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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file smallvec_type.hpp Simple vector class that allows allocating an item without the need to copy this->data needlessly. */
#ifndef SMALLVEC_TYPE_HPP
#define SMALLVEC_TYPE_HPP
#include "alloc_func.hpp"
#include "mem_func.hpp"
#include <vector>
#include <algorithm>
/**
* Simple vector template class.
*
* @note There are no asserts in the class so you have
* to care about that you grab an item which is
* inside the list.
*
* @tparam T The type of the items stored
* @tparam S The steps of allocation
*/
template <typename T, uint S>
class SmallVector : public std::vector<T> {
public:
SmallVector() = default;
/**
* Copy constructor.
* @param other The other vector to copy.
*/
SmallVector(const SmallVector &other) = default;
/**
* Generic copy constructor.
* @param other The other vector to copy.
*/
template <uint X>
SmallVector(const SmallVector<T, X> &other) : std::vector<T>(other)
{
}
/**
* Assignment.
* @param other The other vector to assign.
*/
SmallVector &operator=(const SmallVector &other) = default;
/**
* Generic assignment.
* @param other The other vector to assign.
*/
template <uint X>
SmallVector &operator=(const SmallVector<T, X> &other)
{
this->Assign(other);
return *this;
}
~SmallVector() = default;
/**
* Assign items from other vector.
*/
template <uint X>
inline void Assign(const SmallVector<T, X> &other)
{
if ((const void *)&other == (void *)this) return;
std::vector<T>::operator=(other);
}
/**
* Append an item and return it.
* @param to_add the number of items to append
* @return pointer to newly allocated item
*/
inline T *Append(uint to_add = 1)
{
std::vector<T>::resize(std::vector<T>::size() + to_add);
return this->End() - to_add;
}
/**
* Insert a new item at a specific position into the vector, moving all following items.
* @param item Position at which the new item should be inserted
* @return pointer to the new item
*/
inline T *Insert(T *item)
{
assert(item >= this->Begin() && item <= this->End());
size_t start = item - this->Begin();
std::vector<T>::insert(std::vector<T>::begin() + start);
return this->Begin() + start;
}
/**
* Search for the first occurrence of an item.
* The '!=' operator of T is used for comparison.
* @param item Item to search for
* @return The position of the item, or -1 when not present
*/
inline int FindIndex(const T &item) const
{
auto const it = std::find(std::vector<T>::begin(), std::vector<T>::end(), item);
return it == std::vector<T>::end() ? -1 : it - std::vector<T>::begin();
}
/**
* Tests whether a item is present in the vector.
* The '!=' operator of T is used for comparison.
* @param item Item to test for
* @return true iff the item is present
*/
inline bool Contains(const T &item) const
{
return std::find(std::vector<T>::begin(), std::vector<T>::end(), item) != std::vector<T>::end();
}
/**
* Removes given item from this vector
* @param item item to remove
* @note it has to be pointer to item in this map. It is overwritten by the last item.
*/
inline void Erase(T *item)
{
assert(item >= this->Begin() && item < this->End());
*item = std::vector<T>::back();
std::vector<T>::pop_back();
}
/**
* Remove items from the vector while preserving the order of other items.
* @param pos First item to remove.
* @param count Number of consecutive items to remove.
*/
void ErasePreservingOrder(uint pos, uint count = 1)
{
auto const it = std::vector<T>::begin() + pos;
std::vector<T>::erase(it, it + count);
}
/**
* Remove items from the vector while preserving the order of other items.
* @param item First item to remove.
* @param count Number of consecutive items to remove.
*/
inline void ErasePreservingOrder(T *item, uint count = 1)
{
this->ErasePreservingOrder(item - this->Begin(), count);
}
/**
* Tests whether a item is present in the vector, and appends it to the end if not.
* The '!=' operator of T is used for comparison.
* @param item Item to test for
* @return true iff the item is was already present
*/
inline bool Include(const T &item)
{
bool is_member = this->Contains(item);
if (!is_member) *this->Append() = item;
return is_member;
}
/**
* Get the pointer to the first item (const)
*
* @return the pointer to the first item
*/
inline const T *Begin() const
{
return std::vector<T>::data();
}
/**
* Get the pointer to the first item
*
* @return the pointer to the first item
*/
inline T *Begin()
{
return std::vector<T>::data();
}
/**
* Get the pointer behind the last valid item (const)
*
* @return the pointer behind the last valid item
*/
inline const T *End() const
{
return std::vector<T>::data() + std::vector<T>::size();
}
/**
* Get the pointer behind the last valid item
*
* @return the pointer behind the last valid item
*/
inline T *End()
{
return std::vector<T>::data() + std::vector<T>::size();
}
/**
* Get the pointer to item "number" (const)
*
* @param index the position of the item
* @return the pointer to the item
*/
inline const T *Get(uint index) const
{
/* Allow access to the 'first invalid' item */
assert(index <= std::vector<T>::size());
return this->Begin() + index;
}
/**
* Get the pointer to item "number"
*
* @param index the position of the item
* @return the pointer to the item
*/
inline T *Get(uint index)
{
/* Allow access to the 'first invalid' item */
assert(index <= std::vector<T>::size());
return this->Begin() + index;
}
};
/**
* Simple vector template class, with automatic free.
*
* @note There are no asserts in the class so you have
* to care about that you grab an item which is
* inside the list.
*
* @param T The type of the items stored, must be a pointer
* @param S The steps of allocation
*/
template <typename T, uint S>
class AutoFreeSmallVector : public SmallVector<T, S> {
public:
~AutoFreeSmallVector()
{
this->Clear();
}
/**
* Remove all items from the list.
*/
inline void Clear()
{
for (uint i = 0; i < std::vector<T>::size(); i++) {
free(std::vector<T>::operator[](i));
}
std::vector<T>::clear();
}
};
/**
* Simple vector template class, with automatic delete.
*
* @note There are no asserts in the class so you have
* to care about that you grab an item which is
* inside the list.
*
* @param T The type of the items stored, must be a pointer
* @param S The steps of allocation
*/
template <typename T, uint S>
class AutoDeleteSmallVector : public SmallVector<T, S> {
public:
~AutoDeleteSmallVector()
{
this->Clear();
}
/**
* Remove all items from the list.
*/
inline void Clear()
{
for (uint i = 0; i < std::vector<T>::size(); i++) {
delete std::vector<T>::operator[](i);
}
std::vector<T>::clear();
}
};
typedef AutoFreeSmallVector<char*, 4> StringList; ///< Type for a list of strings.
#endif /* SMALLVEC_TYPE_HPP */
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