1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
|
#ifndef MAP_H
#define MAP_H
#include "stdafx.h"
#define TILE_FROM_XY(x,y) (int)((((y) >> 4) << MapLogX()) + ((x) >> 4))
#define TILE_XY(x,y) (((y) << MapLogX()) + (x))
#define TILE_MASK(x) ((x) & ((1 << (MapLogX() + MapLogY())) - 1))
extern byte _map_type_and_height[];
extern byte _map5[];
extern byte _map3_lo[];
extern byte _map3_hi[];
extern byte _map_owner[];
extern uint16 _map2[];
extern byte _map_extra_bits[];
// binary logarithm of the map size, try to avoid using this one
static inline uint MapLogX(void) { extern uint _map_log_x; return _map_log_x; }
static inline uint MapLogY(void) { extern uint _map_log_y; return _map_log_y; }
/* The size of the map */
static inline uint MapSizeX(void) { return 1 << MapLogX(); }
static inline uint MapSizeY(void) { return 1 << MapLogY(); }
/* The maximum coordinates */
static inline uint MapMaxX(void) { return MapSizeX() - 1; }
static inline uint MapMaxY(void) { return MapSizeY() - 1; }
/* The number of tiles in the map */
static inline uint MapSize(void) { return MapSizeX() * MapSizeY(); }
// Scale a number relative to the map size
uint ScaleByMapSize(uint); // Scale relative to the number of tiles
uint ScaleByMapSize1D(uint); // Scale relative to the circumference of the map
typedef uint32 TileIndex;
static inline uint TileX(TileIndex tile)
{
return tile & MapMaxX();
}
static inline uint TileY(TileIndex tile)
{
return tile >> MapLogX();
}
typedef int32 TileIndexDiff;
typedef struct TileIndexDiffC {
int16 x;
int16 y;
} TileIndexDiffC;
static inline TileIndexDiff ToTileIndexDiff(TileIndexDiffC tidc)
{
return (tidc.y << MapLogX()) + tidc.x;
}
#ifndef _DEBUG
#define TILE_ADD(x,y) ((x) + (y))
#else
extern TileIndex TileAdd(TileIndex tile, TileIndexDiff add,
const char *exp, const char *file, int line);
#define TILE_ADD(x, y) (TileAdd((x), (y), #x " + " #y, __FILE__, __LINE__))
#endif
#define TILE_ADDXY(tile, x, y) TILE_ADD(tile, TILE_XY(x, y))
static inline TileIndexDiff TileOffsByDir(uint dir)
{
extern const TileIndexDiffC _tileoffs_by_dir[4];
assert(dir < lengthof(_tileoffs_by_dir));
return ToTileIndexDiff(_tileoffs_by_dir[dir]);
}
#endif
|