blob: 50b9ba462fbdd32fb62507826f284a4c748461ee (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
/* $Id$ */
#ifndef NEWGRF_H
#define NEWGRF_H
#include "sprite.h"
#include "station.h"
typedef struct GRFFile GRFFile;
struct GRFFile {
char *filename;
uint32 grfid;
uint16 flags;
uint16 sprite_offset;
SpriteID first_spriteset; ///< Holds the first spriteset's sprite offset.
GRFFile *next;
/* A sprite group contains all sprites of a given vehicle (or multiple
* vehicles) when carrying given cargo. It consists of several sprite
* sets. Group ids are refered as "cargo id"s by TTDPatch
* documentation, contributing to the global confusion.
*
* A sprite set contains all sprites of a given vehicle carrying given
* cargo at a given *stage* - that is usually its load stage. Ie. you
* can have a spriteset for an empty wagon, wagon full of coal,
* half-filled wagon etc. Each spriteset contains eight sprites (one
* per direction) or four sprites if the vehicle is symmetric. */
int spriteset_start;
int spriteset_numsets;
int spriteset_numents;
int spriteset_feature;
int spritegroups_count;
SpriteGroup **spritegroups;
StationSpec stations[256];
uint32 param[0x80];
uint param_end; /// one more than the highest set parameter
};
extern int _grffile_count;
extern GRFFile *_first_grffile;
void LoadNewGRF(uint load_index, uint file_index);
#endif /* NEWGRF_H */
|