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|
add_subdirectory(script)
add_subdirectory(settingsgen)
add_subdirectory(strgen)
if(OPTION_TOOLS_ONLY)
return()
endif()
add_subdirectory(3rdparty)
add_subdirectory(ai)
add_subdirectory(blitter)
add_subdirectory(core)
add_subdirectory(game)
add_subdirectory(lang)
add_subdirectory(linkgraph)
add_subdirectory(misc)
add_subdirectory(music)
add_subdirectory(network)
add_subdirectory(os)
add_subdirectory(pathfinder)
add_subdirectory(saveload)
add_subdirectory(sound)
add_subdirectory(spriteloader)
add_subdirectory(table)
add_subdirectory(video)
add_subdirectory(widgets)
add_files(
viewport_sprite_sorter_sse4.cpp
CONDITION SSE_FOUND
)
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
set_compile_flags(
viewport_sprite_sorter_sse4.cpp
COMPILE_FLAGS -msse4.1)
endif()
add_files(
aircraft.h
aircraft_cmd.cpp
aircraft_cmd.h
aircraft_gui.cpp
airport.cpp
airport.h
airport_cmd.h
airport_gui.cpp
animated_tile.cpp
animated_tile_func.h
articulated_vehicles.cpp
articulated_vehicles.h
autoreplace.cpp
autoreplace_base.h
autoreplace_cmd.cpp
autoreplace_cmd.h
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h
autoreplace_type.h
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h
base_media_func.h
base_station_base.h
bitmap_type.h
bmp.cpp
bmp.h
bootstrap_gui.cpp
bridge.h
bridge_gui.cpp
bridge_map.cpp
bridge_map.h
build_vehicle_gui.cpp
cargo_type.h
cargoaction.cpp
cargoaction.h
cargomonitor.cpp
cargomonitor.h
cargopacket.cpp
cargopacket.h
cargotype.cpp
cargotype.h
cheat.cpp
cheat_func.h
cheat_gui.cpp
cheat_type.h
clear_cmd.cpp
clear_func.h
clear_map.h
cmd_helper.h
command.cpp
command_func.h
command_type.h
company_base.h
company_cmd.cpp
company_cmd.h
company_func.h
company_gui.cpp
company_gui.h
company_manager_face.h
company_type.h
console.cpp
console_cmds.cpp
console_func.h
console_gui.cpp
console_gui.h
console_internal.h
console_type.h
cpu.cpp
cpu.h
crashlog.cpp
crashlog.h
currency.cpp
currency.h
date.cpp
date_func.h
date_gui.cpp
date_gui.h
date_type.h
debug.cpp
debug.h
dedicated.cpp
depot.cpp
depot_base.h
depot_cmd.cpp
depot_cmd.h
depot_func.h
depot_gui.cpp
depot_map.h
depot_type.h
direction_func.h
direction_type.h
disaster_vehicle.cpp
disaster_vehicle.h
dock_cmd.h
dock_gui.cpp
driver.cpp
driver.h
economy.cpp
economy_base.h
economy_cmd.h
economy_func.h
economy_type.h
effectvehicle.cpp
effectvehicle_base.h
effectvehicle_func.h
elrail.cpp
elrail_func.h
engine.cpp
engine_base.h
engine_cmd.h
engine_func.h
engine_gui.cpp
engine_gui.h
engine_type.h
error.h
error_gui.cpp
fileio.cpp
fileio_func.h
fileio_type.h
fios.cpp
fios.h
fios_gui.cpp
fontcache.cpp
fontcache.h
fontcache_internal.h
fontdetection.h
framerate_gui.cpp
framerate_type.h
gamelog.cpp
gamelog.h
gamelog_internal.h
genworld.cpp
genworld.h
genworld_gui.cpp
gfx.cpp
gfx_func.h
gfx_layout.cpp
gfx_layout.h
gfx_type.h
gfxinit.cpp
gfxinit.h
goal.cpp
goal_base.h
goal_cmd.h
goal_gui.cpp
goal_type.h
graph_gui.cpp
graph_gui.h
ground_vehicle.cpp
ground_vehicle.hpp
group.h
group_cmd.cpp
group_cmd.h
group_gui.cpp
group_gui.h
group_type.h
gui.h
guitimer_func.h
heightmap.cpp
heightmap.h
highscore.cpp
highscore.h
highscore_gui.cpp
hotkeys.cpp
hotkeys.h
house.h
house_type.h
industry.h
industry_cmd.cpp
industry_cmd.h
industry_gui.cpp
industry_map.h
industry_type.h
industrytype.h
ini.cpp
ini_load.cpp
ini_type.h
intro_gui.cpp
landscape.cpp
landscape.h
landscape_cmd.h
landscape_type.h
language.h
layer.cpp
layer_func.h
layer_gui.h
layer_type.h
livery.h
main_gui.cpp
map.cpp
map_func.h
map_type.h
misc.cpp
misc_cmd.cpp
misc_cmd.h
misc_gui.cpp
mixer.cpp
mixer.h
music.cpp
music_gui.cpp
newgrf.cpp
newgrf.h
newgrf_airport.cpp
newgrf_airport.h
newgrf_airporttiles.cpp
newgrf_airporttiles.h
newgrf_animation_base.h
newgrf_animation_type.h
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class.h
newgrf_class_func.h
newgrf_commons.cpp
newgrf_commons.h
newgrf_config.cpp
newgrf_config.h
newgrf_debug.h
newgrf_debug_gui.cpp
newgrf_engine.cpp
newgrf_engine.h
newgrf_generic.cpp
newgrf_generic.h
newgrf_gui.cpp
newgrf_house.cpp
newgrf_house.h
newgrf_industries.cpp
newgrf_industries.h
newgrf_industrytiles.cpp
newgrf_industrytiles.h
newgrf_object.cpp
newgrf_object.h
newgrf_profiling.cpp
newgrf_profiling.h
newgrf_properties.h
newgrf_railtype.cpp
newgrf_railtype.h
newgrf_roadtype.cpp
newgrf_roadtype.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp
newgrf_spritegroup.h
newgrf_station.cpp
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
news_cmd.h
news_func.h
news_gui.cpp
news_gui.h
news_type.h
object.h
object_base.h
object_cmd.cpp
object_cmd.h
object_gui.cpp
object_map.h
object_type.h
openttd.cpp
openttd.h
order_backup.cpp
order_backup.h
order_base.h
order_cmd.cpp
order_cmd.h
order_func.h
order_gui.cpp
order_type.h
osk_gui.cpp
pbs.cpp
pbs.h
progress.cpp
progress.h
querystring_gui.h
rail.cpp
rail.h
rail_cmd.cpp
rail_cmd.h
rail_gui.cpp
rail_gui.h
rail_map.h
rail_type.h
random_access_file.cpp
random_access_file_type.h
rev.h
road.cpp
road.h
road_cmd.cpp
road_cmd.h
road_func.h
road_gui.cpp
road_gui.h
road_internal.h
road_map.cpp
road_map.h
road_type.h
roadstop.cpp
roadstop_base.h
roadveh.h
roadveh_cmd.cpp
roadveh_cmd.h
roadveh_gui.cpp
safeguards.h
screenshot_gui.cpp
screenshot_gui.h
screenshot.cpp
screenshot.h
settings.cpp
settings_cmd.h
settings_func.h
settings_gui.cpp
settings_gui.h
settings_internal.h
settings_table.h
settings_table.cpp
settings_type.h
ship.h
ship_cmd.cpp
ship_cmd.h
ship_gui.cpp
signal.cpp
signal_func.h
signal_type.h
signs.cpp
signs_base.h
signs_cmd.cpp
signs_cmd.h
signs_func.h
signs_gui.cpp
signs_type.h
slope_func.h
slope_type.h
smallmap_gui.cpp
smallmap_gui.h
sortlist_type.h
sound.cpp
sound_func.h
sound_type.h
sprite.cpp
sprite.h
spritecache.cpp
spritecache.h
station.cpp
station_base.h
station_cmd.cpp
station_cmd.h
station_func.h
station_gui.cpp
station_gui.h
station_kdtree.h
station_map.h
station_type.h
statusbar_gui.cpp
statusbar_gui.h
stdafx.h
story.cpp
story_base.h
story_cmd.h
story_gui.cpp
story_type.h
strgen/strgen.h
string.cpp
string_base.h
string_func.h
string_type.h
stringfilter.cpp
stringfilter_type.h
strings.cpp
strings_func.h
strings_type.h
subsidy.cpp
subsidy_base.h
subsidy_cmd.h
subsidy_func.h
subsidy_gui.cpp
subsidy_type.h
tar_type.h
terraform_cmd.cpp
terraform_cmd.h
terraform_gui.cpp
terraform_gui.h
textbuf.cpp
textbuf_gui.h
textbuf_type.h
texteff.cpp
texteff.hpp
textfile_gui.cpp
textfile_gui.h
textfile_type.h
tgp.cpp
tgp.h
thread.h
tile_cmd.h
tile_map.cpp
tile_map.h
tile_type.h
tilearea.cpp
tilearea_type.h
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable.h
timetable_cmd.cpp
timetable_cmd.h
timetable_gui.cpp
toolbar_gui.cpp
toolbar_gui.h
town.h
town_cmd.cpp
town_cmd.h
town_gui.cpp
town_kdtree.h
town_map.h
town_type.h
townname.cpp
townname_func.h
townname_type.h
track_func.h
track_type.h
train.h
train_cmd.cpp
train_cmd.h
train_gui.cpp
transparency.h
transparency_gui.cpp
transparency_gui.h
transport_type.h
tree_cmd.cpp
tree_cmd.h
tree_gui.cpp
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge.h
tunnelbridge_cmd.cpp
tunnelbridge_cmd.h
tunnelbridge_map.h
underground_gui.cpp
underground_gui.h
vehicle.cpp
vehicle_base.h
vehicle_cmd.cpp
vehicle_cmd.h
vehicle_func.h
vehicle_gui.cpp
vehicle_gui.h
vehicle_gui_base.h
vehicle_type.h
vehiclelist.cpp
vehiclelist.h
viewport.cpp
viewport_cmd.h
viewport_func.h
viewport_gui.cpp
viewport_kdtree.h
viewport_sprite_sorter.h
viewport_type.h
void_cmd.cpp
void_map.h
walltime_func.h
water.h
water_cmd.cpp
water_cmd.h
water_map.h
waypoint.cpp
waypoint_base.h
waypoint_cmd.cpp
waypoint_cmd.h
waypoint_func.h
waypoint_gui.cpp
widget.cpp
widget_type.h
window.cpp
window_func.h
window_gui.h
window_type.h
zoom_func.h
zoom_type.h
)
|