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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file language.h Information about languages and their files. */
#ifndef LANGUAGE_H
#define LANGUAGE_H
#include "core/smallvec_type.hpp"
/** Header of a language file. */
struct LanguagePackHeader {
static const uint32 IDENT = 0x474E414C; ///< Identifier for OpenTTD language files, big endian for "LANG"
uint32 ident; ///< 32-bits identifier
uint32 version; ///< 32-bits of auto generated version info which is basically a hash of strings.h
char name[32]; ///< the international name of this language
char own_name[32]; ///< the localized name of this language
char isocode[16]; ///< the ISO code for the language (not country code)
uint16 offsets[32]; ///< the offsets
/** Thousand separator used for anything not currencies */
char digit_group_separator[8];
/** Thousand separator used for currencies */
char digit_group_separator_currency[8];
/** Decimal separator */
char digit_decimal_separator[8];
byte plural_form; ///< plural form index
byte text_dir; ///< default direction of the text
/**
* Windows language ID:
* Windows cannot and will not convert isocodes to something it can use to
* determine whether a font can be used for the language or not. As a result
* of that we need to pass the language id via strgen to OpenTTD to tell
* what language it is in "Windows". The ID is the 'locale identifier' on:
* http://msdn.microsoft.com/en-us/library/ms776294.aspx
*/
uint16 winlangid; ///< windows language id
uint8 newgrflangid; ///< newgrf language id
byte pad[3]; ///< pad header to be a multiple of 4
/**
* Check whether the header is a valid header for OpenTTD.
* @return true iff the header is deemed valid.
*/
bool IsValid() const;
};
assert_compile(sizeof(LanguagePackHeader) % 4 == 0);
/** Metadata about a single language. */
struct LanguageMetadata : public LanguagePackHeader {
char file[MAX_PATH]; ///< Name of the file we read this data from.
};
/** Type for the list of language meta data. */
typedef SmallVector<LanguageMetadata, 4> LanguageList;
/** The actual list of language meta data. */
extern LanguageList _languages;
/** The currently loaded language. */
extern const LanguageMetadata *_current_language;
bool ReadLanguagePack(const LanguageMetadata *lang);
#endif /* LANGUAGE_H */
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