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#include "../stdafx.h"
#include "../gfx.h"
#include "32bpp_base.hpp"
void *Blitter_32bppBase::MoveTo(const void *video, int x, int y)
{
return (uint32 *)video + x + y * _screen.pitch;
}
void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8 color)
{
*((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(color);
}
void Blitter_32bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 color)
{
uint32 *dst = (uint32 *)video + x + y * _screen.pitch;
if (*dst == 0) *dst = LookupColourInPalette(color);
}
void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8 color)
{
uint32 color32 = LookupColourInPalette(color);
do {
uint32 *dst = (uint32 *)video;
for (int i = width; i > 0; i--) {
*dst = color32;
dst++;
}
video = (uint32 *)video + _screen.pitch;
} while (--height);
}
void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color)
{
int dy;
int dx;
int stepx;
int stepy;
int frac;
dy = (y2 - y) * 2;
if (dy < 0) {
dy = -dy;
stepy = -1;
} else {
stepy = 1;
}
dx = (x2 - x) * 2;
if (dx < 0) {
dx = -dx;
stepx = -1;
} else {
stepx = 1;
}
this->SetPixel(video, x, y, color);
if (dx > dy) {
frac = dy - (dx / 2);
while (x != x2) {
if (frac >= 0) {
y += stepy;
frac -= dx;
}
x += stepx;
frac += dy;
if (x > 0 && y > 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color);
}
} else {
frac = dx - (dy / 2);
while (y != y2) {
if (frac >= 0) {
x += stepx;
frac -= dy;
}
y += stepy;
frac += dx;
if (x > 0 && y > 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color);
}
}
}
void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch)
{
int direction = (height < 0) ? -1 : 1;
uint32 *dst = (uint32 *)video;
uint32 *usrc = (uint32 *)src;
height = abs(height);
for (; height > 0; height--) {
memcpy(dst, usrc, width * sizeof(uint32));
usrc += src_pitch * direction;
dst += _screen.pitch * direction;
}
}
void Blitter_32bppBase::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
int direction = (height < 0) ? -1 : 1;
uint32 *udst = (uint32 *)dst;
uint32 *src = (uint32 *)video;
height = abs(height);
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint32));
src += _screen.pitch * direction;
udst += dst_pitch * direction;
}
}
void Blitter_32bppBase::MoveBuffer(void *video_dst, const void *video_src, int width, int height)
{
uint32 *dst = (uint32 *)video_dst;
uint32 *src = (uint32 *)video_src;
for (; height > 0; height--) {
memmove(dst, src, width * sizeof(uint32));
src += _screen.pitch;
dst += _screen.pitch;
}
}
int Blitter_32bppBase::BufferSize(int width, int height)
{
return width * height * sizeof(uint32);
}
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