summaryrefslogtreecommitdiff
path: root/src/functions.h
blob: 86f1545f1d7f12a326f00be68664682ebbee827b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
/* $Id$ */

/** @file functions.h Some generic functions that actually shouldn't be here. */

#ifndef FUNCTIONS_H
#define FUNCTIONS_H

#include "core/random_func.hpp"
#include "command_type.h"
#include "tile_cmd.h"

/* clear_land.cpp */
void DrawHillyLandTile(const TileInfo *ti);
void DrawClearLandTile(const TileInfo *ti, byte set);
void DrawClearLandFence(const TileInfo *ti);
void TileLoopClearHelper(TileIndex tile);

/* company_cmd.cpp */
bool CheckCompanyHasMoney(CommandCost cost);
void SubtractMoneyFromCompany(CommandCost cost);
void SubtractMoneyFromCompanyFract(CompanyID company, CommandCost cost);
bool CheckOwnership(Owner owner);
bool CheckTileOwnership(TileIndex tile);

void InitializeLandscapeVariables(bool only_constants);

/* misc functions */
/**
 * Mark a tile given by its index dirty for repaint.
 *
 * @ingroup dirty
 */
void MarkTileDirtyByTile(TileIndex tile);

void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost);
void ShowFeederIncomeAnimation(int x, int y, int z, Money cost);

void AskExitGame();
void AskExitToGameMenu();

void RedrawAutosave();

int ttd_main(int argc, char *argv[]);
void HandleExitGameRequest();

#endif /* FUNCTIONS_H */