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/* $Id$ */
/** @file ai_grouplist.cpp Implementation of AIGroupList and friends. */
#include "ai_grouplist.hpp"
#include "../../openttd.h"
#include "../../company_func.h"
#include "../../group.h"
AIGroupList::AIGroupList()
{
Group *g;
FOR_ALL_GROUPS(g) {
if (g->owner == _current_company) this->AddItem(g->index);
}
}
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