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|
##name Chinese (Simplified)
##ownname 简体中文
##isocode zh_CN
##plural 1
##textdir ltr
##digitsep ,
##digitsepcur ,
##decimalsep .
##winlangid 0x0804
##grflangid 0x56
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
##id 0x0000
STR_NULL :
STR_EMPTY :
STR_UNDEFINED :(未定义字符串)
STR_JUST_NOTHING :无
# Cargo related strings
# Plural cargo name
STR_CARGO_PLURAL_NOTHING :
STR_CARGO_PLURAL_PASSENGERS :旅客
STR_CARGO_PLURAL_COAL :煤炭
STR_CARGO_PLURAL_MAIL :邮件
STR_CARGO_PLURAL_OIL :原油
STR_CARGO_PLURAL_LIVESTOCK :牲畜
STR_CARGO_PLURAL_GOODS :货物
STR_CARGO_PLURAL_GRAIN :谷物
STR_CARGO_PLURAL_WOOD :木材
STR_CARGO_PLURAL_IRON_ORE :铁矿石
STR_CARGO_PLURAL_STEEL :钢材
STR_CARGO_PLURAL_VALUABLES :贵重品
STR_CARGO_PLURAL_COPPER_ORE :铜矿石
STR_CARGO_PLURAL_MAIZE :玉米
STR_CARGO_PLURAL_FRUIT :水果
STR_CARGO_PLURAL_DIAMONDS :钻石
STR_CARGO_PLURAL_FOOD :食品
STR_CARGO_PLURAL_PAPER :纸张
STR_CARGO_PLURAL_GOLD :黄金
STR_CARGO_PLURAL_WATER :饮用水
STR_CARGO_PLURAL_WHEAT :小麦
STR_CARGO_PLURAL_RUBBER :橡胶
STR_CARGO_PLURAL_SUGAR :蔗糖
STR_CARGO_PLURAL_TOYS :玩具
STR_CARGO_PLURAL_CANDY :糖果
STR_CARGO_PLURAL_COLA :可乐
STR_CARGO_PLURAL_COTTON_CANDY :棉花糖
STR_CARGO_PLURAL_BUBBLES :泡泡
STR_CARGO_PLURAL_TOFFEE :太妃糖
STR_CARGO_PLURAL_BATTERIES :电池
STR_CARGO_PLURAL_PLASTIC :塑料块
STR_CARGO_PLURAL_FIZZY_DRINKS :跳跳水
# Singular cargo name
STR_CARGO_SINGULAR_NOTHING :
STR_CARGO_SINGULAR_PASSENGER :旅客
STR_CARGO_SINGULAR_COAL :煤炭
STR_CARGO_SINGULAR_MAIL :邮件
STR_CARGO_SINGULAR_OIL :原油
STR_CARGO_SINGULAR_LIVESTOCK :牲畜
STR_CARGO_SINGULAR_GOODS :货物
STR_CARGO_SINGULAR_GRAIN :谷物
STR_CARGO_SINGULAR_WOOD :木材
STR_CARGO_SINGULAR_IRON_ORE :铁矿石
STR_CARGO_SINGULAR_STEEL :钢材
STR_CARGO_SINGULAR_VALUABLES :金块
STR_CARGO_SINGULAR_COPPER_ORE :铜矿石
STR_CARGO_SINGULAR_MAIZE :玉米
STR_CARGO_SINGULAR_FRUIT :水果
STR_CARGO_SINGULAR_DIAMOND :钻石
STR_CARGO_SINGULAR_FOOD :食品
STR_CARGO_SINGULAR_PAPER :纸张
STR_CARGO_SINGULAR_GOLD :黄金
STR_CARGO_SINGULAR_WATER :饮用水
STR_CARGO_SINGULAR_WHEAT :小麦
STR_CARGO_SINGULAR_RUBBER :橡胶
STR_CARGO_SINGULAR_SUGAR :蔗糖
STR_CARGO_SINGULAR_TOY :玩具
STR_CARGO_SINGULAR_CANDY :糖果
STR_CARGO_SINGULAR_COLA :可乐
STR_CARGO_SINGULAR_COTTON_CANDY :棉花糖
STR_CARGO_SINGULAR_BUBBLE :泡泡
STR_CARGO_SINGULAR_TOFFEE :太妃糖
STR_CARGO_SINGULAR_BATTERY :电池
STR_CARGO_SINGULAR_PLASTIC :塑料
STR_CARGO_SINGULAR_FIZZY_DRINK :跳跳水
# Quantity of cargo
STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} 位旅客
STR_QUANTITY_COAL :{WEIGHT_LONG} 煤炭
STR_QUANTITY_MAIL :{COMMA} 包邮件
STR_QUANTITY_OIL :{VOLUME_LONG} 原油
STR_QUANTITY_LIVESTOCK :{COMMA} 头牲畜
STR_QUANTITY_GOODS :{COMMA} 件货物
STR_QUANTITY_GRAIN :{WEIGHT_LONG} 谷物
STR_QUANTITY_WOOD :{WEIGHT_LONG} 木材
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} 铁矿石
STR_QUANTITY_STEEL :{WEIGHT_LONG} 钢材
STR_QUANTITY_VALUABLES :{COMMA} 包贵重品
STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} 铜矿石
STR_QUANTITY_MAIZE :{WEIGHT_LONG} 玉米
STR_QUANTITY_FRUIT :{WEIGHT_LONG} 水果
STR_QUANTITY_DIAMONDS :{COMMA} 包钻石
STR_QUANTITY_FOOD :{WEIGHT_LONG} 食品
STR_QUANTITY_PAPER :{WEIGHT_LONG} 纸张
STR_QUANTITY_GOLD :{COMMA} 包黄金
STR_QUANTITY_WATER :{VOLUME_LONG} 饮用水
STR_QUANTITY_WHEAT :{WEIGHT_LONG} 小麦
STR_QUANTITY_RUBBER :{VOLUME_LONG} 橡胶
STR_QUANTITY_SUGAR :{WEIGHT_LONG} 蔗糖
STR_QUANTITY_TOYS :{COMMA} 件玩具
STR_QUANTITY_SWEETS :{COMMA} 包糖果
STR_QUANTITY_COLA :{VOLUME_LONG} 可乐
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} 棉花糖
STR_QUANTITY_BUBBLES :{COMMA} 个泡泡
STR_QUANTITY_TOFFEE :{WEIGHT_LONG} 太妃糖
STR_QUANTITY_BATTERIES :{COMMA} 箱电池
STR_QUANTITY_PLASTIC :{VOLUME_LONG} 塑料
STR_QUANTITY_FIZZY_DRINKS :{COMMA} 瓶跳跳水
STR_QUANTITY_N_A :N/A
# Two letter abbreviation of cargo name
STR_ABBREV_NOTHING :
STR_ABBREV_PASSENGERS :{TINY_FONT}客
STR_ABBREV_COAL :{TINY_FONT}煤
STR_ABBREV_MAIL :{TINY_FONT}邮
STR_ABBREV_OIL :{TINY_FONT}油
STR_ABBREV_LIVESTOCK :{TINY_FONT}畜
STR_ABBREV_GOODS :{TINY_FONT}货
STR_ABBREV_GRAIN :{TINY_FONT}谷
STR_ABBREV_WOOD :{TINY_FONT}木
STR_ABBREV_IRON_ORE :{TINY_FONT}铁
STR_ABBREV_STEEL :{TINY_FONT}钢
STR_ABBREV_VALUABLES :{TINY_FONT}贵
STR_ABBREV_COPPER_ORE :{TINY_FONT}铜
STR_ABBREV_MAIZE :{TINY_FONT}黍
STR_ABBREV_FRUIT :{TINY_FONT}果
STR_ABBREV_DIAMONDS :{TINY_FONT}钻
STR_ABBREV_FOOD :{TINY_FONT}食
STR_ABBREV_PAPER :{TINY_FONT}纸
STR_ABBREV_GOLD :{TINY_FONT}金
STR_ABBREV_WATER :{TINY_FONT}水
STR_ABBREV_WHEAT :{TINY_FONT}麦
STR_ABBREV_RUBBER :{TINY_FONT}胶
STR_ABBREV_SUGAR :{TINY_FONT}蔗
STR_ABBREV_TOYS :{TINY_FONT}玩
STR_ABBREV_SWEETS :{TINY_FONT}糖
STR_ABBREV_COLA :{TINY_FONT}可
STR_ABBREV_CANDYFLOSS :{TINY_FONT}棉
STR_ABBREV_BUBBLES :{TINY_FONT}泡
STR_ABBREV_TOFFEE :{TINY_FONT}太
STR_ABBREV_BATTERIES :{TINY_FONT}电
STR_ABBREV_PLASTIC :{TINY_FONT}塑
STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}跳
STR_ABBREV_NONE :{TINY_FONT}无
STR_ABBREV_ALL :{TINY_FONT}全
# 'Mode' of transport for cargoes
STR_PASSENGERS :{COMMA} 旅客
STR_BAGS :{COMMA} 邮件
STR_TONS :{COMMA} 英吨
STR_LITERS :{COMMA} 升
STR_ITEMS :{COMMA} 件
STR_CRATES :{COMMA} 件
# Colours, do not shuffle
STR_COLOUR_DARK_BLUE :深蓝色
STR_COLOUR_PALE_GREEN :浅绿色
STR_COLOUR_PINK :粉红色
STR_COLOUR_YELLOW :明黄色
STR_COLOUR_RED :红 色
STR_COLOUR_LIGHT_BLUE :淡蓝色
STR_COLOUR_GREEN :绿 色
STR_COLOUR_DARK_GREEN :深绿色
STR_COLOUR_BLUE :蓝 色
STR_COLOUR_CREAM :奶油色
STR_COLOUR_MAUVE :深紫色
STR_COLOUR_PURPLE :紫 色
STR_COLOUR_ORANGE :橘黄色
STR_COLOUR_BROWN :棕 色
STR_COLOUR_GREY :浅灰色
STR_COLOUR_WHITE :白 色
# Units used in OpenTTD
STR_UNITS_VELOCITY_IMPERIAL :{COMMA} 英里/时
STR_UNITS_VELOCITY_METRIC :{COMMA} 千米/小时
STR_UNITS_VELOCITY_SI :{COMMA} 米/秒
STR_UNITS_POWER_IMPERIAL :{COMMA} 马力
STR_UNITS_POWER_METRIC :{COMMA} 马力
STR_UNITS_POWER_SI :{COMMA} 千瓦
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA} 吨
STR_UNITS_WEIGHT_SHORT_SI :{COMMA} 千克
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} 吨
STR_UNITS_WEIGHT_LONG_SI :{COMMA} 千克
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA} 升
STR_UNITS_VOLUME_SHORT_SI :{COMMA} 立方米
STR_UNITS_VOLUME_LONG_METRIC :{COMMA} 升
STR_UNITS_VOLUME_LONG_SI :{COMMA} 立方米
STR_UNITS_FORCE_SI :{COMMA} 千牛
STR_UNITS_HEIGHT_IMPERIAL :{COMMA} 英呎
STR_UNITS_HEIGHT_SI :{COMMA} 公尺
# Common window strings
STR_LIST_FILTER_OSKTITLE :{BLACK}输入过滤器字符串
STR_LIST_FILTER_TOOLTIP :{BLACK}输入用以过滤此列表的关键词
STR_TOOLTIP_SORT_ORDER :{BLACK}选择排序方法 (降序/升序)
STR_TOOLTIP_SORT_CRITERIA :{BLACK}选择排序标准
STR_TOOLTIP_FILTER_CRITERIA :{BLACK}选择过滤标准
STR_BUTTON_SORT_BY :{BLACK}排序
STR_BUTTON_LOCATION :{BLACK}定位
STR_BUTTON_RENAME :{BLACK}重命名
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}关闭窗口
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}窗口标题 - 拖动这里可以移动该窗口
STR_TOOLTIP_SHADE :{BLACK}阴影窗口 - 仅显示标题栏
STR_TOOLTIP_DEBUG :{BLACK}显示 NewGRF 纠错信息
STR_TOOLTIP_STICKY :{BLACK}锁定窗口 使用“关闭所有窗口”快捷键时保留此窗口
STR_TOOLTIP_RESIZE :{BLACK}点击并拖动这里可以缩放窗口
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}切换窗口大小
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}滚动条 - 上下滚动列表
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}滚动条 - 左右滚动列表
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}拆除地块上的建筑物等设施
# Query window
STR_BUTTON_DEFAULT :{BLACK}默认
STR_BUTTON_CANCEL :{BLACK}取消
STR_BUTTON_OK :{BLACK}确定
# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:" ZXCVBNM<>? .
# Measurement tooltip
STR_MEASURE_LENGTH :{BLACK}长度:{NUM}
STR_MEASURE_AREA :{BLACK}面积:{NUM} x {NUM}
STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}长度:{NUM}{}高度差:{HEIGHT}
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}面积:{NUM} x {NUM}{}高度差:{HEIGHT}
# These are used in buttons
STR_SORT_BY_CAPTION_POPULATION :{BLACK}人口
STR_SORT_BY_CAPTION_NAME :{BLACK}名称
STR_SORT_BY_CAPTION_DATE :{BLACK}日期
# These are used in dropdowns
STR_SORT_BY_NAME :名称
STR_SORT_BY_PRODUCTION :产量
STR_SORT_BY_TYPE :类型
STR_SORT_BY_TRANSPORTED :已运输
STR_SORT_BY_NUMBER :序号
STR_SORT_BY_PROFIT_LAST_YEAR :去年利润
STR_SORT_BY_PROFIT_THIS_YEAR :今年利润
STR_SORT_BY_AGE :年龄
STR_SORT_BY_RELIABILITY :可靠性
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :每种货物的总装载能力
STR_SORT_BY_MAX_SPEED :最大速度
STR_SORT_BY_MODEL :型号
STR_SORT_BY_VALUE :价值
STR_SORT_BY_LENGTH :长度
STR_SORT_BY_LIFE_TIME :剩余寿命年限
STR_SORT_BY_TIMETABLE_DELAY :晚点
STR_SORT_BY_FACILITY :车站类型
STR_SORT_BY_WAITING :等待的货物数量
STR_SORT_BY_RATING_MAX :车站中最高的货物评价
STR_SORT_BY_RATING_MIN :车站中最低的货物评价
STR_SORT_BY_ENGINE_ID :引擎ID (默认方式)
STR_SORT_BY_COST :售价
STR_SORT_BY_POWER :功率
STR_SORT_BY_TRACTIVE_EFFORT :牵引力
STR_SORT_BY_INTRO_DATE :设计日期
STR_SORT_BY_RUNNING_COST :运行费用
STR_SORT_BY_POWER_VS_RUNNING_COST :功率/运行费用 比值
STR_SORT_BY_CARGO_CAPACITY :运载能力
# Tooltips for the main toolbar
STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}暂停游戏
STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}快速游戏模式
STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}选项
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}保存游戏、放弃游戏、退出
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}显示地图、附加视点或标志列表
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}显示城镇列表
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}显示财政补贴
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}显示公司所有的车站列表
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}显示公司财务状况
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}显示公司综合信息
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}显示图表
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}显示公司名次表
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}建设新的工业设施
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}显示公司的火车列表。按住 Ctrl 键单击可以切换组群和车辆列表。
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}显示公司的汽车列表。按住 Ctrl 键单击可以切换组群和汽车列表。
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}显示公司的船只列表。按住 Ctrl 键单击可以切换组群和船只列表。
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}显示公司的飞机列表。按住 Ctrl 键单击可以切换组群和飞机列表。
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}放大视图
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}缩小视图
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}建设铁路
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}建设公路
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}建设港口
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}建设机场
STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}打开景观美化工具栏{}以修改地形、设置地貌等
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}显示 声音/音乐 控制菜单
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}显示最新消息新闻,消息选项,消息历史
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}地块信息查询,控制台,AI调试,截图,关于OpenTTD
STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}切换工具栏
# Extra tooltips for the scenario editor toolbar
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}保存场景,读取场景,放弃场景等
STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}场景编辑器
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}将开始年份向前调整 1 年
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}将开始年份向后调整 1 年
STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}点击输入开始年份
STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}显示地图和城镇列表
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}生成地形
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}生成城镇
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}生成工业
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}公路建设
STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}植树
STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}放置标志
STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}放置物体
############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :保存场景
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :读取场景
STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP :保存高度图
STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :读取高度图
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :退出编辑器
STR_SCENEDIT_FILE_MENU_SEPARATOR :
STR_SCENEDIT_FILE_MENU_QUIT :退出
############ range for SE file menu starts
############ range for settings menu starts
STR_SETTINGS_MENU_GAME_OPTIONS :游戏选项
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :难度设定
STR_SETTINGS_MENU_CONFIG_SETTINGS :高级设置
STR_SETTINGS_MENU_SCRIPT_SETTINGS :AI / 脚本 设定
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF 设置
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :透明选项
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :显示城镇名称
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :显示车站名称
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :显示路点
STR_SETTINGS_MENU_SIGNS_DISPLAYED :显示标志
STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS :显示其他公司放置的标志
STR_SETTINGS_MENU_FULL_ANIMATION :完全动画
STR_SETTINGS_MENU_FULL_DETAIL :完全细节
STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS :透明建筑
STR_SETTINGS_MENU_TRANSPARENT_SIGNS :透明车站标志
############ range ends here
############ range for file menu starts
STR_FILE_MENU_SAVE_GAME :保存游戏
STR_FILE_MENU_LOAD_GAME :读取存档
STR_FILE_MENU_QUIT_GAME :放弃游戏
STR_FILE_MENU_EXIT :退出
############ range ends here
############ range for map menu starts
STR_MAP_MENU_MAP_OF_WORLD :缩略地图
STR_MAP_MENU_EXTRA_VIEW_PORT :额外视点
STR_MAP_MENU_SIGN_LIST :标志列表
############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor
STR_TOWN_MENU_TOWN_DIRECTORY :城镇列表
############ end of the 'Display map' dropdown
STR_TOWN_MENU_FOUND_TOWN :建立城镇
############ end of the 'Town' dropdown
############ range for subsidies menu starts
STR_SUBSIDIES_MENU_SUBSIDIES :财政补贴
STR_SUBSIDIES_MENU_GOAL :当前目标
############ range ends here
############ range for graph menu starts
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :利润图表
STR_GRAPH_MENU_INCOME_GRAPH :收入图表
STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :运输货物图表
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :公司评价图表
STR_GRAPH_MENU_COMPANY_VALUE_GRAPH :公司市值图表
STR_GRAPH_MENU_CARGO_PAYMENT_RATES :货物运费图表
############ range ends here
############ range for company league menu starts
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :公司评价排名
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :公司评价明细
############ range ends here
############ range for industry menu starts
STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :工业列表
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :新建工业设施
############ range ends here
############ range for railway construction menu starts
STR_RAIL_MENU_RAILROAD_CONSTRUCTION :铁路建设
STR_RAIL_MENU_ELRAIL_CONSTRUCTION :电气化铁路建设
STR_RAIL_MENU_MONORAIL_CONSTRUCTION :单轨铁路建设
STR_RAIL_MENU_MAGLEV_CONSTRUCTION :磁悬浮铁路建设
############ range ends here
############ range for road construction menu starts
STR_ROAD_MENU_ROAD_CONSTRUCTION :道路建设
STR_ROAD_MENU_TRAM_CONSTRUCTION :电车建设
############ range ends here
############ range for waterways construction menu starts
STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :水运建设
############ range ends here
############ range for airport construction menu starts
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :机场建设
############ range ends here
############ range for landscaping menu starts
STR_LANDSCAPING_MENU_LANDSCAPING :景观美化
STR_LANDSCAPING_MENU_PLANT_TREES :植树
STR_LANDSCAPING_MENU_PLACE_SIGN :放置标志
############ range ends here
############ range for music menu starts
STR_TOOLBAR_SOUND_MUSIC :声音/音乐
############ range ends here
############ range for message menu starts
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :最新消息/新闻
STR_NEWS_MENU_MESSAGE_SETTINGS :消息选项
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :消息历史
############ range ends here
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :查询地块信息
STR_ABOUT_MENU_SEPARATOR :
STR_ABOUT_MENU_TOGGLE_CONSOLE :切换到控制台模式
STR_ABOUT_MENU_AI_DEBUG :AI 调试
STR_ABOUT_MENU_SCREENSHOT :屏幕截图
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :高清截图
STR_ABOUT_MENU_GIANT_SCREENSHOT :全地图截图
STR_ABOUT_MENU_ABOUT_OPENTTD :关于 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite 对齐
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :切换边界框
############ range ends here
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1号
STR_ORDINAL_NUMBER_2ND :2号
STR_ORDINAL_NUMBER_3RD :3号
STR_ORDINAL_NUMBER_4TH :4号
STR_ORDINAL_NUMBER_5TH :5号
STR_ORDINAL_NUMBER_6TH :6号
STR_ORDINAL_NUMBER_7TH :7号
STR_ORDINAL_NUMBER_8TH :8号
STR_ORDINAL_NUMBER_9TH :9号
STR_ORDINAL_NUMBER_10TH :10号
STR_ORDINAL_NUMBER_11TH :11号
STR_ORDINAL_NUMBER_12TH :12号
STR_ORDINAL_NUMBER_13TH :13号
STR_ORDINAL_NUMBER_14TH :14号
STR_ORDINAL_NUMBER_15TH :15号
STR_ORDINAL_NUMBER_16TH :16号
STR_ORDINAL_NUMBER_17TH :17号
STR_ORDINAL_NUMBER_18TH :18号
STR_ORDINAL_NUMBER_19TH :19号
STR_ORDINAL_NUMBER_20TH :20号
STR_ORDINAL_NUMBER_21ST :21号
STR_ORDINAL_NUMBER_22ND :22号
STR_ORDINAL_NUMBER_23RD :23号
STR_ORDINAL_NUMBER_24TH :24号
STR_ORDINAL_NUMBER_25TH :25号
STR_ORDINAL_NUMBER_26TH :26号
STR_ORDINAL_NUMBER_27TH :27号
STR_ORDINAL_NUMBER_28TH :28号
STR_ORDINAL_NUMBER_29TH :29号
STR_ORDINAL_NUMBER_30TH :30号
STR_ORDINAL_NUMBER_31ST :31号
############ range for days ends
############ range for months starts
STR_MONTH_ABBREV_JAN :1月
STR_MONTH_ABBREV_FEB :2月
STR_MONTH_ABBREV_MAR :3月
STR_MONTH_ABBREV_APR :4月
STR_MONTH_ABBREV_MAY :5月
STR_MONTH_ABBREV_JUN :6月
STR_MONTH_ABBREV_JUL :7月
STR_MONTH_ABBREV_AUG :8月
STR_MONTH_ABBREV_SEP :9月
STR_MONTH_ABBREV_OCT :10月
STR_MONTH_ABBREV_NOV :11月
STR_MONTH_ABBREV_DEC :12月
STR_MONTH_JAN :1月
STR_MONTH_FEB :2月
STR_MONTH_MAR :3月
STR_MONTH_APR :4月
STR_MONTH_MAY :5月
STR_MONTH_JUN :6月
STR_MONTH_JUL :7月
STR_MONTH_AUG :8月
STR_MONTH_SEP :9月
STR_MONTH_OCT :10月
STR_MONTH_NOV :11月
STR_MONTH_DEC :12月
############ range for months ends
# Graph window
STR_GRAPH_KEY_BUTTON :{BLACK}索引
STR_GRAPH_KEY_TOOLTIP :{BLACK}显示图表的公司索引
STR_GRAPH_X_LABEL_MONTH :{TINY_FONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINY_FONT}{STRING}{} {STRING}{}{NUM}
STR_GRAPH_Y_LABEL :{TINY_FONT}{STRING}
STR_GRAPH_Y_LABEL_NUMBER :{TINY_FONT}{COMMA}
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}利润图表
STR_GRAPH_INCOME_CAPTION :{WHITE}收入图表
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}运输的货物总数
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}公司评价表现指数 (最大指数为1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}公司市值
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}货物运输价格
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}运输时间(天)
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}将 10 单位 (或 10,000 升) 货物运输 20 个方格
STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}全部启用
STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}全部禁用
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}在货物费用表中显示所有货物
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}在货物运费表中隐藏所有货物
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}切换是否显示某种货物
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}查看详细数据
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}公司图表索引
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}点击这里切换显示公司
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}公司评价排名
STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}'
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :车库主管
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :线路经理
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :运输代理
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :运输总监
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :运输经理
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :首席执行官
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :公司董事
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :董事长
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :运输大亨
# Performance detail window
STR_PERFORMANCE_DETAIL :{WHITE}公司评价明细
STR_PERFORMANCE_DETAIL_KEY :{BLACK}详情
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT})
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}查看该公司详情
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}车船数量:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}站台数量:
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}最小利润:
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}最小收入:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}最大收入:
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}运输总量:
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}运输种类:
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}现金:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}贷款:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}总表现值:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}上一年盈利的车船总数;包括火车、汽车、船只和飞机
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}最近仍然使用的车站组件数量。车站的每个组件(火车站、公交站、机场)即使是连接成为一个车站,也会被独立计数。
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}单一运输工具最低年利润(只计算使用两年以上的车辆、船只和飞机)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}在过去 12 个季度中{}利润最少的季度的现金收入
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}在过去 12 个季度中{}利润最多的季度的现金收入
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}在过去 4 个季度中运输的货物总数
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}在上一个季度中运输的货物种类数
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}银行中存款的数量
STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}向银行贷款的数量
STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}总的评价点数
# Music window
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}音乐点唱机
STR_MUSIC_PLAYLIST_ALL :{TINY_FONT}{BLACK}全部
STR_MUSIC_PLAYLIST_OLD_STYLE :{TINY_FONT}{BLACK}旧风格
STR_MUSIC_PLAYLIST_NEW_STYLE :{TINY_FONT}{BLACK}新风格
STR_MUSIC_PLAYLIST_EZY_STREET :{TINY_FONT}{BLACK}Ezy街头
STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINY_FONT}{BLACK}自定义1
STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINY_FONT}{BLACK}自定义2
STR_MUSIC_MUSIC_VOLUME :{TINY_FONT}{BLACK}音乐音量
STR_MUSIC_EFFECTS_VOLUME :{TINY_FONT}{BLACK}音效音量
STR_MUSIC_RULER_MIN :{TINY_FONT}{BLACK}MIN
STR_MUSIC_RULER_MAX :{TINY_FONT}{BLACK}MAX
STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLACK}'
STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}--
STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------
STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}"
STR_MUSIC_TRACK :{TINY_FONT}{BLACK}音轨
STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}乐曲主题
STR_MUSIC_SHUFFLE :{TINY_FONT}{BLACK}随机播放
STR_MUSIC_PROGRAM :{TINY_FONT}{BLACK}列表播放
STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}跳到上一首
STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}跳到下一首
STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}停止播放音乐
STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}开始播放音乐
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}拖动滑块以调节音乐和音效的音量
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}选择全部乐曲
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}选择'旧的风格'音乐列表
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}选择'新的风格'音乐列表
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}选择'Ezy街头'风格的音乐列表
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}选择'自定义1'(用户定义)的列表
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}选择'自定义2'(用户定义)的列表
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}开启/关闭 随机播放列表中的曲目
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}打开音乐选单窗口
STR_ERROR_NO_SONGS :{WHITE}选择了没有歌曲的音乐组。不会播放歌曲。
# Playlist window
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}音乐选单
STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}"
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}全部音轨列表
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}当前选用'{STRING}'列表
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}清除
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}清除当前列表中曲目{}(仅限自定义1或自定义2)
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}点击音乐曲目以加入当前播放列表{}(仅限自定义1或自定义2)
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}点击音乐曲目以从当前播放列表中删除{}(仅限自定义1或自定义2)
# Highscore window
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}达到 {NUM} 的顶级公司!{}({STRING} 级别)
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}在{NUM}年,公司表现值排名
STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}.
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :运输个体户
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :运输代理商
STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :运输企业主
STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :运输资本家
STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :运输行业巨子
STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :运输行业领袖
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :世纪大亨
STR_HIGHSCORE_NAME :{BIG_FONT}{PRESIDENT_NAME}, {COMPANY}
STR_HIGHSCORE_STATS :{BIG_FONT}'{STRING}' ({COMMA})
STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{BLACK}{COMPANY} 达到 '{STRING}' 的状态!
STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{WHITE}{PRESIDENT_NAME} 在 {COMPANY} 达到 '{STRING}' 状态!
# Smallmap window
STR_SMALLMAP_CAPTION :{WHITE}地图 - {STRING}
STR_SMALLMAP_TYPE_CONTOURS :地形
STR_SMALLMAP_TYPE_VEHICLES :车辆
STR_SMALLMAP_TYPE_INDUSTRIES :工业
STR_SMALLMAP_TYPE_ROUTES :路线
STR_SMALLMAP_TYPE_VEGETATION :植被
STR_SMALLMAP_TYPE_OWNERS :所有者
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}在地图上显示等高线
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}在地图上显示车辆
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}在地图上显示工业
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}在地图上显示运输路线
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}在地图上显示植被分布
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}在地图上显示各公司所属
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}点击一种工业类型以显示. Ctrl+左击 只显示该工业类型. 再度 Ctrl+左击 显示所有工业类型
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}点击一个公司以显示. Ctrl+左击只显示该公司. 再次Ctrl+左击显示所有公司.
STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}公路
STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}铁路
STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS :{TINY_FONT}{BLACK}车站/机场/码头
STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES :{TINY_FONT}{BLACK}建筑物/工业
STR_SMALLMAP_LEGENDA_VEHICLES :{TINY_FONT}{BLACK}车辆
STR_SMALLMAP_LEGENDA_TRAINS :{TINY_FONT}{BLACK}火车
STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{TINY_FONT}{BLACK}汽车
STR_SMALLMAP_LEGENDA_SHIPS :{TINY_FONT}{BLACK}船只
STR_SMALLMAP_LEGENDA_AIRCRAFT :{TINY_FONT}{BLACK}飞机
STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{TINY_FONT}{BLACK}运输路线
STR_SMALLMAP_LEGENDA_FOREST :{TINY_FONT}{BLACK}森林
STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{TINY_FONT}{BLACK}火车站
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{TINY_FONT}{BLACK}汽车货场
STR_SMALLMAP_LEGENDA_BUS_STATION :{TINY_FONT}{BLACK}公共汽车站
STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{TINY_FONT}{BLACK}机场/直升机平台
STR_SMALLMAP_LEGENDA_DOCK :{TINY_FONT}{BLACK}码头
STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}荒地
STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}草地
STR_SMALLMAP_LEGENDA_BARE_LAND :{TINY_FONT}{BLACK}土地
STR_SMALLMAP_LEGENDA_FIELDS :{TINY_FONT}{BLACK}田地
STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLACK}树木
STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}岩石
STR_SMALLMAP_LEGENDA_WATER :{TINY_FONT}{BLACK}水面
STR_SMALLMAP_LEGENDA_NO_OWNER :{TINY_FONT}{BLACK}无主地块
STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}城镇
STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINY_FONT}{BLACK}工业
STR_SMALLMAP_LEGENDA_DESERT :{TINY_FONT}{BLACK}沙漠
STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLACK}雪地
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}切换是否显示城镇名称
STR_SMALLMAP_CENTER :{BLACK}在地图中心点显示当前位置
STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINY_FONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINY_FONT}{WHITE}{TOWN}
STR_SMALLMAP_DISABLE_ALL :{BLACK}全部禁用
STR_SMALLMAP_ENABLE_ALL :{BLACK}全部启用
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}显示高度
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}在地图上不显示工业设施
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}在地图上显示所有工业设施
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}切换高度图显示
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}在地图上不显示任何公司
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}在地图上显示所有公司
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}显示最后一条消息或新闻
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
STR_STATUSBAR_PAUSED :{YELLOW}* * 暂停中 * *
STR_STATUSBAR_AUTOSAVE :{RED}自动保存
STR_STATUSBAR_SAVING_GAME :{RED}* * 保存游戏中 * *
# News message history
STR_MESSAGE_HISTORY :{WHITE}消息历史
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}最新的新闻列表
STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING}
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}消息
STR_NEWS_MESSAGE_OPTIONS_CAPTION :{WHITE}消息选项
STR_NEWS_MESSAGES_ALL :{YELLOW}将所有信息调整为:关闭/摘要/完全
STR_NEWS_MESSAGES_SOUND :{YELLOW}为摘要的信息播放声音
STR_NEWS_MESSAGES_OFF :关闭
STR_NEWS_MESSAGES_SUMMARY :摘要
STR_NEWS_MESSAGES_FULL :完全
STR_NEWS_MESSAGE_TYPES :{BLACK}消息类型:
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OWN :{YELLOW}玩家车站的剪彩仪式
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OTHER :{YELLOW}对手车站的剪彩仪式
STR_NEWS_MESSAGE_TYPE_ACCIDENTS_DISASTERS :{YELLOW}事故/灾难
STR_NEWS_MESSAGE_TYPE_COMPANY_INFORMATION :{YELLOW}公司信息
STR_NEWS_MESSAGE_TYPE_INDUSTRY_OPEN :{YELLOW}工业开业
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CLOSE :{YELLOW}工业倒闭
STR_NEWS_MESSAGE_TYPE_ECONOMY_CHANGES :{YELLOW}经济变化
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_COMPANY :{YELLOW}自家公司服务的工业产量变化信息
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER :{YELLOW}对手公司服务的工业产量变化信息
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED :{YELLOW}其它工业产量变化信息
STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY :{YELLOW}对于企业车辆的建议及信息
STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES :{YELLOW}新车型
STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}货物接受情况变更
STR_NEWS_MESSAGE_TYPE_SUBSIDIES :{YELLOW}财政补贴
STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION :{YELLOW}综合信息
STR_NEWS_CUSTOM_ITEM :{BIG_FONT}{BLACK}{STRING}
STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIG_FONT}{BLACK}市民举行庆祝仪式……{}第一列火车抵达 {STATION}!
STR_NEWS_FIRST_BUS_ARRIVAL :{BIG_FONT}{BLACK}市民举行庆祝仪式……{}第一辆巴士抵达 {STATION}!
STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}市民举行庆祝仪式……{}第一辆货车抵达 {STATION}!
STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIG_FONT}{BLACK}市民欢庆~. . .{}首辆客运电车抵达 {STATION}!
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}市民欢庆~. . .{}首辆货运电车抵达 {STATION}!
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}市民举行庆祝仪式……{}第一艘船抵达 {STATION}!
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}市民举行庆祝仪式……{}第一架飞机到达 {STATION} !
STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}列车相撞!{}{COMMA} 人在爆炸中丧生
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}汽车事故!{}汽车与火车相撞,司机在事故中丧生!
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}汽车事故!{}汽车与火车相撞,{COMMA} 人在事故中丧生!
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}飞机坠毁!{}{COMMA} 人在 {STATION} 的事故中罹难!
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}飞机坠毁!{}燃油不足,{COMMA} 人在事故中罹难!
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}齐柏林飞艇在 {STATION} 失事!
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}汽车被 'UFO' 炸毁!
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}在 {TOWN} 附近的炼油厂泄漏!
STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}在 {TOWN} 附近的工厂神秘被毁!
STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}'UFO' 在 {TOWN} 附近降落!
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLACK}在 {TOWN} 附近的煤矿发生塌方!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}洪水!{}至少 {COMMA} 人失踪,据推测凶多吉少!
STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIG_FONT}{BLACK}运输公司陷入困境!
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} 如果不能在短期摆脱困境,{}则将被收购或破产!
STR_NEWS_COMPANY_MERGER_TITLE :{BIG_FONT}{BLACK}运输公司合并!
STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} 被 {STRING} 以 {CURRENCY_LONG} 收购!
STR_NEWS_COMPANY_BANKRUPT_TITLE :{BIG_FONT}{BLACK}破产!
STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} 已经宣布破产,所有资产均已抵债!
STR_NEWS_COMPANY_LAUNCH_TITLE :{BIG_FONT}{BLACK}新的运输公司开业大吉!
STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} 在 {TOWN} 附近开工建设!
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLACK}{STRING} 被 {STRING} 收购!
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(总裁)
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{STRING} 赞助了城镇 {TOWN} 的建设!
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}新 {STRING} 正在 {TOWN} 加紧建设!
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}新 {STRING} 即将落户 {TOWN}!
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLACK}{STRING} 即将倒闭!
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}{STRING} 没有原料供应,即将倒闭!
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}{STRING} 周围没有可用的木材,即将倒闭!
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}欧元区成立!{}{}欧元将作为您公司的作为唯一货币!
STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}大萧条!{}{}金融专家预测世界经济将全面倒退!
STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}大萧条结束!{}{}贸易复苏带动经济全面启动!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} 产量增加!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BIG_FONT}{BLACK}{INDUSTRY} 发现新的煤炭!{}产量即将翻番!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BIG_FONT}{BLACK}{INDUSTRY} 发现新的石油!{}产量即将翻番!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BIG_FONT}{BLACK}{INDUSTRY} 耕种方法改良!{}产量即将翻番!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH :{BIG_FONT}{BLACK}{1:INDUSTRY}的{0:STRING}产量上升了{2:COMMA}%!
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} 产量降低 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIG_FONT}{BLACK}{INDUSTRY} 虫害肆虐!{}产量降低 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIG_FONT}{BLACK}{1:INDUSTRY}的{0:STRING}产量下降了{2:COMMA}%!
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} 正在车库待命
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} 正在车库待命
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} 正在船坞待命
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} 正在机库待命
# Start of order review system
# DON'T ADD OR REMOVE LINES HERE
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} 的调度计划太少
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE}的调度计划中有无效调度命令
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} 有重复调度命令
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE}的调度计划有无效的车站
# end of order system
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} 即将达到报废年限
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} 已经达到报废年限
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} 已经达到报废年限,必须马上更新!
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} 无法找到道路
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} 无法找到路线.
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE}去年的利润为 {CURRENCY_LONG}
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}适配调度计划失败,已终止 {VEHICLE}
STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}无法自动更新 {VEHICLE}{}{STRING}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}新 {STRING} 上市了!
STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE}
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}新 {STRING} 上市了! - {ENGINE}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} 将不再接受 {STRING}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} 将不再接受 {STRING} 和 {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} 开始接受 {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} 开始接受 {STRING} 和 {STRING}
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}财政补贴项目到期:{}{}将 {STRING} 从 {STRING} 运送到 {STRING} 将不再获得财政补贴。
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}财政补贴项目流标:{}{}将 {STRING} 从 {STRING} 运送到 {STRING} 将不是财政补贴项目。
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}财政补贴项目招标:{}{}第一个将 {STRING} 从 {STRING} 运送到 {STRING} 的公司将获得地方政府为期一年的财政补贴!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后一年中将 {STRING} 从 {STRING} 运送到 {STRING} 将获得 50% 的额外报酬!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后一年中将 {STRING} 从 {STRING} 运送到 {STRING} 将获得双倍的报酬!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后一年中将 {STRING} 从 {STRING} 运送到 {STRING} 将获得三倍的报酬!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}{STRING} 获得财政补贴!{}{}今后一年中将 {STRING} 从 {STRING} 运送到 {STRING} 将获得四倍的报酬!
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}{TOWN}的交通陷入混乱!{}{}由 {STRING} 资助的市政道路重建导致市内交通瘫痪 6 个月!
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}视点 {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}复制到视点
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}将额外视点移动到屏幕中心的位置
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}移动到视点
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}将屏幕中心移动到额外视点的位置
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}游戏选项
STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}货币单位
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}货币单位选择
############ start of currency region
STR_GAME_OPTIONS_CURRENCY_GBP :英镑 (£)
STR_GAME_OPTIONS_CURRENCY_USD :美元 ($)
STR_GAME_OPTIONS_CURRENCY_EUR :欧元 (€)
STR_GAME_OPTIONS_CURRENCY_JPY :日元 (¥)
STR_GAME_OPTIONS_CURRENCY_ATS :澳大利亚先令 (ATS)
STR_GAME_OPTIONS_CURRENCY_BEF :比利时法郎 (BEF)
STR_GAME_OPTIONS_CURRENCY_CHF :瑞士法郎 (CHF)
STR_GAME_OPTIONS_CURRENCY_CZK :捷克克朗 (CZK)
STR_GAME_OPTIONS_CURRENCY_DEM :德国马克 (DEM)
STR_GAME_OPTIONS_CURRENCY_DKK :丹麦克朗 (DKK)
STR_GAME_OPTIONS_CURRENCY_ESP :西班牙比赛塔 (ESP)
STR_GAME_OPTIONS_CURRENCY_FIM :芬兰马克 (FIM)
STR_GAME_OPTIONS_CURRENCY_FRF :法郎 (FRF)
STR_GAME_OPTIONS_CURRENCY_GRD :希腊德拉克马 (GRD)
STR_GAME_OPTIONS_CURRENCY_HUF :匈牙利福林 (HUF)
STR_GAME_OPTIONS_CURRENCY_ISK :冰岛克朗 (ISK)
STR_GAME_OPTIONS_CURRENCY_ITL :意大利里拉 (ITL)
STR_GAME_OPTIONS_CURRENCY_NLG :荷兰盾 (NLG)
STR_GAME_OPTIONS_CURRENCY_NOK :挪威克朗 (NOK)
STR_GAME_OPTIONS_CURRENCY_PLN :波兰兹罗提 (PLN)
STR_GAME_OPTIONS_CURRENCY_RON :罗马尼亚列伊 (RON)
STR_GAME_OPTIONS_CURRENCY_RUR :卢布 (RUR)
STR_GAME_OPTIONS_CURRENCY_SIT :斯洛文尼亚托拉捷夫 (SIT)
STR_GAME_OPTIONS_CURRENCY_SEK :瑞典克朗 (SEK)
STR_GAME_OPTIONS_CURRENCY_TRY :土耳其里拉 (TRY)
STR_GAME_OPTIONS_CURRENCY_SKK :斯洛伐克克朗 (SKK)
STR_GAME_OPTIONS_CURRENCY_BRL :巴西里亚伊 (BRL)
STR_GAME_OPTIONS_CURRENCY_EEK :爱沙尼亚克鲁恩 (EEK)
STR_GAME_OPTIONS_CURRENCY_CUSTOM :自定义…
############ end of currency region
STR_GAME_OPTIONS_MEASURING_UNITS_FRAME :{BLACK}度量单位
STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP :{BLACK}度量单位选择
############ start of measuring units region
STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL :英制
STR_GAME_OPTIONS_MEASURING_UNITS_METRIC :公制
STR_GAME_OPTIONS_MEASURING_UNITS_SI :国际单位制
############ end of measuring units region
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}汽车行驶
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}选择汽车行驶的方向
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :左侧通行
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :右侧通行
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}城镇名称
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}选择城镇名称的命名风格
############ start of townname region
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :英国 (原始的)
STR_GAME_OPTIONS_TOWN_NAME_FRENCH :法国
STR_GAME_OPTIONS_TOWN_NAME_GERMAN :德国
STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH :英国 (增强的)
STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN :美式拉丁
STR_GAME_OPTIONS_TOWN_NAME_SILLY :搞笑地名
STR_GAME_OPTIONS_TOWN_NAME_SWEDISH :瑞典
STR_GAME_OPTIONS_TOWN_NAME_DUTCH :荷兰
STR_GAME_OPTIONS_TOWN_NAME_FINNISH :芬兰
STR_GAME_OPTIONS_TOWN_NAME_POLISH :波兰
STR_GAME_OPTIONS_TOWN_NAME_SLOVAK :斯洛伐克
STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN :挪威
STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN :匈牙利
STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN :澳大利亚
STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN :罗马尼亚
STR_GAME_OPTIONS_TOWN_NAME_CZECH :捷克
STR_GAME_OPTIONS_TOWN_NAME_SWISS :瑞士
STR_GAME_OPTIONS_TOWN_NAME_DANISH :丹麦
STR_GAME_OPTIONS_TOWN_NAME_TURKISH :土耳其
STR_GAME_OPTIONS_TOWN_NAME_ITALIAN :意大利
STR_GAME_OPTIONS_TOWN_NAME_CATALAN :加泰罗尼亚
############ end of townname region
STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}自动保存
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}选择自动保存的周期
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :关闭
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :每月
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS :每 3 个月
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS :每 6 个月
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :每 12 个月
STR_GAME_OPTIONS_LANGUAGE :{BLACK}语言
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}选择界面语言
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}全屏幕
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}选择此项可以在全屏幕模式下进行 OpenTTD 游戏
STR_GAME_OPTIONS_RESOLUTION :{BLACK}屏幕分辨率
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}选择要使用的屏幕分辨率
STR_GAME_OPTIONS_RESOLUTION_OTHER :其他
STR_GAME_OPTIONS_SCREENSHOT_FORMAT :{BLACK}屏幕截图类型
STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}选择屏幕截图类型
STR_GAME_OPTIONS_BASE_GRF :{BLACK}基础图形组
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}选择要使用的基础图形组
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} 文件{}未找到或不正确
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}关于基本图组的额外信息
STR_GAME_OPTIONS_BASE_SFX :{BLACK}基础音效组
STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}选择要使用的基础音效组
STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}有关基础音效组的附加信息
STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}基础音乐组
STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}选择要使用的基础音乐组
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} 文件已损坏
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}有关基础音乐组的附加信息
STR_ERROR_FULLSCREEN_FAILED :{WHITE}无法切换到全屏模式{}尝试使用不同的分辨率
# Custom currency window
STR_CURRENCY_WINDOW :{WHITE}自定义货币
STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}兑换汇率: {ORANGE}{CURRENCY_LONG} = {COMMA} 英镑(£)
STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}减少英磅(£)兑换自定义货币的数量
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}增加英磅(£)兑换自定义货币的数量
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}设置自定义货币与英磅(£)的兑换比率
STR_CURRENCY_SEPARATOR :{LTBLUE}分隔符: {ORANGE}{STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}设置千位分隔符
STR_CURRENCY_PREFIX :{LTBLUE}前缀: {ORANGE}{STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}设置自定义货币的首字
STR_CURRENCY_SUFFIX :{LTBLUE}后缀: {ORANGE}{STRING}
STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}设置自定义货币的尾字
STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}转换为欧元: {ORANGE}{NUM} 年后
STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}转换为欧元: {ORANGE}不转换
STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}设置转换为欧元货币的起始年份
STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}提早转换为欧元货币的起始年份
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}延后转换为欧元货币的起始年份
STR_CURRENCY_PREVIEW :{LTBLUE}预览:{ORANGE}{CURRENCY_LONG}
STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 英磅(£) 兑换自定义货币的数量
STR_CURRENCY_CHANGE_PARAMETER :{BLACK}改变当前的货币参数
# Difficulty level window
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}难度设定
############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}简单
STR_DIFFICULTY_LEVEL_MEDIUM :{BLACK}中等
STR_DIFFICULTY_LEVEL_HARD :{BLACK}困难
STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}自定义
############ range for difficulty levels ends
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}查看高分榜
STR_DIFFICULTY_LEVEL_SAVE :{BLACK}保存
############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}最大竞争对手个数:{ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}城镇数量:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}工业数量:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}初始贷款额度:{ORANGE}{CURRENCY_LONG}
STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}初始贷款利率:{ORANGE}{COMMA}%
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}车辆运行费用:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}竞争对手建设速度:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS :{LTBLUE}车辆故障:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER :{LTBLUE}财政援助项目倍率:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_COST_OF_CONSTRUCTION :{LTBLUE}建设费用:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TERRAIN_TYPE :{LTBLUE}地形:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_QUANTITY_OF_SEA_LAKES :{LTBLUE}海面/湖面面积:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_ECONOMY :{LTBLUE}经济:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}列车调头:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_DISASTERS :{LTBLUE}灾难:{ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}市政厅对辖区内建设的态度:{ORANGE}{STRING}
############ range for difficulty settings ends
STR_NONE :没有
STR_FUNDING_ONLY :不生成
STR_MINIMAL :每种仅一个
STR_NUM_VERY_LOW :非常低
STR_NUM_LOW :低
STR_NUM_NORMAL :一般
STR_NUM_HIGH :高
STR_NUM_CUSTOM :自定义
STR_NUM_CUSTOM_NUMBER :自定义 ({NUM})
STR_VARIETY_NONE :无
STR_VARIETY_VERY_LOW :非常低
STR_VARIETY_LOW :低
STR_VARIETY_MEDIUM :中
STR_VARIETY_HIGH :高
STR_VARIETY_VERY_HIGH :非常高
STR_AI_SPEED_VERY_SLOW :非常慢
STR_AI_SPEED_SLOW :慢
STR_AI_SPEED_MEDIUM :适中
STR_AI_SPEED_FAST :快
STR_AI_SPEED_VERY_FAST :非常快
STR_SEA_LEVEL_VERY_LOW :非常低
STR_SEA_LEVEL_LOW :低
STR_SEA_LEVEL_MEDIUM :适中
STR_SEA_LEVEL_HIGH :高
STR_SEA_LEVEL_CUSTOM :自定义
STR_SEA_LEVEL_CUSTOM_PERCENTAGE :自定义 ({NUM}%)
STR_RIVERS_NONE :没有
STR_RIVERS_FEW :较少
STR_RIVERS_MODERATE :一些
STR_RIVERS_LOT :布满
STR_DISASTER_NONE :没有
STR_DISASTER_REDUCED :较少
STR_DISASTER_NORMAL :正常
STR_SUBSIDY_X1_5 :x1.5
STR_SUBSIDY_X2 :x2
STR_SUBSIDY_X3 :x3
STR_SUBSIDY_X4 :x4
STR_TERRAIN_TYPE_VERY_FLAT :非常平整
STR_TERRAIN_TYPE_FLAT :平整
STR_TERRAIN_TYPE_HILLY :丘陵
STR_TERRAIN_TYPE_MOUNTAINOUS :山地
STR_ECONOMY_STEADY :平稳
STR_ECONOMY_FLUCTUATING :波动
STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS :轨道尽头和车站
STR_REVERSE_AT_END_OF_LINE_ONLY :仅在轨道尽头
STR_CITY_APPROVAL_PERMISSIVE :宽容
STR_CITY_APPROVAL_TOLERANT :隐忍
STR_CITY_APPROVAL_HOSTILE :对立
STR_WARNING_NO_SUITABLE_AI :{WHITE}无合适的 AI 可用...{}你可以在线下载各种 AI 。
STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}已将游戏难度设置为自定义级别
# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}高级设置
STR_CONFIG_SETTING_OFF :关闭
STR_CONFIG_SETTING_ON :打开
STR_CONFIG_SETTING_DISABLED :禁用
STR_CONFIG_SETTING_COMPANIES_OFF :关闭
STR_CONFIG_SETTING_COMPANIES_OWN :玩家公司
STR_CONFIG_SETTING_COMPANIES_ALL :全部公司
STR_CONFIG_SETTING_NONE :无
STR_CONFIG_SETTING_ORIGINAL :原版
STR_CONFIG_SETTING_REALISTIC :真实
STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT :左侧
STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :中央
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :右侧
STR_CONFIG_SETTING_BUILDONSLOPES :{LTBLUE}允许在斜坡和河岸上建设:{ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE :{LTBLUE}允许在建筑、轨道等下方改变地形(自动斜坡): {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT :{LTBLUE}允许更真实的客源范围:{ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE :{LTBLUE}允许拆除更多的由城镇所有的公路、桥梁等:{ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_LENGTH :{LTBLUE}火车最大长度: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOKE_AMOUNT :{LTBLUE}火车头产生的蒸气/火花数量: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :{LTBLUE}列车加速度: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :{LTBLUE}汽车加速模型: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}坡度对列车速度的影响 {ORANGE}{STRING}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}坡度对汽车速度的影响 {ORANGE}{STRING}%
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}禁止列车和轮船 90 度转弯:{ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}允许非毗邻站台合并:{ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}使用进阶的装货算法:{ORANGE}{STRING}
STR_CONFIG_SETTING_GRADUAL_LOADING :{LTBLUE}装货时循序渐进:{ORANGE}{STRING}
STR_CONFIG_SETTING_INFLATION :{LTBLUE}通货膨胀:{ORANGE}{STRING}
STR_CONFIG_SETTING_SELECTGOODS :{LTBLUE}仅在车站接受此货物时卸货:{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :{LTBLUE}桥梁最大长度: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :{LTBLUE}隧道最大长度: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :{LTBLUE}原料工业建设方式: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :不允许
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :同其他工业
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :探矿式
STR_CONFIG_SETTING_INDUSTRY_PLATFORM :{LTBLUE}工业周围生成平整的土地: {ORANGE}{STRING} 格
STR_CONFIG_SETTING_MULTIPINDTOWN :{LTBLUE}允许在一个城镇中建设多个同类工业设施:{ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE :{LTBLUE}在列车前进的方向显示信号灯:{ORANGE}{STRING}
STR_CONFIG_SETTING_SHOWFINANCES :{LTBLUE}在年终显示财务报表:{ORANGE}{STRING}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :{LTBLUE}新的调度命令默认为“不停车”: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_LOCATION :{LTBLUE}新列车调度计划中默认命令为停靠车站月台 {ORANGE}{STRING}{LTBLUE} 位置
STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :近端
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :中间
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :远端
STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :{LTBLUE}汽车自动排队 (有量子效应): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSCROLL :{LTBLUE}当鼠标移动到屏幕边缘时移动屏幕:{ORANGE}{STRING}
STR_CONFIG_SETTING_BRIBE :{LTBLUE}允许贿赂地方政府:{ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :{LTBLUE}允许买断经营权: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_FUND_ROAD :{LTBLUE}允许使用资助地方道路修整功能: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :{LTBLUE}允许向其他公司转移资金: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS :{LTBLUE}根据装载货物的数量模拟超重列车:{ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED :{LTBLUE}飞机速度比例: {ORANGE}1 / {STRING}
STR_CONFIG_SETTING_PLANE_CRASHES :{LTBLUE}空难: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :不出现
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :较少出现
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :正常
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :{LTBLUE}允许在城镇所属的道路上建通过式车站: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :{LTBLUE}允许在竞争对手所属的道路上建通过式车站: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS :{LTBLUE}允许建设临近站台: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES :{LTBLUE}允许使用多GRF运输工具: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}当有车辆时,不可能更改此设定。
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :{LTBLUE}总允许建设小型机场: {ORANGE}{STRING}
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :{LTBLUE}当列车无法找到路线时提示: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW :{LTBLUE}检查车辆的调度计划:{ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :不检查
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :检查 不包括停运的车辆
STR_CONFIG_SETTING_ORDER_REVIEW_ON :检查 所有车辆
STR_CONFIG_SETTING_WARN_INCOME_LESS :{LTBLUE}若线路亏损时发出提示: {ORANGE}{STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :{LTBLUE}车辆永不报废:{ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :{LTBLUE}当车辆报废时自动更新:{ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS :{LTBLUE}当车辆在报废前(-)/后 {ORANGE}{STRING}{LTBLUE} 个月时自动更新
STR_CONFIG_SETTING_AUTORENEW_MONEY :{LTBLUE}启动自动更新需要的最少现金:{ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION :{LTBLUE}错误信息显示时间:{ORANGE}{STRING} 秒
STR_CONFIG_SETTING_HOVER_DELAY :{LTBLUE}鼠标停留时显示工具提示的延迟时间: {ORANGE}{STRING}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :{LTBLUE}显示提示: {ORANGE}右击
STR_CONFIG_SETTING_POPULATION_IN_LABEL :{LTBLUE}在城镇名称的标签中同时显示人口:{ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR :{LTBLUE}生成地形:{ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :原始算法
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :新算法
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :{LTBLUE}炼油厂与地图边缘的最大距离 {ORANGE}{STRING} 格
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :{LTBLUE}雪线高度:{ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :{LTBLUE}地面粗糙度 (仅限 TerraGenesis):{ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :非常光滑
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :光滑
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :粗糙
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :非常粗糙
STR_CONFIG_SETTING_TREE_PLACER :{LTBLUE}森林算法:{ORANGE}{STRING}
STR_CONFIG_SETTING_TREE_PLACER_NONE :没有
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :原始的
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :增强的
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :{LTBLUE}高度图旋转:{ORANGE}{STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :逆时针
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :顺时针
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :{LTBLUE}由水面场景得到的高度:{ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :{LTBLUE}允许调整地图边缘的地块地形:{ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}一个或多个北边的地块不是闲置的
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}一个或多个地图某边的地块不是水域
STR_CONFIG_SETTING_STATION_SPREAD :{LTBLUE}站台最大尺寸:{ORANGE}{STRING} 格 {RED}警告:站台过大会影响速度
STR_CONFIG_SETTING_SERVICEATHELIPAD :{LTBLUE}直升机在降落平台自动保养:{ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :{LTBLUE}将景观美化工具栏与铁路/公路/船只/机场工具栏连接:{ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :{LTBLUE}缩略地图颜色选择: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :绿色
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :深绿色
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :紫色
STR_CONFIG_SETTING_REVERSE_SCROLLING :{LTBLUE}拖动方向与屏幕移动方向相反:{ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING :{LTBLUE}平滑视角滚动: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP :{LTBLUE}建设时显示测量数据:{ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES :{LTBLUE}显示公司特别外观:{ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_NONE :不显示
STR_CONFIG_SETTING_LIVERIES_OWN :本公司
STR_CONFIG_SETTING_LIVERIES_ALL :所有公司
STR_CONFIG_SETTING_PREFER_TEAMCHAT :{LTBLUE}使用<ENTER>与团队交谈:{ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :{LTBLUE}鼠标滚轮的作用:{ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :缩放地图
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :滚动地图
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :关闭
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :{LTBLUE}地图滚动速度:{ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :{LTBLUE}右键模拟: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :按住Command键 点击
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :按住Ctrl键 点击
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :关闭
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :{LTBLUE}左击滚动: {ORANGE}{STRING}
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :{LTBLUE}使用 {ORANGE}{STRING}{LTBLUE} 形式的文件名存档
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :完整时间 (2008年12月31日)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :英式时间 (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :简短形式 (2008-12-31)
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS :DOS调色板
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN :Windows调色板
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :{LTBLUE}开始新游戏时自动暂停: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :{LTBLUE}暂停时允许: {ORANGE}{STRING}
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :没有操作
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :除建设面板外全部操作
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :除景观面板操作外全部操作
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :所有操作
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :{LTBLUE}使用高级车辆列表: {ORANGE}{STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS :{LTBLUE}使用装货进度指示: {ORANGE}{STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :{LTBLUE}使用时间标记而不是天为单位: {ORANGE}{STRING}
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :{LTBLUE}在时刻表中显示到达时间和出发时间: {ORANGE}{STRING}
STR_CONFIG_SETTING_QUICKGOTO :{LTBLUE}快速创建车辆调度计划:{ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :{LTBLUE}默认铁路类型 (新建/读取游戏后): {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :第一个可用的
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :第后一个可用的
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :最常用的
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :{LTBLUE}显示预留的轨道: {ORANGE}{STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :{LTBLUE}建造工具使用后仍选中: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT :{LTBLUE}企业财政窗口中的组群支出:{ORANGE}{STRING}
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :{LTBLUE}不显示没有对应车辆的轨道建设面板: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS :{LTBLUE}每位玩家最大火车数量:{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :{LTBLUE}每位玩家最大汽车数量:{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT :{LTBLUE}每位玩家最大飞机数量:{ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS :{LTBLUE}每位玩家最大船只数量:{ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :{LTBLUE}禁止电脑使用火车:{ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :{LTBLUE}禁止电脑使用汽车:{ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :{LTBLUE}禁止电脑使用飞机:{ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :{LTBLUE}禁止电脑使用船只:{ORANGE}{STRING}
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :{LTBLUE}联机游戏时允许电脑玩家(AI): {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT :{LTBLUE}保养周期(百分数): {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS :{LTBLUE}火车的默认保养周期:{ORANGE}{STRING} 天/%
STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED :{LTBLUE}火车的默认保养周期:{ORANGE}禁用
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :{LTBLUE}汽车的默认保养周期:{ORANGE}{STRING} 天/%
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_DISABLED :{LTBLUE}汽车的默认保养周期:{ORANGE}禁用
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :{LTBLUE}飞机的默认保养周期:{ORANGE}{STRING} 天/%
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}飞机的默认保养周期:{ORANGE}禁用
STR_CONFIG_SETTING_SERVINT_SHIPS :{LTBLUE}船只的默认保养周期:{ORANGE}{STRING} 天/%
STR_CONFIG_SETTING_SERVINT_SHIPS_DISABLED :{LTBLUE}船只的默认保养周期:{ORANGE}禁用
STR_CONFIG_SETTING_NOSERVICE :{LTBLUE}在无故障模式下禁用保养周期:{ORANGE}{STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :{LTBLUE}启动车辆限速:{ORANGE}{STRING}
STR_CONFIG_SETTING_DISABLE_ELRAILS :{LTBLUE}禁用电气化铁路:{ORANGE}{STRING}
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :{LTBLUE}彩色新闻出现在 {ORANGE}{STRING} 年以后
STR_CONFIG_SETTING_STARTING_YEAR :{LTBLUE}开始年份:{ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :{LTBLUE}启用平滑经济模式 (更多小的经济变化):{ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES :{LTBLUE}允许购买其他公司的股份:{ORANGE}{STRING}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :{LTBLUE}联运各运输方式的收入比例 (避免出现亏损): {ORANGE}{STRING}%
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :{LTBLUE}当拖动的时候每 {ORANGE}{STRING} 个地块放置一个信号灯
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :{LTBLUE}在 {ORANGE}{STRING} 年前自动设置悬臂信号
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :{LTBLUE}使用信号GUI: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :{LTBLUE}默认建造的信号灯类型: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :普通
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :高级
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :高级单向
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :{LTBLUE}在以下信号类型中循环: {ORANGE}{STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :仅有普通
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :仅有高级
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :全部
STR_CONFIG_SETTING_TOWN_LAYOUT :{LTBLUE}新建城镇道路自动延伸: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :默认
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :改良道路
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2格
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3格
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :随机
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :{LTBLUE}允许城镇建设道路: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :{LTBLUE}允许城镇建设平交道: {ORANGE}{STRING}
STR_CONFIG_SETTING_NOISE_LEVEL :{LTBLUE}允许城镇控制机场噪音: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING :{LTBLUE}在游戏中建立城镇: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :禁止
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :允许
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :允许,自定义城镇布局
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :{LTBLUE}树木自动生长: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :无 {RED}(损坏伐木场)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :仅在雨林中
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :任意地点
STR_CONFIG_SETTING_TOOLBAR_POS :{LTBLUE}主工具栏位置:{ORANGE}{STRING}
STR_CONFIG_SETTING_STATUSBAR_POS :{LTBLUE}状态栏位置: {ORANGE}{STRING}
STR_CONFIG_SETTING_SNAP_RADIUS :{LTBLUE}窗口依附半径:{ORANGE}{STRING} 像素
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :{LTBLUE}窗口依附半径:{ORANGE}禁用
STR_CONFIG_SETTING_SOFT_LIMIT :{LTBLUE}窗口软性限制(非粘滞): {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :{LTBLUE}窗口软性限制(非粘滞): {ORANGE}禁止
STR_CONFIG_SETTING_TOWN_GROWTH :{LTBLUE}城镇发展速度:{ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :无
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :慢
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :正常
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :快
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :非常快
STR_CONFIG_SETTING_LARGER_TOWNS :{LTBLUE}城镇发展为城市的比例:{ORANGE}1 / {STRING}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :{LTBLUE}城镇发展为城市的比例:{ORANGE}无
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :{LTBLUE}初始城市规模因子:{ORANGE}{STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :{LTBLUE}在道路建设过程中移除荒废的道路元素:{ORANGE}{STRING}
STR_CONFIG_SETTING_GUI :{ORANGE}界面
STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}建设
STR_CONFIG_SETTING_VEHICLES :{ORANGE}车辆
STR_CONFIG_SETTING_STATIONS :{ORANGE}车站
STR_CONFIG_SETTING_ECONOMY :{ORANGE}经济
STR_CONFIG_SETTING_AI :{ORANGE}竞争
STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}显示选项
STR_CONFIG_SETTING_INTERACTION :{ORANGE}互动
STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}信号灯
STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}货物处理
STR_CONFIG_SETTING_AI_NPC :{ORANGE}电脑玩家
STR_CONFIG_SETTING_VEHICLES_AUTORENEW :{ORANGE}自动更新
STR_CONFIG_SETTING_VEHICLES_SERVICING :{ORANGE}维修
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}经由
STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}列车
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}城镇
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}工业设施
STR_CONFIG_SETTING_PATHFINDER_OPF :原始的
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(推荐)
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :{LTBLUE}火车寻路: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :{LTBLUE}汽车寻路: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :{LTBLUE}船只寻路: {ORANGE}{STRING}
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :{LTBLUE}遇到红灯时自动掉头 {ORANGE}{STRING}
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}改变设置值
# Config errors
STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... 忽略了无效的 NewGRF '{STRING}': {STRING}
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :未找到
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :与当前版本OpenTTD不兼容
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :未知
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... 压缩等级 '{STRING}' 无效
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
STR_INTRO_NEW_GAME :{BLACK}新游戏
STR_INTRO_LOAD_GAME :{BLACK}读取存档
STR_INTRO_PLAY_SCENARIO :{BLACK}以场景开始游戏
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}以高度图开始游戏
STR_INTRO_SCENARIO_EDITOR :{BLACK}场景编辑器
STR_INTRO_MULTIPLAYER :{BLACK}联机游戏
STR_INTRO_GAME_OPTIONS :{BLACK}游戏选项
STR_INTRO_DIFFICULTY :{BLACK}难度 ({STRING})
STR_INTRO_ADVANCED_SETTINGS :{BLACK}高级设置
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF 设置
STR_INTRO_ONLINE_CONTENT :{BLACK}在线查找扩展包
STR_INTRO_SCRIPT_SETTINGS :{BLACK}AI / 脚本 设定
STR_INTRO_QUIT :{BLACK}退出
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}开始新游戏. 单击的同时按住Ctrl以跳过地图设置界面
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}读取游戏存档
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}以高度图决定的地形开始一个新游戏
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}使用自定义场景开始游戏
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}创建自定义的游戏场景
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}开始联机游戏
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}选择 '温带' 景观风格
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}选择 '寒带' 景观风格
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}选择 '沙漠' 景观风格
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}选择 '玩具' 景观风格
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}显示游戏选项
STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS :{BLACK}显示难度选项
STR_INTRO_TOOLTIP_ADVANCED_SETTINGS :{BLACK}显示高级设置
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}显示GRF设定
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}连接服务器并查找扩展包
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}查看AI和脚本设定
STR_INTRO_TOOLTIP_QUIT :{BLACK}退出 'OpenTTD'
STR_INTRO_TRANSLATION :{BLACK}中文语言版本缺失了 {NUM} 条翻译。 请注册成为翻译人员,以帮助OpenTTD发展。详见readme.txt。
# Quit window
STR_QUIT_CAPTION :{WHITE}退出
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}你确定要放弃当前游戏并{}退出到 {STRING} 吗?
STR_QUIT_YES :{BLACK}是
STR_QUIT_NO :{BLACK}否
# Supported OSes
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
STR_OSNAME_UNIX :Unix
STR_OSNAME_OSX :OS{NBSP}X
STR_OSNAME_BEOS :BeOS
STR_OSNAME_HAIKU :Haiku
STR_OSNAME_MORPHOS :MorphOS
STR_OSNAME_AMIGAOS :AmigaOS
STR_OSNAME_OS2 :OS/2
STR_OSNAME_SUNOS :SunOS
# Abandon game
STR_ABANDON_GAME_CAPTION :{WHITE}放弃游戏
STR_ABANDON_GAME_QUERY :{YELLOW}你确定要放弃当前的游戏吗?
STR_ABANDON_SCENARIO_QUERY :{YELLOW}你确定要退出当前场景吗?
# Cheat window
STR_CHEATS :{WHITE}作弊
STR_CHEATS_TOOLTIP :{BLACK}标志您是否用过此作弊选项的单选框
STR_CHEATS_WARNING :{BLACK}注意!作弊是不光彩的!所有作弊都将被记录下来!
STR_CHEAT_MONEY :{LTBLUE}增加 {CURRENCY_LONG} 现金
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}作为{ORANGE}{COMMA}进行游戏
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}神奇推土机 (清除工业设施和其他不可移除物): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}隧道可以相交:{ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH :{LTBLUE}喷气式飞机不会(经常)在小机场坠毁:{ORANGE}{STRING}
STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}改变气候:{ORANGE}{STRING}
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :温带景观
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :寒带景观
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :沙漠景观
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :奇幻景观
STR_CHEAT_CHANGE_DATE :{LTBLUE}改变日期:{ORANGE}{DATE_SHORT}
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}改变当前年份
STR_CHEAT_SETUP_PROD :{LTBLUE}开启可调整产量模式:{ORANGE}{STRING}
# Livery window
STR_LIVERY_CAPTION :{WHITE}新色彩方案
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}显示总体配色方案
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}显示列车配色方案
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}显示汽车配色方案
STR_LIVERY_SHIP_TOOLTIP :{BLACK}显示船只配色方案
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}显示飞机配色方案
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}为选定的配色方案指定主色调
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}为选定的配色方案指定副色调
STR_LIVERY_PANEL_TOOLTIP :{BLACK}选择一个或多个(CTRL+单击){}要更改的配色方案{}点击方块可以切换不同的方案
STR_LIVERY_DEFAULT :标准外观
STR_LIVERY_STEAM :蒸汽机车
STR_LIVERY_DIESEL :内燃机车
STR_LIVERY_ELECTRIC :电力机车
STR_LIVERY_MONORAIL :单轨机车
STR_LIVERY_MAGLEV :磁悬浮机车
STR_LIVERY_DMU :DMU 机车
STR_LIVERY_EMU :EMU 机车
STR_LIVERY_PASSENGER_WAGON_STEAM :客运机车(蒸汽)
STR_LIVERY_PASSENGER_WAGON_DIESEL :客运机车(内燃机)
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :客运机车(电力)
STR_LIVERY_PASSENGER_WAGON_MONORAIL :客运机车(单轨)
STR_LIVERY_PASSENGER_WAGON_MAGLEV :客运机车(磁悬浮)
STR_LIVERY_FREIGHT_WAGON :货运车厢
STR_LIVERY_BUS :巴士
STR_LIVERY_TRUCK :卡车
STR_LIVERY_PASSENGER_SHIP :旅客轮渡
STR_LIVERY_FREIGHT_SHIP :货运轮船
STR_LIVERY_HELICOPTER :直升机
STR_LIVERY_SMALL_PLANE :小型飞机
STR_LIVERY_LARGE_PLANE :大型飞机
STR_LIVERY_PASSENGER_TRAM :客运电车
STR_LIVERY_FREIGHT_TRAM :货运电车
# Face selection window
STR_FACE_CAPTION :{WHITE}选择头像
STR_FACE_CANCEL_TOOLTIP :{BLACK}放弃新的头像
STR_FACE_OK_TOOLTIP :{BLACK}使用新的头像
STR_FACE_MALE_BUTTON :{BLACK}男性
STR_FACE_MALE_TOOLTIP :{BLACK}选择男性的头像
STR_FACE_FEMALE_BUTTON :{BLACK}女性
STR_FACE_FEMALE_TOOLTIP :{BLACK}选择女性的头像
STR_FACE_NEW_FACE_BUTTON :{BLACK}换一个!
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}生成一个随机的头像
STR_FACE_ADVANCED :{BLACK}高级
STR_FACE_ADVANCED_TOOLTIP :{BLACK}切换到高级头像选单
STR_FACE_SIMPLE :{BLACK}简易
STR_FACE_SIMPLE_TOOLTIP :{BLACK}切换到简易头像选单
STR_FACE_LOAD :{BLACK}载入头像
STR_FACE_LOAD_TOOLTIP :{BLACK}载入预存喜好的头像
STR_FACE_LOAD_DONE :{WHITE}你喜好的头像已经从 OpenTTD 配置文件中读取
STR_FACE_FACECODE :{BLACK}头像种子
STR_FACE_FACECODE_TOOLTIP :{BLACK}查看或设置头像编号
STR_FACE_FACECODE_CAPTION :{WHITE}头像编号
STR_FACE_FACECODE_SET :{WHITE}新编号已经启用
STR_FACE_FACECODE_ERR :{WHITE}编号必须在 0 ~ 4,294,967,295 范围内!
STR_FACE_SAVE :{BLACK}储存头像
STR_FACE_SAVE_TOOLTIP :{BLACK}储存喜好的头像
STR_FACE_SAVE_DONE :{WHITE}该头像将作为你的喜好储存至 OpenTTD 配置文件中
STR_FACE_EUROPEAN :{BLACK}欧洲人
STR_FACE_SELECT_EUROPEAN :{BLACK}使用欧洲人面孔
STR_FACE_AFRICAN :{BLACK}非洲人
STR_FACE_SELECT_AFRICAN :{BLACK}使用非洲人面孔
STR_FACE_YES :是
STR_FACE_NO :否
STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}是否有 胡子或耳环
STR_FACE_HAIR :发型
STR_FACE_HAIR_TOOLTIP :{BLACK}选择发型
STR_FACE_EYEBROWS :眉毛
STR_FACE_EYEBROWS_TOOLTIP :{BLACK}选择眉毛
STR_FACE_EYECOLOUR :眼睛
STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}选择眼睛颜色
STR_FACE_GLASSES :眼镜
STR_FACE_GLASSES_TOOLTIP :{BLACK}是否有 眼镜
STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}选择眼镜
STR_FACE_NOSE :鼻子
STR_FACE_NOSE_TOOLTIP :{BLACK}选择鼻子
STR_FACE_LIPS :嘴唇
STR_FACE_MOUSTACHE :胡子
STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}选择嘴唇或是胡子
STR_FACE_CHIN :下巴
STR_FACE_CHIN_TOOLTIP :{BLACK}选择下巴
STR_FACE_JACKET :外衣
STR_FACE_JACKET_TOOLTIP :{BLACK}选择外衣
STR_FACE_COLLAR :领口
STR_FACE_COLLAR_TOOLTIP :{BLACK}选择领口
STR_FACE_TIE :领带
STR_FACE_EARRING :耳环
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}选择领带或是耳环
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}联机游戏
STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}连接:
STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}选择一个 Internet 上的游戏或局域网 (LAN) 中的游戏
STR_NETWORK_SERVER_LIST_LAN :局域网
STR_NETWORK_SERVER_LIST_INTERNET :Internet
STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}玩家名称:
STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}其他玩家将通过该名字来认识您
STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}名称
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}游戏名称
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}客户端
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}在线客户端 / 最多 - 在线公司 / 最多
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}地图尺寸
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}游戏地图大小{}点击可以按地图大小排列
STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}日期
STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}当前日期
STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}年
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}年数{}游戏正在运行的
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}语言,服务器版本和其他信息
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}点击列表中的服务器可以选定它
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}上一次加入的服务器:
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}点击选择您上次加入的服务器
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}游戏信息
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}客 户 端: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}语 言: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}场景类型: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}地图尺寸: {WHITE}{COMMA}×{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}服务器版本: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}该服IP: {WHITE}{STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}开始日期: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}当前日期: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}有密码保护!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}服务器离线
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}服务器满员
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}版本不匹配
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF 不匹配
STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}加入游戏
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}刷新服务器
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}刷新服务器信息
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}搜索服务器
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}在网络上搜索服务器
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}添加服务器
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}添加一个永远显示在列表中的服务器
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}启动服务器
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}启动本机作为服务器
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}输入姓名
STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}输入服务器地址
# Start new multiplayer server
STR_NETWORK_START_SERVER_CAPTION :{WHITE}开始新的联机游戏
STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}游戏名称:
STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}游戏名称将显示在其他玩家的联机游戏界面中
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}设置密码:
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}如果不希望你的游戏被外人加入,请设置一个密码
STR_NETWORK_START_SERVER_LAN_INTERNET :局域网 / Internet
STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (advertise)
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} 客户端
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}玩家数目:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}选择可以参加的玩家上限(达不到此数量仍然可以开始游戏)
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} 公司
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}公司数量:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}限制服务器上可以创建的公司数量
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} 观众
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}旁观人数:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}限制服务器上旁观者的数量
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}语言选项:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}其他玩家可以知道服务器的官方语言
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}为您的联机游戏取名
# Network game languages
############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY :任意
STR_NETWORK_LANG_ENGLISH :英语
STR_NETWORK_LANG_GERMAN :德语
STR_NETWORK_LANG_FRENCH :法语
STR_NETWORK_LANG_BRAZILIAN :巴西语
STR_NETWORK_LANG_BULGARIAN :保加利亚语
STR_NETWORK_LANG_CHINESE :中文
STR_NETWORK_LANG_CZECH :捷克语
STR_NETWORK_LANG_DANISH :丹麦语
STR_NETWORK_LANG_DUTCH :荷兰语
STR_NETWORK_LANG_ESPERANTO :世界语
STR_NETWORK_LANG_FINNISH :芬兰语
STR_NETWORK_LANG_HUNGARIAN :匈牙利语
STR_NETWORK_LANG_ICELANDIC :冰岛语
STR_NETWORK_LANG_ITALIAN :意大利语
STR_NETWORK_LANG_JAPANESE :日语
STR_NETWORK_LANG_KOREAN :韩文
STR_NETWORK_LANG_LITHUANIAN :立陶宛语
STR_NETWORK_LANG_NORWEGIAN :挪威语
STR_NETWORK_LANG_POLISH :波兰语
STR_NETWORK_LANG_PORTUGUESE :葡萄牙语
STR_NETWORK_LANG_ROMANIAN :罗马尼亚语
STR_NETWORK_LANG_RUSSIAN :俄语
STR_NETWORK_LANG_SLOVAK :斯洛伐克语
STR_NETWORK_LANG_SLOVENIAN :斯洛文尼亚语
STR_NETWORK_LANG_SPANISH :西班牙语
STR_NETWORK_LANG_SWEDISH :瑞典语
STR_NETWORK_LANG_TURKISH :土耳其语
STR_NETWORK_LANG_UKRAINIAN :乌克兰语
STR_NETWORK_LANG_AFRIKAANS :南非荷兰语
STR_NETWORK_LANG_CROATIAN :克罗地亚语
STR_NETWORK_LANG_CATALAN :加泰罗尼亚语
STR_NETWORK_LANG_ESTONIAN :爱沙尼亚语
STR_NETWORK_LANG_GALICIAN :加利西亚语
STR_NETWORK_LANG_GREEK :希腊语
STR_NETWORK_LANG_LATVIAN :拉脱维亚语
############ End of leave-in-this-order
# Network game lobby
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}联机游戏大厅
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}正在准备加入: {ORANGE}{STRING}
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}当前参与游戏的公司列表{}您可以加入其中一个公司{}或者在有空位的情况下重建一个公司
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}公司信息
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}公司信息: {WHITE}{STRING}
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}开业时间: {WHITE}{NUM}
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}公司市值: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}流动资金: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}去年收入: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}表现评价: {WHITE}{NUM}
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}车辆船只: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}站台: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}玩家:{WHITE}{STRING}
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}新公司
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}创建新公司
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}旁观公司
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}作为旁观者观看公司
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}加入公司
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}帮助管理公司
# Network connecting window
STR_NETWORK_CONNECTING_CAPTION :{WHITE}正在连接……
############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) 正在连接……
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) 正在获取授权……
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) 等待……
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) 下载地图……
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) 处理数据……
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) 注册中……
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}获取游戏信息
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}获取公司信息
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING :{BLACK}您前面还有 {NUM} 个客户端
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} 已下载
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} 已下载
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}断开
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}服务器需要密码:
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}公司需要密码:
# Network company list added strings
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}客户端列表
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}旁观
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}新公司
# Network client list
STR_NETWORK_CLIENTLIST_KICK :踢出
STR_NETWORK_CLIENTLIST_BAN :禁止
STR_NETWORK_CLIENTLIST_GIVE_MONEY :送钱
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :向全体人广播
STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :向本公司广播
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :私聊
STR_NETWORK_SERVER :服务器
STR_NETWORK_CLIENT :客户端
STR_NETWORK_SPECTATORS :旁观者
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}请输入您想赠与的资金数
# Network set password
STR_COMPANY_PASSWORD_CANCEL :{BLACK}不保存所输入的密码
STR_COMPANY_PASSWORD_OK :{BLACK}为公司设置新密码
STR_COMPANY_PASSWORD_CAPTION :{WHITE}公司密码
STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}默认公司密码
STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}将此公司密码作为新公司的默认密码
# Network company info join/password
STR_COMPANY_VIEW_JOIN :{BLACK}加入
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}加入该公司
STR_COMPANY_VIEW_PASSWORD :{BLACK}密码
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}设置密码可以防止未经授权的用户随意加入。
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}设置公司密码
# Network chat
STR_NETWORK_CHAT_SEND :{BLACK}发送
STR_NETWORK_CHAT_COMPANY_CAPTION :[团队] :
STR_NETWORK_CHAT_CLIENT_CAPTION :[私聊] {STRING}:
STR_NETWORK_CHAT_ALL_CAPTION :[全体] :
STR_NETWORK_CHAT_COMPANY :[团队] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY :[团队]{STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_CLIENT :[私聊] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT :[私聊]{STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL :[全体] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}请输入联机聊天内容
# Network messages
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}没有网络设备或者编译时未使用 ENABLE_NETWORK 参数
STR_NETWORK_ERROR_NOSERVER :{WHITE}未找到任何联机游戏
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}服务器没有响应
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}因为 NewGRF 不匹配而无法连接
STR_NETWORK_ERROR_DESYNC :{WHITE}联机游戏同步失败
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}联机游戏被断开
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}无法读取存档
STR_NETWORK_ERROR_SERVER_START :{WHITE}无法启动服务器模式
STR_NETWORK_ERROR_CLIENT_START :{WHITE}无法连接
STR_NETWORK_ERROR_TIMEOUT :{WHITE}连接 #{NUM} 超时
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}传输协议错误,连接断开
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}此客户端版本与服务器端不匹配
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}密码错误
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}服务器已经满员
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}您的IP已被该服务器封禁(ban)
STR_NETWORK_ERROR_KICKED :{WHITE}您已被踢出服务器
STR_NETWORK_ERROR_CHEATER :{WHITE}此服务器不允许作弊
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}您向服务器发送操作指令过于频繁
############ Leave those lines in this order!!
STR_NETWORK_ERROR_CLIENT_GENERAL :一般错误
STR_NETWORK_ERROR_CLIENT_DESYNC :同步错误
STR_NETWORK_ERROR_CLIENT_SAVEGAME :不能读取地图
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :连接丢失
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :套接字错误
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF 不匹配
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :没有授权
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :收到异常数据包
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :错误的版本
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :已经有人用这个名字了
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :错误的密码
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :错误的公司ID于DoCommand
STR_NETWORK_ERROR_CLIENT_KICKED :被服务器踢出
STR_NETWORK_ERROR_CLIENT_CHEATER :正在尝试作弊
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :服务器满员
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :操作指令过于频繁
############ End of leave-in-this-order
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}失去链接
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}已经有 {NUM} 秒没有从服务器收到任何数据
# Network related errors
STR_NETWORK_SERVER_MESSAGE :*** {1:STRING}
############ Leave those lines in this order!!
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :游戏暂停 ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :游戏仍然暂停 ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :游戏仍然暂停 ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :游戏仍然暂停 ({STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :游戏暂停中 ({STRING}, {STRING}, {STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :游戏取消暂停 ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :玩家数
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :连接客户端
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :手动
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :游戏脚本
############ End of leave-in-this-order
STR_NETWORK_MESSAGE_CLIENT_LEAVING :离开
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {STRING} 已加入游戏
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {STRING} 加入了游戏 (Client #{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {STRING} 已加入 #{2:NUM} 公司
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {STRING} 已作为观众加入
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} 成立了新公司 (#{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} 已离开游戏 ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} 已更改姓名为 {STRING}
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} 送给您的公司 {2:CURRENCY_LONG}
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** 您送了 {2:CURRENCY_LONG} 给 {1:STRING}
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}服务器关闭了进程
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}服务器正在重新启动。{}请等待……
# Content downloading window
STR_CONTENT_TITLE :{WHITE}下载内容
STR_CONTENT_TYPE_CAPTION :{BLACK}类型
STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}扩展包类型
STR_CONTENT_NAME_CAPTION :{BLACK}名称
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}内容名称
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}单击一行以查看详情{}单击复选框选择下载
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}全选
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}选定所有扩展包
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}选择升级
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}更新所有已下载的扩展包
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}取消全选
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}取消全部选择
STR_CONTENT_FILTER_TITLE :{BLACK}标签/名称过滤器
STR_CONTENT_OPEN_URL :{BLACK}查看主页
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}打开该扩展包主页
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}下载
STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}下载选定的内容
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}总计下载大小: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}扩展包信息
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}您尚未选择下载该扩展包
STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}您已选择需要下载的扩展包
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}此依存组件已被选择下载。
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}您已经下载过该扩展包
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}该扩展包无法识别,OpenTTD无法下载该扩展包
STR_CONTENT_DETAIL_UPDATE :{SILVER}该扩展包将会替换到当前使用的 {STRING}
STR_CONTENT_DETAIL_NAME :{SILVER}名称: {WHITE}{STRING}
STR_CONTENT_DETAIL_VERSION :{SILVER}版本: {WHITE}{STRING}
STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}描述: {WHITE}{STRING}
STR_CONTENT_DETAIL_URL :{SILVER}链接: {WHITE}{STRING}
STR_CONTENT_DETAIL_TYPE :{SILVER}类型: {WHITE}{STRING}
STR_CONTENT_DETAIL_FILESIZE :{SILVER}大小: {WHITE}{BYTES}
STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF :{SILVER}按 {WHITE}{STRING} 选择
STR_CONTENT_DETAIL_DEPENDENCIES :{SILVER}依存: {WHITE}{STRING}
STR_CONTENT_DETAIL_TAGS :{SILVER}标签: {WHITE}{STRING}
STR_CONTENT_NO_ZLIB :{WHITE}OpenTTD 未装载 "zlib" 支持模块 ...
STR_CONTENT_NO_ZLIB_SUB :{WHITE}... 无法下载zlib内容!
# Order of these is important!
STR_CONTENT_TYPE_BASE_GRAPHICS :基本GRF
STR_CONTENT_TYPE_NEWGRF :NewGRF
STR_CONTENT_TYPE_AI :AI
STR_CONTENT_TYPE_AI_LIBRARY :AI 库
STR_CONTENT_TYPE_SCENARIO :场景
STR_CONTENT_TYPE_HEIGHTMAP :高度图
STR_CONTENT_TYPE_BASE_SOUNDS :基本音效
STR_CONTENT_TYPE_BASE_MUSIC :基本音乐
# Content downloading progress window
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}下载中...
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}正在发送请求...
STR_CONTENT_DOWNLOAD_FILE :{WHITE}正在下载 {STRING} ({NUM} / {NUM})
STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}下载完毕
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}已下载 {BYTES} / {BYTES} ({NUM} %)
# Content downloading error messages
STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}无法链接到下载服务器...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}下载失败...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... 链接丢失
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... 文件无法写入
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}无法解压该扩展包
# Transparency settings window
STR_TRANSPARENCY_CAPTION :{WHITE}透明选项
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}调整标志是否为透明{}CTRL+点击 锁定
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}调整树木是否为透明{}CTRL+点击 锁定
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}调整建筑是否为透明{}CTRL+点击 锁定
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}调整工业设施是否为透明{}CTRL+点击 锁定
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}调整车站、码头及路点等是否为透明{}CTRL+点击 锁定
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}调整桥梁是否为透明{}CTRL+点击 锁定
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}调整灯塔及信号发射塔是否为透明{}CTRL+点击 锁定
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}调整电气铁路电线是否为透明{}CTRL+点击 锁定
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}调整装载进度显示是否为透明{}CTRL+点击 锁定
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}选择设置为:不显示或透明
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}显示覆盖区域
STR_STATION_BUILD_COVERAGE_OFF :{BLACK}关闭
STR_STATION_BUILD_COVERAGE_ON :{BLACK}开启
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}不显示覆盖的区域
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}显示可以覆盖的区域
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}接受:{GOLD}{STRING}
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}供给: {GOLD}{STRING}
# Join station window
STR_JOIN_STATION_CAPTION :{WHITE}合并车站
STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}建造分体车站
STR_JOIN_WAYPOINT_CAPTION :{WHITE}合并路点
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}建造分体路点
# Rail construction toolbar
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :铁路建设
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :电气化铁路建设
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :单轨铁路建设
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :磁悬浮铁路建设
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}建设铁轨。按住 Ctrl 键切换建设/移除铁轨。
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}使用多向路轨工具铺设铁轨。按住 Ctrl 键切换建设/移除铁轨。
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}建设列车车库(可以购买或维护列车)
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}将铁路变为路点。按住 Ctrl 键允许合并路点
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}建设火车站。按住 Ctrl 键允许合并站台
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}设置铁路信号。按住 Ctrl 键可以切换悬臂式/光板式信号灯{}拖拽可以沿此分支建立信号灯。按住 Ctrl 键可以建立到下一个联结点。{}按住 Ctrl 键单击此按钮可以开关信号灯选择窗口
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}建设铁路桥梁
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}建设铁路隧道
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}切换建设/拆除铁轨、信号灯、路点和车站。按住 Ctrl 键可在移除路点和车站时同时移除铁轨。
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}转换/升级 铁路类型
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}列车车库方向
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}选择列车车库的方向
# Rail waypoint construction window
STR_WAYPOINT_CAPTION :{WHITE}路点
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}选择路点类型
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}火车站选单
STR_STATION_BUILD_ORIENTATION :{BLACK}方向
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}选择火车站的方向
STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}轨道数量
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}选择车站月台的数量
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}月台长度
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}选择车站月台的长度
STR_STATION_BUILD_DRAG_DROP :{BLACK}拖动模式
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}使用拖动模式建设车站
STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}选择一个要显示车站类型
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}选择要建造的车站类型
STR_STATION_CLASS_DFLT :默认车站
STR_STATION_CLASS_WAYP :路标
# Signal window
STR_BUILD_SIGNAL_CAPTION :{WHITE}信号灯
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}标准信号(悬臂){}信号灯是多列车铁路系统的必备设施
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}入口信号(悬臂){}在下一轨道区间上{}当至少有一个出口信号是绿色时{}此信号亮绿灯 否则亮红灯
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}出口信号(悬臂){}运作等同与普通信号{}但是对于触发入口及复合信号灯{}来说是必要的
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}复合信号(悬臂){}复合信号灯可完全担当{}入口信号灯和出口信号灯的功能{}并可建立树状预警信号灯系统
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}双向高级信号(悬臂){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}单向高级信号(悬臂){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}标准信号(电子){}信号灯是多列车铁路系统的必备设施
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}入口信号(电子){}在下一轨道区间上{}当至少有一个出口信号是绿色时{}此信号亮绿灯 否则亮红灯
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}出口信号(电子){}运作等同与普通信号{}但是对于触发入口及复合信号灯{}来说是必要的
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}复合信号(电子){}复合信号灯可完全担当{}入口信号灯和出口信号灯的功能{}并可建立树状预警信号灯系统
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}双向高级信号(电子){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}单向高级信号(电子){}高级信号允许列车在一个信号区间内{}预留一条到安全停止位的路径{}因此高级信号可以允许一列以上列车{}同时进入和通过一个信号区间
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}信号灯转换工具{}当此按钮按下时再选择信号灯种类{}就可以转换信号灯为选择的种类{}CTRL+点击{}可以把现有信号灯在电子和旗帜间转换
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}拖拽布置信号灯的间隔距离
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}减少拖拽布置信号灯的间隔距离
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}增加拖拽布置信号灯的间隔距离
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}选择铁路桥
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}选择公路桥梁
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}选择桥梁 - 点击选择喜欢的桥梁进行建设
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
STR_BRIDGE_NAME_SUSPENSION_STEEL :钢制悬索
STR_BRIDGE_NAME_GIRDER_STEEL :钢制桁桥
STR_BRIDGE_NAME_CANTILEVER_STEEL :钢制悬臂
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :混凝土悬索
STR_BRIDGE_NAME_WOODEN :木制
STR_BRIDGE_NAME_CONCRETE :混凝土
STR_BRIDGE_NAME_TUBULAR_STEEL :钢制函梁
STR_BRIDGE_TUBULAR_SILICON :硅制函梁
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}道路建设
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}电车建设
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}建设道路。按住 Ctrl 键切换建设/移除道路。
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}建造电车轨道。按住 Ctrl 键切换建设/移除电车轨道。
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}使用多向道路工具建设道路。按住 Ctrl 键切换建设/移除道路。
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}使用多向轨道工具建设电车轨道。按住 Ctrl 键切换建设/移除电车轨道。
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}建设汽车车库(可以购买或维护车辆)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}建造电车车库(可以购买与维护车辆)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}建设公共汽车站。按住 Ctrl 键允许合并站台
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}建设客运电车站。按住 Ctrl 键允许合并站台
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}建设汽车货场。按住 Ctrl 键允许合并站台
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}建设货运电车站。按住 Ctrl 键允许合并站台
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}选择是否建设单行道
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}建设公路桥梁
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}建设电车桥梁
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}建设公路隧道
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}建设电车隧道
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}建设/拆除 公路
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}建设/拆除 电车轨道
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}汽车车库的方向……
STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}选择汽车车库方向
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}建设电车车库
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}选择电车车库方向
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}公共汽车站的方向
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}选择公共汽车站的方向
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}汽车货场的方向
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}选择汽车货场的方向
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}客运电车方向
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}选择客运电车车站方向
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}货运电车方向
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}选择货运电车车站方向
# Waterways toolbar (last two for SE only)
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}码头建设
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}水运
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}修建运河
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}建设船闸,按住 Shift 键操作可以显示所需资金
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}建造船坞(可以购买或保养船只),按住 Shift 键操作可以显示所需资金
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}建造码头。按住 Ctrl 键允许合并站台,按住 Shift 键操作可以显示所需资金
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}放置一个浮标,该浮标可以用作路点,按住 Shift 键操作可以显示所需资金
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}建设水渠,按住 Shift 键操作可以显示所需资金
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}修建运河{}当地形处于海平面时{}按住 Ctrl键 可以定义水域
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}放置河流
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}船坞方向……
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}选择船坞的方向
# Dock construction window
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}码头
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}机场
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}新建机场。按住 Ctrl 键允许合并站台,按住 Shift 键操作可以显示所需资金
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}飞机场选单
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}选择机场的大小和类型
STR_STATION_BUILD_AIRPORT_CLASS_LABEL :{BLACK}机场等级
STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}配置 {NUM}
STR_AIRPORT_SMALL :小型机场
STR_AIRPORT_CITY :城市机场
STR_AIRPORT_METRO :国内机场
STR_AIRPORT_INTERNATIONAL :国际机场
STR_AIRPORT_COMMUTER :通勤机场
STR_AIRPORT_INTERCONTINENTAL :全球机场
STR_AIRPORT_HELIPORT :直升机停机楼
STR_AIRPORT_HELIDEPOT :直升机专用机场
STR_AIRPORT_HELISTATION :直升机小型机场
STR_AIRPORT_CLASS_SMALL :小型机场
STR_AIRPORT_CLASS_LARGE :大型机场
STR_AIRPORT_CLASS_HUB :空运枢纽
STR_AIRPORT_CLASS_HELIPORTS :直升机机场
STR_STATION_BUILD_NOISE :{BLACK}产生的噪音: {GOLD}{COMMA}
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}景观美化
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}降低地块的一角
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}升高地块的一角
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}拉平地面
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}购买土地以备将来使用,按住 Shift 键操作可以显示所需资金
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}物体选单
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}选择要建造的物件类型
STR_OBJECT_BUILD_SIZE :{BLACK}大小: {GOLD}{NUM} x {NUM} 瓦
STR_OBJECT_CLASS_LTHS :灯塔
STR_OBJECT_CLASS_TRNS :发射机
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}树木
STR_PLANT_TREE_TOOLTIP :{BLACK}选择要种植的树木类型
STR_TREES_RANDOM_TYPE :{BLACK}随机类型的树木
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}种植随机类型的树木,按住 Shift 键可以显示所需资金
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}随机树木
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}随机地种植一些树木
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}生成土地
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}在地图上设置岩石区域
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}划出沙漠区域.{}按住 Ctrl键 可以移除沙漠区域
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}增加要升高/降低的土地面积
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}减少要升高/降低的土地面积
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}随机生成土地
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}创建新的场景
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}重置景观
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}清除地图上所有由玩家拥有的财产
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}重置景观
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}你确定要清除所有由玩家拥有的财产吗?
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}生成城镇
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}新建城镇
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}在指定位置建设新的城镇,按住 Shift 键单击可以显示所需资金
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}随机城镇
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}随机新增一个城镇
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}大量随机城镇
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}在地图上随机创建大量城镇
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}城镇名称:
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}输入城镇名称
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}点击这里输入城镇名称
STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}随机名称
STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}重新随机生成城镇名称
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}城镇规模:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}小
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}中
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}大
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}随机
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}选择城镇规模
STR_FOUND_TOWN_CITY :{BLACK}城市
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}城市增长速度高于一般城镇{}它们建立时规模更大
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}城镇道路布局:
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}为此城镇选择使用的道路布局
STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}原版
STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}改良
STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 网格
STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 网格
STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}随机
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}建设新的工业设施
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}请选择工业设施
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :大量随机工业
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}在地图上创建大量随机的工业设施
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}费用:{YELLOW}{CURRENCY_LONG}
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}勘探
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}建设
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}建设
# Industry cargoes window
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}{STRING} 的产业链
STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}{STRING} 的产业链
STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}供应商
STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}采购商
STR_INDUSTRY_CARGOES_HOUSES :{WHITE}房屋
STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}点該工业可显示其上下游工业
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}点该货物可显示其上下游工业
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}显示产业链
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}显示货物的上下游工业
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}在缩略地图显示
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}将该产业链的工业显示在缩略地图中
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}地块信息
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}清除费用:{LTBLUE}N/A 不能清除
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}清除费用:{RED}{CURRENCY_LONG}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}清除收入: {LTBLUE}{CURRENCY_LONG}
STR_LAND_AREA_INFORMATION_OWNER_N_A :无
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}产权所属:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}道路所属:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}有轨电车道路所属:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}铁路归属:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}地方政府:{LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :没有
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}坐标: {LTBLUE}{NUM} × {NUM} × {NUM} ({STRING})
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}建造时间:{LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}车站分类: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}车站类型: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}飞机场分类: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}飞机场名字: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}机场区域名称: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}接受货物:{LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}轨道限速: {LTBLUE}{VELOCITY}
# Description of land area of different tiles
STR_LAI_CLEAR_DESCRIPTION_ROCKS :岩石
STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :荒地
STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :土地
STR_LAI_CLEAR_DESCRIPTION_GRASS :草地
STR_LAI_CLEAR_DESCRIPTION_FIELDS :田地
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :雪地
STR_LAI_CLEAR_DESCRIPTION_DESERT :沙漠
STR_LAI_ROAD_DESCRIPTION_ROAD :公路
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :带路灯的公路
STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :林荫公路
STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :汽车车库
STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :公路铁路平交路口
STR_LAI_ROAD_DESCRIPTION_TRAMWAY :电车
# Houses come directly from their building names
STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (建设中)
STR_LAI_TREE_NAME_TREES :树木
STR_LAI_TREE_NAME_RAINFOREST :雨林
STR_LAI_TREE_NAME_CACTUS_PLANTS :仙人掌
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :火车站
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :机库
STR_LAI_STATION_DESCRIPTION_AIRPORT :机场
STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :汽车货场
STR_LAI_STATION_DESCRIPTION_BUS_STATION :公共汽车站
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :码头
STR_LAI_STATION_DESCRIPTION_BUOY :浮标
STR_LAI_STATION_DESCRIPTION_WAYPOINT :路点
STR_LAI_WATER_DESCRIPTION_WATER :水
STR_LAI_WATER_DESCRIPTION_CANAL :运河
STR_LAI_WATER_DESCRIPTION_LOCK :船闸
STR_LAI_WATER_DESCRIPTION_RIVER :河
STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :海岸线或河岸
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :船坞
# Industries come directly from their industry names
STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :铁路隧道
STR_LAI_TUNNEL_DESCRIPTION_ROAD :公路隧道
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :钢制悬索铁路桥
STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL :钢制铁路桁桥
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :钢制悬臂铁路桥
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :钢筋混凝土悬索铁路桥
STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :木制铁路桥
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :混凝土铁路桥
STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :函梁铁路桥
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :钢制悬索公路桥
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :钢制公路桁桥
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :钢制悬臂公路桥
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :钢筋混凝土悬索公路桥
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :木制公路桥
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :混凝土公路桥
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :函梁公路桥
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :水渠
STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :转播塔
STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :灯塔
STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :公司总部
STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :公司属地
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}关于 OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}原始版权由 {COPYRIGHT} 1995 Chris Sawyer 所有,保留一切权力。
STR_ABOUT_VERSION :{BLACK}OpenTTD 版本 {REV}
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2011 OpenTTD 团队
# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}保存游戏
STR_SAVELOAD_LOAD_CAPTION :{WHITE}读取存档
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}保存场景
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}读取场景
STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}读取地形图
STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}保存高度图
STR_SAVELOAD_HOME_BUTTON :{BLACK}点击这里返回默认的游戏存档目录
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} 可用
STR_SAVELOAD_LIST_TOOLTIP :{BLACK}驱动器、目录和游戏存档列表
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}保存当前游戏用的存档名字
STR_SAVELOAD_DELETE_BUTTON :{BLACK}删除
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}删除选定的游戏存档
STR_SAVELOAD_SAVE_BUTTON :{BLACK}保存
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}以选定的名字保存当前游戏
STR_SAVELOAD_LOAD_BUTTON :{BLACK}载入
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}载入所选
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}游戏详情
STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}无可用信息
STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
STR_SAVELOAD_OSKTITLE :{BLACK}为存档命名
# World generation
STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}地图生成器
STR_MAPGEN_MAPSIZE :{BLACK}地图规模:
STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}城镇数量:
STR_MAPGEN_DATE :{BLACK}日期:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}工业数量:
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}雪线高度:
STR_MAPGEN_SNOW_LINE_UP :{BLACK}提高雪线高度
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}降低雪线高度
STR_MAPGEN_RANDOM_SEED :{BLACK}随机种子:
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}点志这里可以输入一个随机种子
STR_MAPGEN_RANDOM :{BLACK}随机种子
STR_MAPGEN_RANDOM_HELP :{BLACK}改变生成地形所用的随机种子
STR_MAPGEN_LAND_GENERATOR :{BLACK}生成地形:
STR_MAPGEN_TREE_PLACER :{BLACK}生成树木:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}地形特点:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}海洋面积:
STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}河流数量:
STR_MAPGEN_SMOOTHNESS :{BLACK}平滑度:
STR_MAPGEN_VARIETY :{BLACK}多样的分发:
STR_MAPGEN_GENERATE :{WHITE}生成
# Strings for map borders at game generation
STR_MAPGEN_BORDER_TYPE :{BLACK}地图边缘:
STR_MAPGEN_NORTHWEST :{BLACK}西北
STR_MAPGEN_NORTHEAST :{BLACK}东北
STR_MAPGEN_SOUTHEAST :{BLACK}东南
STR_MAPGEN_SOUTHWEST :{BLACK}西南
STR_MAPGEN_BORDER_FREEFORM :{BLACK}自由形式
STR_MAPGEN_BORDER_WATER :{BLACK}水面
STR_MAPGEN_BORDER_RANDOM :{BLACK}随机
STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}随机
STR_MAPGEN_BORDER_MANUAL :{BLACK}手动
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}高度图旋转:
STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}高度图名称:
STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}地图尺寸:
STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} × {NUM}
STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}请输入随机种子
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}改变雪线高度
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}改变游戏开始的日期
# SE Map generation
STR_SE_MAPGEN_CAPTION :{WHITE}场景类型:
STR_SE_MAPGEN_FLAT_WORLD :{WHITE}平坦水面
STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}生成平坦水面
STR_SE_MAPGEN_RANDOM_LAND :{WHITE}随机地面
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}地面高度:
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}提升地面高度
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}降低地面高度
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}改变地面的高度
# Map generation progress
STR_GENERATION_WORLD :{WHITE}正在生成地图……
STR_GENERATION_ABORT :{BLACK}放弃
STR_GENERATION_ABORT_CAPTION :{WHITE}放弃生成地图
STR_GENERATION_ABORT_MESSAGE :{YELLOW}确定要放弃正在生成的地图吗?
STR_GENERATION_PROGRESS :{WHITE}已完成 {NUM}%
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}地图生成
STR_GENERATION_RIVER_GENERATION :{BLACK}生成河流
STR_GENERATION_TREE_GENERATION :{BLACK}生成树木
STR_GENERATION_OBJECT_GENERATION :{BLACK}生成固定设施
STR_GENERATION_CLEARING_TILES :{BLACK}生成岩石地貌
STR_GENERATION_SETTINGUP_GAME :{BLACK}设置游戏
STR_GENERATION_PREPARING_TILELOOP :{BLACK}地貌细节生成
STR_GENERATION_PREPARING_SCRIPT :{BLACK}当前脚本
STR_GENERATION_PREPARING_GAME :{BLACK}准备游戏
# NewGRF settings
STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF 设置
STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}NewGRF 详细信息
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}激活 NewGRF
STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}停用 NewGRF
STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}选择预设
STR_NEWGRF_FILTER_TITLE :{ORANGE}过滤器字符串:
STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}装载选定的预定义
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}保存预定义
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}将当前组保存为预定义
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}为预定义组起名
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}删除预定义组
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}删掉当前预定义组
STR_NEWGRF_SETTINGS_ADD :{BLACK}增加
STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}将选定的 NewGRF 文件添加到你的配置中
STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}重新检索文件
STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP :{BLACK}刷新可用的 NewGRF 文件列表
STR_NEWGRF_SETTINGS_REMOVE :{BLACK}删除
STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}从列表中删除一个 NewGRF 文件
STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}上移
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}将选定的 NewGRF 文件向上移动
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}下移
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}将选定的 NewGRF 文件向下移动
STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}已经安装的 NewGRF 文件列表{}点击可以改变参数
# Additional textfiles accompanying NewGRFs
STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}设置参数
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}切换调色板
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}切换选定GRF的调色.{}本功能用于游戏使用时GRF呈粉色
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}应用
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}在线查找缺失的扩展包
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}看看您需要的扩展包是否能在线找到
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}文件名:{SILVER}{STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID:{SILVER}{STRING}
STR_NEWGRF_SETTINGS_VERSION :{BLACK}版本: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}最低兼容版本: {SILVER}{NUM}
STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5 码:{SILVER}{STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}调色板: {SILVER}{STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}参数:{SILVER}{STRING}
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}没有可用的信息
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}没有找到对应的文件
STR_NEWGRF_SETTINGS_DISABLED :{RED}禁用
STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}与此版本OpenTTD不兼容
# NewGRF parameters window
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}调整 NewGRF 参数
STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}关闭
STR_NEWGRF_PARAMETERS_RESET :{BLACK}重置
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}全部参数恢复默认
STR_NEWGRF_PARAMETERS_DEFAULT_NAME :参数 {NUM}
STR_NEWGRF_PARAMETERS_SETTING :{STRING}: {ORANGE}{STRING}
STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}参数数目: {ORANGE}{NUM}
# NewGRF textfile window
# NewGRF inspect window
STR_NEWGRF_INSPECT_CAPTION :{WHITE}检查 - {STRING}
STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}Parent
STR_NEWGRF_INSPECT_PARENT_TOOLTIP :{BLACK}检查该对象的 Parent scope
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING} at {HEX}
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :物件
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :铁路类型
STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF variable 60+x 参数 (十六进制)
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}定位 sprite {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}下一个 sprite
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}继续处理下个正常的 sprite,略过任何伪 (pseudo)/重新着色/文字 sprite 及结尾的换行标记。
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}前往 sprite
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}前往选定的sprite。若其不正常,则继续前进到下个sprite。
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}上一个 sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}继续处理上一个正常的 sprite,略过任何伪 (pseudo)/重新着色/文字 sprite 及开头的换行标记。
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}显示目前选取的 sprite。当 sprite 正在描绘时会忽略其定位。
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}移动 sprite 到指定的 X 与 Y 座标位移
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X 座标位移: {NUM}, Y 座标位移: {NUM}
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}选择 sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}请从屏幕画面中任意选取一个 sprite
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}前往sprite
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_WARNING :{RED}警告:{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}错误:{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}严重错误:{SILVER}{STRING}
STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}发生了一个致命的NewGRF错误: {}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:STRING} 不能与 OpenTTD 报告的 TTDPatch 版本兼容。
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:STRING} 是为 {STRING} 版 TTD 开发的。
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} 应当与 {STRING} 配合
STR_NEWGRF_ERROR_INVALID_PARAMETER :{1:STRING} 参数错误:参数 {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} 必须在 {STRING} 前加载。
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} 必须在 {STRING} 后加载。
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} 需要OpenTTD V {STRING} 或更高版本
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF 被设计为可平移
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :加载的NewGRF太多
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :使用 {2:STRING} 为静态 NewGRF 与 {4:STRING} 可能造成同步错误
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :未可预料的 sprite 错误。
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :未知的动作属性值: 0
STR_NEWGRF_ERROR_INVALID_ID :尝试使用无效配置值
STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} 含有损坏的图形元素{}所有损坏的图形元素{}将显示为红色的问号(?)
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :包含复数的 Action 8 入口。
STR_NEWGRF_ERROR_READ_BOUNDS :读取最后的伪 Sprite 结尾
STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}当前基础图组缺失参数.{}请进行修正
STR_NEWGRF_ERROR_GRM_FAILED :所必需的GRF资源不可用
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} 被 {4:STRING} 禁用
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :非法的/未知的 sprite 输出格式
# NewGRF related 'general' warnings
STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}注意!
STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}此操作将要改变一个进行中的游戏,{}操作可能导致游戏崩溃,{}确定继续?
STR_NEWGRF_DUPLICATE_GRFID :{WHITE}不能添加文件:重复的 GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}未找到匹配的文件 (已载入兼容的 GRF)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}已为缺失的文件载入兼容的 GRF
STR_NEWGRF_DISABLED_WARNING :{WHITE}缺失的 GRF 文件已经被禁用
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}无法找到GRF文件
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}取消暂停可能造成错误. 请不要把接下来可能发生的错误当做Bug.{}继续么?
# NewGRF status
STR_NEWGRF_LIST_NONE :空
STR_NEWGRF_LIST_ALL_FOUND :目前所有文件
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}找到兼容文件
STR_NEWGRF_LIST_MISSING :{RED}缺失文件
# NewGRF 'it's broken' warnings
STR_NEWGRF_BROKEN :{WHITE}NewGRF '{0:STRING}'的行为可能造成同步错误或是崩溃。
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}{1:ENGINE}机车车厢的状态没在车库内发生变动
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}当车辆不在车库中时,这将改变 '{1:ENGINE}' 的车辆长度.
STR_BROKEN_VEHICLE_LENGTH :{WHITE}列车 '{VEHICLE}' 属于 '{COMPANY}' 使长度无效化了. 这可能是NewGRF导致的. 有可能会发生崩溃或同步错误.
STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' 的信息不正确
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}购买'{1:ENGINE}' 后,将造成货物/运费的参数与购买列表不符,这将有可能造成自动更新/购买不成功。
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' 产生了一个死循环
# 'User removed essential NewGRFs'-placeholders for stuff without specs
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
STR_NEWGRF_INVALID_CARGO_ABBREV :??
STR_NEWGRF_INVALID_CARGO_QUANTITY :{COMMA} of <invalid cargo>
STR_NEWGRF_INVALID_ENGINE :<invalid vehicle model>
STR_NEWGRF_INVALID_INDUSTRYTYPE :<invalid industry>
# NewGRF scanning window
STR_NEWGRF_SCAN_CAPTION :{WHITE}正在扫描 NewGRF
STR_NEWGRF_SCAN_MESSAGE :{BLACK}正在扫描 NewGRF。 这可能需要一些时间,取决于其数量...
STR_NEWGRF_SCAN_STATUS :{BLACK}已扫描{NUM}个 NewGRF,预计 NewGRF总数为 {NUM}
STR_NEWGRF_SCAN_ARCHIVES :正在扫描压缩包
# Sign list window
STR_SIGN_LIST_CAPTION :{WHITE}标志列表 - {COMMA} 个标志
STR_SIGN_LIST_MATCH_CASE :{BLACK}符合大小写
STR_SIGN_LIST_CLEAR :{BLACK}消除过滤条件
STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}显示大小写符合过滤字符串的标志列表
STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}清除过滤字符串
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}标记标志文字
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}前往下个标记
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}前往上个标记
STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}为标记起名
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}城镇
STR_TOWN_DIRECTORY_NONE :{ORANGE}- 没有 -
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK} 城镇名称 点击名称可以将屏幕中心{}移动到城镇所在的位置. 单击的同时按住Ctrl会在新视点中显示城镇位置
STR_TOWN_POPULATION :{BLACK}所有城镇人口总数:{COMMA}
# Town view window
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (都市)
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}人口:{ORANGE}{COMMA}{BLACK} 房屋:{ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}上月旅客数量:{ORANGE}{COMMA}{BLACK} 最大值:{ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}上月邮包数量:{ORANGE}{COMMA}{BLACK} 最大值:{ORANGE}{COMMA}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}城镇发展所必需的货物:
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{RED} 需要: {ORANGE}{STRING}
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} 冬季的需求
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK} 城镇发展正在 {RED}停滞 {BLACK}!
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}当前城镇噪音: {ORANGE}{COMMA}{BLACK} 最大: {ORANGE}{COMMA}
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}将屏幕中心移动到城镇所在的位置. 单击的同时按住Ctrl会在新视点中显示城镇位置
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}地方政府
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}显示地方政府的信息
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}城镇改名
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}扩大规模
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}增加城镇人口和面积
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}删除
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}完全删除这座城镇
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :重命名城镇
# Town local authority window
STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} 地方政府
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}对运输公司评价:
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}可执行的操作:
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}在本市可以执行的操作{}点击查看详细信息
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}执行
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}执行上面选定的项目
STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :小型广告宣传
STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :中型广告宣传
STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :大型广告宣传
STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION :资助市政道路整修
STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY :为公司设立雕像
STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :资助新房屋建设
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :购买运输专营权
STR_LOCAL_AUTHORITY_ACTION_BRIBE :贿赂地方政府
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}进行小型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务.{}费用:{CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}进行中型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务.{}费用:{CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}进行大型的广告宣传,以吸引更多的旅客和货物选择贵公司的服务.{}费用:{CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}资助市政道路进行重建,将造成市内交通阻断 6 个月。{}费用:{CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}以公司的名义设立一尊塑像。{}费用:{CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}资助市内建设新的商业设施。{}费用:{CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}购买该市一年的运输专营权, 其间该市的乘客及货物只允许选用贵公司的运输服务。{}费用:{CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}贿赂地方政府以提高评价,但有被发现后严厉惩罚的风险。{}费用:{CURRENCY_LONG}
# Goal window
STR_GOALS_CAPTION :{WHITE}目标
STR_GOALS_GLOBAL_TITLE :{BLACK}全球目标:
STR_GOALS_TEXT :{ORANGE}{STRING}
STR_GOALS_NONE :{ORANGE}- 无目标 -
STR_GOALS_COMPANY_TITLE :{BLACK}公司目标:
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}点击使得视图移动到该工业/城镇/地块. Ctrl+左键 在该处创建一个视点.
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}财政补贴项目
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}尚未中标的项目:
STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}将 {STRING} 从 {STRING} 运送到 {STRING}{YELLOW} (截止日期为 {DATE_SHORT})
STR_SUBSIDIES_NONE :{ORANGE}没有
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}已经中标的项目:
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}将 {STRING} 从 {STRING} 运送到 {STRING}{YELLOW} ({COMPANY}{YELLOW},截止日期为 {DATE_SHORT})
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}点击项目可将屏幕中心移动到{}城镇/工业 所在的位置. 单击的同时按住Ctrl会在新视点中显示城镇/工业位置
# Station list window
STR_STATION_LIST_TOOLTIP :{BLACK}车站名称{}点击可将屏幕中心移动到车站所在位置. 单击的同时按住Ctrl会在新视点中显示车站位置
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}按住 CTRL 可以同时选择多项
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} 车站
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- 没有 -
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}选择全部运输工具种类
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}选择所有货物类型{}(包括不在等待列表中的)
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}选择无等待货物车站
# Station view window
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATION_FEATURES}
STR_STATION_VIEW_WAITING_TITLE :{BLACK}等待:{WHITE}{STRING}
STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO_LONG}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({CARGO_SHORT} 转运自 {STATION})
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}接受
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}显示接受的货物列表
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}接受:{WHITE}{STRING}
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}评价
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}显示车站评价
STR_STATION_VIEW_CARGO_RATINGS_TITLE :{BLACK}对本站运输货物的评价:
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
############ range for rating starts
STR_CARGO_RATING_APPALLING :垃圾(最差评价)
STR_CARGO_RATING_VERY_POOR :糟糕
STR_CARGO_RATING_POOR :较差
STR_CARGO_RATING_MEDIOCRE :一般
STR_CARGO_RATING_GOOD :较好
STR_CARGO_RATING_VERY_GOOD :优秀
STR_CARGO_RATING_EXCELLENT :卓越
STR_CARGO_RATING_OUTSTANDING :完美(最高评价)
############ range for rating ends
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}将屏幕中心移动到车站所在的位置. 单击的同时按住Ctrl会在新视点中显示车站位置
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}重命名车站
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}显示所有调度计划中含有此车站的列车
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}显示所有调度计划中含有此车站的汽车
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}显示所有调度计划中含有此机场的飞机
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}显示所有调度计划中含有此码头的船只
STR_STATION_VIEW_RENAME_STATION_CAPTION :重命名车站
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}将屏幕中心移动到路点所在的位置. 单击的同时按住Ctrl会在新视点中显示路点位置
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}修改路点名
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}将屏幕中心移动到浮标所在的位置. 单击的同时按住Ctrl会在新视点中显示浮标位置
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}修改浮标名
STR_EDIT_WAYPOINT_NAME :{WHITE}编辑路点名称
# Finances window
STR_FINANCES_CAPTION :{WHITE}{COMPANY} 财务报表 {BLACK}{COMPANY_NUM}
STR_FINANCES_EXPENDITURE_INCOME_TITLE :{WHITE}收入/支出
STR_FINANCES_YEAR :{WHITE}{NUM}
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}建设费用
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}购置交通工具
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}铁路运行费用
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}汽车运行费用
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}航空运行费用
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}船舶运行费用
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}固定资产维护
STR_FINANCES_SECTION_TRAIN_INCOME :{GOLD}铁路运输收入
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}公路运输收入
STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}航空运输收入
STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}水上运输收入
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}贷款利息
STR_FINANCES_SECTION_OTHER :{GOLD}其他费用
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG}
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG}
STR_FINANCES_TOTAL_CAPTION :{WHITE}总计:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}流动资金
STR_FINANCES_LOAN_TITLE :{WHITE}已贷款额
STR_FINANCES_MAX_LOAN :{WHITE}最大贷款额度:{BLACK}{CURRENCY_LONG}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
STR_FINANCES_BORROW_BUTTON :{BLACK}贷款 {CURRENCY_LONG}
STR_FINANCES_BORROW_TOOLTIP :{BLACK}贷款{}Ctrl+点击 可贷款最大额度
STR_FINANCES_REPAY_BUTTON :{BLACK}还款 {CURRENCY_LONG}
STR_FINANCES_REPAY_TOOLTIP :{BLACK}偿还贷款{}Ctrl+点击 可最大额度偿还贷款
# Company view
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENT_NAME}{}{GOLD}(总裁)
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}开业时间:{WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}色彩方案:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}车船概况:
STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} 列火车
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} 辆汽车
STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} 架飞机
STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} 艘轮船
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}无
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}公司市值:{WHITE}{CURRENCY_LONG}
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% 由 {COMPANY} 所有)
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}设立总部
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}建立公司总部
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}查看总部
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}查看公司总部
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}重置总部
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}以公司市值 1% 的代价重建总部,按住 Shift 键单击可以显示所需资金
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}新的头像
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}为总裁选择新头像
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}色彩方案
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}改变公司车船的颜色
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}公司名称
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}改变公司的名称
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}总裁姓名
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}为总裁改名
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}购买其 25% 的股份
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}出售其 25% 的股份
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}购买此公司 25% 的股份,按住 Shift 键单击可以显示所需资金
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}出售此公司 25% 的股份,按住 Shift 键单击可以显示预计收入
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :公司名称
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :总裁姓名
STR_BUY_COMPANY_MESSAGE :{WHITE}我们正在寻找一家愿意收购我们的公司。{}{}您愿意收购 {COMPANY} ({CURRENCY_LONG}) 吗?
# Company infrastructure window
# Industry directory
STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}工业设施
STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- 没有 -
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}){YELLOW} ({COMMA}% 已运输)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}/{CARGO_LONG}{STRING}){YELLOW} ({COMMA}%/{COMMA}% 已运输)
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}工业设施{}点击可以将屏幕中心移动到其所在位置. 单击的同时按住Ctrl会在新视点中显示工业位置
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}上月产量:
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% 已运输)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到工厂所在的位置. 单击的同时按住Ctrl会在新视点中显示工厂位置
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}生产程度: {YELLOW}{COMMA}%
############ range for requires starts
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}需要:{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}需要:{YELLOW}{STRING}{STRING}, {STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}需要:{YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
############ range for produces starts
STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}等待的货物:
STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK}
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}产出: {YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}产出: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
############ range for produces ends
STR_CONFIG_GAME_PRODUCTION :{WHITE}改变产量
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}修改产量 (百分比, 最高 800%)
# Vehicle lists
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} 列火车
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} 辆汽车
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} 艘轮船
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} 架飞机
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}列车 - 点击可以查看详细信息
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}汽车 - 单击车辆可以查看详细信息
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}船只列表 - 点击可以查看详细信息
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}飞机 - 点击可以查看详细信息
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}今年利润:{CURRENCY_LONG} (去年利润:{CURRENCY_LONG})
STR_VEHICLE_LIST_AVAILABLE_TRAINS :可用的列车
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :可用的汽车
STR_VEHICLE_LIST_AVAILABLE_SHIPS :可用的船只
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :可用的飞机
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}查看此运输工具类型的{}全部可选购列表
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}管理列表
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}向所有在此列表中的运输工具发出指令
STR_VEHICLE_LIST_REPLACE_VEHICLES :替换车辆/飞机/船只
STR_VEHICLE_LIST_SEND_FOR_SERVICING :进行保养
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :前往列车车库
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :前往汽车车库
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :前往船坞
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :前往机库
STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}点击这里可以停止列表中的{}所有车辆/船只/飞机
STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}点击这里可以启动列表中的{}所有车辆/船只/飞机
STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}与 {COMMA} 车辆/船只/飞机共享调度计划
# Group window
STR_GROUP_ALL_TRAINS :全部火车
STR_GROUP_ALL_ROAD_VEHICLES :全部汽车
STR_GROUP_ALL_SHIPS :全部船只
STR_GROUP_ALL_AIRCRAFTS :全部飞机
STR_GROUP_DEFAULT_TRAINS :未分组火车
STR_GROUP_DEFAULT_ROAD_VEHICLES :未分组汽车
STR_GROUP_DEFAULT_SHIPS :未分组船只
STR_GROUP_DEFAULT_AIRCRAFTS :未分组飞机
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}组 - 点击以列出本组所有车辆
STR_GROUP_CREATE_TOOLTIP :{BLACK}创建分组
STR_GROUP_DELETE_TOOLTIP :{BLACK}删除分组
STR_GROUP_RENAME_TOOLTIP :{BLACK}重命名该分组
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}点击以停止本组自动更新功能的使用
STR_GROUP_ADD_SHARED_VEHICLE :添加共享车辆
STR_GROUP_REMOVE_ALL_VEHICLES :移除所有车辆
STR_GROUP_RENAME_CAPTION :{BLACK}移除分组
# Build vehicle window
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :购买普通列车
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :购买电气化列车
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :购买单轨列车
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :购买磁悬浮列车
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :新列车
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :购买汽车
STR_BUY_VEHICLE_SHIP_CAPTION :购买船只
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :购买飞机
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}售价:{GOLD}{CURRENCY_LONG}{BLACK} 重量:{GOLD}{WEIGHT_SHORT}
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}速度:{GOLD}{VELOCITY}{BLACK} 功率:{GOLD}{POWER}
STR_PURCHASE_INFO_SPEED :{BLACK}速度:{GOLD}{VELOCITY}
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}在海洋上的速度: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}在河流上的速度: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}运行费用:{GOLD}{CURRENCY_LONG}/年
STR_PURCHASE_INFO_CAPACITY :{BLACK}运载能力:{GOLD}{CARGO_LONG} {STRING}
STR_PURCHASE_INFO_REFITTABLE :(可改装)
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}设计日期:{GOLD}{NUM}{BLACK} 寿命:{GOLD}{COMMA} 年
STR_PURCHASE_INFO_RELIABILITY :{BLACK}最大可靠性:{GOLD}{COMMA}%
STR_PURCHASE_INFO_COST :{BLACK}售价:{GOLD}{CURRENCY_LONG}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}重量:{GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}售价:{GOLD}{CURRENCY_LONG}{BLACK} 速度:{GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}运载能力:{GOLD}{CARGO_LONG}, {CARGO_LONG}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}功率:{GOLD}+{POWER}{BLACK} 重量:{GOLD}+{WEIGHT_SHORT}
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}可改装为:{GOLD}
STR_PURCHASE_INFO_ALL_TYPES :所有类型
STR_PURCHASE_INFO_ALL_BUT :除了 {GOLD}
STR_PURCHASE_INFO_MAX_TE :{BLACK}最大牵引力:{GOLD}{FORCE}
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}列车选择列表 - 点击可以查看详细信息
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}汽车列表 - 点击可以查看详细信息
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}船只列表 - 点击可以查看详细信息
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}飞机列表 - 点击可以查看详细信息
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}购买车头/车厢
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}购买汽车
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}购买船只
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}购买飞机
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}购买选定的列车,按住 Shift 键单击可以显示所需资金
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}购买选定的汽车,按住 Shift 键单击可以显示所需资金
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}购买选定的船只,按住 Shift 键单击可以显示所需资金
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}购买选定的飞机,按住 Shift 键单击可以显示所需资金
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}重命名
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}重命名
STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}重命名
STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}重命名飞机
STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}重命名列车型号
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}重命名汽车型号
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}重命名船只型号
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}重命名飞机型号
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}重命名车辆的类型
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}重命名汽车型号
STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}重命名船只型号
STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}重命名飞机型号
# Depot window
STR_DEPOT_CAPTION :{WHITE}{DEPOT}
STR_DEPOT_RENAME_TOOLTIP :{BLACK}修改车库名
STR_DEPOT_RENAME_DEPOT_CAPTION :重命名车库
STR_DEPOT_NO_ENGINE :{BLACK}-
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} 车辆{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}列车 - 左键拖动可调整车厢,右击可查看详情。按Ctrl执行上述操作可同时操作之后车厢。
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}汽车 - 右击可查看详细信息
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}船只 - 右击可查看详细信息
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}飞机 - 右击可查看详细信息
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}将列车拖到这里以出售
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}将汽车拖到这里以出售
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}将船只拖到这里以出售
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}将飞机拖到这里以出售
STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}将车头拖到这里可以出售整列火车
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}出售车库中的所有列车
STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}出售车库中的所有汽车
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}出售船坞中的所有船只
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}出售机库中的所有飞机
STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}自动更新车库中的所有列车
STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}自动更新车库中的所有汽车
STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}自动更新船坞中的所有船只
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}自动更新机库中的所有飞机
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}购买列车
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}购买汽车
STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON :{BLACK}购买船只
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON :{BLACK}购买飞机
STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP :{BLACK}购买新的列车
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}购买
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}购买新船只
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}购买飞机
STR_DEPOT_CLONE_TRAIN :{BLACK}克隆列车
STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}克隆汽车
STR_DEPOT_CLONE_SHIP :{BLACK}克隆船只
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}克隆飞机
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}复制列车。按此按钮后{}点击一辆在车库内或外面的列车即可{}按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}复制汽车。按此按钮后{}点击一辆在车库内或外面的汽车即可{}按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}复制船只。按此按钮后{}点击一个在船坞内或外面的船只即可。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}复制飞机。按此按钮后{}点击一个在机库内或外面的飞机即可。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到列车库所在的位置. 单击的同时按住Ctrl会在新视点中显示列车库位置
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到车库所在的位置. 单击的同时按住Ctrl会在新视点中显示车库位置
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到当前船坞的位置. 单击的同时按住Ctrl会在新视点中显示船坞位置
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到当前机库的位置. 单击的同时按住Ctrl会在新视点中显示机库位置
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}显示所有调度计划中含有此车库的列车
STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}显示所有调度计划中含有此车库的汽车
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}显示所有调度计划中含有此船坞的船只
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}显示所有调度计划中含有此机库的飞机
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}点击这里可以停止车库的所有列车
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}点击这里可以停止车库的所有汽车
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}点击这里可以停止船坞的所有船只
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}点击这里可以停止机库的所有飞机
STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}点击这里可以启动车库的所有列车
STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}点击这里可以启动车库的所有汽车
STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}点击这里可以启动船坞的所有船只
STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}点击这里可以启动机库的所有飞机
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}你将要出售车库中的所有车辆,确定吗?
# Engine preview window
STR_ENGINE_PREVIEW_CAPTION :{WHITE}来自供货商的消息
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}我们新近设计了一款{STRING}{}您愿意在产品正式上市前试用一年吗?
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :火车机车
STR_ENGINE_PREVIEW_ROAD_VEHICLE :汽车
STR_ENGINE_PREVIEW_AIRCRAFT :飞机
STR_ENGINE_PREVIEW_SHIP :船只
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :单轨机车
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :磁悬浮机车
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}售价:{CURRENCY_LONG} 重量:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER}{}运行费用:{CURRENCY_LONG}/年{}运载能力: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}售价:{CURRENCY_LONG} 重量:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER} 最大牵引力:{6:FORCE}{}运行费用{4:CURRENCY_LONG}/年{}运载能力:{5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}售价:{CURRENCY_LONG} 最大速度:{VELOCITY}{}运载能力:{CARGO_LONG}, {CARGO_LONG}{}运行成本:{CURRENCY_LONG} /年
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}售价:{CURRENCY_LONG} 最大速度:{VELOCITY}{}运载能力:{CARGO_LONG}{}运行成本:{CURRENCY_LONG} /年
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}更新 {STRING}
STR_REPLACE_VEHICLE_TRAIN :火车
STR_REPLACE_VEHICLE_ROAD_VEHICLE :汽车
STR_REPLACE_VEHICLE_SHIP :船只
STR_REPLACE_VEHICLE_AIRCRAFT :飞机
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}选择要更新的车辆类型
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}选择用来替换左侧指定车辆的新车辆
STR_REPLACE_VEHICLES_START :{BLACK}开始更新
STR_REPLACE_HELP_START_BUTTON :{BLACK}点击这里开始根据选定的车辆进行更新
STR_REPLACE_NOT_REPLACING :{BLACK}没有更新
STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}请选择要更新的对象
STR_REPLACE_VEHICLES_STOP :{BLACK}停止更新
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}点击这里可以停止继续更新车辆
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}替换项目: {ORANGE}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}可以切换 机车/挂车 替换项目
STR_REPLACE_ENGINES :机车
STR_REPLACE_WAGONS :挂车
STR_REPLACE_HELP_RAILTYPE :{BLACK}选择要更新的车辆对应的铁路类型
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}显示用来替换左侧被选定车辆的新车辆
STR_REPLACE_RAIL_VEHICLES :普通列车
STR_REPLACE_ELRAIL_VEHICLES :电力机车
STR_REPLACE_MONORAIL_VEHICLES :单轨列车
STR_REPLACE_MAGLEV_VEHICLES :磁悬浮列车
STR_REPLACE_REMOVE_WAGON :{BLACK}清理挂车:{ORANGE}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}当车辆升级可能造成列车变长时{}自动从最前面的挂车去掉若干节以保证列车长度不变
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到列车所在的位置. 单击的同时按住Ctrl则主窗口会跟踪列车的路线
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到车辆所在的位置. 单击的同时按住Ctrl则主窗口会跟踪车辆的路线
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到船只所在的位置. 单击的同时按住Ctrl则主窗口会跟踪船只的航线
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}将屏幕中心移动到飞机所在的位置. 单击的同时按住Ctrl则主窗口会跟踪飞机的航线
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}命令列车返回车库
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}命令汽车前往车库{}Ctrl+单击 时汽车只进行保养
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}命令船只前往船坞{}Ctrl+单击 时船只只进行保养
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}命令飞机前往机库{}Ctrl+单击 时飞机只进行保养
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}复制这列火车。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}复制这辆汽车。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}复制这条船只。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}复制这架飞机。按住 Ctrl 键单击可以同时共享调度计划,按住 Shift 键单击可以显示所需资金
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}命令列车强行通过信号
STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}改装列车以装载另一类型的货物
STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}改装汽车以运载其他货物
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}改装船只以装载其他类型货物
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}改装飞机装载货物的类型
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}命令列车调头
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}强制汽车掉头
STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP :{BLACK}显示列车的调度计划. 单击的同时按住Ctrl以显示列车的时刻表
STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP :{BLACK}显示车辆的调度指令. 单击的同时按住Ctrl以显示车辆的时刻表
STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}显示船只的调度计划. 单击的同时按住Ctrl以显示船只的时刻表
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}显示飞机的调度计划. 单击的同时按住Ctrl以显示飞机的时刻表
STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}显示列车的详细信息
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}显示汽车的详细信息
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}显示船只的详情
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}显示飞机的详情
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}当前列车状态{}点击可以 启动/停止 列车。Ctrl+点击切换至目的地。
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}当前车辆的任务{}单击这里可以 停止/启动 车辆。Ctrl+点击切换至目的地。
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}当前船只的任务{}点击可以 启动/停止 船只。Ctrl+点击切换至目的地。
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}飞机当前的状态{}点击可以 停止/启动 飞机。 Ctrl+点击 切换至目的地
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}装载/卸货
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}发车
STR_VEHICLE_STATUS_CRASHED :{RED}撞毁!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}抛锚
STR_VEHICLE_STATUS_STOPPED :{RED}停运
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}正在停止,{VELOCITY}
STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}没有电力
STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}等待空余轨道
STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR :{ORANGE}距离下一目的地过远
STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}正在前往 {STATION},{VELOCITY}
STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}没有目标,{VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}正在前往{WAYPOINT},{VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}正前往 {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}正在服务于 {DEPOT}, {VELOCITY}
# Vehicle stopped/started animations
STR_VEHICLE_COMMAND_STOPPED_SMALL :{TINY_FONT}{RED}已停止
STR_VEHICLE_COMMAND_STOPPED :{RED}已停止
STR_VEHICLE_COMMAND_STARTED_SMALL :{TINY_FONT}{GREEN}已开始
STR_VEHICLE_COMMAND_STARTED :{GREEN}已开始
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (详细信息)
STR_VEHICLE_NAME_BUTTON :{BLACK}名称
STR_VEHICLE_DETAILS_TRAIN_RENAME :{BLACK}给列车命名
STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}命名汽车
STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}命名船只
STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}命名飞机
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}年龄:{LTBLUE}{STRING}{BLACK} 运行成本:{LTBLUE}{CURRENCY_LONG} /年
# The next two need to stay in this order
STR_VEHICLE_INFO_AGE :{COMMA} 年 ({COMMA})
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} 年 ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}最大速度:{LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}重量:{LTBLUE}{WEIGHT_SHORT} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最大速度:{LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}重量:{LTBLUE}{WEIGHT_SHORT} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最大速度:{LTBLUE}{VELOCITY} {BLACK}最大牵引力:{LTBLUE}{FORCE}
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}今年利润:{LTBLUE}{CURRENCY_LONG} (去年利润:{CURRENCY_LONG})
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}可靠性:{LTBLUE}{COMMA}% {BLACK}上次保养后抛锚的次数:{LTBLUE}{COMMA}
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}建造年份:{LTBLUE}{NUM}{BLACK} 价值:{LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}运载能力: {LTBLUE}无
STR_VEHICLE_INFO_CAPACITY :{BLACK}运载能力:{LTBLUE}{CARGO_LONG}{3:STRING}
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}运载能力:{LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}运载能力:{LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}转运成本: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}保养周期:{LTBLUE}{COMMA}天{BLACK} 上次保养:{LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}保养周期:{LTBLUE}{COMMA}%{BLACK} 上次保养:{LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}增大检修时间间隔,以10为单位进行调整. 按住Ctrl同时点击则以5为单位进行调整
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}减少检修时间间隔,以10为单位进行调整. 按住Ctrl同时点击则以5为单位进行调整
STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}给列车命名
STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}命名汽车
STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}命名船只
STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}命名飞机
# Extra buttons for train details windows
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} 建造年份:{LTBLUE}{NUM}{BLACK} 价值:{LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} 价值:{LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}全车的装载能力为:
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}空
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} (来自 {STATION})
STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} (来自 {STATION} (x{NUM}))
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}货物
STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}显示运载货物的详情
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}信息
STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP :{BLACK}显示列车的性能参数
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}运载能力
STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}显示列车的运载能力
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}全部货物
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}根据不同的挂车种类显示相应的总运力
STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}运力: {LTBLUE}
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (改装)
STR_REFIT_TITLE :{GOLD}选择要运输的货物类型:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}新的装载能力:{GOLD}{CARGO_LONG}{}{BLACK}改装费用:{GOLD}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}新的运载类型: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}改装所需: {GOLD}{CURRENCY_LONG}
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}请选择要改装的车辆. 拖动鼠标可多选.点击空白区域选择整辆列车. Ctrl+左键 选定该车厢及其之后车厢。
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}选择希望列车装载的货物类型
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}选择要运输的货物类型:
STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}选择希望船只装载的货物类型
STR_REFIT_AIRCRAFT_LIST_TOOLTIP :{BLACK}选择希望飞机装载的货物类型
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}改装列车
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}改装汽车
STR_REFIT_SHIP_REFIT_BUTTON :{BLACK}改装船只
STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}改装飞机
STR_REFIT_TRAIN_REFIT_TOOLTIP :{BLACK}让列车装载高亮选定的货物
STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}改装汽车以运输选择的货物类型
STR_REFIT_SHIP_REFIT_TOOLTIP :{BLACK}改装船只以运输选择的货物类型
STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}改装飞机以运输选择的货物类型
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (调度计划)
STR_ORDERS_TIMETABLE_VIEW :{BLACK}时间表
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}切换到时间表视图
STR_ORDERS_LIST_TOOLTIP :{BLACK}调度列表{}单击一个调度指令以选定{}CTRL+左键{}将视点移动到相应的车站
STR_ORDER_INDEX :{COMMA}:{NBSP}
STR_ORDER_TEXT :{STRING} {STRING} {STRING}
STR_ORDERS_END_OF_ORDERS :-- 调度计划结束 --
STR_ORDERS_END_OF_SHARED_ORDERS :- - 共享调度计划结束 - -
# Order bottom buttons
STR_ORDER_NON_STOP :{BLACK}不停车
STR_ORDER_GO_TO :前往
STR_ORDER_GO_NON_STOP_TO :不停车前往
STR_ORDER_GO_VIA :通过
STR_ORDER_GO_NON_STOP_VIA :前往不停车
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}改变当前选中车站停车时的执行动作
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}装满任意货物
STR_ORDER_DROP_LOAD_IF_POSSIBLE :若有的话就装载
STR_ORDER_DROP_FULL_LOAD_ALL :装满所有货物
STR_ORDER_DROP_FULL_LOAD_ANY :装满任意货物
STR_ORDER_DROP_NO_LOADING :不装载
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}改变当前选中车站装载时的执行动作
STR_ORDER_TOGGLE_UNLOAD :{BLACK}卸载全部
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :若接受的话就卸载
STR_ORDER_DROP_UNLOAD :卸载全部
STR_ORDER_DROP_TRANSFER :联运
STR_ORDER_DROP_NO_UNLOADING :不卸载
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}改变当前选中车站卸载时的执行动作
STR_ORDER_REFIT :{BLACK}改装
STR_ORDER_REFIT_TOOLTIP :{BLACK}选择要在调度计划中改装的货物类型{}CTRL+单击 可以去掉改装计划
STR_ORDER_DROP_REFIT_AUTO_ANY :可用类型
STR_ORDER_SERVICE :{BLACK}保养
STR_ORDER_DROP_GO_ALWAYS_DEPOT :一直前进
STR_ORDER_DROP_SERVICE_DEPOT :若需要则维护
STR_ORDER_DROP_HALT_DEPOT :停留
STR_ORDER_SERVICE_TOOLTIP :{BLACK}除非需要在此处保养,否则跳过这一项目
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}跳过所需的车辆数据值
# Conditional order variables, must follow order of OrderConditionVariable enum
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :装载进度
STR_ORDER_CONDITIONAL_RELIABILITY :可靠性
STR_ORDER_CONDITIONAL_MAX_SPEED :最大速度
STR_ORDER_CONDITIONAL_AGE :寿命(年)
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :需要维修
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :总是
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :剩余寿命年限 (年)
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}如何比较车辆数据值与所给数据
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :等于
STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS :不等于
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN :少于
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :小于等于
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :大于
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :大于等于
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :为是
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :为否
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}要比较车辆的数据值
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}请输入要比较的值
STR_ORDERS_SKIP_BUTTON :{BLACK}跳过
STR_ORDERS_SKIP_TOOLTIP :{BLACK}跳过当前命令并执行下一条命令{}CTRL+单击 可以跳过选定的命令
STR_ORDERS_DELETE_BUTTON :{BLACK}删除
STR_ORDERS_DELETE_TOOLTIP :{BLACK}删除高亮的调度命令
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}删除全部调度
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}退出共享调度计划
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}退出共享调度计划。 按住 Ctrl 键单击可以同时清除此运输工具的调度计划。
STR_ORDERS_GO_TO_BUTTON :{BLACK}前往
STR_ORDER_GO_TO_NEAREST_DEPOT :前往最近的车库
STR_ORDER_GO_TO_NEAREST_HANGAR :前往最近的机库
STR_ORDER_CONDITIONAL :条件性命令跳过
STR_ORDER_SHARE :共享调度计划
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}在调度列表的结尾或选定项目前{}增加一条新指令,按住Ctrl使命令为“装满任意货物”{}路点命令为“不停车”{}车库命令为“保养”
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}显示所有共享此调度计划的{}车辆/船只/飞机
# String parts to build the order string
STR_ORDER_GO_TO_WAYPOINT :经过 {WAYPOINT}
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :经过(不停) {WAYPOINT}
STR_ORDER_SERVICE_AT :维修在
STR_ORDER_SERVICE_NON_STOP_AT :维修,不停靠于
STR_ORDER_NEAREST_DEPOT :最近的车库
STR_ORDER_NEAREST_HANGAR :最近的机库
STR_ORDER_TRAIN_DEPOT :火车车库
STR_ORDER_ROAD_VEHICLE_DEPOT :汽车车库
STR_ORDER_SHIP_DEPOT :船坞
STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT}
STR_ORDER_REFIT_ORDER :(改装为 {STRING})
STR_ORDER_REFIT_STOP_ORDER :(改装为{STRING}并停留)
STR_ORDER_STOP_ORDER :(停留)
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
STR_ORDER_IMPLICIT :(自动)
STR_ORDER_FULL_LOAD :(装满全部货物)
STR_ORDER_FULL_LOAD_ANY :(装满任意货物后离开)
STR_ORDER_NO_LOAD :(不装载)
STR_ORDER_UNLOAD :(卸载并若有就装货)
STR_ORDER_UNLOAD_FULL_LOAD :(卸载并等待全部装满)
STR_ORDER_UNLOAD_FULL_LOAD_ANY :(卸载并装满任意货物离开)
STR_ORDER_UNLOAD_NO_LOAD :(卸载并空车离开)
STR_ORDER_TRANSFER :(联运并若有就装货)
STR_ORDER_TRANSFER_FULL_LOAD :(联运并等待全部装满)
STR_ORDER_TRANSFER_FULL_LOAD_ANY :(联运并装满任意货物离开)
STR_ORDER_TRANSFER_NO_LOAD :(联运并空车离开)
STR_ORDER_NO_UNLOAD :(不卸载并若有就装货)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(不卸载并等待全部货物装满)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(不卸货并装满任意货物离开)
STR_ORDER_NO_UNLOAD_NO_LOAD :(不卸货也不装货)
STR_ORDER_AUTO_REFIT_ANY :可用类型
STR_ORDER_STOP_LOCATION_NEAR_END :[月台近端]
STR_ORDER_STOP_LOCATION_MIDDLE :[月台中间]
STR_ORDER_STOP_LOCATION_FAR_END :[月台远端]
STR_ORDER_CONDITIONAL_UNCONDITIONAL :跳至 {COMMA}
STR_ORDER_CONDITIONAL_NUM :跳至 {COMMA} [ 当 {STRING} {STRING} {COMMA} ]
STR_ORDER_CONDITIONAL_TRUE_FALSE :跳至 {COMMA} [ 当 {STRING} {STRING}]
STR_INVALID_ORDER :{RED} (非法的调度计划)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (时间表)
STR_TIMETABLE_ORDER_VIEW :{BLACK}命令
STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}切换到调度计划视图
STR_TIMETABLE_TOOLTIP :{BLACK}时间表 - 单击一个命令以选定。
STR_TIMETABLE_NO_TRAVEL :原地待命
STR_TIMETABLE_NOT_TIMETABLEABLE :行驶 (自动; 时间表按下一手动命令)
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :行驶 (无时间表)
STR_TIMETABLE_TRAVEL_FOR :途中行驶 {STRING}
STR_TIMETABLE_STAY_FOR :并且停留 {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR :并行驶{STRING}
STR_TIMETABLE_DAYS :{COMMA} 天
STR_TIMETABLE_TICKS :{COMMA} 个时间标记
STR_TIMETABLE_TOTAL_TIME :{BLACK}该时间表需要 {STRING} 完成
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}该时间表至少需要 {STRING} 完成(并非全部计划的时间)
STR_TIMETABLE_STATUS_ON_TIME :{BLACK}该车辆目前正点运行
STR_TIMETABLE_STATUS_LATE :{BLACK}该车辆目前晚点 {STRING}
STR_TIMETABLE_STATUS_EARLY :{BLACK}该车辆目前提前 {STRING}
STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}此时刻表尚未开始
STR_TIMETABLE_STATUS_START_AT :{BLACK}此时刻表将于 {STRING} 开始
STR_TIMETABLE_STARTING_DATE :{BLACK}起始日期
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}选择此时刻表的起始日期
STR_TIMETABLE_CHANGE_TIME :{BLACK}改变时间
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}改变高亮选择的命令执行的时间
STR_TIMETABLE_CLEAR_TIME :{BLACK}清除时间
STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}清除高亮选择的命令的执行时间
STR_TIMETABLE_RESET_LATENESS :{BLACK}清除晚点计数器
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}重置晚点计数器,从而使车辆准时到达
STR_TIMETABLE_AUTOFILL :{BLACK}自动填充
STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}根据下一次运行的时间自动填充时间表{}(CRTL+单击 可保持等候时间)
STR_TIMETABLE_EXPECTED :{BLACK}预期的
STR_TIMETABLE_SCHEDULED :{BLACK}计划的
STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}在预期的与计划的间切换
STR_TIMETABLE_ARRIVAL_ABBREVIATION :A:
STR_TIMETABLE_DEPARTURE_ABBREVIATION :D:
# Date window (for timetable)
STR_DATE_CAPTION :{WHITE}设置日期
STR_DATE_SET_DATE :{BLACK}设置日期
STR_DATE_SET_DATE_TOOLTIP :{BLACK}使用选择的日期作为此时刻表的起始日期
STR_DATE_DAY_TOOLTIP :{BLACK}选择日子
STR_DATE_MONTH_TOOLTIP :{BLACK}选择月份
STR_DATE_YEAR_TOOLTIP :{BLACK}选择年份
# AI debug window
STR_AI_DEBUG :{WHITE}AI/脚本 调试
STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM})
STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}AI名称
STR_AI_DEBUG_SETTINGS :{BLACK}AI 设置
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}修改 AI 设置
STR_AI_DEBUG_RELOAD :{BLACK}重载 AI
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}关闭AI并重启AI
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}启用/停用 当 AI 记录信息符合断点字符串时中断执行的功能
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}中断点:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}中断点
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}当AI记录信息与该字符串相符时暂停游戏
STR_AI_DEBUG_MATCH_CASE :{BLACK}符合大小写
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}切换对比AI 记录信息是否与断点字符串相符时是否要符合大小写
STR_AI_DEBUG_CONTINUE :{BLACK}继续
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}取消暂停AI
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}查看此AI的调试输出
STR_AI_GAME_SCRIPT :{BLACK}游戏脚本
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}查看脚本记录
STR_ERROR_AI_NO_AI_FOUND :找不到可用的AI。{}本AI是一个演示AI,并不会在游戏中做任何动作,{}您可以通过“在线查找扩展包”功能下载新的AI。
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}您使用的一个AI崩溃了。请附上一张AI调试窗口的截图,将此错误通报AI作者。
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI调试窗口只对服务器可用
# AI configuration window
STR_AI_CONFIG_CAPTION :{WHITE}AI 设置
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}下局游戏将启用这些脚本
STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}下局游戏将启用这些AI
STR_AI_CONFIG_HUMAN_PLAYER :玩家
STR_AI_CONFIG_RANDOM_AI :随机 AI
STR_AI_CONFIG_NONE :(无)
STR_AI_CONFIG_MOVE_UP :{BLACK}上移
STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}在列表中将选择的AI上移
STR_AI_CONFIG_MOVE_DOWN :{BLACK}下移
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}在列表中将选择的AI下移
STR_AI_CONFIG_GAMESCRIPT :{SILVER}游戏脚本
STR_AI_CONFIG_AI :{SILVER}AI
STR_AI_CONFIG_CHANGE :{BLACK}选择{STRING}
STR_AI_CONFIG_CHANGE_NONE :
STR_AI_CONFIG_CHANGE_AI :AI
STR_AI_CONFIG_CHANGE_GAMESCRIPT :游戏脚本
STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}装在另一脚本
STR_AI_CONFIG_CONFIGURE :{BLACK}设定
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}设定AI特征
# Available AIs window
STR_AI_LIST_CAPTION :{WHITE}可用{STRING}
STR_AI_LIST_CAPTION_AI :AI
STR_AI_LIST_CAPTION_GAMESCRIPT :游戏脚本
STR_AI_LIST_TOOLTIP :{BLACK}点击选择 AI
STR_AI_LIST_AUTHOR :{BLACK}作者: {STRING}
STR_AI_LIST_VERSION :{BLACK}版本: {NUM}
STR_AI_LIST_URL :{BLACK}URL: {STRING}
STR_AI_LIST_ACCEPT :{BLACK}接受
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}选择高亮的 AI
STR_AI_LIST_CANCEL :{BLACK}取消
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}不修改本 AI
# AI Parameters
STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} 参数
STR_AI_SETTINGS_CAPTION_AI :AI
STR_AI_SETTINGS_CAPTION_GAMESCRIPT :游戏脚本
STR_AI_SETTINGS_CLOSE :{BLACK}关闭
STR_AI_SETTINGS_RESET :{BLACK}重设
STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING}
# Vehicle loading indicators
STR_PERCENT_UP_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UP_ARROW}
STR_PERCENT_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{DOWN_ARROW}
STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWN_ARROW}
STR_PERCENT_UP_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
# Income 'floats'
STR_INCOME_FLOAT_COST_SMALL :{TINY_FONT}{RED}支出:{CURRENCY_LONG}
STR_INCOME_FLOAT_COST :{RED}支出:{CURRENCY_LONG}
STR_INCOME_FLOAT_INCOME_SMALL :{TINY_FONT}{GREEN}收入:{CURRENCY_LONG}
STR_INCOME_FLOAT_INCOME :{GREEN}收入:{CURRENCY_LONG}
STR_FEEDER_TINY :{TINY_FONT}{YELLOW}中转:{CURRENCY_LONG}
STR_FEEDER :{YELLOW}中转:{CURRENCY_LONG}
STR_MESSAGE_ESTIMATED_COST :{WHITE}预计费用:{CURRENCY_LONG}
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}预计收入:{CURRENCY_LONG}
# Saveload messages
STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}保存仍在继续{}请耐心等待……
STR_ERROR_AUTOSAVE_FAILED :{WHITE}自动保存失败
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}不能读取驱动器
STR_ERROR_GAME_SAVE_FAILED :{WHITE}保存游戏失败{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}不能删除文件
STR_ERROR_GAME_LOAD_FAILED :{WHITE}游戏存档读取失败{}{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :内部错误: {STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :无法识别的存档 - {STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :该存档是新版本的。当前版本无法读取。
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :文件无法读取
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :文件无法写入
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :数据完整性检查失败
STR_GAME_SAVELOAD_NOT_AVAILABLE :<不可用>
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}游戏已保存为无电车版。所有电车已被去除。
# Map generation messages
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}生成场景失败!无合适地点建设城镇。
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}当前场景中没有城镇……
STR_ERROR_PNGMAP :{WHITE}无法从 PNG 文件中读取场景……
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... 文件未找到。
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... 不能转换图像格式{}请使用8位或24位PNG格式图片
STR_ERROR_PNGMAP_MISC :{WHITE}... 似乎出现了错误{}(可能是损坏的文件等)
STR_ERROR_BMPMAP :{WHITE}无法从 BMP 文件中读取场景……
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... 不能转换图像格式。
STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... 图像太大了
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}缩放警告
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}不推荐将源图片过度放缩,是否继续生成?
# Soundset messages
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}只找到一个备用音效库;若您需要正式版音效,请通过在线扩展包下载安装音效库
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}屏幕截图已经被成功保存为{} '{STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}屏幕截图失败!
# Error message titles
STR_ERROR_MESSAGE_CAPTION :{YELLOW}消息
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}来自 {STRING} 的消息
# Generic construction errors
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}超过地图边界
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}距离地图边界过近
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}资金不足 - 需要 {CURRENCY_LONG}
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}需要平坦的地面
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}土地倾斜的方向不对
STR_ERROR_CAN_T_DO_THIS :{WHITE}不能这样做……
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}必须先摧毁建筑
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}无法清除这个区域……
STR_ERROR_SITE_UNSUITABLE :{WHITE}... 地点不合适
STR_ERROR_ALREADY_BUILT :{WHITE}... 已经建好了
STR_ERROR_OWNED_BY :{WHITE}归 {STRING} 所有
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... 此区域由另一公司所有
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... 景观数量限制已达上限
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... 已达地块清理限制
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}名称重复!请重新命名.
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}目标位置有 {1:STRING}
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}暂停时不能进行此操作
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} 地方政府不批准此操作……
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN}地方政府{}不同意在本市范围内再兴建一座机场
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} 考虑到噪音控制,地方当局拒绝修建机场。
STR_ERROR_BRIBE_FAILED :{WHITE}您的桥梁修建计划受到了当地投资商的关注
# Levelling errors
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}不能提高这里的地面……
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}不能降低这里的地面……
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}无法在此处变更地形...
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}挖掘将破坏隧道
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}已经是海平面了
STR_ERROR_TOO_HIGH :{WHITE}太高了
STR_ERROR_ALREADY_LEVELLED :{WHITE}... 已经平了
# Company related errors
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}不能为公司更名……
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}不能更改总裁的名字……
STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}……最大贷款额度是{CURRENCY_LONG}
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}不能再贷款了……
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}没有要偿还的贷款了
STR_ERROR_CURRENCY_REQUIRED :{WHITE}需要{CURRENCY_LONG}
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}不能偿还贷款……
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}不能将银行的贷款送给别人……
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}不能收购公司……
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}不能设置公司总部
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}不能购买此公司的股份……
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}不能出售此公司的股份……
STR_ERROR_PROTECTED :{WHITE}这个公司刚刚开业,还不能进行股权交易……
# Town related errors
STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}不能建设任何城镇
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}不能重命名城镇……
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}不能在这里建设城镇……
STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}无法扩展城镇...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}太靠近地图边缘了
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}太靠近另一个城镇了
STR_ERROR_TOO_MANY_TOWNS :{WHITE}城镇太多了
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}地图上没有多余的地方了
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}这个城镇不会修建道路{}请在在"高级设置->经济->城镇"处{}设置允许城镇建设道路
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}正在进行道路工程
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}无法删除城镇...{}城镇范围内还有车站、车库或无法移除的区块
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... 城市中心没有合适的地方放置公司塑像
# Industry related errors
STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}…… 游戏中的工业过多
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}不能生成工业设施……
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}不能在这里建设 {STRING} ……
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}不能在此处建设这种类型的工业设施……
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}距离另一工业设施过近……
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}必须先建设一个城镇……
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}每个城镇只能建设一个……
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}只能在人口超过 1200 的城镇建造……
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}只能在雨林中建设……
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}只能在沙漠中建设……
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}只能在城镇中建设……
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}只能在低海拔区域建设……
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}只能被放置在地图边缘……
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}林场只能设置在雪线以上的地方……
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... 只能在雪线以上建造
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... 只能在雪线以下建造
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}不能在这里建设火车站……
STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}不能建设公共汽车站
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}不能建设汽车货场
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}此处无法建设客运电车站...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}此处无法建设货运电车站...
STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}不能在这里新建码头……
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}不能在这里兴建机场……
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}与另一车站相连
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}站区太大了……
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}车站过多
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}分体站台太多
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}公共汽车站过多
STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}汽车货场过多
STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}距离另一车站过近
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}距离另一码头过近
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}距离另一机场过近
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}不能重命名车站
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}这是一条城镇所属的道路
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}道路方向不对
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... 途中型车站不能建在转角处
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... 途中型车站不册建在路口处
# Station destruction related errors
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}不能拆除站台的一部分……
STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}请先拆除火车站
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}不能移除公共汽车站……
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}不能移除汽车货场
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}无法移除客运电车车站...
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}无法移除货运电车车站...
STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST :{WHITE}必须先拆除汽车站
STR_ERROR_THERE_IS_NO_STATION :{WHITE}... 这里没有车站
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}必须先拆除火车站
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}必须先拆除公共汽车站
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}必须先拆除汽车货场
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}请先拆除客运电车站
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}请先移除货运电车车站
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}必须先拆除码头
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}您必须先拆除机场
# Waypoint related errors
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}距离另一路点过近
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}距离另一路点过近
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}不能在这里设置路点……
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}不能将浮标放置在这里。
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}不能更改路点名称……
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}不能从这里拆除路点……
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}必须先拆除铁路路点
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}指定的位置有浮标……
STR_ERROR_BUOY_IS_IN_USE :{WHITE}…… 浮标正在被其他公司使用
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}不能在这里建设列车车库……
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}不能在这里修建汽车车库……
STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}此处无法建造电车车库...
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}不能在这里建造船坞……
STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}无法重命名车库...
STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... 列车只能停在车库中
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}…… 必须停在车库中
STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... 船只只能在船坞内停下。
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... 飞机只有在机库中才可停止
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}只有列车停在车库中时才能更改挂车
STR_ERROR_TRAIN_TOO_LONG :{WHITE}列车过长
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}无法调转车辆方向...
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}... 含有多节车辆
STR_ERROR_INCOMPATIBLE_RAIL_TYPES :铁路类型不匹配
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}不能移动这项调度计划……
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}尾部的列车机车必须和头部的一起协作……
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}找不到附近的车库……
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}在附近找不到车库
STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :车库类型错误
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE}在更新后总长会过长
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}当前没有进行中的车辆更新计划.
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(现金不够)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}不可能的铁轨组合
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}必须先拆除信号灯
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}没有合适的铁轨
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}必须先拆除铁轨
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}这是单行道或这条路被堵死了
STR_ERROR_CROSSING_DISALLOWED :{WHITE}该轨道类型不允许建设平交道
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}不能在这里设置信号灯……
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}不能在这里铺设铁轨……
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}不能从这里拆除铁轨……
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}不能从这里拆除信号灯……
STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}无法转换此处的信号灯…
STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}... 这里没有铁路
STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}... 这里没有信号灯
STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}不能转换铁路的类型……
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}必须先拆除公路
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... 单行道无法连接路口
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}不能在这里修筑公路……
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}此处无法建造电车道...
STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}不能拆除这里的公路……
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}无法移除此处的电车道...
STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... 这里没有道路
STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... 这里没有电车轨道
# Waterway construction errors
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}不能在这里兴建运河……
STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}不能在这里兴建船闸……
STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}不能在这里加设河流...
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}必须在水上建造……
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}不能在水上建造……
STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}...不能建築在公海上
STR_ERROR_CAN_T_BUILD_ON_CANAL :{WHITE}... 不能在运河上建设
STR_ERROR_CAN_T_BUILD_ON_RIVER :{WHITE}... 不能在河流上建造……
STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}请先移除运河
STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}无法在此建设水渠……
# Tree related errors
STR_ERROR_TREE_ALREADY_HERE :{WHITE}……此处已经有树木了
STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE :{WHITE}... 树木种类与地形不符
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}不能在这里植树……
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}不能在这里架设桥梁
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}必须先拆除桥梁
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}起止点不能相同
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}桥梁起止点不在同一水平高度
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}桥梁对于现有地形来说位置太低了
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}起止两端必须在一条线上
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}桥的两端必须都位于地面上
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... 桥梁太长
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}桥梁终点将越出地图
# Tunnel related errors
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}不能在这里开凿隧道……
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}此处不适合作为隧道入口
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}必须先拆除隧道
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}规划位置中有另一条隧道
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}隧道出口将超出地图边界
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}隧道出口的地形无法处理
STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... 隧道过长
# Object related errors
STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... 对象物太多
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}无法建立物件...
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}目标处有其他物体
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}目标处有公司总部
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}不能购买这个地块!
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}你已经拥有此地块!
# Group related errors
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}无法新建分组……
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}无法删除分组……
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}无法重命名分组……
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}无法从该组移除所有交通工具
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}无法添加交通工具到该组……
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}无法添加共享交通工具到该组……
# Generic vehicle errors
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}指定位置有列车
STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}指定的位置有汽车
STR_ERROR_SHIP_IN_THE_WAY :{WHITE}前方有另一艘船只……
STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}指定位置有飞机
STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}不能改造列车……
STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}不能改装汽车……
STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}不能改装船只……
STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}不能改装飞机……
STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}不能给列车命名...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}不能命名汽车……
STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}不能命名船只
STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}不能为飞机命名……
STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}不能 启动/停止 列车!
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}不能 停止/启动 汽车...
STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}不能 停止/启动 船只……
STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}不能 启动/停止 飞机
STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}不能命令列车前往车库……
STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}不能命令该汽车前往车库...
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}不能命令船只前往船坞……
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}不能命令飞机返回机库……
STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}不能购买列车……
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}不能购买汽车...
STR_ERROR_CAN_T_BUY_SHIP :{WHITE}不能购买船只……
STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}不能购买飞机……
STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}不能重命名车辆的类型...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}不能重命名汽车型号……
STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}不能重命名船只型号……
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}不能重命名型号类型……
STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}不能出售列车……
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}不能出售汽车...
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}不能出售船只……
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}不能出售飞机……
STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}列车不可用
STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}车辆不可用
STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}船只不可用
STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}飞机不可用
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}游戏中的车辆过多
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}不能改变保养周期……
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... 交通工具已毁
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}不能让列车冒险通过信号...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}不能命令列车调头...
STR_ERROR_TRAIN_START_NO_POWER :木有接触网!
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}车辆无法调头...
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}飞机正在飞行
# Order related errors
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}没有多余的调度计划的位置了……
STR_ERROR_TOO_MANY_ORDERS :{WHITE}调度计划过多……
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}不能插入新的调度计划……
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}不能删除调度计划……
STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}不能执行这个命令……
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}不能移动这条命令…
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}不能跳过当前命令…
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}不能跳转到选定的命令...
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}车辆无法到达全部站点
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}车辆无法到达那个车站
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}一个共享此调度计划的载具无法到达那个车站
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}不能共享调度计划……
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}不能停止共享调度计划……
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}不能复制调度计划……
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}……距离前一目的地太远
# Timetable related errors
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}不能给车辆编制时间表…
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}车辆只能在站内等候。
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}此车辆将不停靠本站。
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}……标志太多了
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}不能在这里放置标志……
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}不能更改标志的名称……
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}无法删除标记...
# Translatable comment for OpenTTD's desktop shortcut
STR_DESKTOP_SHORTCUT_COMMENT :基于Transport Tycoon Deluxe(运输大亨豪华版)的模拟运营游戏
##id 0x2000
# Town building names
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :高层写字楼
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :写字楼
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :小型公寓
STR_TOWN_BUILDING_NAME_CHURCH_1 :教堂
STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :大型写字楼
STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :别墅
STR_TOWN_BUILDING_NAME_HOTEL_1 :宾馆
STR_TOWN_BUILDING_NAME_STATUE_1 :雕像
STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :喷泉
STR_TOWN_BUILDING_NAME_PARK_1 :公园
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :写字楼
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1 :商场与写字楼
STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :现代写字楼
STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :仓库
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :写字楼
STR_TOWN_BUILDING_NAME_STADIUM_1 :体育馆
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :旧式住宅
STR_TOWN_BUILDING_NAME_COTTAGES_1 :农舍
STR_TOWN_BUILDING_NAME_HOUSES_1 :住宅
STR_TOWN_BUILDING_NAME_FLATS_1 :公寓
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2 :高层写字楼
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2 :商场和写字楼
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3 :商场和写字楼
STR_TOWN_BUILDING_NAME_THEATER_1 :剧院
STR_TOWN_BUILDING_NAME_STADIUM_2 :体育场
STR_TOWN_BUILDING_NAME_OFFICES_1 :写字楼
STR_TOWN_BUILDING_NAME_HOUSES_2 :住宅
STR_TOWN_BUILDING_NAME_CINEMA_1 :电影院
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :购物中心
STR_TOWN_BUILDING_NAME_IGLOO_1 :圆顶屋
STR_TOWN_BUILDING_NAME_TEPEES_1 :帐篷
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :茶杯小屋
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :猪猪银行
##id 0x4800
# industry names
STR_INDUSTRY_NAME_COAL_MINE :煤矿
STR_INDUSTRY_NAME_POWER_STATION :火力发电厂
STR_INDUSTRY_NAME_SAWMILL :木材厂
STR_INDUSTRY_NAME_FOREST :林场
STR_INDUSTRY_NAME_OIL_REFINERY :炼油厂
STR_INDUSTRY_NAME_OIL_RIG :钻井平台
STR_INDUSTRY_NAME_FACTORY :工厂
STR_INDUSTRY_NAME_PRINTING_WORKS :印刷厂
STR_INDUSTRY_NAME_STEEL_MILL :钢铁厂
STR_INDUSTRY_NAME_FARM :农场
STR_INDUSTRY_NAME_COPPER_ORE_MINE :铜矿
STR_INDUSTRY_NAME_OIL_WELLS :油田
STR_INDUSTRY_NAME_BANK :银行
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :食品加工厂
STR_INDUSTRY_NAME_PAPER_MILL :造纸厂
STR_INDUSTRY_NAME_GOLD_MINE :金矿
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :银行
STR_INDUSTRY_NAME_DIAMOND_MINE :钻石矿
STR_INDUSTRY_NAME_IRON_ORE_MINE :铁矿
STR_INDUSTRY_NAME_FRUIT_PLANTATION :果园
STR_INDUSTRY_NAME_RUBBER_PLANTATION :橡胶园
STR_INDUSTRY_NAME_WATER_SUPPLY :水厂
STR_INDUSTRY_NAME_WATER_TOWER :水塔
STR_INDUSTRY_NAME_FACTORY_2 :工厂
STR_INDUSTRY_NAME_FARM_2 :农场
STR_INDUSTRY_NAME_LUMBER_MILL :伐木场
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :棉花糖森林
STR_INDUSTRY_NAME_CANDY_FACTORY :糖果厂
STR_INDUSTRY_NAME_BATTERY_FARM :电池农场
STR_INDUSTRY_NAME_COLA_WELLS :可乐泉
STR_INDUSTRY_NAME_TOY_SHOP :玩具店
STR_INDUSTRY_NAME_TOY_FACTORY :玩具工厂
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :塑料喷泉
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :跳跳水工厂
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :泡泡小屋
STR_INDUSTRY_NAME_TOFFEE_QUARRY :太妃场
STR_INDUSTRY_NAME_SUGAR_MINE :蔗糖矿
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :未命名
STR_SV_TRAIN_NAME :列车 {COMMA}
STR_SV_ROAD_VEHICLE_NAME :汽车 {COMMA}
STR_SV_SHIP_NAME :船只 {COMMA}
STR_SV_AIRCRAFT_NAME :飞机 {COMMA}
STR_SV_STNAME :{STRING} 站
STR_SV_STNAME_NORTH :{STRING} 北站
STR_SV_STNAME_SOUTH :{STRING} 南站
STR_SV_STNAME_EAST :{STRING} 东站
STR_SV_STNAME_WEST :{STRING} 西站
STR_SV_STNAME_CENTRAL :{STRING} 中心站
STR_SV_STNAME_TRANSFER :{STRING} 广场
STR_SV_STNAME_HALT :{STRING} 店
STR_SV_STNAME_VALLEY :{STRING} 谷
STR_SV_STNAME_HEIGHTS :{STRING} 台
STR_SV_STNAME_WOODS :{STRING} 林
STR_SV_STNAME_LAKESIDE :{STRING} 滨
STR_SV_STNAME_EXCHANGE :{STRING} 庄
STR_SV_STNAME_AIRPORT :{STRING} 机场
STR_SV_STNAME_OILFIELD :{STRING} 油田
STR_SV_STNAME_MINES :{STRING} 矿
STR_SV_STNAME_DOCKS :{STRING} 码头
STR_SV_STNAME_BUOY :{STRING}
STR_SV_STNAME_WAYPOINT :{STRING}
##id 0x6020
STR_SV_STNAME_ANNEXE :{STRING} 村
STR_SV_STNAME_SIDINGS :{STRING} 坝
STR_SV_STNAME_BRANCH :{STRING} 岔口
STR_SV_STNAME_UPPER :前 {STRING}
STR_SV_STNAME_LOWER :后 {STRING}
STR_SV_STNAME_HELIPORT :{STRING} 停机楼
STR_SV_STNAME_FOREST :{STRING} 林场
STR_SV_STNAME_FALLBACK :{STRING} 车站 #{NUM}
############ end of savegame specific region!
##id 0x8000
# Vehicle names
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (蒸汽机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :MJS 250 (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL :Ploddyphut 内燃机车
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL :Powernaut 内燃机车
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :Wills 2-8-0 (蒸汽机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (蒸汽机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM :Ginzu 'A4' (蒸汽机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM :SH '8P' (蒸汽机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL :'Dash' (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL :SH/Hendry '25' (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL :UU '37' (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL :Floss '47' (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL :CS 4000 (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL :CS 2400 (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL :Centennial (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :SH '125' (内燃机)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (电力)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (电力)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (电力)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'亚洲之星' (电力)
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :旅客车厢
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :邮政车厢
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :煤炭挂车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER :油罐车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN :牲畜棚车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN :货物篷车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER :谷物槽车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK :木材挂车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :铁矿石槽车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK :钢材挂车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN :装甲挂车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :食品槽车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK :纸张挂车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER :铜矿石挂车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :水罐车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :水果挂车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :橡胶挂车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :蔗糖挂车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :棉花糖槽车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :太妃糖槽车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :泡泡罐车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :可乐罐车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :糖果篷车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :玩具篷车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :电池挂车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :跳跳汁挂车
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :塑料挂车
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (电力)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (电力)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :旅客车厢
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :邮政车厢
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :煤炭挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :油罐车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :牲畜篷车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :货物篷车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :谷物槽车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :木材挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :铁矿石槽车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :钢材挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :装甲挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :食品篷车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :纸张挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :铜矿石槽车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :水罐车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :水果挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :橡胶挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :蔗糖挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :棉花糖槽车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :太妃糖槽车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :泡泡篷车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :可乐罐车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :糖果篷车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :玩具篷车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :电池卡车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :跳跳汁挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :塑料挂车
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (电力)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (电力)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (电力)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (电力)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow 火箭
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :旅客车厢
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :邮政车厢
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :煤炭挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :油罐车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :牲畜篷车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :货物挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :谷物槽车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :木材挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :铁矿石挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :钢材挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :装甲挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :食品篷车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :纸张挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :铜矿石槽车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :水罐车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :水果挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :橡胶挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :蔗糖挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :棉花糖槽车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :太妃糖槽车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :泡泡篷车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :可乐罐车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :糖果蓬车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :玩具篷车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :电池挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :跳跳汁挂车
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :塑料挂车
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS :MPS Regal 巴士
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS :Hereford Leopard 巴士
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS :Foster 巴士
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS :Foster MkII 超级巴士
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS :Ploddyphut MkI 巴士
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS :Ploddyphut MkII 巴士
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII 巴士
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Balogh 煤炭卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Uhl 煤炭卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW 煤炭卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :MPS 邮政卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Reynard 邮政卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Perry 邮政卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :MightyMover 邮政卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Powernaught 邮政卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Wizzowow 邮政卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Witcombe 油罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER :Foster 油罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER :Perry 油罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN :Talbott 牲畜蓬车
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN :Uhl 牲畜蓬车
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN :Foster 牲畜蓬车
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK :Balogh 货物卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK :Craighead 货物卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK :Goss 货物卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Hereford 谷物卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Thomas 谷物卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Goss 谷物卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK :Witcombe 木材卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK :Foster 木材卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Moreland 木材卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK :MPS 铁矿石卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK :Uhl 铁矿石卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK :Chippy 铁矿石卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK :Balogh 钢材卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK :Uhl 钢材卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Kelling 钢材卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK :Balogh 运钞车
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK :Uhl 运钞车
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK :Foster 运钞车
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN :Foster 食品篷车
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN :Perry 食品篷车
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Chippy 食品篷车
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK :Uhl 纸张卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK :Balogh 纸张卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK :MPS 纸张卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK :MPS 铜矿石卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK :Uhl 铜矿石卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK :Goss 铜矿石卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER :Uhl 水罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER :Balogh 水罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER :MPS 水罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK :Balogh 水果卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK :Uhl 水果卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK :Kelling 水果卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK :Balogh 橡胶卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK :Uhl 橡胶卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK :RMT 橡胶卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover 蔗糖卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK :Powernaught 蔗糖卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Wizzowow 蔗糖卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :MightyMover 可乐罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Powernaught 可乐罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Wizzowow 可乐罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover 棉花糖卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught 棉花糖卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow 棉花糖卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover 太妃糖卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Powernaught 太妃糖卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Wizzowow 太妃糖卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :MightyMover 玩具篷车
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Powernaught 玩具篷车
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Wizzowow 玩具篷车
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :MightyMover 糖果卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Powernaught 糖果卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Wizzowow 糖果卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover 电池卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught 电池卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow 电池卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover 跳跳汁罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught 跳跳汁罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow 跳跳汁罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover 塑料卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught 塑料卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow 塑料卡车
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover 泡泡罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught 泡泡罐车
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow 泡泡罐车
STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS 油轮
STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc 油轮
STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Passenger 渡船
STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Passenger 渡船
STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 气垫船
STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug 客轮
STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake 客轮
STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate 货轮
STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell 货轮
STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :Mightymover 货轮
STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :Powernaut 货轮
STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 :Sampson U52
STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT :Coleman Count
STR_VEHICLE_NAME_AIRCRAFT_FFP_DART :FFP Dart
STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN :Yate Haugan 协和客机
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100 :Darwin 100
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200 :Darwin 200
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300 :Darwin 300
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400 :Darwin 400
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500 :Darwin 500
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600 :Darwin 600
STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY :Guru Galaxy
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21 :Airtaxi A21
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31 :Airtaxi A31
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32 :Airtaxi A32
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33 :Airtaxi A33
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46
STR_VEHICLE_NAME_AIRCRAFT_DINGER_100 :Dinger 100
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000 :AirTaxi A34-1000
STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE :Yate Z-Shuttle
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1 :Kelling K1
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6 :Kelling K6
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7 :Kelling K7
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700 :Darwin 700
STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2 :FFP Hyperdart 2
STR_VEHICLE_NAME_AIRCRAFT_DINGER_200 :Dinger 200
STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000 :Dinger 1000
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100 :Ploddyphut 100
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500 :Ploddyphut 500
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1 :Flashbang X1
STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1 :Juggerplane M1
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER :Flashbang Wizzer
STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER :Tricario 直升机
STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER :Guru X2 直升机
STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut 直升机
##id 0x8800
# Formatting of some strings
STR_FORMAT_DATE_TINY :{STRING}-{STRING}-{NUM}
STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:STRING}-{0:STRING}
STR_FORMAT_BUOY_NAME :{TOWN} 浮标
STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} 浮标 #{COMMA}
STR_FORMAT_COMPANY_NUM :(公司 {COMMA})
STR_FORMAT_GROUP_NAME :组 {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
STR_FORMAT_WAYPOINT_NAME :{TOWN} 路点
STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} 路点 #{COMMA}
STR_FORMAT_DEPOT_NAME_TRAIN :{TOWN} 列车车库
STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :{TOWN} 列车车库 #{COMMA}
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :{TOWN} 汽车车库
STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :{TOWN} 汽车车库 #{COMMA}
STR_FORMAT_DEPOT_NAME_SHIP :{TOWN} 船坞
STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :{TOWN} 船坞 #{COMMA}
STR_FORMAT_DEPOT_NAME_AIRCRAFT :{STATION} 机库
STR_UNKNOWN_STATION :未知车站(目的地)
STR_DEFAULT_SIGN_NAME :标志
STR_COMPANY_SOMEONE :某人
STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING}
STR_SAVEGAME_NAME_SPECTATOR :观众, {1:STRING}
# Viewport strings
STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
STR_VIEWPORT_TOWN :{WHITE}{TOWN}
STR_VIEWPORT_TOWN_TINY_BLACK :{TINY_FONT}{BLACK}{TOWN}
STR_VIEWPORT_TOWN_TINY_WHITE :{TINY_FONT}{WHITE}{TOWN}
STR_VIEWPORT_SIGN_SMALL_BLACK :{TINY_FONT}{BLACK}{SIGN}
STR_VIEWPORT_SIGN_SMALL_WHITE :{TINY_FONT}{WHITE}{SIGN}
STR_VIEWPORT_STATION :{STATION} {STATION_FEATURES}
STR_VIEWPORT_STATION_TINY :{TINY_FONT}{STATION}
STR_VIEWPORT_WAYPOINT :{WAYPOINT}
STR_VIEWPORT_WAYPOINT_TINY :{TINY_FONT}{WAYPOINT}
# Simple strings to get specific types of data
STR_COMPANY_NAME :{COMPANY}
STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANY_NUM}
STR_DEPOT_NAME :{DEPOT}
STR_ENGINE_NAME :{ENGINE}
STR_GROUP_NAME :{GROUP}
STR_INDUSTRY_NAME :{INDUSTRY}
STR_PRESIDENT_NAME :{PRESIDENT_NAME}
STR_SIGN_NAME :{SIGN}
STR_STATION_NAME :{STATION}
STR_TOWN_NAME :{TOWN}
STR_VEHICLE_NAME :{VEHICLE}
STR_WAYPOINT_NAME :{WAYPOINT}
STR_JUST_CARGO :{CARGO_LONG}
STR_JUST_CHECKMARK :{CHECKMARK}
STR_JUST_COMMA :{COMMA}
STR_JUST_CURRENCY_SHORT :{CURRENCY_SHORT}
STR_JUST_CURRENCY_LONG :{CURRENCY_LONG}
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
STR_JUST_DATE_SHORT :{DATE_SHORT}
STR_JUST_DATE_LONG :{DATE_LONG}
STR_JUST_DATE_ISO :{DATE_ISO}
STR_JUST_STRING :{STRING}
STR_JUST_STRING_SPACE_STRING :{STRING} {STRING}
STR_JUST_RAW_STRING :{STRING}
# Slightly 'raw' stringcodes with colour or size
STR_BLACK_COMMA :{BLACK}{COMMA}
STR_TINY_BLACK_COMA :{TINY_FONT}{BLACK}{COMMA}
STR_TINY_COMMA :{TINY_FONT}{COMMA}
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
STR_TINY_BLACK_DECIMAL :{TINY_FONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY_LONG}
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
STR_SHORT_DATE :{WHITE}{DATE_TINY}
STR_DATE_LONG_SMALL :{TINY_FONT}{BLACK}{DATE_LONG}
STR_TINY_GROUP :{TINY_FONT}{GROUP}
STR_BLACK_INT :{BLACK}{NUM}
STR_ORANGE_INT :{ORANGE}{NUM}
STR_WHITE_SIGN :{WHITE}{SIGN}
STR_TINY_BLACK_STATION :{TINY_FONT}{BLACK}{STATION}
STR_BLACK_STRING :{BLACK}{STRING}
STR_BLACK_RAW_STRING :{BLACK}{STRING}
STR_GREEN_STRING :{GREEN}{STRING}
STR_ORANGE_STRING :{ORANGE}{STRING}
STR_RED_STRING :{RED}{STRING}
STR_WHITE_STRING :{WHITE}{STRING}
STR_TINY_BLACK_HEIGHT :{TINY_FONT}{BLACK}{HEIGHT}
STR_TINY_BLACK_VEHICLE :{TINY_FONT}{BLACK}{VEHICLE}
STR_TINY_RIGHT_ARROW :{TINY_FONT}{RIGHT_ARROW}
STR_BLACK_1 :{BLACK}1
STR_BLACK_2 :{BLACK}2
STR_BLACK_3 :{BLACK}3
STR_BLACK_4 :{BLACK}4
STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
STR_LORRY :{BLACK}{LORRY}
STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})
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