1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
|
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file engine_base.h Base class for engines. */
#ifndef ENGINE_BASE_H
#define ENGINE_BASE_H
#include "company_type.h"
#include "engine_type.h"
#include "vehicle_type.h"
#include "core/pool_type.hpp"
#include "core/smallvec_type.hpp"
#include "newgrf_commons.h"
typedef Pool<Engine, EngineID, 64, 64000> EnginePool;
extern EnginePool _engine_pool;
struct Engine : EnginePool::PoolItem<&_engine_pool> {
char *name; ///< Custom name of engine
Date intro_date;
Date age;
uint16 reliability;
uint16 reliability_spd_dec;
uint16 reliability_start, reliability_max, reliability_final;
uint16 duration_phase_1, duration_phase_2, duration_phase_3;
byte flags;
uint8 preview_company_rank;
byte preview_wait;
CompanyMask company_avail;
uint8 original_image_index; ///< Original vehicle image index, thus the image index of the overridden vehicle
VehicleType type; ///< type, ie VEH_ROAD, VEH_TRAIN, etc.
EngineInfo info;
union {
RailVehicleInfo rail;
RoadVehicleInfo road;
ShipVehicleInfo ship;
AircraftVehicleInfo air;
} u;
/* NewGRF related data */
/**
* Properties related the the grf file.
* NUM_CARGO real cargo plus two pseudo cargo sprite groups.
* Used for obtaining the sprite offset of custom sprites, and for
* evaluating callbacks.
*/
GRFFilePropsBase<NUM_CARGO + 2> grf_prop;
uint16 overrides_count;
struct WagonOverride *overrides;
uint16 list_position;
Engine();
Engine(VehicleType type, EngineID base);
~Engine();
/**
* Determines the default cargo type of an engine.
*
* Usually a valid cargo is returned, even though the vehicle has zero capacity, and can therefore not carry anything. But the cargotype is still used
* for livery selection etc..
*
* Vehicles with CT_INVALID as default cargo are usally not available, but it can appear as default cargo of articulated parts.
*
* @return The default cargo type.
* @see CanCarryCargo
*/
CargoID GetDefaultCargoType() const
{
return this->info.cargo_type;
}
bool CanCarryCargo() const;
uint GetDisplayDefaultCapacity(uint16 *mail_capacity = NULL) const;
Money GetRunningCost() const;
Money GetCost() const;
uint GetDisplayMaxSpeed() const;
uint GetPower() const;
uint GetDisplayWeight() const;
uint GetDisplayMaxTractiveEffort() const;
Date GetLifeLengthInDays() const;
/**
* Check if the engine is a ground vehicle.
* @return True iff the engine is a train or a road vehicle.
*/
FORCEINLINE bool IsGroundVehicle() const
{
return this->type == VEH_TRAIN || this->type == VEH_ROAD;
}
};
struct EngineIDMapping {
uint32 grfid; ///< The GRF ID of the file the entity belongs to
uint16 internal_id; ///< The internal ID within the GRF file
VehicleTypeByte type; ///< The engine type
uint8 substitute_id; ///< The (original) entity ID to use if this GRF is not available (currently not used)
};
/**
* Stores the mapping of EngineID to the internal id of newgrfs.
* Note: This is not part of Engine, as the data in the EngineOverrideManager and the engine pool get resetted in different cases.
*/
struct EngineOverrideManager : SmallVector<EngineIDMapping, 256> {
static const uint NUM_DEFAULT_ENGINES; ///< Number of default entries
void ResetToDefaultMapping();
EngineID GetID(VehicleType type, uint16 grf_local_id, uint32 grfid);
static bool ResetToCurrentNewGRFConfig();
};
extern EngineOverrideManager _engine_mngr;
#define FOR_ALL_ENGINES_FROM(var, start) FOR_ALL_ITEMS_FROM(Engine, engine_index, var, start)
#define FOR_ALL_ENGINES(var) FOR_ALL_ENGINES_FROM(var, 0)
#define FOR_ALL_ENGINES_OF_TYPE(e, engine_type) FOR_ALL_ENGINES(e) if (e->type == engine_type)
static inline const EngineInfo *EngInfo(EngineID e)
{
return &Engine::Get(e)->info;
}
static inline const RailVehicleInfo *RailVehInfo(EngineID e)
{
return &Engine::Get(e)->u.rail;
}
static inline const RoadVehicleInfo *RoadVehInfo(EngineID e)
{
return &Engine::Get(e)->u.road;
}
static inline const ShipVehicleInfo *ShipVehInfo(EngineID e)
{
return &Engine::Get(e)->u.ship;
}
static inline const AircraftVehicleInfo *AircraftVehInfo(EngineID e)
{
return &Engine::Get(e)->u.air;
}
#endif /* ENGINE_BASE_H */
|