summaryrefslogtreecommitdiff
path: root/misc_cmd.c
blob: 1ecc9c24e18ecabe383e295385a18811e5fdd6a8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
#include "stdafx.h"
#include "ttd.h"
#include "string.h"
#include "table/strings.h"
#include "command.h"
#include "player.h"
#include "gfx.h"
#include "window.h"
#include "gui.h"
#include "saveload.h"
#include "economy.h"
#include "network.h"

/* p1 = player
   p2 = face
 */

int32 CmdSetPlayerFace(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	if (flags & DC_EXEC) {
		DEREF_PLAYER(p1)->face = p2;
		MarkWholeScreenDirty();
	}
	return 0;
}

/* p1 = player
 * p2 = color
 */
int32 CmdSetPlayerColor(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	Player *p,*pp;

//	/* can only set color for itself */
//	if ( (byte)p1 != _current_player)
//		return CMD_ERROR;

	p = DEREF_PLAYER(p1);

	/* ensure no dups */
	FOR_ALL_PLAYERS(pp) {
		if (pp->is_active && pp != p && pp->player_color == (byte)p2)
			return CMD_ERROR;
	}

	if (flags & DC_EXEC) {
		_player_colors[p1] = (byte)p2;
		p->player_color = (byte)p2;
		MarkWholeScreenDirty();
	}
	return 0;
}

int32 CmdIncreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	Player *p;
	int32 size;

	if ( (byte)p1 != _current_player)
		return CMD_ERROR;

	p = DEREF_PLAYER(p1);

	if (p->current_loan >= _economy.max_loan) {
		SetDParam(0, _economy.max_loan);
		return_cmd_error(STR_702B_MAXIMUM_PERMITTED_LOAN);
	}

	if (flags & DC_EXEC) {
		if (p2)
			size = _economy.max_loan - p->current_loan;
		else
			size = IS_HUMAN_PLAYER((byte)p1) ? 10000 : 50000;

		p->money64 += size;
		p->current_loan += size;
		UpdatePlayerMoney32(p);
		InvalidatePlayerWindows(p);
	}

	return 0;
}

int32 CmdDecreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	Player *p;
	int32 size;
	if ( (byte)p1 != _current_player)
		return CMD_ERROR;

	p = DEREF_PLAYER(p1);

	if (p->current_loan == 0)
		return_cmd_error(STR_702D_LOAN_ALREADY_REPAYED);

	size = p->current_loan;

	// p2 is true while CTRL is pressed (repay all possible loan, or max money you have)
	if (!p2) {
	    if (_patches.ainew_active)
 		    size = min(size, 10000);
	    else
		    size = min(size, IS_HUMAN_PLAYER((byte)p1) ? 10000 : 50000);
	} else {	// only repay in chunks of 10K
		size = min(size, p->player_money);
		size = max(size, 10000);
		size -= size % 10000;
	}

	if (p->player_money < size) {
		SetDParam(0, size);
		return_cmd_error(STR_702E_REQUIRED);
	}

	if (flags & DC_EXEC) {
		p->money64 -= size;
		p->current_loan -= size;
		UpdatePlayerMoney32(p);
		InvalidatePlayerWindows(p);
	}
	return 0;
}

int32 CmdChangeCompanyName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	StringID str,old_str;
	Player *p;

	str = AllocateNameUnique((const char*)_decode_parameters, 4);
	if (str == 0)
		return CMD_ERROR;

	if (flags & DC_EXEC) {
		p = DEREF_PLAYER(p1);
		old_str = p->name_1;
		p->name_1 = str;
		DeleteName(old_str);
		MarkWholeScreenDirty();
	} else {
		DeleteName(str);
	}

	return 0;
}

int32 CmdChangePresidentName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	StringID str,old_str;
	Player *p;

	str = AllocateNameUnique((const char*)_decode_parameters, 4);
	if (str == 0)
		return CMD_ERROR;

	if (flags & DC_EXEC) {
		p = DEREF_PLAYER(p1);
		old_str = p->president_name_1;
		p->president_name_1 = str;
		DeleteName(old_str);

		if (p->name_1 == STR_SV_UNNAMED) {
			ttd_strlcat(
				(char*)_decode_parameters, " Transport", sizeof(_decode_parameters));
			DoCommandByTile(0, p1, 0, DC_EXEC, CMD_CHANGE_COMPANY_NAME);
		}
		MarkWholeScreenDirty();
	} else {
		DeleteName(str);
	}

	return 0;
}

// p1 = 0   decrease pause counter
// p1 = 1   increase pause counter
int32 CmdPause(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	if (flags & DC_EXEC) {
		_pause += (p1 == 1) ? 1 : -1;
		if (_pause == (byte)-1) _pause = 0;
		InvalidateWindow(WC_STATUS_BAR, 0);
		InvalidateWindow(WC_MAIN_TOOLBAR, 0);
	}
	return 0;
}



int32 CmdResume(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	return 0;
}

int32 CmdMoneyCheat(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	SET_EXPENSES_TYPE(EXPENSES_OTHER);
	return (int32)p1;
}

int32 CmdGiveMoney(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	SET_EXPENSES_TYPE(EXPENSES_OTHER);

	p1 = clamp(p1, 0, 0xFFFFFF); // Clamp between 16 million and 0

	if (p1 == 0)
		return CMD_ERROR;

	if (flags & DC_EXEC) {
		// Add money to player
		byte old_cp = _current_player;
		_current_player = p2;
		SubtractMoneyFromPlayer(-(int32)p1);
		_current_player = old_cp;
	}

	// Subtract money from local-player
	return (int32)p1;
}

int32 CmdChangeDifficultyLevel(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
	if (flags & DC_EXEC) {
		if (p1 != (uint32)-1L) {
			((int*)&_opt_ptr->diff)[p1] = p2;
			_opt_ptr->diff_level = 3;
		} else
			_opt_ptr->diff_level = p2;

		// If we are a network-client, update the difficult setting (if it is open)
		if (_networking && !_network_server && FindWindowById(WC_GAME_OPTIONS, 0) != NULL)
			ShowGameDifficulty();
	}
	return 0;
}