/* $Id$ */ #ifndef YAPF_HPP #define YAPF_HPP #include "track_dir.hpp" #include "../vehicle.h" #include "../depot.h" #include "../road_map.h" #include "../tunnel_map.h" #include "../bridge_map.h" #include "../bridge.h" #include "../station.h" #include "../station_map.h" #include "../date.h" #include "../functions.h" #include "../landscape.h" #include "yapf.h" #include "../pathfind.h" #include "../waypoint.h" #include "../debug.h" extern Patches _patches_newgame; extern uint64 _rdtsc(); #include <limits.h> #include <new> #if defined(_WIN32) || defined(_WIN64) # include <windows.h> #else # include <time.h> #endif struct CPerformanceTimer { int64 m_start; int64 m_acc; CPerformanceTimer() : m_start(0), m_acc(0) {} FORCEINLINE void Start() {m_start = QueryTime();} FORCEINLINE void Stop() {m_acc += QueryTime() - m_start;} FORCEINLINE int Get(int64 coef) {return (int)(m_acc * coef / QueryFrequency());} FORCEINLINE int64 QueryTime() {return _rdtsc();} FORCEINLINE int64 QueryFrequency() {return ((int64)2200 * 1000000);} }; struct CPerfStartReal { CPerformanceTimer* m_pperf; FORCEINLINE CPerfStartReal(CPerformanceTimer& perf) : m_pperf(&perf) {if (m_pperf != NULL) m_pperf->Start();} FORCEINLINE ~CPerfStartReal() {Stop();} FORCEINLINE void Stop() {if (m_pperf != NULL) {m_pperf->Stop(); m_pperf = NULL;}} }; struct CPerfStartFake { FORCEINLINE CPerfStartFake(CPerformanceTimer& perf) {} FORCEINLINE ~CPerfStartFake() {} FORCEINLINE void Stop() {} }; typedef CPerfStartFake CPerfStart; //#undef FORCEINLINE //#define FORCEINLINE inline #include "../misc/crc32.hpp" #include "../misc/blob.hpp" #include "../misc/fixedsizearray.hpp" #include "../misc/array.hpp" #include "../misc/hashtable.hpp" #include "../misc/binaryheap.hpp" #include "nodelist.hpp" #include "follow_track.hpp" #include "yapf_base.hpp" #include "yapf_node.hpp" #include "yapf_common.hpp" #include "yapf_costbase.hpp" #include "yapf_costcache.hpp" #endif /* YAPF_HPP */