1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
|
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file console_cmds.cpp Implementation of the console hooks. */
#include "stdafx.h"
#include "console_internal.h"
#include "debug.h"
#include "engine_func.h"
#include "landscape.h"
#include "saveload/saveload.h"
#include "network/core/game_info.h"
#include "network/network.h"
#include "network/network_func.h"
#include "network/network_base.h"
#include "network/network_admin.h"
#include "network/network_client.h"
#include "command_func.h"
#include "settings_func.h"
#include "fios.h"
#include "fileio_func.h"
#include "screenshot.h"
#include "genworld.h"
#include "strings_func.h"
#include "viewport_func.h"
#include "window_func.h"
#include "date_func.h"
#include "company_func.h"
#include "gamelog.h"
#include "ai/ai.hpp"
#include "ai/ai_config.hpp"
#include "newgrf.h"
#include "newgrf_profiling.h"
#include "console_func.h"
#include "engine_base.h"
#include "road.h"
#include "rail.h"
#include "game/game.hpp"
#include "table/strings.h"
#include "walltime_func.h"
#include "company_cmd.h"
#include "misc_cmd.h"
#include "safeguards.h"
/* scriptfile handling */
static uint _script_current_depth; ///< Depth of scripts running (used to abort execution when #ConReturn is encountered).
/** File list storage for the console, for caching the last 'ls' command. */
class ConsoleFileList : public FileList {
public:
ConsoleFileList() : FileList()
{
this->file_list_valid = false;
}
/** Declare the file storage cache as being invalid, also clears all stored files. */
void InvalidateFileList()
{
this->clear();
this->file_list_valid = false;
}
/**
* (Re-)validate the file storage cache. Only makes a change if the storage was invalid, or if \a force_reload.
* @param force_reload Always reload the file storage cache.
*/
void ValidateFileList(bool force_reload = false)
{
if (force_reload || !this->file_list_valid) {
this->BuildFileList(FT_SAVEGAME, SLO_LOAD);
this->file_list_valid = true;
}
}
bool file_list_valid; ///< If set, the file list is valid.
};
static ConsoleFileList _console_file_list; ///< File storage cache for the console.
/* console command defines */
#define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[])
#define DEF_CONSOLE_HOOK(function) static ConsoleHookResult function(bool echo)
/****************
* command hooks
****************/
/**
* Check network availability and inform in console about failure of detection.
* @return Network availability.
*/
static inline bool NetworkAvailable(bool echo)
{
if (!_network_available) {
if (echo) IConsolePrint(CC_ERROR, "You cannot use this command because there is no network available.");
return false;
}
return true;
}
/**
* Check whether we are a server.
* @return Are we a server? True when yes, false otherwise.
*/
DEF_CONSOLE_HOOK(ConHookServerOnly)
{
if (!NetworkAvailable(echo)) return CHR_DISALLOW;
if (!_network_server) {
if (echo) IConsolePrint(CC_ERROR, "This command is only available to a network server.");
return CHR_DISALLOW;
}
return CHR_ALLOW;
}
/**
* Check whether we are a client in a network game.
* @return Are we a client in a network game? True when yes, false otherwise.
*/
DEF_CONSOLE_HOOK(ConHookClientOnly)
{
if (!NetworkAvailable(echo)) return CHR_DISALLOW;
if (_network_server) {
if (echo) IConsolePrint(CC_ERROR, "This command is not available to a network server.");
return CHR_DISALLOW;
}
return CHR_ALLOW;
}
/**
* Check whether we are in a multiplayer game.
* @return True when we are client or server in a network game.
*/
DEF_CONSOLE_HOOK(ConHookNeedNetwork)
{
if (!NetworkAvailable(echo)) return CHR_DISALLOW;
if (!_networking || (!_network_server && !MyClient::IsConnected())) {
if (echo) IConsolePrint(CC_ERROR, "Not connected. This command is only available in multiplayer.");
return CHR_DISALLOW;
}
return CHR_ALLOW;
}
/**
* Check whether we are in singleplayer mode.
* @return True when no network is active.
*/
DEF_CONSOLE_HOOK(ConHookNoNetwork)
{
if (_networking) {
if (echo) IConsolePrint(CC_ERROR, "This command is forbidden in multiplayer.");
return CHR_DISALLOW;
}
return CHR_ALLOW;
}
/**
* Check if are either in singleplayer or a server.
* @return True iff we are either in singleplayer or a server.
*/
DEF_CONSOLE_HOOK(ConHookServerOrNoNetwork)
{
if (_networking && !_network_server) {
if (echo) IConsolePrint(CC_ERROR, "This command is only available to a network server.");
return CHR_DISALLOW;
}
return CHR_ALLOW;
}
DEF_CONSOLE_HOOK(ConHookNewGRFDeveloperTool)
{
if (_settings_client.gui.newgrf_developer_tools) {
if (_game_mode == GM_MENU) {
if (echo) IConsolePrint(CC_ERROR, "This command is only available in-game and in the editor.");
return CHR_DISALLOW;
}
return ConHookNoNetwork(echo);
}
return CHR_HIDE;
}
/**
* Reset status of all engines.
* @return Will always succeed.
*/
DEF_CONSOLE_CMD(ConResetEngines)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Reset status data of all engines. This might solve some issues with 'lost' engines. Usage: 'resetengines'.");
return true;
}
StartupEngines();
return true;
}
/**
* Reset status of the engine pool.
* @return Will always return true.
* @note Resetting the pool only succeeds when there are no vehicles ingame.
*/
DEF_CONSOLE_CMD(ConResetEnginePool)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Reset NewGRF allocations of engine slots. This will remove invalid engine definitions, and might make default engines available again.");
return true;
}
if (_game_mode == GM_MENU) {
IConsolePrint(CC_ERROR, "This command is only available in-game and in the editor.");
return true;
}
if (!EngineOverrideManager::ResetToCurrentNewGRFConfig()) {
IConsolePrint(CC_ERROR, "This can only be done when there are no vehicles in the game.");
return true;
}
return true;
}
#ifdef _DEBUG
/**
* Reset a tile to bare land in debug mode.
* param tile number.
* @return True when the tile is reset or the help on usage was printed (0 or two parameters).
*/
DEF_CONSOLE_CMD(ConResetTile)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Reset a tile to bare land. Usage: 'resettile <tile>'.");
IConsolePrint(CC_HELP, "Tile can be either decimal (34161) or hexadecimal (0x4a5B).");
return true;
}
if (argc == 2) {
uint32 result;
if (GetArgumentInteger(&result, argv[1])) {
DoClearSquare((TileIndex)result);
return true;
}
}
return false;
}
#endif /* _DEBUG */
/**
* Scroll to a tile on the map.
* param x tile number or tile x coordinate.
* param y optional y coordinate.
* @note When only one argument is given it is interpreted as the tile number.
* When two arguments are given, they are interpreted as the tile's x
* and y coordinates.
* @return True when either console help was shown or a proper amount of parameters given.
*/
DEF_CONSOLE_CMD(ConScrollToTile)
{
switch (argc) {
case 0:
IConsolePrint(CC_HELP, "Center the screen on a given tile.");
IConsolePrint(CC_HELP, "Usage: 'scrollto <tile>' or 'scrollto <x> <y>'.");
IConsolePrint(CC_HELP, "Numbers can be either decimal (34161) or hexadecimal (0x4a5B).");
return true;
case 2: {
uint32 result;
if (GetArgumentInteger(&result, argv[1])) {
if (result >= MapSize()) {
IConsolePrint(CC_ERROR, "Tile does not exist.");
return true;
}
ScrollMainWindowToTile((TileIndex)result);
return true;
}
break;
}
case 3: {
uint32 x, y;
if (GetArgumentInteger(&x, argv[1]) && GetArgumentInteger(&y, argv[2])) {
if (x >= MapSizeX() || y >= MapSizeY()) {
IConsolePrint(CC_ERROR, "Tile does not exist.");
return true;
}
ScrollMainWindowToTile(TileXY(x, y));
return true;
}
break;
}
}
return false;
}
/**
* Save the map to a file.
* param filename the filename to save the map to.
* @return True when help was displayed or the file attempted to be saved.
*/
DEF_CONSOLE_CMD(ConSave)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Save the current game. Usage: 'save <filename>'.");
return true;
}
if (argc == 2) {
char *filename = str_fmt("%s.sav", argv[1]);
IConsolePrint(CC_DEFAULT, "Saving map...");
if (SaveOrLoad(filename, SLO_SAVE, DFT_GAME_FILE, SAVE_DIR) != SL_OK) {
IConsolePrint(CC_ERROR, "Saving map failed.");
} else {
IConsolePrint(CC_INFO, "Map successfully saved to '{}'.", filename);
}
free(filename);
return true;
}
return false;
}
/**
* Explicitly save the configuration.
* @return True.
*/
DEF_CONSOLE_CMD(ConSaveConfig)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Saves the configuration for new games to the configuration file, typically 'openttd.cfg'.");
IConsolePrint(CC_HELP, "It does not save the configuration of the current game to the configuration file.");
return true;
}
SaveToConfig();
IConsolePrint(CC_DEFAULT, "Saved config.");
return true;
}
DEF_CONSOLE_CMD(ConLoad)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Load a game by name or index. Usage: 'load <file | number>'.");
return true;
}
if (argc != 2) return false;
const char *file = argv[1];
_console_file_list.ValidateFileList();
const FiosItem *item = _console_file_list.FindItem(file);
if (item != nullptr) {
if (GetAbstractFileType(item->type) == FT_SAVEGAME) {
_switch_mode = SM_LOAD_GAME;
_file_to_saveload.SetMode(item->type);
_file_to_saveload.SetName(FiosBrowseTo(item));
_file_to_saveload.SetTitle(item->title);
} else {
IConsolePrint(CC_ERROR, "'{}' is not a savegame.", file);
}
} else {
IConsolePrint(CC_ERROR, "'{}' cannot be found.", file);
}
return true;
}
DEF_CONSOLE_CMD(ConRemove)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Remove a savegame by name or index. Usage: 'rm <file | number>'.");
return true;
}
if (argc != 2) return false;
const char *file = argv[1];
_console_file_list.ValidateFileList();
const FiosItem *item = _console_file_list.FindItem(file);
if (item != nullptr) {
if (!FiosDelete(item->name)) {
IConsolePrint(CC_ERROR, "Failed to delete '{}'.", file);
}
} else {
IConsolePrint(CC_ERROR, "'{}' could not be found.", file);
}
_console_file_list.InvalidateFileList();
return true;
}
/* List all the files in the current dir via console */
DEF_CONSOLE_CMD(ConListFiles)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "List all loadable savegames and directories in the current dir via console. Usage: 'ls | dir'.");
return true;
}
_console_file_list.ValidateFileList(true);
for (uint i = 0; i < _console_file_list.size(); i++) {
IConsolePrint(CC_DEFAULT, "{}) {}", i, _console_file_list[i].title);
}
return true;
}
/* Change the dir via console */
DEF_CONSOLE_CMD(ConChangeDirectory)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Change the dir via console. Usage: 'cd <directory | number>'.");
return true;
}
if (argc != 2) return false;
const char *file = argv[1];
_console_file_list.ValidateFileList(true);
const FiosItem *item = _console_file_list.FindItem(file);
if (item != nullptr) {
switch (item->type) {
case FIOS_TYPE_DIR: case FIOS_TYPE_DRIVE: case FIOS_TYPE_PARENT:
FiosBrowseTo(item);
break;
default: IConsolePrint(CC_ERROR, "{}: Not a directory.", file);
}
} else {
IConsolePrint(CC_ERROR, "{}: No such file or directory.", file);
}
_console_file_list.InvalidateFileList();
return true;
}
DEF_CONSOLE_CMD(ConPrintWorkingDirectory)
{
const char *path;
if (argc == 0) {
IConsolePrint(CC_HELP, "Print out the current working directory. Usage: 'pwd'.");
return true;
}
/* XXX - Workaround for broken file handling */
_console_file_list.ValidateFileList(true);
_console_file_list.InvalidateFileList();
FiosGetDescText(&path, nullptr);
IConsolePrint(CC_DEFAULT, path);
return true;
}
DEF_CONSOLE_CMD(ConClearBuffer)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Clear the console buffer. Usage: 'clear'.");
return true;
}
IConsoleClearBuffer();
SetWindowDirty(WC_CONSOLE, 0);
return true;
}
/**********************************
* Network Core Console Commands
**********************************/
static bool ConKickOrBan(const char *argv, bool ban, const std::string &reason)
{
uint n;
if (strchr(argv, '.') == nullptr && strchr(argv, ':') == nullptr) { // banning with ID
ClientID client_id = (ClientID)atoi(argv);
/* Don't kill the server, or the client doing the rcon. The latter can't be kicked because
* kicking frees closes and subsequently free the connection related instances, which we
* would be reading from and writing to after returning. So we would read or write data
* from freed memory up till the segfault triggers. */
if (client_id == CLIENT_ID_SERVER || client_id == _redirect_console_to_client) {
IConsolePrint(CC_ERROR, "You can not {} yourself!", ban ? "ban" : "kick");
return true;
}
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
if (ci == nullptr) {
IConsolePrint(CC_ERROR, "Invalid client ID.");
return true;
}
if (!ban) {
/* Kick only this client, not all clients with that IP */
NetworkServerKickClient(client_id, reason);
return true;
}
/* When banning, kick+ban all clients with that IP */
n = NetworkServerKickOrBanIP(client_id, ban, reason);
} else {
n = NetworkServerKickOrBanIP(argv, ban, reason);
}
if (n == 0) {
IConsolePrint(CC_DEFAULT, ban ? "Client not online, address added to banlist." : "Client not found.");
} else {
IConsolePrint(CC_DEFAULT, "{}ed {} client(s).", ban ? "Bann" : "Kick", n);
}
return true;
}
DEF_CONSOLE_CMD(ConKick)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Kick a client from a network game. Usage: 'kick <ip | client-id> [<kick-reason>]'.");
IConsolePrint(CC_HELP, "For client-id's, see the command 'clients'.");
return true;
}
if (argc != 2 && argc != 3) return false;
/* No reason supplied for kicking */
if (argc == 2) return ConKickOrBan(argv[1], false, {});
/* Reason for kicking supplied */
size_t kick_message_length = strlen(argv[2]);
if (kick_message_length >= 255) {
IConsolePrint(CC_ERROR, "Maximum kick message length is 254 characters. You entered {} characters.", kick_message_length);
return false;
} else {
return ConKickOrBan(argv[1], false, argv[2]);
}
}
DEF_CONSOLE_CMD(ConBan)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Ban a client from a network game. Usage: 'ban <ip | client-id> [<ban-reason>]'.");
IConsolePrint(CC_HELP, "For client-id's, see the command 'clients'.");
IConsolePrint(CC_HELP, "If the client is no longer online, you can still ban their IP.");
return true;
}
if (argc != 2 && argc != 3) return false;
/* No reason supplied for kicking */
if (argc == 2) return ConKickOrBan(argv[1], true, {});
/* Reason for kicking supplied */
size_t kick_message_length = strlen(argv[2]);
if (kick_message_length >= 255) {
IConsolePrint(CC_ERROR, "Maximum kick message length is 254 characters. You entered {} characters.", kick_message_length);
return false;
} else {
return ConKickOrBan(argv[1], true, argv[2]);
}
}
DEF_CONSOLE_CMD(ConUnBan)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Unban a client from a network game. Usage: 'unban <ip | banlist-index>'.");
IConsolePrint(CC_HELP, "For a list of banned IP's, see the command 'banlist'.");
return true;
}
if (argc != 2) return false;
/* Try by IP. */
uint index;
for (index = 0; index < _network_ban_list.size(); index++) {
if (_network_ban_list[index] == argv[1]) break;
}
/* Try by index. */
if (index >= _network_ban_list.size()) {
index = atoi(argv[1]) - 1U; // let it wrap
}
if (index < _network_ban_list.size()) {
IConsolePrint(CC_DEFAULT, "Unbanned {}.", _network_ban_list[index]);
_network_ban_list.erase(_network_ban_list.begin() + index);
} else {
IConsolePrint(CC_DEFAULT, "Invalid list index or IP not in ban-list.");
IConsolePrint(CC_DEFAULT, "For a list of banned IP's, see the command 'banlist'.");
}
return true;
}
DEF_CONSOLE_CMD(ConBanList)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "List the IP's of banned clients: Usage 'banlist'.");
return true;
}
IConsolePrint(CC_DEFAULT, "Banlist:");
uint i = 1;
for (const auto &entry : _network_ban_list) {
IConsolePrint(CC_DEFAULT, " {}) {}", i, entry);
i++;
}
return true;
}
DEF_CONSOLE_CMD(ConPauseGame)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Pause a network game. Usage: 'pause'.");
return true;
}
if (_game_mode == GM_MENU) {
IConsolePrint(CC_ERROR, "This command is only available in-game and in the editor.");
return true;
}
if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
Command<CMD_PAUSE>::Post(0, PM_PAUSED_NORMAL, 1, {});
if (!_networking) IConsolePrint(CC_DEFAULT, "Game paused.");
} else {
IConsolePrint(CC_DEFAULT, "Game is already paused.");
}
return true;
}
DEF_CONSOLE_CMD(ConUnpauseGame)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Unpause a network game. Usage: 'unpause'.");
return true;
}
if (_game_mode == GM_MENU) {
IConsolePrint(CC_ERROR, "This command is only available in-game and in the editor.");
return true;
}
if ((_pause_mode & PM_PAUSED_NORMAL) != PM_UNPAUSED) {
Command<CMD_PAUSE>::Post(0, PM_PAUSED_NORMAL, 0, {});
if (!_networking) IConsolePrint(CC_DEFAULT, "Game unpaused.");
} else if ((_pause_mode & PM_PAUSED_ERROR) != PM_UNPAUSED) {
IConsolePrint(CC_DEFAULT, "Game is in error state and cannot be unpaused via console.");
} else if (_pause_mode != PM_UNPAUSED) {
IConsolePrint(CC_DEFAULT, "Game cannot be unpaused manually; disable pause_on_join/min_active_clients.");
} else {
IConsolePrint(CC_DEFAULT, "Game is already unpaused.");
}
return true;
}
DEF_CONSOLE_CMD(ConRcon)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Remote control the server from another client. Usage: 'rcon <password> <command>'.");
IConsolePrint(CC_HELP, "Remember to enclose the command in quotes, otherwise only the first parameter is sent.");
return true;
}
if (argc < 3) return false;
if (_network_server) {
IConsoleCmdExec(argv[2]);
} else {
NetworkClientSendRcon(argv[1], argv[2]);
}
return true;
}
DEF_CONSOLE_CMD(ConStatus)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "List the status of all clients connected to the server. Usage 'status'.");
return true;
}
NetworkServerShowStatusToConsole();
return true;
}
DEF_CONSOLE_CMD(ConServerInfo)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "List current and maximum client/company limits. Usage 'server_info'.");
IConsolePrint(CC_HELP, "You can change these values by modifying settings 'network.max_clients' and 'network.max_companies'.");
return true;
}
IConsolePrint(CC_DEFAULT, "Invite code: {}", _network_server_invite_code);
IConsolePrint(CC_DEFAULT, "Current/maximum clients: {:3d}/{:3d}", _network_game_info.clients_on, _settings_client.network.max_clients);
IConsolePrint(CC_DEFAULT, "Current/maximum companies: {:3d}/{:3d}", Company::GetNumItems(), _settings_client.network.max_companies);
IConsolePrint(CC_DEFAULT, "Current spectators: {:3d}", NetworkSpectatorCount());
return true;
}
DEF_CONSOLE_CMD(ConClientNickChange)
{
if (argc != 3) {
IConsolePrint(CC_HELP, "Change the nickname of a connected client. Usage: 'client_name <client-id> <new-name>'.");
IConsolePrint(CC_HELP, "For client-id's, see the command 'clients'.");
return true;
}
ClientID client_id = (ClientID)atoi(argv[1]);
if (client_id == CLIENT_ID_SERVER) {
IConsolePrint(CC_ERROR, "Please use the command 'name' to change your own name!");
return true;
}
if (NetworkClientInfo::GetByClientID(client_id) == nullptr) {
IConsolePrint(CC_ERROR, "Invalid client ID.");
return true;
}
std::string client_name(argv[2]);
StrTrimInPlace(client_name);
if (!NetworkIsValidClientName(client_name)) {
IConsolePrint(CC_ERROR, "Cannot give a client an empty name.");
return true;
}
if (!NetworkServerChangeClientName(client_id, client_name)) {
IConsolePrint(CC_ERROR, "Cannot give a client a duplicate name.");
}
return true;
}
DEF_CONSOLE_CMD(ConJoinCompany)
{
if (argc < 2) {
IConsolePrint(CC_HELP, "Request joining another company. Usage: 'join <company-id> [<password>]'.");
IConsolePrint(CC_HELP, "For valid company-id see company list, use 255 for spectator.");
return true;
}
CompanyID company_id = (CompanyID)(atoi(argv[1]) <= MAX_COMPANIES ? atoi(argv[1]) - 1 : atoi(argv[1]));
/* Check we have a valid company id! */
if (!Company::IsValidID(company_id) && company_id != COMPANY_SPECTATOR) {
IConsolePrint(CC_ERROR, "Company does not exist. Company-id must be between 1 and {}.", MAX_COMPANIES);
return true;
}
if (NetworkClientInfo::GetByClientID(_network_own_client_id)->client_playas == company_id) {
IConsolePrint(CC_ERROR, "You are already there!");
return true;
}
if (company_id != COMPANY_SPECTATOR && !Company::IsHumanID(company_id)) {
IConsolePrint(CC_ERROR, "Cannot join AI company.");
return true;
}
/* Check if the company requires a password */
if (NetworkCompanyIsPassworded(company_id) && argc < 3) {
IConsolePrint(CC_ERROR, "Company {} requires a password to join.", company_id + 1);
return true;
}
/* non-dedicated server may just do the move! */
if (_network_server) {
NetworkServerDoMove(CLIENT_ID_SERVER, company_id);
} else {
NetworkClientRequestMove(company_id, NetworkCompanyIsPassworded(company_id) ? argv[2] : "");
}
return true;
}
DEF_CONSOLE_CMD(ConMoveClient)
{
if (argc < 3) {
IConsolePrint(CC_HELP, "Move a client to another company. Usage: 'move <client-id> <company-id>'.");
IConsolePrint(CC_HELP, "For valid client-id see 'clients', for valid company-id see 'companies', use 255 for moving to spectators.");
return true;
}
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID((ClientID)atoi(argv[1]));
CompanyID company_id = (CompanyID)(atoi(argv[2]) <= MAX_COMPANIES ? atoi(argv[2]) - 1 : atoi(argv[2]));
/* check the client exists */
if (ci == nullptr) {
IConsolePrint(CC_ERROR, "Invalid client-id, check the command 'clients' for valid client-id's.");
return true;
}
if (!Company::IsValidID(company_id) && company_id != COMPANY_SPECTATOR) {
IConsolePrint(CC_ERROR, "Company does not exist. Company-id must be between 1 and {}.", MAX_COMPANIES);
return true;
}
if (company_id != COMPANY_SPECTATOR && !Company::IsHumanID(company_id)) {
IConsolePrint(CC_ERROR, "You cannot move clients to AI companies.");
return true;
}
if (ci->client_id == CLIENT_ID_SERVER && _network_dedicated) {
IConsolePrint(CC_ERROR, "You cannot move the server!");
return true;
}
if (ci->client_playas == company_id) {
IConsolePrint(CC_ERROR, "You cannot move someone to where they already are!");
return true;
}
/* we are the server, so force the update */
NetworkServerDoMove(ci->client_id, company_id);
return true;
}
DEF_CONSOLE_CMD(ConResetCompany)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Remove an idle company from the game. Usage: 'reset_company <company-id>'.");
IConsolePrint(CC_HELP, "For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
return true;
}
if (argc != 2) return false;
CompanyID index = (CompanyID)(atoi(argv[1]) - 1);
/* Check valid range */
if (!Company::IsValidID(index)) {
IConsolePrint(CC_ERROR, "Company does not exist. Company-id must be between 1 and {}.", MAX_COMPANIES);
return true;
}
if (!Company::IsHumanID(index)) {
IConsolePrint(CC_ERROR, "Company is owned by an AI.");
return true;
}
if (NetworkCompanyHasClients(index)) {
IConsolePrint(CC_ERROR, "Cannot remove company: a client is connected to that company.");
return false;
}
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER);
if (ci->client_playas == index) {
IConsolePrint(CC_ERROR, "Cannot remove company: the server is connected to that company.");
return true;
}
/* It is safe to remove this company */
Command<CMD_COMPANY_CTRL>::Post(CCA_DELETE, index, CRR_MANUAL, INVALID_CLIENT_ID);
IConsolePrint(CC_DEFAULT, "Company deleted.");
return true;
}
DEF_CONSOLE_CMD(ConNetworkClients)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Get a list of connected clients including their ID, name, company-id, and IP. Usage: 'clients'.");
return true;
}
NetworkPrintClients();
return true;
}
DEF_CONSOLE_CMD(ConNetworkReconnect)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Reconnect to server to which you were connected last time. Usage: 'reconnect [<company>]'.");
IConsolePrint(CC_HELP, "Company 255 is spectator (default, if not specified), 0 means creating new company.");
IConsolePrint(CC_HELP, "All others are a certain company with Company 1 being #1.");
return true;
}
CompanyID playas = (argc >= 2) ? (CompanyID)atoi(argv[1]) : COMPANY_SPECTATOR;
switch (playas) {
case 0: playas = COMPANY_NEW_COMPANY; break;
case COMPANY_SPECTATOR: /* nothing to do */ break;
default:
/* From a user pov 0 is a new company, internally it's different and all
* companies are offset by one to ease up on users (eg companies 1-8 not 0-7) */
if (playas < COMPANY_FIRST + 1 || playas > MAX_COMPANIES + 1) return false;
break;
}
if (_settings_client.network.last_joined.empty()) {
IConsolePrint(CC_DEFAULT, "No server for reconnecting.");
return true;
}
/* Don't resolve the address first, just print it directly as it comes from the config file. */
IConsolePrint(CC_DEFAULT, "Reconnecting to {} ...", _settings_client.network.last_joined);
return NetworkClientConnectGame(_settings_client.network.last_joined, playas);
}
DEF_CONSOLE_CMD(ConNetworkConnect)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Connect to a remote OTTD server and join the game. Usage: 'connect <ip>'.");
IConsolePrint(CC_HELP, "IP can contain port and company: 'IP[:Port][#Company]', eg: 'server.ottd.org:443#2'.");
IConsolePrint(CC_HELP, "Company #255 is spectator all others are a certain company with Company 1 being #1.");
return true;
}
if (argc < 2) return false;
return NetworkClientConnectGame(argv[1], COMPANY_NEW_COMPANY);
}
/*********************************
* script file console commands
*********************************/
DEF_CONSOLE_CMD(ConExec)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Execute a local script file. Usage: 'exec <script> <?>'.");
return true;
}
if (argc < 2) return false;
FILE *script_file = FioFOpenFile(argv[1], "r", BASE_DIR);
if (script_file == nullptr) {
if (argc == 2 || atoi(argv[2]) != 0) IConsolePrint(CC_ERROR, "Script file '{}' not found.", argv[1]);
return true;
}
if (_script_current_depth == 11) {
FioFCloseFile(script_file);
IConsolePrint(CC_ERROR, "Maximum 'exec' depth reached; script A is calling script B is calling script C ... more than 10 times.");
return true;
}
_script_current_depth++;
uint script_depth = _script_current_depth;
char cmdline[ICON_CMDLN_SIZE];
while (fgets(cmdline, sizeof(cmdline), script_file) != nullptr) {
/* Remove newline characters from the executing script */
for (char *cmdptr = cmdline; *cmdptr != '\0'; cmdptr++) {
if (*cmdptr == '\n' || *cmdptr == '\r') {
*cmdptr = '\0';
break;
}
}
IConsoleCmdExec(cmdline);
/* Ensure that we are still on the same depth or that we returned via 'return'. */
assert(_script_current_depth == script_depth || _script_current_depth == script_depth - 1);
/* The 'return' command was executed. */
if (_script_current_depth == script_depth - 1) break;
}
if (ferror(script_file)) {
IConsolePrint(CC_ERROR, "Encountered error while trying to read from script file '{}'.", argv[1]);
}
if (_script_current_depth == script_depth) _script_current_depth--;
FioFCloseFile(script_file);
return true;
}
DEF_CONSOLE_CMD(ConReturn)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Stop executing a running script. Usage: 'return'.");
return true;
}
_script_current_depth--;
return true;
}
/*****************************
* default console commands
******************************/
extern bool CloseConsoleLogIfActive();
DEF_CONSOLE_CMD(ConScript)
{
extern FILE *_iconsole_output_file;
if (argc == 0) {
IConsolePrint(CC_HELP, "Start or stop logging console output to a file. Usage: 'script <filename>'.");
IConsolePrint(CC_HELP, "If filename is omitted, a running log is stopped if it is active.");
return true;
}
if (!CloseConsoleLogIfActive()) {
if (argc < 2) return false;
_iconsole_output_file = fopen(argv[1], "ab");
if (_iconsole_output_file == nullptr) {
IConsolePrint(CC_ERROR, "Could not open console log file '{}'.", argv[1]);
} else {
IConsolePrint(CC_INFO, "Console log output started to '{}'.", argv[1]);
}
}
return true;
}
DEF_CONSOLE_CMD(ConEcho)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Print back the first argument to the console. Usage: 'echo <arg>'.");
return true;
}
if (argc < 2) return false;
IConsolePrint(CC_DEFAULT, argv[1]);
return true;
}
DEF_CONSOLE_CMD(ConEchoC)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Print back the first argument to the console in a given colour. Usage: 'echoc <colour> <arg2>'.");
return true;
}
if (argc < 3) return false;
IConsolePrint((TextColour)Clamp(atoi(argv[1]), TC_BEGIN, TC_END - 1), argv[2]);
return true;
}
DEF_CONSOLE_CMD(ConNewGame)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Start a new game. Usage: 'newgame [seed]'.");
IConsolePrint(CC_HELP, "The server can force a new game using 'newgame'; any client joined will rejoin after the server is done generating the new game.");
return true;
}
StartNewGameWithoutGUI((argc == 2) ? strtoul(argv[1], nullptr, 10) : GENERATE_NEW_SEED);
return true;
}
DEF_CONSOLE_CMD(ConRestart)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Restart game. Usage: 'restart'.");
IConsolePrint(CC_HELP, "Restarts a game. It tries to reproduce the exact same map as the game started with.");
IConsolePrint(CC_HELP, "However:");
IConsolePrint(CC_HELP, " * restarting games started in another version might create another map due to difference in map generation.");
IConsolePrint(CC_HELP, " * restarting games based on scenarios, loaded games or heightmaps will start a new game based on the settings stored in the scenario/savegame.");
return true;
}
/* Don't copy the _newgame pointers to the real pointers, so call SwitchToMode directly */
_settings_game.game_creation.map_x = MapLogX();
_settings_game.game_creation.map_y = FindFirstBit(MapSizeY());
_switch_mode = SM_RESTARTGAME;
return true;
}
DEF_CONSOLE_CMD(ConReload)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Reload game. Usage: 'reload'.");
IConsolePrint(CC_HELP, "Reloads a game.");
IConsolePrint(CC_HELP, " * if you started from a savegame / scenario / heightmap, that exact same savegame / scenario / heightmap will be loaded.");
IConsolePrint(CC_HELP, " * if you started from a new game, this acts the same as 'restart'.");
return true;
}
/* Don't copy the _newgame pointers to the real pointers, so call SwitchToMode directly */
_settings_game.game_creation.map_x = MapLogX();
_settings_game.game_creation.map_y = FindFirstBit(MapSizeY());
_switch_mode = SM_RELOADGAME;
return true;
}
/**
* Print a text buffer line by line to the console. Lines are separated by '\n'.
* @param buf The buffer to print.
* @note All newlines are replace by '\0' characters.
*/
static void PrintLineByLine(char *buf)
{
char *p = buf;
/* Print output line by line */
for (char *p2 = buf; *p2 != '\0'; p2++) {
if (*p2 == '\n') {
*p2 = '\0';
IConsolePrint(CC_DEFAULT, p);
p = p2 + 1;
}
}
}
DEF_CONSOLE_CMD(ConListAILibs)
{
char buf[4096];
AI::GetConsoleLibraryList(buf, lastof(buf));
PrintLineByLine(buf);
return true;
}
DEF_CONSOLE_CMD(ConListAI)
{
char buf[4096];
AI::GetConsoleList(buf, lastof(buf));
PrintLineByLine(buf);
return true;
}
DEF_CONSOLE_CMD(ConListGameLibs)
{
char buf[4096];
Game::GetConsoleLibraryList(buf, lastof(buf));
PrintLineByLine(buf);
return true;
}
DEF_CONSOLE_CMD(ConListGame)
{
char buf[4096];
Game::GetConsoleList(buf, lastof(buf));
PrintLineByLine(buf);
return true;
}
DEF_CONSOLE_CMD(ConStartAI)
{
if (argc == 0 || argc > 3) {
IConsolePrint(CC_HELP, "Start a new AI. Usage: 'start_ai [<AI>] [<settings>]'.");
IConsolePrint(CC_HELP, "Start a new AI. If <AI> is given, it starts that specific AI (if found).");
IConsolePrint(CC_HELP, "If <settings> is given, it is parsed and the AI settings are set to that.");
return true;
}
if (_game_mode != GM_NORMAL) {
IConsolePrint(CC_ERROR, "AIs can only be managed in a game.");
return true;
}
if (Company::GetNumItems() == CompanyPool::MAX_SIZE) {
IConsolePrint(CC_ERROR, "Can't start a new AI (no more free slots).");
return true;
}
if (_networking && !_network_server) {
IConsolePrint(CC_ERROR, "Only the server can start a new AI.");
return true;
}
if (_networking && !_settings_game.ai.ai_in_multiplayer) {
IConsolePrint(CC_ERROR, "AIs are not allowed in multiplayer by configuration.");
IConsolePrint(CC_ERROR, "Switch AI -> AI in multiplayer to True.");
return true;
}
if (!AI::CanStartNew()) {
IConsolePrint(CC_ERROR, "Can't start a new AI.");
return true;
}
int n = 0;
/* Find the next free slot */
for (const Company *c : Company::Iterate()) {
if (c->index != n) break;
n++;
}
AIConfig *config = AIConfig::GetConfig((CompanyID)n);
if (argc >= 2) {
config->Change(argv[1], -1, false);
/* If the name is not found, and there is a dot in the name,
* try again with the assumption everything right of the dot is
* the version the user wants to load. */
if (!config->HasScript()) {
char *name = stredup(argv[1]);
char *e = strrchr(name, '.');
if (e != nullptr) {
*e = '\0';
e++;
int version = atoi(e);
config->Change(name, version, true);
}
free(name);
}
if (!config->HasScript()) {
IConsolePrint(CC_ERROR, "Failed to load the specified AI.");
return true;
}
if (argc == 3) {
config->StringToSettings(argv[2]);
}
}
/* Start a new AI company */
Command<CMD_COMPANY_CTRL>::Post(CCA_NEW_AI, INVALID_COMPANY, CRR_NONE, INVALID_CLIENT_ID);
return true;
}
DEF_CONSOLE_CMD(ConReloadAI)
{
if (argc != 2) {
IConsolePrint(CC_HELP, "Reload an AI. Usage: 'reload_ai <company-id>'.");
IConsolePrint(CC_HELP, "Reload the AI with the given company id. For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
return true;
}
if (_game_mode != GM_NORMAL) {
IConsolePrint(CC_ERROR, "AIs can only be managed in a game.");
return true;
}
if (_networking && !_network_server) {
IConsolePrint(CC_ERROR, "Only the server can reload an AI.");
return true;
}
CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
if (!Company::IsValidID(company_id)) {
IConsolePrint(CC_ERROR, "Unknown company. Company range is between 1 and {}.", MAX_COMPANIES);
return true;
}
/* In singleplayer mode the player can be in an AI company, after cheating or loading network save with an AI in first slot. */
if (Company::IsHumanID(company_id) || company_id == _local_company) {
IConsolePrint(CC_ERROR, "Company is not controlled by an AI.");
return true;
}
/* First kill the company of the AI, then start a new one. This should start the current AI again */
Command<CMD_COMPANY_CTRL>::Post(CCA_DELETE, company_id, CRR_MANUAL, INVALID_CLIENT_ID);
Command<CMD_COMPANY_CTRL>::Post(CCA_NEW_AI, company_id, CRR_NONE, INVALID_CLIENT_ID);
IConsolePrint(CC_DEFAULT, "AI reloaded.");
return true;
}
DEF_CONSOLE_CMD(ConStopAI)
{
if (argc != 2) {
IConsolePrint(CC_HELP, "Stop an AI. Usage: 'stop_ai <company-id>'.");
IConsolePrint(CC_HELP, "Stop the AI with the given company id. For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
return true;
}
if (_game_mode != GM_NORMAL) {
IConsolePrint(CC_ERROR, "AIs can only be managed in a game.");
return true;
}
if (_networking && !_network_server) {
IConsolePrint(CC_ERROR, "Only the server can stop an AI.");
return true;
}
CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
if (!Company::IsValidID(company_id)) {
IConsolePrint(CC_ERROR, "Unknown company. Company range is between 1 and {}.", MAX_COMPANIES);
return true;
}
/* In singleplayer mode the player can be in an AI company, after cheating or loading network save with an AI in first slot. */
if (Company::IsHumanID(company_id) || company_id == _local_company) {
IConsolePrint(CC_ERROR, "Company is not controlled by an AI.");
return true;
}
/* Now kill the company of the AI. */
Command<CMD_COMPANY_CTRL>::Post(CCA_DELETE, company_id, CRR_MANUAL, INVALID_CLIENT_ID);
IConsolePrint(CC_DEFAULT, "AI stopped, company deleted.");
return true;
}
DEF_CONSOLE_CMD(ConRescanAI)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Rescan the AI dir for scripts. Usage: 'rescan_ai'.");
return true;
}
if (_networking && !_network_server) {
IConsolePrint(CC_ERROR, "Only the server can rescan the AI dir for scripts.");
return true;
}
AI::Rescan();
return true;
}
DEF_CONSOLE_CMD(ConRescanGame)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Rescan the Game Script dir for scripts. Usage: 'rescan_game'.");
return true;
}
if (_networking && !_network_server) {
IConsolePrint(CC_ERROR, "Only the server can rescan the Game Script dir for scripts.");
return true;
}
Game::Rescan();
return true;
}
DEF_CONSOLE_CMD(ConRescanNewGRF)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Rescan the data dir for NewGRFs. Usage: 'rescan_newgrf'.");
return true;
}
if (!RequestNewGRFScan()) {
IConsolePrint(CC_ERROR, "NewGRF scanning is already running. Please wait until completed to run again.");
}
return true;
}
DEF_CONSOLE_CMD(ConGetSeed)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Returns the seed used to create this game. Usage: 'getseed'.");
IConsolePrint(CC_HELP, "The seed can be used to reproduce the exact same map as the game started with.");
return true;
}
IConsolePrint(CC_DEFAULT, "Generation Seed: {}", _settings_game.game_creation.generation_seed);
return true;
}
DEF_CONSOLE_CMD(ConGetDate)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Returns the current date (year-month-day) of the game. Usage: 'getdate'.");
return true;
}
YearMonthDay ymd;
ConvertDateToYMD(_date, &ymd);
IConsolePrint(CC_DEFAULT, "Date: {:04d}-{:02d}-{:02d}", ymd.year, ymd.month + 1, ymd.day);
return true;
}
DEF_CONSOLE_CMD(ConGetSysDate)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Returns the current date (year-month-day) of your system. Usage: 'getsysdate'.");
return true;
}
char buffer[lengthof("2000-01-02 03:04:05")];
LocalTime::Format(buffer, lastof(buffer), "%Y-%m-%d %H:%M:%S");
IConsolePrint(CC_DEFAULT, "System Date: {}", buffer);
return true;
}
DEF_CONSOLE_CMD(ConAlias)
{
IConsoleAlias *alias;
if (argc == 0) {
IConsolePrint(CC_HELP, "Add a new alias, or redefine the behaviour of an existing alias . Usage: 'alias <name> <command>'.");
return true;
}
if (argc < 3) return false;
alias = IConsole::AliasGet(argv[1]);
if (alias == nullptr) {
IConsole::AliasRegister(argv[1], argv[2]);
} else {
alias->cmdline = argv[2];
}
return true;
}
DEF_CONSOLE_CMD(ConScreenShot)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Create a screenshot of the game. Usage: 'screenshot [viewport | normal | big | giant | heightmap | minimap] [no_con] [size <width> <height>] [<filename>]'.");
IConsolePrint(CC_HELP, " 'viewport' (default) makes a screenshot of the current viewport (including menus, windows).");
IConsolePrint(CC_HELP, " 'normal' makes a screenshot of the visible area.");
IConsolePrint(CC_HELP, " 'big' makes a zoomed-in screenshot of the visible area.");
IConsolePrint(CC_HELP, " 'giant' makes a screenshot of the whole map.");
IConsolePrint(CC_HELP, " 'heightmap' makes a heightmap screenshot of the map that can be loaded in as heightmap.");
IConsolePrint(CC_HELP, " 'minimap' makes a top-viewed minimap screenshot of the whole world which represents one tile by one pixel.");
IConsolePrint(CC_HELP, " 'no_con' hides the console to create the screenshot (only useful in combination with 'viewport').");
IConsolePrint(CC_HELP, " 'size' sets the width and height of the viewport to make a screenshot of (only useful in combination with 'normal' or 'big').");
return true;
}
if (argc > 7) return false;
ScreenshotType type = SC_VIEWPORT;
uint32 width = 0;
uint32 height = 0;
std::string name{};
uint32 arg_index = 1;
if (argc > arg_index) {
if (strcmp(argv[arg_index], "viewport") == 0) {
type = SC_VIEWPORT;
arg_index += 1;
} else if (strcmp(argv[arg_index], "normal") == 0) {
type = SC_DEFAULTZOOM;
arg_index += 1;
} else if (strcmp(argv[arg_index], "big") == 0) {
type = SC_ZOOMEDIN;
arg_index += 1;
} else if (strcmp(argv[arg_index], "giant") == 0) {
type = SC_WORLD;
arg_index += 1;
} else if (strcmp(argv[arg_index], "heightmap") == 0) {
type = SC_HEIGHTMAP;
arg_index += 1;
} else if (strcmp(argv[arg_index], "minimap") == 0) {
type = SC_MINIMAP;
arg_index += 1;
}
}
if (argc > arg_index && strcmp(argv[arg_index], "no_con") == 0) {
if (type != SC_VIEWPORT) {
IConsolePrint(CC_ERROR, "'no_con' can only be used in combination with 'viewport'.");
return true;
}
IConsoleClose();
arg_index += 1;
}
if (argc > arg_index + 2 && strcmp(argv[arg_index], "size") == 0) {
/* size <width> <height> */
if (type != SC_DEFAULTZOOM && type != SC_ZOOMEDIN) {
IConsolePrint(CC_ERROR, "'size' can only be used in combination with 'normal' or 'big'.");
return true;
}
GetArgumentInteger(&width, argv[arg_index + 1]);
GetArgumentInteger(&height, argv[arg_index + 2]);
arg_index += 3;
}
if (argc > arg_index) {
/* Last parameter that was not one of the keywords must be the filename. */
name = argv[arg_index];
arg_index += 1;
}
if (argc > arg_index) {
/* We have parameters we did not process; means we misunderstood any of the above. */
return false;
}
MakeScreenshot(type, name, width, height);
return true;
}
DEF_CONSOLE_CMD(ConInfoCmd)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Print out debugging information about a command. Usage: 'info_cmd <cmd>'.");
return true;
}
if (argc < 2) return false;
const IConsoleCmd *cmd = IConsole::CmdGet(argv[1]);
if (cmd == nullptr) {
IConsolePrint(CC_ERROR, "The given command was not found.");
return true;
}
IConsolePrint(CC_DEFAULT, "Command name: '{}'", cmd->name);
if (cmd->hook != nullptr) IConsolePrint(CC_DEFAULT, "Command is hooked.");
return true;
}
DEF_CONSOLE_CMD(ConDebugLevel)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Get/set the default debugging level for the game. Usage: 'debug_level [<level>]'.");
IConsolePrint(CC_HELP, "Level can be any combination of names, levels. Eg 'net=5 ms=4'. Remember to enclose it in \"'\"s.");
return true;
}
if (argc > 2) return false;
if (argc == 1) {
IConsolePrint(CC_DEFAULT, "Current debug-level: '{}'", GetDebugString());
} else {
SetDebugString(argv[1]);
}
return true;
}
DEF_CONSOLE_CMD(ConExit)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Exit the game. Usage: 'exit'.");
return true;
}
if (_game_mode == GM_NORMAL && _settings_client.gui.autosave_on_exit) DoExitSave();
_exit_game = true;
return true;
}
DEF_CONSOLE_CMD(ConPart)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Leave the currently joined/running game (only ingame). Usage: 'part'.");
return true;
}
if (_game_mode != GM_NORMAL) return false;
_switch_mode = SM_MENU;
return true;
}
DEF_CONSOLE_CMD(ConHelp)
{
if (argc == 2) {
const IConsoleCmd *cmd;
const IConsoleAlias *alias;
cmd = IConsole::CmdGet(argv[1]);
if (cmd != nullptr) {
cmd->proc(0, nullptr);
return true;
}
alias = IConsole::AliasGet(argv[1]);
if (alias != nullptr) {
cmd = IConsole::CmdGet(alias->cmdline);
if (cmd != nullptr) {
cmd->proc(0, nullptr);
return true;
}
IConsolePrint(CC_ERROR, "Alias is of special type, please see its execution-line: '{}'.", alias->cmdline);
return true;
}
IConsolePrint(CC_ERROR, "Command not found.");
return true;
}
IConsolePrint(TC_LIGHT_BLUE, " ---- OpenTTD Console Help ---- ");
IConsolePrint(CC_DEFAULT, " - commands: the command to list all commands is 'list_cmds'.");
IConsolePrint(CC_DEFAULT, " call commands with '<command> <arg2> <arg3>...'");
IConsolePrint(CC_DEFAULT, " - to assign strings, or use them as arguments, enclose it within quotes.");
IConsolePrint(CC_DEFAULT, " like this: '<command> \"string argument with spaces\"'.");
IConsolePrint(CC_DEFAULT, " - use 'help <command>' to get specific information.");
IConsolePrint(CC_DEFAULT, " - scroll console output with shift + (up | down | pageup | pagedown).");
IConsolePrint(CC_DEFAULT, " - scroll console input history with the up or down arrows.");
IConsolePrint(CC_DEFAULT, "");
return true;
}
DEF_CONSOLE_CMD(ConListCommands)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "List all registered commands. Usage: 'list_cmds [<pre-filter>]'.");
return true;
}
for (auto &it : IConsole::Commands()) {
const IConsoleCmd *cmd = &it.second;
if (argv[1] == nullptr || cmd->name.find(argv[1]) != std::string::npos) {
if (cmd->hook == nullptr || cmd->hook(false) != CHR_HIDE) IConsolePrint(CC_DEFAULT, cmd->name);
}
}
return true;
}
DEF_CONSOLE_CMD(ConListAliases)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "List all registered aliases. Usage: 'list_aliases [<pre-filter>]'.");
return true;
}
for (auto &it : IConsole::Aliases()) {
const IConsoleAlias *alias = &it.second;
if (argv[1] == nullptr || alias->name.find(argv[1]) != std::string::npos) {
IConsolePrint(CC_DEFAULT, "{} => {}", alias->name, alias->cmdline);
}
}
return true;
}
DEF_CONSOLE_CMD(ConCompanies)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "List the details of all companies in the game. Usage 'companies'.");
return true;
}
for (const Company *c : Company::Iterate()) {
/* Grab the company name */
char company_name[512];
SetDParam(0, c->index);
GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
const char *password_state = "";
if (c->is_ai) {
password_state = "AI";
} else if (_network_server) {
password_state = _network_company_states[c->index].password.empty() ? "unprotected" : "protected";
}
char colour[512];
GetString(colour, STR_COLOUR_DARK_BLUE + _company_colours[c->index], lastof(colour));
IConsolePrint(CC_INFO, "#:{}({}) Company Name: '{}' Year Founded: {} Money: {} Loan: {} Value: {} (T:{}, R:{}, P:{}, S:{}) {}",
c->index + 1, colour, company_name,
c->inaugurated_year, (int64)c->money, (int64)c->current_loan, (int64)CalculateCompanyValue(c),
c->group_all[VEH_TRAIN].num_vehicle,
c->group_all[VEH_ROAD].num_vehicle,
c->group_all[VEH_AIRCRAFT].num_vehicle,
c->group_all[VEH_SHIP].num_vehicle,
password_state);
}
return true;
}
DEF_CONSOLE_CMD(ConSay)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Chat to your fellow players in a multiplayer game. Usage: 'say \"<msg>\"'.");
return true;
}
if (argc != 2) return false;
if (!_network_server) {
NetworkClientSendChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0 /* param does not matter */, argv[1]);
} else {
bool from_admin = (_redirect_console_to_admin < INVALID_ADMIN_ID);
NetworkServerSendChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, argv[1], CLIENT_ID_SERVER, from_admin);
}
return true;
}
DEF_CONSOLE_CMD(ConSayCompany)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Chat to a certain company in a multiplayer game. Usage: 'say_company <company-no> \"<msg>\"'.");
IConsolePrint(CC_HELP, "CompanyNo is the company that plays as company <companyno>, 1 through max_companies.");
return true;
}
if (argc != 3) return false;
CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
if (!Company::IsValidID(company_id)) {
IConsolePrint(CC_DEFAULT, "Unknown company. Company range is between 1 and {}.", MAX_COMPANIES);
return true;
}
if (!_network_server) {
NetworkClientSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, company_id, argv[2]);
} else {
bool from_admin = (_redirect_console_to_admin < INVALID_ADMIN_ID);
NetworkServerSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, company_id, argv[2], CLIENT_ID_SERVER, from_admin);
}
return true;
}
DEF_CONSOLE_CMD(ConSayClient)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Chat to a certain client in a multiplayer game. Usage: 'say_client <client-no> \"<msg>\"'.");
IConsolePrint(CC_HELP, "For client-id's, see the command 'clients'.");
return true;
}
if (argc != 3) return false;
if (!_network_server) {
NetworkClientSendChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2]);
} else {
bool from_admin = (_redirect_console_to_admin < INVALID_ADMIN_ID);
NetworkServerSendChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2], CLIENT_ID_SERVER, from_admin);
}
return true;
}
DEF_CONSOLE_CMD(ConCompanyPassword)
{
if (argc == 0) {
if (_network_dedicated) {
IConsolePrint(CC_HELP, "Change the password of a company. Usage: 'company_pw <company-no> \"<password>\".");
} else if (_network_server) {
IConsolePrint(CC_HELP, "Change the password of your or any other company. Usage: 'company_pw [<company-no>] \"<password>\"'.");
} else {
IConsolePrint(CC_HELP, "Change the password of your company. Usage: 'company_pw \"<password>\"'.");
}
IConsolePrint(CC_HELP, "Use \"*\" to disable the password.");
return true;
}
CompanyID company_id;
std::string password;
const char *errormsg;
if (argc == 2) {
company_id = _local_company;
password = argv[1];
errormsg = "You have to own a company to make use of this command.";
} else if (argc == 3 && _network_server) {
company_id = (CompanyID)(atoi(argv[1]) - 1);
password = argv[2];
errormsg = "You have to specify the ID of a valid human controlled company.";
} else {
return false;
}
if (!Company::IsValidHumanID(company_id)) {
IConsolePrint(CC_ERROR, errormsg);
return false;
}
password = NetworkChangeCompanyPassword(company_id, password);
if (password.empty()) {
IConsolePrint(CC_INFO, "Company password cleared.");
} else {
IConsolePrint(CC_INFO, "Company password changed to '{}'.", password);
}
return true;
}
/* Content downloading only is available with ZLIB */
#if defined(WITH_ZLIB)
#include "network/network_content.h"
/** Resolve a string to a content type. */
static ContentType StringToContentType(const char *str)
{
static const char * const inv_lookup[] = { "", "base", "newgrf", "ai", "ailib", "scenario", "heightmap" };
for (uint i = 1 /* there is no type 0 */; i < lengthof(inv_lookup); i++) {
if (strcasecmp(str, inv_lookup[i]) == 0) return (ContentType)i;
}
return CONTENT_TYPE_END;
}
/** Asynchronous callback */
struct ConsoleContentCallback : public ContentCallback {
void OnConnect(bool success)
{
IConsolePrint(CC_DEFAULT, "Content server connection {}.", success ? "established" : "failed");
}
void OnDisconnect()
{
IConsolePrint(CC_DEFAULT, "Content server connection closed.");
}
void OnDownloadComplete(ContentID cid)
{
IConsolePrint(CC_DEFAULT, "Completed download of {}.", cid);
}
};
/**
* Outputs content state information to console
* @param ci the content info
*/
static void OutputContentState(const ContentInfo *const ci)
{
static const char * const types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap", "Base sound", "Base music", "Game script", "GS library" };
static_assert(lengthof(types) == CONTENT_TYPE_END - CONTENT_TYPE_BEGIN);
static const char * const states[] = { "Not selected", "Selected", "Dep Selected", "Installed", "Unknown" };
static const TextColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
char buf[sizeof(ci->md5sum) * 2 + 1];
md5sumToString(buf, lastof(buf), ci->md5sum);
IConsolePrint(state_to_colour[ci->state], "{}, {}, {}, {}, {:08X}, {}", ci->id, types[ci->type - 1], states[ci->state], ci->name, ci->unique_id, buf);
}
DEF_CONSOLE_CMD(ConContent)
{
static ContentCallback *cb = nullptr;
if (cb == nullptr) {
cb = new ConsoleContentCallback();
_network_content_client.AddCallback(cb);
}
if (argc <= 1) {
IConsolePrint(CC_HELP, "Query, select and download content. Usage: 'content update|upgrade|select [id]|unselect [all|id]|state [filter]|download'.");
IConsolePrint(CC_HELP, " update: get a new list of downloadable content; must be run first.");
IConsolePrint(CC_HELP, " upgrade: select all items that are upgrades.");
IConsolePrint(CC_HELP, " select: select a specific item given by its id. If no parameter is given, all selected content will be listed.");
IConsolePrint(CC_HELP, " unselect: unselect a specific item given by its id or 'all' to unselect all.");
IConsolePrint(CC_HELP, " state: show the download/select state of all downloadable content. Optionally give a filter string.");
IConsolePrint(CC_HELP, " download: download all content you've selected.");
return true;
}
if (strcasecmp(argv[1], "update") == 0) {
_network_content_client.RequestContentList((argc > 2) ? StringToContentType(argv[2]) : CONTENT_TYPE_END);
return true;
}
if (strcasecmp(argv[1], "upgrade") == 0) {
_network_content_client.SelectUpgrade();
return true;
}
if (strcasecmp(argv[1], "select") == 0) {
if (argc <= 2) {
/* List selected content */
IConsolePrint(CC_WHITE, "id, type, state, name");
for (ConstContentIterator iter = _network_content_client.Begin(); iter != _network_content_client.End(); iter++) {
if ((*iter)->state != ContentInfo::SELECTED && (*iter)->state != ContentInfo::AUTOSELECTED) continue;
OutputContentState(*iter);
}
} else if (strcasecmp(argv[2], "all") == 0) {
/* The intention of this function was that you could download
* everything after a filter was applied; but this never really
* took off. Instead, a select few people used this functionality
* to download every available package on BaNaNaS. This is not in
* the spirit of this service. Additionally, these few people were
* good for 70% of the consumed bandwidth of BaNaNaS. */
IConsolePrint(CC_ERROR, "'select all' is no longer supported since 1.11.");
} else {
_network_content_client.Select((ContentID)atoi(argv[2]));
}
return true;
}
if (strcasecmp(argv[1], "unselect") == 0) {
if (argc <= 2) {
IConsolePrint(CC_ERROR, "You must enter the id.");
return false;
}
if (strcasecmp(argv[2], "all") == 0) {
_network_content_client.UnselectAll();
} else {
_network_content_client.Unselect((ContentID)atoi(argv[2]));
}
return true;
}
if (strcasecmp(argv[1], "state") == 0) {
IConsolePrint(CC_WHITE, "id, type, state, name");
for (ConstContentIterator iter = _network_content_client.Begin(); iter != _network_content_client.End(); iter++) {
if (argc > 2 && strcasestr((*iter)->name.c_str(), argv[2]) == nullptr) continue;
OutputContentState(*iter);
}
return true;
}
if (strcasecmp(argv[1], "download") == 0) {
uint files;
uint bytes;
_network_content_client.DownloadSelectedContent(files, bytes);
IConsolePrint(CC_DEFAULT, "Downloading {} file(s) ({} bytes).", files, bytes);
return true;
}
return false;
}
#endif /* defined(WITH_ZLIB) */
DEF_CONSOLE_CMD(ConSetting)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Change setting for all clients. Usage: 'setting <name> [<value>]'.");
IConsolePrint(CC_HELP, "Omitting <value> will print out the current value of the setting.");
return true;
}
if (argc == 1 || argc > 3) return false;
if (argc == 2) {
IConsoleGetSetting(argv[1]);
} else {
IConsoleSetSetting(argv[1], argv[2]);
}
return true;
}
DEF_CONSOLE_CMD(ConSettingNewgame)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Change setting for the next game. Usage: 'setting_newgame <name> [<value>]'.");
IConsolePrint(CC_HELP, "Omitting <value> will print out the current value of the setting.");
return true;
}
if (argc == 1 || argc > 3) return false;
if (argc == 2) {
IConsoleGetSetting(argv[1], true);
} else {
IConsoleSetSetting(argv[1], argv[2], true);
}
return true;
}
DEF_CONSOLE_CMD(ConListSettings)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "List settings. Usage: 'list_settings [<pre-filter>]'.");
return true;
}
if (argc > 2) return false;
IConsoleListSettings((argc == 2) ? argv[1] : nullptr);
return true;
}
DEF_CONSOLE_CMD(ConGamelogPrint)
{
GamelogPrintConsole();
return true;
}
DEF_CONSOLE_CMD(ConNewGRFReload)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Reloads all active NewGRFs from disk. Equivalent to reapplying NewGRFs via the settings, but without asking for confirmation. This might crash OpenTTD!");
return true;
}
ReloadNewGRFData();
return true;
}
DEF_CONSOLE_CMD(ConListDirs)
{
struct SubdirNameMap {
Subdirectory subdir; ///< Index of subdirectory type
const char *name; ///< UI name for the directory
bool default_only; ///< Whether only the default (first existing) directory for this is interesting
};
static const SubdirNameMap subdir_name_map[] = {
/* Game data directories */
{ BASESET_DIR, "baseset", false },
{ NEWGRF_DIR, "newgrf", false },
{ AI_DIR, "ai", false },
{ AI_LIBRARY_DIR, "ailib", false },
{ GAME_DIR, "gs", false },
{ GAME_LIBRARY_DIR, "gslib", false },
{ SCENARIO_DIR, "scenario", false },
{ HEIGHTMAP_DIR, "heightmap", false },
/* Default save locations for user data */
{ SAVE_DIR, "save", true },
{ AUTOSAVE_DIR, "autosave", true },
{ SCREENSHOT_DIR, "screenshot", true },
};
if (argc != 2) {
IConsolePrint(CC_HELP, "List all search paths or default directories for various categories.");
IConsolePrint(CC_HELP, "Usage: list_dirs <category>");
std::string cats = subdir_name_map[0].name;
bool first = true;
for (const SubdirNameMap &sdn : subdir_name_map) {
if (!first) cats = cats + ", " + sdn.name;
first = false;
}
IConsolePrint(CC_HELP, "Valid categories: {}", cats);
return true;
}
std::set<std::string> seen_dirs;
for (const SubdirNameMap &sdn : subdir_name_map) {
if (strcasecmp(argv[1], sdn.name) != 0) continue;
bool found = false;
for (Searchpath sp : _valid_searchpaths) {
/* Get the directory */
std::string path = FioGetDirectory(sp, sdn.subdir);
/* Check it hasn't already been listed */
if (seen_dirs.find(path) != seen_dirs.end()) continue;
seen_dirs.insert(path);
/* Check if exists and mark found */
bool exists = FileExists(path);
found |= exists;
/* Print */
if (!sdn.default_only || exists) {
IConsolePrint(exists ? CC_DEFAULT : CC_INFO, "{} {}", path, exists ? "[ok]" : "[not found]");
if (sdn.default_only) break;
}
}
if (!found) {
IConsolePrint(CC_ERROR, "No directories exist for category {}", argv[1]);
}
return true;
}
IConsolePrint(CC_ERROR, "Invalid category name: {}", argv[1]);
return false;
}
DEF_CONSOLE_CMD(ConNewGRFProfile)
{
if (argc == 0) {
IConsolePrint(CC_HELP, "Collect performance data about NewGRF sprite requests and callbacks. Sub-commands can be abbreviated.");
IConsolePrint(CC_HELP, "Usage: 'newgrf_profile [list]':");
IConsolePrint(CC_HELP, " List all NewGRFs that can be profiled, and their status.");
IConsolePrint(CC_HELP, "Usage: 'newgrf_profile select <grf-num>...':");
IConsolePrint(CC_HELP, " Select one or more GRFs for profiling.");
IConsolePrint(CC_HELP, "Usage: 'newgrf_profile unselect <grf-num>...':");
IConsolePrint(CC_HELP, " Unselect one or more GRFs from profiling. Use the keyword \"all\" instead of a GRF number to unselect all. Removing an active profiler aborts data collection.");
IConsolePrint(CC_HELP, "Usage: 'newgrf_profile start [<num-days>]':");
IConsolePrint(CC_HELP, " Begin profiling all selected GRFs. If a number of days is provided, profiling stops after that many in-game days.");
IConsolePrint(CC_HELP, "Usage: 'newgrf_profile stop':");
IConsolePrint(CC_HELP, " End profiling and write the collected data to CSV files.");
IConsolePrint(CC_HELP, "Usage: 'newgrf_profile abort':");
IConsolePrint(CC_HELP, " End profiling and discard all collected data.");
return true;
}
extern const std::vector<GRFFile *> &GetAllGRFFiles();
const std::vector<GRFFile *> &files = GetAllGRFFiles();
/* "list" sub-command */
if (argc == 1 || strncasecmp(argv[1], "lis", 3) == 0) {
IConsolePrint(CC_INFO, "Loaded GRF files:");
int i = 1;
for (GRFFile *grf : files) {
auto profiler = std::find_if(_newgrf_profilers.begin(), _newgrf_profilers.end(), [&](NewGRFProfiler &pr) { return pr.grffile == grf; });
bool selected = profiler != _newgrf_profilers.end();
bool active = selected && profiler->active;
TextColour tc = active ? TC_LIGHT_BLUE : selected ? TC_GREEN : CC_INFO;
const char *statustext = active ? " (active)" : selected ? " (selected)" : "";
IConsolePrint(tc, "{}: [{:08X}] {}{}", i, BSWAP32(grf->grfid), grf->filename, statustext);
i++;
}
return true;
}
/* "select" sub-command */
if (strncasecmp(argv[1], "sel", 3) == 0 && argc >= 3) {
for (size_t argnum = 2; argnum < argc; ++argnum) {
int grfnum = atoi(argv[argnum]);
if (grfnum < 1 || grfnum > (int)files.size()) { // safe cast, files.size() should not be larger than a few hundred in the most extreme cases
IConsolePrint(CC_WARNING, "GRF number {} out of range, not added.", grfnum);
continue;
}
GRFFile *grf = files[grfnum - 1];
if (std::any_of(_newgrf_profilers.begin(), _newgrf_profilers.end(), [&](NewGRFProfiler &pr) { return pr.grffile == grf; })) {
IConsolePrint(CC_WARNING, "GRF number {} [{:08X}] is already selected for profiling.", grfnum, BSWAP32(grf->grfid));
continue;
}
_newgrf_profilers.emplace_back(grf);
}
return true;
}
/* "unselect" sub-command */
if (strncasecmp(argv[1], "uns", 3) == 0 && argc >= 3) {
for (size_t argnum = 2; argnum < argc; ++argnum) {
if (strcasecmp(argv[argnum], "all") == 0) {
_newgrf_profilers.clear();
break;
}
int grfnum = atoi(argv[argnum]);
if (grfnum < 1 || grfnum > (int)files.size()) {
IConsolePrint(CC_WARNING, "GRF number {} out of range, not removing.", grfnum);
continue;
}
GRFFile *grf = files[grfnum - 1];
auto pos = std::find_if(_newgrf_profilers.begin(), _newgrf_profilers.end(), [&](NewGRFProfiler &pr) { return pr.grffile == grf; });
if (pos != _newgrf_profilers.end()) _newgrf_profilers.erase(pos);
}
return true;
}
/* "start" sub-command */
if (strncasecmp(argv[1], "sta", 3) == 0) {
std::string grfids;
size_t started = 0;
for (NewGRFProfiler &pr : _newgrf_profilers) {
if (!pr.active) {
pr.Start();
started++;
if (!grfids.empty()) grfids += ", ";
char grfidstr[12]{ 0 };
seprintf(grfidstr, lastof(grfidstr), "[%08X]", BSWAP32(pr.grffile->grfid));
grfids += grfidstr;
}
}
if (started > 0) {
IConsolePrint(CC_DEBUG, "Started profiling for GRFID{} {}.", (started > 1) ? "s" : "", grfids);
if (argc >= 3) {
int days = std::max(atoi(argv[2]), 1);
_newgrf_profile_end_date = _date + days;
char datestrbuf[32]{ 0 };
SetDParam(0, _newgrf_profile_end_date);
GetString(datestrbuf, STR_JUST_DATE_ISO, lastof(datestrbuf));
IConsolePrint(CC_DEBUG, "Profiling will automatically stop on game date {}.", datestrbuf);
} else {
_newgrf_profile_end_date = MAX_DAY;
}
} else if (_newgrf_profilers.empty()) {
IConsolePrint(CC_ERROR, "No GRFs selected for profiling, did not start.");
} else {
IConsolePrint(CC_ERROR, "Did not start profiling for any GRFs, all selected GRFs are already profiling.");
}
return true;
}
/* "stop" sub-command */
if (strncasecmp(argv[1], "sto", 3) == 0) {
NewGRFProfiler::FinishAll();
return true;
}
/* "abort" sub-command */
if (strncasecmp(argv[1], "abo", 3) == 0) {
for (NewGRFProfiler &pr : _newgrf_profilers) {
pr.Abort();
}
_newgrf_profile_end_date = MAX_DAY;
return true;
}
return false;
}
#ifdef _DEBUG
/******************
* debug commands
******************/
static void IConsoleDebugLibRegister()
{
IConsole::CmdRegister("resettile", ConResetTile);
IConsole::AliasRegister("dbg_echo", "echo %A; echo %B");
IConsole::AliasRegister("dbg_echo2", "echo %!");
}
#endif
DEF_CONSOLE_CMD(ConFramerate)
{
extern void ConPrintFramerate(); // framerate_gui.cpp
if (argc == 0) {
IConsolePrint(CC_HELP, "Show frame rate and game speed information.");
return true;
}
ConPrintFramerate();
return true;
}
DEF_CONSOLE_CMD(ConFramerateWindow)
{
extern void ShowFramerateWindow();
if (argc == 0) {
IConsolePrint(CC_HELP, "Open the frame rate window.");
return true;
}
if (_network_dedicated) {
IConsolePrint(CC_ERROR, "Can not open frame rate window on a dedicated server.");
return false;
}
ShowFramerateWindow();
return true;
}
static void ConDumpRoadTypes()
{
IConsolePrint(CC_DEFAULT, " Flags:");
IConsolePrint(CC_DEFAULT, " c = catenary");
IConsolePrint(CC_DEFAULT, " l = no level crossings");
IConsolePrint(CC_DEFAULT, " X = no houses");
IConsolePrint(CC_DEFAULT, " h = hidden");
IConsolePrint(CC_DEFAULT, " T = buildable by towns");
std::map<uint32, const GRFFile *> grfs;
for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
const RoadTypeInfo *rti = GetRoadTypeInfo(rt);
if (rti->label == 0) continue;
uint32 grfid = 0;
const GRFFile *grf = rti->grffile[ROTSG_GROUND];
if (grf != nullptr) {
grfid = grf->grfid;
grfs.emplace(grfid, grf);
}
IConsolePrint(CC_DEFAULT, " {:02d} {} {:c}{:c}{:c}{:c}, Flags: {}{}{}{}{}, GRF: {:08X}, {}",
(uint)rt,
RoadTypeIsTram(rt) ? "Tram" : "Road",
rti->label >> 24, rti->label >> 16, rti->label >> 8, rti->label,
HasBit(rti->flags, ROTF_CATENARY) ? 'c' : '-',
HasBit(rti->flags, ROTF_NO_LEVEL_CROSSING) ? 'l' : '-',
HasBit(rti->flags, ROTF_NO_HOUSES) ? 'X' : '-',
HasBit(rti->flags, ROTF_HIDDEN) ? 'h' : '-',
HasBit(rti->flags, ROTF_TOWN_BUILD) ? 'T' : '-',
BSWAP32(grfid),
GetStringPtr(rti->strings.name)
);
}
for (const auto &grf : grfs) {
IConsolePrint(CC_DEFAULT, " GRF: {:08X} = {}", BSWAP32(grf.first), grf.second->filename);
}
}
static void ConDumpRailTypes()
{
IConsolePrint(CC_DEFAULT, " Flags:");
IConsolePrint(CC_DEFAULT, " c = catenary");
IConsolePrint(CC_DEFAULT, " l = no level crossings");
IConsolePrint(CC_DEFAULT, " h = hidden");
IConsolePrint(CC_DEFAULT, " s = no sprite combine");
IConsolePrint(CC_DEFAULT, " a = always allow 90 degree turns");
IConsolePrint(CC_DEFAULT, " d = always disallow 90 degree turns");
std::map<uint32, const GRFFile *> grfs;
for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
const RailtypeInfo *rti = GetRailTypeInfo(rt);
if (rti->label == 0) continue;
uint32 grfid = 0;
const GRFFile *grf = rti->grffile[RTSG_GROUND];
if (grf != nullptr) {
grfid = grf->grfid;
grfs.emplace(grfid, grf);
}
IConsolePrint(CC_DEFAULT, " {:02d} {:c}{:c}{:c}{:c}, Flags: {}{}{}{}{}{}, GRF: {:08X}, {}",
(uint)rt,
rti->label >> 24, rti->label >> 16, rti->label >> 8, rti->label,
HasBit(rti->flags, RTF_CATENARY) ? 'c' : '-',
HasBit(rti->flags, RTF_NO_LEVEL_CROSSING) ? 'l' : '-',
HasBit(rti->flags, RTF_HIDDEN) ? 'h' : '-',
HasBit(rti->flags, RTF_NO_SPRITE_COMBINE) ? 's' : '-',
HasBit(rti->flags, RTF_ALLOW_90DEG) ? 'a' : '-',
HasBit(rti->flags, RTF_DISALLOW_90DEG) ? 'd' : '-',
BSWAP32(grfid),
GetStringPtr(rti->strings.name)
);
}
for (const auto &grf : grfs) {
IConsolePrint(CC_DEFAULT, " GRF: {:08X} = {}", BSWAP32(grf.first), grf.second->filename);
}
}
static void ConDumpCargoTypes()
{
IConsolePrint(CC_DEFAULT, " Cargo classes:");
IConsolePrint(CC_DEFAULT, " p = passenger");
IConsolePrint(CC_DEFAULT, " m = mail");
IConsolePrint(CC_DEFAULT, " x = express");
IConsolePrint(CC_DEFAULT, " a = armoured");
IConsolePrint(CC_DEFAULT, " b = bulk");
IConsolePrint(CC_DEFAULT, " g = piece goods");
IConsolePrint(CC_DEFAULT, " l = liquid");
IConsolePrint(CC_DEFAULT, " r = refrigerated");
IConsolePrint(CC_DEFAULT, " h = hazardous");
IConsolePrint(CC_DEFAULT, " c = covered/sheltered");
IConsolePrint(CC_DEFAULT, " S = special");
std::map<uint32, const GRFFile *> grfs;
for (CargoID i = 0; i < NUM_CARGO; i++) {
const CargoSpec *spec = CargoSpec::Get(i);
if (!spec->IsValid()) continue;
uint32 grfid = 0;
const GRFFile *grf = spec->grffile;
if (grf != nullptr) {
grfid = grf->grfid;
grfs.emplace(grfid, grf);
}
IConsolePrint(CC_DEFAULT, " {:02d} Bit: {:2d}, Label: {:c}{:c}{:c}{:c}, Callback mask: 0x{:02X}, Cargo class: {}{}{}{}{}{}{}{}{}{}{}, GRF: {:08X}, {}",
(uint)i,
spec->bitnum,
spec->label >> 24, spec->label >> 16, spec->label >> 8, spec->label,
spec->callback_mask,
(spec->classes & CC_PASSENGERS) != 0 ? 'p' : '-',
(spec->classes & CC_MAIL) != 0 ? 'm' : '-',
(spec->classes & CC_EXPRESS) != 0 ? 'x' : '-',
(spec->classes & CC_ARMOURED) != 0 ? 'a' : '-',
(spec->classes & CC_BULK) != 0 ? 'b' : '-',
(spec->classes & CC_PIECE_GOODS) != 0 ? 'g' : '-',
(spec->classes & CC_LIQUID) != 0 ? 'l' : '-',
(spec->classes & CC_REFRIGERATED) != 0 ? 'r' : '-',
(spec->classes & CC_HAZARDOUS) != 0 ? 'h' : '-',
(spec->classes & CC_COVERED) != 0 ? 'c' : '-',
(spec->classes & CC_SPECIAL) != 0 ? 'S' : '-',
BSWAP32(grfid),
GetStringPtr(spec->name)
);
}
for (const auto &grf : grfs) {
IConsolePrint(CC_DEFAULT, " GRF: {:08X} = {}", BSWAP32(grf.first), grf.second->filename);
}
}
DEF_CONSOLE_CMD(ConDumpInfo)
{
if (argc != 2) {
IConsolePrint(CC_HELP, "Dump debugging information.");
IConsolePrint(CC_HELP, "Usage: 'dump_info roadtypes|railtypes|cargotypes'.");
IConsolePrint(CC_HELP, " Show information about road/tram types, rail types or cargo types.");
return true;
}
if (strcasecmp(argv[1], "roadtypes") == 0) {
ConDumpRoadTypes();
return true;
}
if (strcasecmp(argv[1], "railtypes") == 0) {
ConDumpRailTypes();
return true;
}
if (strcasecmp(argv[1], "cargotypes") == 0) {
ConDumpCargoTypes();
return true;
}
return false;
}
/*******************************
* console command registration
*******************************/
void IConsoleStdLibRegister()
{
IConsole::CmdRegister("debug_level", ConDebugLevel);
IConsole::CmdRegister("echo", ConEcho);
IConsole::CmdRegister("echoc", ConEchoC);
IConsole::CmdRegister("exec", ConExec);
IConsole::CmdRegister("exit", ConExit);
IConsole::CmdRegister("part", ConPart);
IConsole::CmdRegister("help", ConHelp);
IConsole::CmdRegister("info_cmd", ConInfoCmd);
IConsole::CmdRegister("list_cmds", ConListCommands);
IConsole::CmdRegister("list_aliases", ConListAliases);
IConsole::CmdRegister("newgame", ConNewGame);
IConsole::CmdRegister("restart", ConRestart);
IConsole::CmdRegister("reload", ConReload);
IConsole::CmdRegister("getseed", ConGetSeed);
IConsole::CmdRegister("getdate", ConGetDate);
IConsole::CmdRegister("getsysdate", ConGetSysDate);
IConsole::CmdRegister("quit", ConExit);
IConsole::CmdRegister("resetengines", ConResetEngines, ConHookNoNetwork);
IConsole::CmdRegister("reset_enginepool", ConResetEnginePool, ConHookNoNetwork);
IConsole::CmdRegister("return", ConReturn);
IConsole::CmdRegister("screenshot", ConScreenShot);
IConsole::CmdRegister("script", ConScript);
IConsole::CmdRegister("scrollto", ConScrollToTile);
IConsole::CmdRegister("alias", ConAlias);
IConsole::CmdRegister("load", ConLoad);
IConsole::CmdRegister("rm", ConRemove);
IConsole::CmdRegister("save", ConSave);
IConsole::CmdRegister("saveconfig", ConSaveConfig);
IConsole::CmdRegister("ls", ConListFiles);
IConsole::CmdRegister("cd", ConChangeDirectory);
IConsole::CmdRegister("pwd", ConPrintWorkingDirectory);
IConsole::CmdRegister("clear", ConClearBuffer);
IConsole::CmdRegister("setting", ConSetting);
IConsole::CmdRegister("setting_newgame", ConSettingNewgame);
IConsole::CmdRegister("list_settings", ConListSettings);
IConsole::CmdRegister("gamelog", ConGamelogPrint);
IConsole::CmdRegister("rescan_newgrf", ConRescanNewGRF);
IConsole::CmdRegister("list_dirs", ConListDirs);
IConsole::AliasRegister("dir", "ls");
IConsole::AliasRegister("del", "rm %+");
IConsole::AliasRegister("newmap", "newgame");
IConsole::AliasRegister("patch", "setting %+");
IConsole::AliasRegister("set", "setting %+");
IConsole::AliasRegister("set_newgame", "setting_newgame %+");
IConsole::AliasRegister("list_patches", "list_settings %+");
IConsole::AliasRegister("developer", "setting developer %+");
IConsole::CmdRegister("list_ai_libs", ConListAILibs);
IConsole::CmdRegister("list_ai", ConListAI);
IConsole::CmdRegister("reload_ai", ConReloadAI);
IConsole::CmdRegister("rescan_ai", ConRescanAI);
IConsole::CmdRegister("start_ai", ConStartAI);
IConsole::CmdRegister("stop_ai", ConStopAI);
IConsole::CmdRegister("list_game", ConListGame);
IConsole::CmdRegister("list_game_libs", ConListGameLibs);
IConsole::CmdRegister("rescan_game", ConRescanGame);
IConsole::CmdRegister("companies", ConCompanies);
IConsole::AliasRegister("players", "companies");
/* networking functions */
/* Content downloading is only available with ZLIB */
#if defined(WITH_ZLIB)
IConsole::CmdRegister("content", ConContent);
#endif /* defined(WITH_ZLIB) */
/*** Networking commands ***/
IConsole::CmdRegister("say", ConSay, ConHookNeedNetwork);
IConsole::CmdRegister("say_company", ConSayCompany, ConHookNeedNetwork);
IConsole::AliasRegister("say_player", "say_company %+");
IConsole::CmdRegister("say_client", ConSayClient, ConHookNeedNetwork);
IConsole::CmdRegister("connect", ConNetworkConnect, ConHookClientOnly);
IConsole::CmdRegister("clients", ConNetworkClients, ConHookNeedNetwork);
IConsole::CmdRegister("status", ConStatus, ConHookServerOnly);
IConsole::CmdRegister("server_info", ConServerInfo, ConHookServerOnly);
IConsole::AliasRegister("info", "server_info");
IConsole::CmdRegister("reconnect", ConNetworkReconnect, ConHookClientOnly);
IConsole::CmdRegister("rcon", ConRcon, ConHookNeedNetwork);
IConsole::CmdRegister("join", ConJoinCompany, ConHookNeedNetwork);
IConsole::AliasRegister("spectate", "join 255");
IConsole::CmdRegister("move", ConMoveClient, ConHookServerOnly);
IConsole::CmdRegister("reset_company", ConResetCompany, ConHookServerOnly);
IConsole::AliasRegister("clean_company", "reset_company %A");
IConsole::CmdRegister("client_name", ConClientNickChange, ConHookServerOnly);
IConsole::CmdRegister("kick", ConKick, ConHookServerOnly);
IConsole::CmdRegister("ban", ConBan, ConHookServerOnly);
IConsole::CmdRegister("unban", ConUnBan, ConHookServerOnly);
IConsole::CmdRegister("banlist", ConBanList, ConHookServerOnly);
IConsole::CmdRegister("pause", ConPauseGame, ConHookServerOrNoNetwork);
IConsole::CmdRegister("unpause", ConUnpauseGame, ConHookServerOrNoNetwork);
IConsole::CmdRegister("company_pw", ConCompanyPassword, ConHookNeedNetwork);
IConsole::AliasRegister("company_password", "company_pw %+");
IConsole::AliasRegister("net_frame_freq", "setting frame_freq %+");
IConsole::AliasRegister("net_sync_freq", "setting sync_freq %+");
IConsole::AliasRegister("server_pw", "setting server_password %+");
IConsole::AliasRegister("server_password", "setting server_password %+");
IConsole::AliasRegister("rcon_pw", "setting rcon_password %+");
IConsole::AliasRegister("rcon_password", "setting rcon_password %+");
IConsole::AliasRegister("name", "setting client_name %+");
IConsole::AliasRegister("server_name", "setting server_name %+");
IConsole::AliasRegister("server_port", "setting server_port %+");
IConsole::AliasRegister("max_clients", "setting max_clients %+");
IConsole::AliasRegister("max_companies", "setting max_companies %+");
IConsole::AliasRegister("max_join_time", "setting max_join_time %+");
IConsole::AliasRegister("pause_on_join", "setting pause_on_join %+");
IConsole::AliasRegister("autoclean_companies", "setting autoclean_companies %+");
IConsole::AliasRegister("autoclean_protected", "setting autoclean_protected %+");
IConsole::AliasRegister("autoclean_unprotected", "setting autoclean_unprotected %+");
IConsole::AliasRegister("restart_game_year", "setting restart_game_year %+");
IConsole::AliasRegister("min_players", "setting min_active_clients %+");
IConsole::AliasRegister("reload_cfg", "setting reload_cfg %+");
/* debugging stuff */
#ifdef _DEBUG
IConsoleDebugLibRegister();
#endif
IConsole::CmdRegister("fps", ConFramerate);
IConsole::CmdRegister("fps_wnd", ConFramerateWindow);
/* NewGRF development stuff */
IConsole::CmdRegister("reload_newgrfs", ConNewGRFReload, ConHookNewGRFDeveloperTool);
IConsole::CmdRegister("newgrf_profile", ConNewGRFProfile, ConHookNewGRFDeveloperTool);
IConsole::CmdRegister("dump_info", ConDumpInfo);
}
|