1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ai_base.hpp Everything to query basic things. */
#ifndef AI_BASE_HPP
#define AI_BASE_HPP
#include "ai_object.hpp"
/**
* Class that handles some basic functions.
*
* @note The random functions are not called Random and RandomRange, because
* RANDOM_DEBUG does some tricky stuff, which messes with those names.
* @note In MP we cannot use Random because that will cause desyncs (AIs are
* ran on the server only, not on all clients). This means that
* we use InteractiveRandom in MP. Rand() takes care of this for you.
*/
class AIBase : public AIObject {
public:
/** Get the name of this class to identify it towards squirrel. */
static const char *GetClassName() { return "AIBase"; }
/**
* Get a random value.
* @return A random value between 0 and MAX(uint32).
*/
static uint32 Rand();
/**
* Get a random value.
* @param unused_param This parameter is not used, but is needed to work with lists.
* @return A random value between 0 and MAX(uint32).
*/
static uint32 RandItem(int unused_param);
/**
* Get a random value in a range.
* @param max The first number this function will never return (the maximum it returns is max - 1).
* @return A random value between 0 .. max - 1.
*/
static uint RandRange(uint max);
/**
* Get a random value in a range.
* @param unused_param This parameter is not used, but is needed to work with lists.
* @param max The first number this function will never return (the maximum it returns is max - 1).
* @return A random value between 0 .. max - 1.
*/
static uint RandRangeItem(int unused_param, uint max);
/**
* Returns approximately 'out' times true when called 'max' times.
* After all, it is a random function.
* @param out How many times it should return true.
* @param max Out of this many times.
* @return True if the chance worked out.
*/
static bool Chance(uint out, uint max);
/**
* Returns approximately 'out' times true when called 'max' times.
* After all, it is a random function.
* @param unused_param This parameter is not used, but is needed to work with lists.
* @param out How many times it should return true.
* @param max Out of this many times.
* @return True if the chance worked out.
*/
static bool ChanceItem(int unused_param, uint out, uint max);
};
#endif /* AI_BASE_HPP */
|