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#include "stdafx.h"
#include "openttd.h"
#include "pbs.h"
#include "functions.h"
#include "debug.h"
#include "map.h"
#include "tile.h"
#include "npf.h"
#include "pathfind.h"
#include "depot.h"
/** @file pbs.c Path-Based-Signalling implementation file
* @see pbs.h */
/* reserved track encoding:
normal railway tracks:
map3lo bits 4..6 = 'Track'number of reserved track + 1, if this is zero it means nothing is reserved on this tile
map3lo bit 7 = if this is set, then the opposite track ('Track'number^1) is also reserved
waypoints/stations:
map3lo bit 6 set = track is reserved
tunnels/bridges:
map3hi bit 0 set = track with 'Track'number 0 is reserved
map3hi bit 1 set = track with 'Track'number 1 is reserved
level crossings:
map5 bit 0 set = the rail track is reserved
*/
/**
* maps an encoded reserved track (from map3lo bits 4..7)
* to the tracks that are reserved.
* 0xFF are invalid entries and should never be accessed.
*/
static const byte encrt_to_reserved[16] = {
0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0xFF,
0xFF, 0xFF, 0xFF, 0x0C, 0x0C, 0x30, 0x30, 0xFF
};
/**
* maps an encoded reserved track (from map3lo bits 4..7)
* to the track(dir)s that are unavailable due to reservations.
* 0xFFFF are invalid entries and should never be accessed.
*/
static const int16 encrt_to_unavail[16] = {
0x0000, 0x3F3F, 0x3F3F, 0x3737, 0x3B3B, 0x1F1F, 0x2F2F, 0xFFFF,
0xFFFF, 0xFFFF, 0xFFFF, 0x3F3F, 0x3F3F, 0x3F3F, 0x3F3F, 0xFFFF
};
void PBSReserveTrack(TileIndex tile, Track track) {
assert(IsValidTile(tile));
assert(track <= 5);
switch (GetTileType(tile)) {
case MP_RAILWAY:
if ((_map5[tile] & ~1) == 0xC4) {
// waypoint
SETBIT(_map3_lo[tile], 6);
} else {
// normal rail track
byte encrt = (_map3_hi[tile] & 0xF0) >> 4; // get current encoded info (see comments at top of file)
if (encrt == 0) // nothing reserved before
encrt = track + 1;
else if (encrt == (track^1) + 1) // opposite track reserved before
encrt |= 8;
_map3_hi[tile] &= ~0xF0;
_map3_hi[tile] |= encrt << 4;
}
break;
case MP_TUNNELBRIDGE:
_map3_hi[tile] |= (1 << track) & 3;
break;
case MP_STATION:
SETBIT(_map3_lo[tile], 6);
break;
case MP_STREET:
// make sure it is a railroad crossing
if (!IsLevelCrossing(tile)) return;
SETBIT(_map5[tile], 0);
break;
default:
return;
};
// if debugging, mark tile dirty to show reserved status
if (_debug_pbs_level >= 1)
MarkTileDirtyByTile(tile);
}
byte PBSTileReserved(TileIndex tile) {
assert(IsValidTile(tile));
switch (GetTileType(tile)) {
case MP_RAILWAY:
if ((_map5[tile] & ~1) == 0xC4) {
// waypoint
// check if its reserved
if (!HASBIT(_map3_lo[tile], 6)) return 0;
// return the track for the correct direction
return HASBIT(_map5[tile], 0) ? 2 : 1;
} else {
// normal track
byte res = encrt_to_reserved[(_map3_hi[tile] & 0xF0) >> 4];
assert(res != 0xFF);
return res;
};
case MP_TUNNELBRIDGE:
return (_map3_hi[tile] & 3);
case MP_STATION:
// check if its reserved
if (!HASBIT(_map3_lo[tile], 6)) return 0;
// return the track for the correct direction
return HASBIT(_map5[tile], 0) ? 2 : 1;
case MP_STREET:
// make sure its a railroad crossing
if (!IsLevelCrossing(tile)) return 0;
// check if its reserved
if (!HASBIT(_map5[tile], 0)) return 0;
// return the track for the correct direction
return HASBIT(_map5[tile], 3) ? 1 : 2;
default:
return 0;
};
};
uint16 PBSTileUnavail(TileIndex tile) {
assert(IsValidTile(tile));
switch (GetTileType(tile)) {
case MP_RAILWAY:
if ((_map5[tile] & ~1) == 0xC4) {
// waypoint
return HASBIT(_map3_lo[tile], 6) ? TRACKDIR_BIT_MASK : 0;
} else {
// normal track
uint16 res = encrt_to_unavail[(_map3_hi[tile] & 0xF0) >> 4];
assert(res != 0xFFFF);
return res;
};
case MP_TUNNELBRIDGE:
return (_map3_hi[tile] & 3) | ((_map3_hi[tile] & 3) << 8);
case MP_STATION:
return HASBIT(_map3_lo[tile], 6) ? TRACKDIR_BIT_MASK : 0;
case MP_STREET:
// make sure its a railroad crossing
if (!IsLevelCrossing(tile)) return 0;
// check if its reserved
return (HASBIT(_map5[tile], 0)) ? TRACKDIR_BIT_MASK : 0;
default:
return 0;
};
};
void PBSClearTrack(TileIndex tile, Track track) {
assert(IsValidTile(tile));
assert(track <= 5);
switch (GetTileType(tile)) {
case MP_RAILWAY:
if ((_map5[tile] & ~1) == 0xC4) {
// waypoint
CLRBIT(_map3_lo[tile], 6);
} else {
// normal rail track
byte encrt = (_map3_hi[tile] & 0xF0) >> 4;
if (encrt == track + 1)
encrt = 0;
else if (encrt == track + 1 + 8)
encrt = (track^1) + 1;
else if (encrt == (track^1) + 1 + 8)
encrt &= 7;
_map3_hi[tile] &= ~0xF0;
_map3_hi[tile] |= encrt << 4;
}
break;
case MP_TUNNELBRIDGE:
_map3_hi[tile] &= ~((1 << track) & 3);
break;
case MP_STATION:
CLRBIT(_map3_lo[tile], 6);
break;
case MP_STREET:
// make sure it is a railroad crossing
if (!IsLevelCrossing(tile)) return;
CLRBIT(_map5[tile], 0);
break;
default:
return;
};
// if debugging, mark tile dirty to show reserved status
if (_debug_pbs_level >= 1)
MarkTileDirtyByTile(tile);
};
void PBSClearPath(TileIndex tile, Trackdir trackdir) {
uint16 res;
FindLengthOfTunnelResult flotr;
assert(IsValidTile(tile));
assert((trackdir & ~8) <= 5);
do {
PBSClearTrack(tile, trackdir & 7);
if (IsTileType(tile, MP_TUNNELBRIDGE) && (_map5[tile] & 0xF0)==0 && (unsigned)(_map5[tile] & 3) == TrackdirToExitdir(trackdir)) {
// this is a tunnel
flotr = FindLengthOfTunnel(tile, TrackdirToExitdir(trackdir));
tile = flotr.tile;
} else {
byte exitdir = TrackdirToExitdir(trackdir);
if (IsTileDepotType(tile, TRANSPORT_RAIL) && (exitdir != GetDepotDirection(tile, TRANSPORT_RAIL)))
return;
tile = AddTileIndexDiffCWrap(tile, TileIndexDiffCByDir(exitdir));
if (IsTileDepotType(tile, TRANSPORT_RAIL) && (exitdir != ReverseDiagdir(GetDepotDirection(tile, TRANSPORT_RAIL))))
return;
};
res = PBSTileReserved(tile);
res |= res << 8;
res &= TrackdirReachesTrackdirs(trackdir);
trackdir = FindFirstBit2x64(res);
} while (res != 0);
};
bool PBSIsPbsSignal(TileIndex tile, Trackdir trackdir)
{
assert(IsValidTile(tile));
assert(IsValidTrackdir(trackdir));
if (!_patches.new_pathfinding_all)
return false;
if (!IsTileType(tile, MP_RAILWAY))
return false;
if (GetRailTileType(tile) != RAIL_TYPE_SIGNALS)
return false;
if (!HasSignalOnTrackdir(tile, trackdir))
return false;
if (GetSignalType(tile, TrackdirToTrack(trackdir)) == 4)
return true;
else
return false;
};
typedef struct SetSignalsDataPbs {
int cur;
// these are used to keep track of the signals.
byte bit[NUM_SSD_ENTRY];
TileIndex tile[NUM_SSD_ENTRY];
} SetSignalsDataPbs;
// This function stores the signals inside the SetSignalsDataPbs struct, passed as callback to FollowTrack() in the PBSIsPbsSegment() function below
static bool SetSignalsEnumProcPBS(uint tile, SetSignalsDataPbs *ssd, int trackdir, uint length, byte *state)
{
// the tile has signals?
if (IsTileType(tile, MP_RAILWAY)) {
if (HasSignalOnTrack(tile, TrackdirToTrack(trackdir))) {
if (ssd->cur != NUM_SSD_ENTRY) {
ssd->tile[ssd->cur] = tile; // remember the tile index
ssd->bit[ssd->cur] = TrackdirToTrack(trackdir); // and the controlling bit number
ssd->cur++;
}
return true;
} else if (IsTileDepotType(tile, TRANSPORT_RAIL))
return true; // don't look further if the tile is a depot
}
return false;
}
bool PBSIsPbsDepot(uint tile)
{
SetSignalsDataPbs ssd;
bool result = false;
DiagDirection direction = GetDepotDirection(tile,TRANSPORT_RAIL);
int i;
ssd.cur = 0;
FollowTrack(tile, 0xC000 | TRANSPORT_RAIL, direction, (TPFEnumProc*)SetSignalsEnumProcPBS, NULL, &ssd);
for(i=0; i!=ssd.cur; i++) {
uint tile = ssd.tile[i];
byte bit = ssd.bit[i];
if (!PBSIsPbsSignal(tile, bit) && !PBSIsPbsSignal(tile, bit | 8))
return false;
result = true;
};
return result;
}
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