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/* $Id$ */

/** @file gfxinit.h Functions related to the graphics initialization. */

#ifndef GFXINIT_H
#define GFXINIT_H

#include "gfx_type.h"

void GfxLoadSprites();
void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl);

#endif /* GFXINIT_H */