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path: root/src/ai/api/ai_townlist.hpp.sq
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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */

#include "../../script/api/script_townlist.hpp"

namespace SQConvert {
	/* Allow ScriptTownList to be used as Squirrel parameter */
	template <> inline ScriptTownList *GetParam(ForceType<ScriptTownList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (ScriptTownList *)instance; }
	template <> inline ScriptTownList &GetParam(ForceType<ScriptTownList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptTownList *)instance; }
	template <> inline const ScriptTownList *GetParam(ForceType<const ScriptTownList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (ScriptTownList *)instance; }
	template <> inline const ScriptTownList &GetParam(ForceType<const ScriptTownList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptTownList *)instance; }
	template <> inline int Return<ScriptTownList *>(HSQUIRRELVM vm, ScriptTownList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "TownList", res, NULL, DefSQDestructorCallback<ScriptTownList>, true); return 1; }
} // namespace SQConvert

template <> const char *GetClassName<ScriptTownList, ST_AI>() { return "AITownList"; }

void SQAITownList_Register(Squirrel *engine)
{
	DefSQClass<ScriptTownList, ST_AI> SQAITownList("AITownList");
	SQAITownList.PreRegister(engine, "AIList");
	SQAITownList.AddConstructor<void (ScriptTownList::*)(), 1>(engine, "x");

	SQAITownList.PostRegister(engine);
}

namespace SQConvert {
	/* Allow ScriptTownEffectList to be used as Squirrel parameter */
	template <> inline ScriptTownEffectList *GetParam(ForceType<ScriptTownEffectList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (ScriptTownEffectList *)instance; }
	template <> inline ScriptTownEffectList &GetParam(ForceType<ScriptTownEffectList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptTownEffectList *)instance; }
	template <> inline const ScriptTownEffectList *GetParam(ForceType<const ScriptTownEffectList *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (ScriptTownEffectList *)instance; }
	template <> inline const ScriptTownEffectList &GetParam(ForceType<const ScriptTownEffectList &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptTownEffectList *)instance; }
	template <> inline int Return<ScriptTownEffectList *>(HSQUIRRELVM vm, ScriptTownEffectList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "TownEffectList", res, NULL, DefSQDestructorCallback<ScriptTownEffectList>, true); return 1; }
} // namespace SQConvert

template <> const char *GetClassName<ScriptTownEffectList, ST_AI>() { return "AITownEffectList"; }

void SQAITownEffectList_Register(Squirrel *engine)
{
	DefSQClass<ScriptTownEffectList, ST_AI> SQAITownEffectList("AITownEffectList");
	SQAITownEffectList.PreRegister(engine, "AIList");
	SQAITownEffectList.AddConstructor<void (ScriptTownEffectList::*)(), 1>(engine, "x");

	SQAITownEffectList.PostRegister(engine);
}