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/* $Id$ */
/** @file ai_log.cpp Implementation of AILog. */
#include "ai_log.hpp"
#include "../../core/alloc_func.hpp"
#include "../../company_func.h"
#include "../../debug.h"
#include "../../window_func.h"
/* static */ void AILog::Info(const char *message)
{
AILog::Log(LOG_INFO, message);
}
/* static */ void AILog::Warning(const char *message)
{
AILog::Log(LOG_WARNING, message);
}
/* static */ void AILog::Error(const char *message)
{
AILog::Log(LOG_ERROR, message);
}
/* static */ void AILog::Log(AILog::AILogType level, const char *message)
{
if (AIObject::GetLogPointer() == NULL) {
AIObject::GetLogPointer() = new LogData();
LogData *log = (LogData *)AIObject::GetLogPointer();
log->lines = CallocT<char *>(80);
log->type = CallocT<AILog::AILogType>(80);
log->count = 80;
log->pos = log->count;
log->used = 0;
}
LogData *log = (LogData *)AIObject::GetLogPointer();
/* Go to the next log-line */
log->pos = (log->pos + 1) % log->count;
if (log->used != log->count) log->used++;
/* Free last message, and write new message */
free(log->lines[log->pos]);
log->lines[log->pos] = strdup(message);
log->type[log->pos] = level;
/* Cut string after first \n */
char *p;
while ((p = strchr(log->lines[log->pos], '\n')) != NULL) {
*p = '\0';
break;
}
char logc;
switch (level) {
case LOG_SQ_ERROR: logc = 'S'; break;
case LOG_ERROR: logc = 'E'; break;
case LOG_SQ_INFO: logc = 'P'; break;
case LOG_WARNING: logc = 'W'; break;
case LOG_INFO: logc = 'I'; break;
default: logc = '?'; break;
}
/* Also still print to debug window */
DEBUG(ai, level, "[%d] [%c] %s", (uint)_current_company, logc, log->lines[log->pos]);
InvalidateWindowData(WC_AI_DEBUG, 0, _current_company);
}
/* static */ void AILog::FreeLogPointer()
{
LogData *log = (LogData *)AIObject::GetLogPointer();
for (int i = 0; i < log->count; i++) {
free(log->lines[i]);
}
free(log->lines);
free(log->type);
delete log;
}
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