET_REFIT);
} else {
ClrBit(flags, RESET_REFIT);
}
next = this->PredictNextOrder(cur, next, flags);
if (next == NULL) break;
Hop hop(cur->index, next->index, this->cargo);
if (this->seen_hops->find(hop) != this->seen_hops->end()) {
break;
} else {
this->seen_hops->insert(hop);
}
/* Don't use the same order again, but choose a new one in the next round. */
ClrBit(flags, USE_NEXT);
/* Skip resetting and link refreshing if next order won't do anything with cargo. */
if (!next->IsType(OT_GOTO_STATION) && !next->IsType(OT_IMPLICIT)) continue;
if (HasBit(flags, RESET_REFIT)) {
this->ResetRefit();
ClrBit(flags, RESET_REFIT);
ClrBit(flags, WAS_REFIT);
}
if (cur->IsType(OT_GOTO_STATION) || cur->IsType(OT_IMPLICIT)) {
if (cur->CanLeaveWithCargo(HasBit(flags, HAS_CARGO))) {
SetBit(flags, HAS_CARGO);
this->RefreshStats(cur, next);
} else {
ClrBit(flags, HAS_CARGO);
}
}
/* "cur" is only assigned here if the stop is a station so that
* whenever stats are to be increased two stations can be found. */
cur = next;
}
}
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