summaryrefslogtreecommitdiff
path: root/src/ai/ai_gui.cpp
blob: 2b7722bcd69de61bb3955a7b2392e4e8077fe5e3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
/* $Id$ */

/** @file ai_gui.cpp Window for configuring the AIs */

#include "../stdafx.h"
#include "../gui.h"
#include "../window_gui.h"
#include "../company_func.h"
#include "../company_base.h"
#include "../company_gui.h"
#include "../strings_func.h"
#include "../window_func.h"
#include "../gfx_func.h"
#include "../command_func.h"
#include "../network/network.h"
#include "../string_func.h"
#include "../textbuf_gui.h"
#include "../settings_type.h"
#include "../settings_func.h"
#include "../network/network_content.h"

#include "ai.hpp"
#include "api/ai_log.hpp"
#include "ai_config.hpp"

#include "table/strings.h"

/**
 * Window that let you choose an available AI.
 */
struct AIListWindow : public Window {
	/** Enum referring to the widgets of the AI list window */
	enum AIListWindowWidgets {
		AIL_WIDGET_CLOSEBOX = 0,     ///< Close window button
		AIL_WIDGET_CAPTION,          ///< Window caption
		AIL_WIDGET_LIST,             ///< The matrix with all available AIs
		AIL_WIDGET_SCROLLBAR,        ///< Scrollbar next to the AI list
		AIL_WIDGET_INFO_BG,          ///< Panel to draw some AI information on
		AIL_WIDGET_ACCEPT,           ///< Accept button
		AIL_WIDGET_CANCEL,           ///< Cancel button
		AIL_WIDGET_CONTENT_DOWNLOAD, ///< Download content button
		AIL_WIDGET_RESIZE,           ///< Resize button
	};

	const AIInfoList *ai_info_list;
	int selected;
	CompanyID slot;

	AIListWindow(const WindowDesc *desc, CompanyID slot) : Window(desc, 0),
		slot(slot)
	{
		this->ai_info_list = AI::GetUniqueInfoList();
		this->resize.step_height = 14;
		this->vscroll.cap = (this->widget[AIL_WIDGET_LIST].bottom - this->widget[AIL_WIDGET_LIST].top) / 14 + 1;
		this->widget[AIL_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1;
		SetVScrollCount(this, (int)this->ai_info_list->size() + 1);

		/* Try if we can find the currently selected AI */
		this->selected = -1;
		if (AIConfig::GetConfig(slot)->HasAI()) {
			AIInfo *info = AIConfig::GetConfig(slot)->GetInfo();
			int i = 0;
			for (AIInfoList::const_iterator it = this->ai_info_list->begin(); it != this->ai_info_list->end(); it++, i++) {
				if ((*it).second == info) {
					this->selected = i;
					break;
				}
			}
		}

		this->FindWindowPlacementAndResize(desc);
	}

	virtual void OnPaint()
	{
		this->DrawWidgets();

		/* Draw a list of all available AIs. */
		int y = this->widget[AIL_WIDGET_LIST].top;
		/* First AI in the list is hardcoded to random */
		if (this->vscroll.pos == 0) {
			DrawStringTruncated(4, y + 3, STR_AI_RANDOM_AI, this->selected == -1 ? TC_WHITE : TC_BLACK, this->width - 8);
			y += 14;
		}
		AIInfo *selected_info = NULL;
		AIInfoList::const_iterator it = this->ai_info_list->begin();
		for (int i = 1; it != this->ai_info_list->end(); i++, it++) {
			if (this->selected == i - 1) selected_info = (*it).second;
			if (IsInsideBS(i, this->vscroll.pos, this->vscroll.cap)) {
				DoDrawStringTruncated((*it).second->GetName(), 4, y + 3, (this->selected == i - 1) ? TC_WHITE : TC_BLACK, this->width - 8);
				y += 14;
			}
		}

		/* Some info about the currently selected AI. */
		if (selected_info != NULL) {
			int y = this->widget[AIL_WIDGET_INFO_BG].top + 6;
			int x = DrawString(4, y, STR_AI_AUTHOR, TC_BLACK);
			DoDrawStringTruncated(selected_info->GetAuthor(), x + 5, y, TC_BLACK, this->width - x - 8);
			y += 13;
			x = DrawString(4, y, STR_AI_VERSION, TC_BLACK);
			static char buf[8];
			sprintf(buf, "%d", selected_info->GetVersion());
			DoDrawStringTruncated(buf, x + 5, y, TC_BLACK, this->width - x - 8);
			y += 13;
			SetDParamStr(0, selected_info->GetDescription());
			DrawStringMultiLine(4, y, STR_JUST_RAW_STRING, this->width - 8, this->widget[AIL_WIDGET_INFO_BG].bottom - y);
		}
	}

	void ChangeAI()
	{
		if (this->selected == -1) {
			AIConfig::GetConfig(slot)->ChangeAI(NULL);
		} else {
			AIInfoList::const_iterator it = this->ai_info_list->begin();
			for (int i = 0; i < this->selected; i++) it++;
			AIConfig::GetConfig(slot)->ChangeAI((*it).second->GetName(), (*it).second->GetVersion());
		}
		InvalidateWindow(WC_GAME_OPTIONS, 0);
	}

	virtual void OnClick(Point pt, int widget)
	{
		switch (widget) {
			case AIL_WIDGET_LIST: { // Select one of the AIs
				int sel = (pt.y - this->widget[AIL_WIDGET_LIST].top) / 14 + this->vscroll.pos - 1;
				if (sel < (int)this->ai_info_list->size()) {
					this->selected = sel;
					this->SetDirty();
				}
				break;
			}

			case AIL_WIDGET_ACCEPT: {
				this->ChangeAI();
				delete this;
				break;
			}

			case AIL_WIDGET_CANCEL:
				delete this;
				break;

			case AIL_WIDGET_CONTENT_DOWNLOAD:
				if (!_network_available) {
					ShowErrorMessage(INVALID_STRING_ID, STR_NETWORK_ERR_NOTAVAILABLE, 0, 0);
				} else {
#if defined(ENABLE_NETWORK)
					ShowNetworkContentListWindow(NULL, CONTENT_TYPE_AI);
#endif
				}
				break;
		}
	}

	virtual void OnDoubleClick(Point pt, int widget)
	{
		switch (widget) {
			case AIL_WIDGET_LIST: {
				int sel = (pt.y - this->widget[AIL_WIDGET_LIST].top) / 14 + this->vscroll.pos - 1;
				if (sel < (int)this->ai_info_list->size()) {
					this->selected = sel;
					this->ChangeAI();
					delete this;
				}
				break;
			}
		}
	}

	virtual void OnResize(Point new_size, Point delta)
	{
		if (delta.x != 0) {
			ResizeButtons(this, AIL_WIDGET_ACCEPT, AIL_WIDGET_CANCEL);
		}

		this->vscroll.cap += delta.y / 14;
		this->widget[AIL_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1;
	}
};

/* Widget definition for the ai list window. */
static const Widget _ai_list_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,  COLOUR_MAUVE,    0,   10,    0,   13,  STR_00C5,                 STR_018B_CLOSE_WINDOW},             // AIL_WIDGET_CLOSEBOX
{    WWT_CAPTION,  RESIZE_RIGHT,  COLOUR_MAUVE,   11,  199,    0,   13,  STR_AI_LIST_CAPTION,      STR_018C_WINDOW_TITLE_DRAG_THIS},   // AIL_WIDGET_CAPTION
{     WWT_MATRIX,     RESIZE_RB,  COLOUR_MAUVE,    0,  187,   14,  125,  0x501,                    STR_AI_AILIST_TIP},                 // AIL_WIDGET_LIST
{  WWT_SCROLLBAR,    RESIZE_LRB,  COLOUR_MAUVE,  188,  199,   14,  125,  0x0,                      STR_0190_SCROLL_BAR_SCROLLS_LIST }, // AIL_WIDGET_SCROLLBAR
{      WWT_PANEL,    RESIZE_RTB,  COLOUR_MAUVE,    0,  199,  126,  209,  0x0,                      STR_NULL},                          // AIL_WIDGET_INFO_BG
{ WWT_PUSHTXTBTN,     RESIZE_TB,  COLOUR_MAUVE,    0,   99,  210,  221,  STR_AI_ACCEPT,            STR_AI_ACCEPT_TIP},                 // AIL_WIDGET_ACCEPT
{ WWT_PUSHTXTBTN,    RESIZE_RTB,  COLOUR_MAUVE,  100,  199,  210,  221,  STR_AI_CANCEL,            STR_AI_CANCEL_TIP},                 // AIL_WIDGET_CANCEL
{ WWT_PUSHTXTBTN,    RESIZE_RTB,  COLOUR_MAUVE,    0,  187,  222,  233,  STR_CONTENT_INTRO_BUTTON, STR_CONTENT_INTRO_BUTTON_TIP},      // AIL_WIDGET_DOWNLOAD_CONTENT
{  WWT_RESIZEBOX,   RESIZE_LRTB,  COLOUR_MAUVE,  188,  199,  222,  233,  STR_NULL,                 STR_RESIZE_BUTTON},                 // AIL_WIDGET_RESIZE
{   WIDGETS_END},
};

/* Window definition for the ai list window. */
static const WindowDesc _ai_list_desc = {
	WDP_CENTER, WDP_CENTER, 200, 234, 200, 234,
	WC_AI_LIST, WC_NONE,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
	_ai_list_widgets
};

void ShowAIListWindow(CompanyID slot)
{
	DeleteWindowByClass(WC_AI_LIST);
	new AIListWindow(&_ai_list_desc, slot);
}

/**
 * Window for settings the parameters of an AI.
 */
struct AISettingsWindow : public Window {
	/** Enum referring to the widgets of the AI settings window */
	enum AISettingsWindowWidgest {
		AIS_WIDGET_CLOSEBOX = 0, ///< Close window button
		AIS_WIDGET_CAPTION,      ///< Window caption
		AIS_WIDGET_BACKGROUND,   ///< Panel to draw the settings on
		AIS_WIDGET_SCROLLBAR,    ///< Scrollbar to scroll through all settings
		AIS_WIDGET_ACCEPT,       ///< Accept button
		AIS_WIDGET_RESET,        ///< Reset button
		AIS_WIDGET_RESIZE,       ///< Resize button
	};

	CompanyID slot;
	AIConfig *ai_config;
	int clicked_button;
	bool clicked_increase;
	int timeout;
	int clicked_row;

	AISettingsWindow(const WindowDesc *desc, CompanyID slot) : Window(desc, 0),
		slot(slot),
		clicked_button(-1),
		timeout(0)
	{
		this->FindWindowPlacementAndResize(desc);
		this->ai_config = AIConfig::GetConfig(slot);
		this->resize.step_height = 14;
		this->vscroll.cap = (this->widget[AIS_WIDGET_BACKGROUND].bottom - this->widget[AIS_WIDGET_BACKGROUND].top) / 14 + 1;
		this->widget[AIS_WIDGET_BACKGROUND].data = (this->vscroll.cap << 8) + 1;
		SetVScrollCount(this, (int)this->ai_config->GetConfigList()->size());
		this->FindWindowPlacementAndResize(desc);
	}

	virtual void OnPaint()
	{
		this->DrawWidgets();

		AIConfig *config = this->ai_config;
		AIConfigItemList::const_iterator it = config->GetConfigList()->begin();
		int i = 0;
		for (; i < this->vscroll.pos; i++) it++;

		int y = this->widget[AIS_WIDGET_BACKGROUND].top;
		for (; i < this->vscroll.pos + this->vscroll.cap && it != config->GetConfigList()->end(); i++, it++) {
			int current_value = config->GetSetting((*it).name);

			int x = 0;
			if (((*it).flags & AICONFIG_BOOLEAN) != 0) {
				DrawFrameRect(4, y  + 2, 23, y + 10, (current_value != 0) ? COLOUR_GREEN : COLOUR_RED, (current_value != 0) ? FR_LOWERED : FR_NONE);
			} else {
				DrawArrowButtons(4, y + 2, COLOUR_YELLOW, (this->clicked_button == i) ? 1 + !!this->clicked_increase : 0, current_value > (*it).min_value, current_value < (*it).max_value);
				if (it->labels != NULL && it->labels->Find(current_value) != it->labels->End()) {
					x = DoDrawStringTruncated(it->labels->Find(current_value)->second, 28, y + 3, TC_ORANGE, this->width - 32);
				} else {
					SetDParam(0, current_value);
					x = DrawStringTruncated(28, y + 3, STR_JUST_INT, TC_ORANGE, this->width - 32);
				}
			}

			DoDrawStringTruncated((*it).description, max(x + 3, 54), y + 3, TC_LIGHT_BLUE, this->width - (4 + max(x + 3, 54)));
			y += 14;
		}
	}

	virtual void OnClick(Point pt, int widget)
	{
		switch (widget) {
			case AIS_WIDGET_BACKGROUND: {
				int num = (pt.y - this->widget[AIS_WIDGET_BACKGROUND].top) / 14 + this->vscroll.pos;
				if (num >= (int)this->ai_config->GetConfigList()->size()) break;

				AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
				for (int i = 0; i < num; i++) it++;
				AIConfigItem config_item = *it;
				bool bool_item = (config_item.flags & AICONFIG_BOOLEAN) != 0;

				const int x = pt.x - 4;
				/* One of the arrows is clicked (or green/red rect in case of bool value) */
				if (IsInsideMM(x, 0, 21)) {
					int new_val = this->ai_config->GetSetting(config_item.name);
					if (bool_item) {
						new_val = !new_val;
					} else if (x >= 10) {
						/* Increase button clicked */
						new_val += config_item.step_size;
						if (new_val > config_item.max_value) new_val = config_item.max_value;
						this->clicked_increase = true;
					} else {
						/* Decrease button clicked */
						new_val -= config_item.step_size;
						if (new_val < config_item.min_value) new_val = config_item.min_value;
						this->clicked_increase = false;
					}

					this->ai_config->SetSetting(config_item.name, new_val);
					this->clicked_button = num;
					this->timeout = 5;

					if (_settings_newgame.difficulty.diff_level != 3) {
						_settings_newgame.difficulty.diff_level = 3;
						ShowErrorMessage(INVALID_STRING_ID, STR_DIFFICULTY_TO_CUSTOM, 0, 0);
					}
				} else if (!bool_item) {
					/* Display a query box so users can enter a custom value. */
					this->clicked_row = num;
					SetDParam(0, this->ai_config->GetSetting(config_item.name));
					ShowQueryString(STR_CONFIG_SETTING_INT32, STR_CONFIG_SETTING_QUERY_CAPT, 10, 100, this, CS_NUMERAL, QSF_NONE);
				}

				this->SetDirty();
				break;
			}

			case AIS_WIDGET_ACCEPT:
				delete this;
				break;

			case AIS_WIDGET_RESET:
				this->ai_config->ResetSettings();
				this->SetDirty();
				break;
		}
	}

	virtual void OnQueryTextFinished(char *str)
	{
		if (StrEmpty(str)) return;
		AIConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin();
		for (int i = 0; i < this->clicked_row; i++) it++;
		int32 value = atoi(str);
		this->ai_config->SetSetting((*it).name, value);
		this->SetDirty();
	}

	virtual void OnResize(Point new_size, Point delta)
	{
		if (delta.x != 0) {
			ResizeButtons(this, AIS_WIDGET_ACCEPT, AIS_WIDGET_RESET);
		}

		this->vscroll.cap += delta.y / 14;
		this->widget[AIS_WIDGET_BACKGROUND].data = (this->vscroll.cap << 8) + 1;
	}

	virtual void OnTick()
	{
		if (--this->timeout == 0) {
			this->clicked_button = -1;
			this->SetDirty();
		}
	}
};

/* Widget definition for the AI settings window. */
static const Widget _ai_settings_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,  COLOUR_MAUVE,    0,   10,    0,   13,  STR_00C5,                 STR_018B_CLOSE_WINDOW},             // AIS_WIDGET_CLOSEBOX
{    WWT_CAPTION,  RESIZE_RIGHT,  COLOUR_MAUVE,   11,  199,    0,   13,  STR_AI_SETTINGS_CAPTION,  STR_018C_WINDOW_TITLE_DRAG_THIS},   // AIS_WIDGET_CAPTION
{     WWT_MATRIX,     RESIZE_RB,  COLOUR_MAUVE,    0,  187,   14,  195,  0x501,                    STR_NULL},                          // AIS_WIDGET_BACKGROUND
{  WWT_SCROLLBAR,    RESIZE_LRB,  COLOUR_MAUVE,  188,  199,   14,  195,  0x0,                      STR_0190_SCROLL_BAR_SCROLLS_LIST }, // AIS_WIDGET_SCROLLBAR
{ WWT_PUSHTXTBTN,     RESIZE_TB,  COLOUR_MAUVE,    0,   93,  196,  207,  STR_AI_CLOSE,             STR_NULL},                          // AIS_WIDGET_ACCEPT
{ WWT_PUSHTXTBTN,    RESIZE_RTB,  COLOUR_MAUVE,   94,  187,  196,  207,  STR_AI_RESET,             STR_NULL},                          // AIS_WIDGET_RESET
{  WWT_RESIZEBOX,   RESIZE_LRTB,  COLOUR_MAUVE,  188,  199,  196,  207,  STR_NULL,                 STR_RESIZE_BUTTON},                 // AIS_WIDGET_RESIZE
{   WIDGETS_END},
};

/* Window definition for the AI settings window. */
static const WindowDesc _ai_settings_desc = {
	WDP_CENTER, WDP_CENTER, 200, 208, 500, 208,
	WC_AI_SETTINGS, WC_NONE,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
	_ai_settings_widgets
};

void ShowAISettingsWindow(CompanyID slot)
{
	DeleteWindowByClass(WC_AI_LIST);
	DeleteWindowByClass(WC_AI_SETTINGS);
	new AISettingsWindow(&_ai_settings_desc, slot);
}

/* Widget definition for the configure AI window. */
static const Widget _ai_config_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,  COLOUR_MAUVE,    0,   10,    0,   13,  STR_00C5,               STR_018B_CLOSE_WINDOW},            // AIC_WIDGET_CLOSEBOX
{    WWT_CAPTION,  RESIZE_RIGHT,  COLOUR_MAUVE,   11,  299,    0,   13,  STR_AI_CONFIG_CAPTION,  STR_018C_WINDOW_TITLE_DRAG_THIS},  // AIC_WIDGET_CAPTION
{      WWT_PANEL,     RESIZE_RB,  COLOUR_MAUVE,    0,  299,   14,  171,  0x0,                    STR_NULL},                         // AIC_WIDGET_BACKGROUND
{     WWT_MATRIX,     RESIZE_RB,  COLOUR_MAUVE,    0,  287,   30,  141,  0x501,                  STR_AI_LIST_TIP},                  // AIC_WIDGET_LIST
{  WWT_SCROLLBAR,     RESIZE_LRB, COLOUR_MAUVE,  288,  299,   30,  141,  STR_NULL,               STR_0190_SCROLL_BAR_SCROLLS_LIST}, // AIC_WIDGET_SCROLLBAR
{ WWT_PUSHTXTBTN,     RESIZE_TB,  COLOUR_YELLOW,  10,  102,  151,  162,  STR_AI_CHANGE,          STR_AI_CHANGE_TIP},                // AIC_WIDGET_CHANGE
{ WWT_PUSHTXTBTN,     RESIZE_TB,  COLOUR_YELLOW, 103,  195,  151,  162,  STR_AI_CONFIGURE,       STR_AI_CONFIGURE_TIP},             // AIC_WIDGET_CONFIGURE
{ WWT_PUSHTXTBTN,     RESIZE_TB,  COLOUR_YELLOW, 196,  289,  151,  162,  STR_AI_CLOSE,           STR_NULL},                         // AIC_WIDGET_CLOSE
{   WIDGETS_END},
};

/* Window definition for the configure AI window. */
static const WindowDesc _ai_config_desc = {
	WDP_CENTER, WDP_CENTER, 300, 172, 300, 172,
	WC_GAME_OPTIONS, WC_NONE,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
	_ai_config_widgets
};

/**
 * Window to configure which AIs will start.
 */
struct AIConfigWindow : public Window {
	/** Enum referring to the widgets of the AI config window */
	enum AIConfigWindowWidgets {
		AIC_WIDGET_CLOSEBOX = 0, ///< Close window button
		AIC_WIDGET_CAPTION,      ///< Window caption
		AIC_WIDGET_BACKGROUND,   ///< Window background
		AIC_WIDGET_LIST,         ///< List with currently selected AIs
		AIC_WIDGET_SCROLLBAR,    ///< Scrollbar to scroll through the selected AIs
		AIC_WIDGET_CHANGE,       ///< Select another AI button
		AIC_WIDGET_CONFIGURE,    ///< Change AI settings button
		AIC_WIDGET_CLOSE,        ///< Close window button
		AIC_WIDGET_RESIZE,       ///< Resize button
	};

	CompanyID selected_slot;
	bool clicked_button;
	bool clicked_increase;
	int timeout;

	AIConfigWindow() : Window(&_ai_config_desc),
		clicked_button(false),
		timeout(0)
	{
		selected_slot = INVALID_COMPANY;
		this->resize.step_height = 14;
		this->vscroll.cap = (this->widget[AIC_WIDGET_LIST].bottom - this->widget[AIC_WIDGET_LIST].top) / 14 + 1;
		this->widget[AIC_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1;
		SetVScrollCount(this, MAX_COMPANIES);
		this->FindWindowPlacementAndResize(&_ai_config_desc);
	}

	~AIConfigWindow()
	{
		DeleteWindowByClass(WC_AI_LIST);
		DeleteWindowByClass(WC_AI_SETTINGS);
	}

	virtual void OnPaint()
	{
		this->SetWidgetDisabledState(AIC_WIDGET_CHANGE, selected_slot == INVALID_COMPANY);
		this->SetWidgetDisabledState(AIC_WIDGET_CONFIGURE, selected_slot == INVALID_COMPANY);
		this->DrawWidgets();

		byte max_competitors = _settings_newgame.difficulty.max_no_competitors;
		DrawArrowButtons(10, 18, COLOUR_YELLOW, this->clicked_button ? 1 + !!this->clicked_increase : 0, max_competitors > 0, max_competitors < MAX_COMPANIES - 1);
		SetDParam(0, _settings_newgame.difficulty.max_no_competitors);
		DrawString(36, 18, STR_6805_MAXIMUM_NO_COMPETITORS, TC_FROMSTRING);

		int y = this->widget[AIC_WIDGET_LIST].top;
		for (int i = this->vscroll.pos; i < this->vscroll.pos + this->vscroll.cap && i < MAX_COMPANIES; i++) {
			StringID text;

			if (AIConfig::GetConfig((CompanyID)i)->GetInfo() != NULL) {
				SetDParamStr(0, AIConfig::GetConfig((CompanyID)i)->GetInfo()->GetName());
				text = STR_JUST_RAW_STRING;
			} else if (i == 0) {
				text = STR_AI_HUMAN_PLAYER;
			} else {
				text = STR_AI_RANDOM_AI;
			}
			DrawStringTruncated(10, y + 3, text, (this->selected_slot == i) ? TC_WHITE : ((i > _settings_newgame.difficulty.max_no_competitors || i == 0) ? TC_SILVER : TC_ORANGE), this->width - 20);
			y += 14;
		}
	}

	virtual void OnClick(Point pt, int widget)
	{
		switch (widget) {
			case AIC_WIDGET_BACKGROUND: {
				/* Check if the user clicked on one of the arrows to configure the number of AIs */
				if (IsInsideBS(pt.x, 10, 20) && IsInsideBS(pt.y, 18, 10)) {
					int new_value;
					if (pt.x <= 20) {
						new_value = max(0, _settings_newgame.difficulty.max_no_competitors - 1);
					} else {
						new_value = min(MAX_COMPANIES - 1, _settings_newgame.difficulty.max_no_competitors + 1);
					}
					IConsoleSetSetting("difficulty.max_no_competitors", new_value);
					this->SetDirty();
				}
				break;
			}

			case AIC_WIDGET_LIST: { // Select a slot
				uint slot = (pt.y - this->widget[AIC_WIDGET_LIST].top) / 14 + this->vscroll.pos;

				if (slot == 0 || slot > _settings_newgame.difficulty.max_no_competitors) slot = INVALID_COMPANY;
				this->selected_slot = (CompanyID)slot;
				this->SetDirty();
				break;
			}

			case AIC_WIDGET_CHANGE:  // choose other AI
				ShowAIListWindow((CompanyID)this->selected_slot);
				break;

			case AIC_WIDGET_CONFIGURE: // change the settings for an AI
				ShowAISettingsWindow((CompanyID)this->selected_slot);
				break;

			case AIC_WIDGET_CLOSE:
				delete this;
				break;
		}
	}

	virtual void OnDoubleClick(Point pt, int widget)
	{
		switch (widget) {
			case AIC_WIDGET_LIST:
				this->OnClick(pt, widget);
				if (this->selected_slot != INVALID_COMPANY) ShowAIListWindow((CompanyID)this->selected_slot);
				break;
		}
	}

	virtual void OnResize(Point new_size, Point delta)
	{
		this->vscroll.cap += delta.y / 14;
		this->widget[AIC_WIDGET_LIST].data = (this->vscroll.cap << 8) + 1;
	}

	virtual void OnTick()
	{
		if (--this->timeout == 0) {
			this->clicked_button = false;
			this->SetDirty();
		}
	}
};

void ShowAIConfigWindow()
{
	DeleteWindowById(WC_GAME_OPTIONS, 0);
	new AIConfigWindow();
}

struct AIDebugWindow : public Window {
	enum AIDebugWindowWidgets {
		AID_WIDGET_CLOSEBOX = 0,
		AID_WIDGET_CAPTION,
		AID_WIDGET_VIEW,
		AID_WIDGET_NAME_TEXT,
		AID_WIDGET_RELOAD_TOGGLE,
		AID_WIDGET_LOG_PANEL,
		AID_WIDGET_SCROLLBAR,
		AID_WIDGET_UNUSED_1,
		AID_WIDGET_UNUSED_2,
		AID_WIDGET_UNUSED_3,
		AID_WIDGET_UNUSED_4,
		AID_WIDGET_UNUSED_5,
		AID_WIDGET_UNUSED_6,
		AID_WIDGET_UNUSED_7,

		AID_WIDGET_COMPANY_BUTTON_START,
		AID_WIDGET_COMPANY_BUTTON_END = AID_WIDGET_COMPANY_BUTTON_START + 14,
	};

	static CompanyID ai_debug_company;
	int redraw_timer;

	AIDebugWindow(const WindowDesc *desc, WindowNumber number) : Window(desc, number)
	{
		/* Disable the companies who are not active or not an AI */
		for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
			this->SetWidgetDisabledState(i + AID_WIDGET_COMPANY_BUTTON_START, !IsValidCompanyID(i) || !GetCompany(i)->is_ai);
		}
		this->DisableWidget(AID_WIDGET_RELOAD_TOGGLE);

		this->vscroll.cap = 14;
		this->vscroll.pos = 0;
		this->resize.step_height = 12;

		if (ai_debug_company != INVALID_COMPANY) this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);

		this->FindWindowPlacementAndResize(desc);
	}

	virtual void OnPaint()
	{
		/* Check if the currently selected company is still active. */
		if (ai_debug_company == INVALID_COMPANY || !IsValidCompanyID(ai_debug_company)) {
			if (ai_debug_company != INVALID_COMPANY) {
				/* Raise and disable the widget for the previous selection. */
				this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
				this->DisableWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);

				ai_debug_company = INVALID_COMPANY;
			}

			for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
				if (IsValidCompanyID(i) && GetCompany(i)->is_ai) {
					/* Lower the widget corresponding to this company. */
					this->LowerWidget(i + AID_WIDGET_COMPANY_BUTTON_START);

					ai_debug_company = i;
					break;
				}
			}
		}

		/* Update "Reload AI" button */
		this->SetWidgetDisabledState(AID_WIDGET_RELOAD_TOGGLE, ai_debug_company == INVALID_COMPANY);

		/* Draw standard stuff */
		this->DrawWidgets();

		/* If there are no active companies, don't display anything else. */
		if (ai_debug_company == INVALID_COMPANY) return;

		/* Paint the company icons */
		for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {
			if (!IsValidCompanyID(i) || !GetCompany(i)->is_ai) {
				/* Check if we have the company as an active company */
				if (!this->IsWidgetDisabled(i + AID_WIDGET_COMPANY_BUTTON_START)) {
					/* Bah, company gone :( */
					this->DisableWidget(i + AID_WIDGET_COMPANY_BUTTON_START);

					/* We need a repaint */
					this->SetDirty();
				}
				continue;
			}

			/* Check if we have the company marked as inactive */
			if (this->IsWidgetDisabled(i + AID_WIDGET_COMPANY_BUTTON_START)) {
				/* New AI! Yippie :p */
				this->EnableWidget(i + AID_WIDGET_COMPANY_BUTTON_START);

				/* We need a repaint */
				this->SetDirty();
			}

			byte x = (i == ai_debug_company) ? 1 : 0;
			DrawCompanyIcon(i, (i % 8) * 37 + 13 + x, (i < 8 ? 0 : 13) + 16 + x);
		}

		/* Draw the AI name */
		AIInfo *info = GetCompany(ai_debug_company)->ai_info;
		assert(info != NULL);
		char name[1024];
		snprintf(name, sizeof(name), "%s (v%d)", info->GetName(), info->GetVersion());
		DoDrawString(name, 7, 47, TC_BLACK);

		CompanyID old_company = _current_company;
		_current_company = ai_debug_company;
		AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
		_current_company = old_company;

		SetVScrollCount(this, (log == NULL) ? 0 : log->used);
		this->InvalidateWidget(AID_WIDGET_SCROLLBAR);
		if (log == NULL) return;

		int y = 6;
		for (int i = this->vscroll.pos; i < (this->vscroll.cap + this->vscroll.pos); i++) {
			uint pos = (log->count + log->pos - i) % log->count;
			if (log->lines[pos] == NULL) break;

			TextColour colour;
			switch (log->type[pos]) {
				case AILog::LOG_SQ_INFO:  colour = TC_BLACK;  break;
				case AILog::LOG_SQ_ERROR: colour = TC_RED;    break;
				case AILog::LOG_INFO:     colour = TC_BLACK;  break;
				case AILog::LOG_WARNING:  colour = TC_YELLOW; break;
				case AILog::LOG_ERROR:    colour = TC_RED;    break;
				default:                  colour = TC_BLACK;  break;
			}

			DoDrawStringTruncated(log->lines[pos], 7, this->widget[AID_WIDGET_LOG_PANEL].top + y, colour, this->widget[AID_WIDGET_LOG_PANEL].right - this->widget[AID_WIDGET_LOG_PANEL].left - 14);
			y += 12;
		}
	}

	void ChangeToAI(CompanyID show_ai)
	{
		this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
		ai_debug_company = show_ai;
		this->LowerWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
		this->SetDirty();
	}

	virtual void OnClick(Point pt, int widget)
	{
		/* Check which button is clicked */
		if (IsInsideMM(widget, AID_WIDGET_COMPANY_BUTTON_START, AID_WIDGET_COMPANY_BUTTON_END + 1)) {
			/* Is it no on disable? */
			if (!this->IsWidgetDisabled(widget)) {
				ChangeToAI((CompanyID)(widget - AID_WIDGET_COMPANY_BUTTON_START));
			}
		}
		if (widget == AID_WIDGET_RELOAD_TOGGLE && !this->IsWidgetDisabled(widget)) {
			/* First kill the company of the AI, then start a new one. This should start the current AI again */
			DoCommandP(0, 2, ai_debug_company, CMD_COMPANY_CTRL);
			DoCommandP(0, 1, 0, CMD_COMPANY_CTRL);
		}
	}

	virtual void OnTimeout()
	{
		this->RaiseWidget(AID_WIDGET_RELOAD_TOGGLE);
		this->SetDirty();
	}

	virtual void OnInvalidateData(int data = 0)
	{
		if (data == -1 || ai_debug_company == data) this->SetDirty();
	}

	virtual void OnResize(Point new_size, Point delta)
	{
		this->vscroll.cap += delta.y / (int)this->resize.step_height;
	}
};

CompanyID AIDebugWindow::ai_debug_company = INVALID_COMPANY;

static const Widget _ai_debug_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,  COLOUR_GREY,     0,    10,     0,    13, STR_00C5,                   STR_018B_CLOSE_WINDOW},                 // AID_WIDGET_CLOSEBOX
{    WWT_CAPTION,  RESIZE_RIGHT,  COLOUR_GREY,    11,   298,     0,    13, STR_AI_DEBUG,               STR_018C_WINDOW_TITLE_DRAG_THIS},       // AID_WIDGET_CAPTION
{      WWT_PANEL,  RESIZE_RIGHT,  COLOUR_GREY,     0,   298,    14,    40, 0x0,                        STR_NULL},                              // AID_WIDGET_VIEW

{      WWT_PANEL,  RESIZE_RIGHT,  COLOUR_GREY,     0,   149,    41,    60, 0x0,                        STR_AI_DEBUG_NAME_TIP},                 // AID_WIDGET_NAME_TEXT
{ WWT_PUSHTXTBTN,     RESIZE_LR,  COLOUR_GREY,   150,   298,    41,    60, STR_AI_DEBUG_RELOAD,        STR_AI_DEBUG_RELOAD_TIP},               // AID_WIDGET_RELOAD_TOGGLE
{      WWT_PANEL,     RESIZE_RB,  COLOUR_GREY,     0,   286,    61,   240, 0x0,                        STR_NULL},                              // AID_WIDGET_LOG_PANEL
{  WWT_SCROLLBAR,    RESIZE_LRB,  COLOUR_GREY,   287,   298,    61,   228, STR_NULL,                   STR_0190_SCROLL_BAR_SCROLLS_LIST},      // AID_WIDGET_SCROLLBAR
/* As this is WIP, leave the next few so we can work a bit with the GUI */
{      WWT_EMPTY,   RESIZE_NONE,  COLOUR_GREY,     0,   298,   101,   120, 0x0,                        STR_NULL},                              // AID_WIDGET_UNUSED_1
{      WWT_EMPTY,   RESIZE_NONE,  COLOUR_GREY,     0,   298,   121,   140, 0x0,                        STR_NULL},                              // AID_WIDGET_UNUSED_2
{      WWT_EMPTY,   RESIZE_NONE,  COLOUR_GREY,     0,   298,   141,   160, 0x0,                        STR_NULL},                              // AID_WIDGET_UNUSED_3
{      WWT_EMPTY,   RESIZE_NONE,  COLOUR_GREY,     0,   298,   161,   180, 0x0,                        STR_NULL},                              // AID_WIDGET_UNUSED_4
{      WWT_EMPTY,   RESIZE_NONE,  COLOUR_GREY,     0,   298,   181,   200, 0x0,                        STR_NULL},                              // AID_WIDGET_UNUSED_5
{      WWT_EMPTY,   RESIZE_NONE,  COLOUR_GREY,     0,   298,   201,   220, 0x0,                        STR_NULL},                              // AID_WIDGET_UNUSED_6
{      WWT_EMPTY,   RESIZE_NONE,  COLOUR_GREY,     0,   298,   221,   240, 0x0,                        STR_NULL},                              // AID_WIDGET_UNUSED_7

{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,     2,    38,    14,    26, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, // AID_WIDGET_COMPANY_BUTTON_START
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,    39,    75,    14,    26, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,    76,   112,    14,    26, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,   113,   149,    14,    26, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,   150,   186,    14,    26, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,   187,   223,    14,    26, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,   224,   260,    14,    26, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,   261,   297,    14,    26, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,     2,    38,    27,    39, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,    39,    75,    27,    39, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,    76,   112,    27,    39, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,   113,   149,    27,    39, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,   150,   186,    27,    39, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,   187,   223,    27,    39, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY},
{      WWT_PANEL,   RESIZE_NONE,  COLOUR_GREY,   224,   260,    27,    39, 0x0,                        STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY}, // AID_WIDGET_COMPANY_BUTTON_END
{  WWT_RESIZEBOX,   RESIZE_LRTB,  COLOUR_GREY,   287,   298,   229,   240, STR_NULL,                   STR_RESIZE_BUTTON},
{   WIDGETS_END},
};

static const WindowDesc _ai_debug_desc = {
	WDP_AUTO, WDP_AUTO, 299, 241, 299, 241,
	WC_AI_DEBUG, WC_NONE,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE,
	_ai_debug_widgets
};

void ShowAIDebugWindow(CompanyID show_company)
{
	if (!_networking || _network_server) {
		AIDebugWindow *w = (AIDebugWindow *)BringWindowToFrontById(WC_AI_DEBUG, 0);
		if (w == NULL) w = new AIDebugWindow(&_ai_debug_desc, 0);
		if (show_company != INVALID_COMPANY) w->ChangeToAI(show_company);
	} else {
		ShowErrorMessage(INVALID_STRING_ID, STR_AI_DEBUG_SERVER_ONLY, 0, 0);
	}
}