blob: dd1c5524590e3287e821c5d6c3ed89385fdb8a97 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_vehiclelist.cpp Implementation of AIVehicleList and friends. */
#include "../../stdafx.h"
#include "ai_vehiclelist.hpp"
#include "ai_group.hpp"
#include "ai_map.hpp"
#include "ai_station.hpp"
#include "../../company_func.h"
#include "../../depot_map.h"
#include "../../vehicle_base.h"
AIVehicleList::AIVehicleList()
{
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->owner == _current_company && v->IsPrimaryVehicle()) this->AddItem(v->index);
}
}
AIVehicleList_Station::AIVehicleList_Station(StationID station_id)
{
if (!AIBaseStation::IsValidBaseStation(station_id)) return;
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->owner == _current_company && v->IsPrimaryVehicle()) {
const Order *order;
FOR_VEHICLE_ORDERS(v, order) {
if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station_id) {
this->AddItem(v->index);
break;
}
}
}
}
}
AIVehicleList_Depot::AIVehicleList_Depot(TileIndex tile)
{
if (!AIMap::IsValidTile(tile)) return;
DestinationID dest;
VehicleType type;
switch (GetTileType(tile)) {
case MP_STATION: // Aircraft
if (!IsAirport(tile)) return;
type = VEH_AIRCRAFT;
dest = GetStationIndex(tile);
break;
case MP_RAILWAY:
if (!IsRailDepot(tile)) return;
type = VEH_TRAIN;
dest = GetDepotIndex(tile);
break;
case MP_ROAD:
if (!IsRoadDepot(tile)) return;
type = VEH_ROAD;
dest = GetDepotIndex(tile);
break;
case MP_WATER:
if (!IsShipDepot(tile)) return;
type = VEH_SHIP;
dest = GetDepotIndex(tile);
break;
default: // No depot
return;
}
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->owner == _current_company && v->IsPrimaryVehicle() && v->type == type) {
const Order *order;
FOR_VEHICLE_ORDERS(v, order) {
if (order->IsType(OT_GOTO_DEPOT) && order->GetDestination() == dest) {
this->AddItem(v->index);
break;
}
}
}
}
}
AIVehicleList_SharedOrders::AIVehicleList_SharedOrders(VehicleID vehicle_id)
{
if (!AIVehicle::IsValidVehicle(vehicle_id)) return;
for (const Vehicle *v = Vehicle::Get(vehicle_id)->FirstShared(); v != NULL; v = v->NextShared()) {
this->AddItem(v->index);
}
}
AIVehicleList_Group::AIVehicleList_Group(GroupID group_id)
{
if (!AIGroup::IsValidGroup((AIGroup::GroupID)group_id)) return;
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->owner == _current_company && v->IsPrimaryVehicle()) {
if (v->group_id == group_id) this->AddItem(v->index);
}
}
}
AIVehicleList_DefaultGroup::AIVehicleList_DefaultGroup(AIVehicle::VehicleType vehicle_type)
{
if (vehicle_type < AIVehicle::VT_RAIL || vehicle_type > AIVehicle::VT_AIR) return;
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->owner == _current_company && v->IsPrimaryVehicle()) {
if (v->type == vehicle_type && v->group_id == AIGroup::GROUP_DEFAULT) this->AddItem(v->index);
}
}
}
|