blob: efb67398d87739abc88d4cf6d1ab3b6ddf6b9095 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
|
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file game_instance.hpp The GameInstance tracks games. */
#ifndef GAME_INSTANCE_HPP
#define GAME_INSTANCE_HPP
#include "../script/script_instance.hpp"
/** Runtime information about a game script like a pointer to the squirrel vm and the current state. */
class GameInstance : public ScriptInstance {
public:
GameInstance();
/**
* Initialize the script and prepare it for its first run.
* @param info The GameInfo to start.
*/
void Initialize(class GameInfo *info);
/* virtual */ int GetSetting(const char *name);
/* virtual */ ScriptInfo *FindLibrary(const char *library, int version);
private:
/* virtual */ void RegisterAPI();
/* virtual */ CommandCallback *GetDoCommandCallback();
/* virtual */ void LoadDummyScript() {}
};
#endif /* GAME_INSTANCE_HPP */
|