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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_waypointlist.hpp List all the waypoints (you own). */
#ifndef AI_WAYPOINTLIST_HPP
#define AI_WAYPOINTLIST_HPP
#include "ai_list.hpp"
#include "ai_waypoint.hpp"
/**
* Creates a list of waypoints of which you are the owner.
* @ingroup AIList
*/
class AIWaypointList : public AIList {
public:
/** Get the name of this class to identify it towards squirrel. */
static const char *GetClassName() { return "AIWaypointList"; }
/**
* @param waypoint_type The type of waypoint to make a list of waypoints for.
*/
AIWaypointList(AIWaypoint::WaypointType waypoint_type);
};
/**
* Creates a list of waypoints which the vehicle has in its orders.
* @ingroup AIList
*/
class AIWaypointList_Vehicle : public AIList {
public:
/** Get the name of this class to identify it towards squirrel. */
static const char *GetClassName() { return "AIWaypointList_Vehicle"; }
/**
* @param vehicle_id The vehicle to get the list of waypoints he has in its orders from.
*/
AIWaypointList_Vehicle(VehicleID vehicle_id);
};
#endif /* AI_WAYPOINTLIST_HPP */
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