/* $Id$ */ /** @file yapf_node_road.hpp Node tailored for road pathfinding. */ #ifndef YAPF_NODE_ROAD_HPP #define YAPF_NODE_ROAD_HPP /** Yapf Node for road YAPF */ template <class Tkey_> struct CYapfRoadNodeT : CYapfNodeT<Tkey_, CYapfRoadNodeT<Tkey_> > { typedef CYapfNodeT<Tkey_, CYapfRoadNodeT<Tkey_> > base; TileIndex m_segment_last_tile; Trackdir m_segment_last_td; void Set(CYapfRoadNodeT* parent, TileIndex tile, Trackdir td, bool is_choice) { base::Set(parent, tile, td, is_choice); m_segment_last_tile = tile; m_segment_last_td = td; } }; // now define two major node types (that differ by key type) typedef CYapfRoadNodeT<CYapfNodeKeyExitDir> CYapfRoadNodeExitDir; typedef CYapfRoadNodeT<CYapfNodeKeyTrackDir> CYapfRoadNodeTrackDir; // Default NodeList types typedef CNodeList_HashTableT<CYapfRoadNodeExitDir , 8, 12> CRoadNodeListExitDir; typedef CNodeList_HashTableT<CYapfRoadNodeTrackDir, 10, 14> CRoadNodeListTrackDir; #endif /* YAPF_NODE_ROAD_HPP */