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/* $Id$ */
/** @file gfxinit.h Functions related to the graphics initialization. */
#ifndef GFXINIT_H
#define GFXINIT_H
#include "gfx_type.h"
void CheckExternalFiles();
void GfxLoadSprites();
void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl);
#endif /* GFXINIT_H */
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