/* $Id$ */ /** @file win32.h declarations of functions for MS windows systems */ #ifndef WIN32_H #define WIN32_H #include <windows.h> bool MyShowCursor(bool show); typedef void (*Function)(int); bool LoadLibraryList(Function proc[], const char *dll); char *convert_from_fs(const wchar_t *name, char *utf8_buf, size_t buflen); wchar_t *convert_to_fs(const char *name, wchar_t *utf16_buf, size_t buflen); /* Function shortcuts for UTF-8 <> UNICODE conversion. When unicode is not * defined these macros return the string passed to them, with UNICODE * they return a pointer to the converted string. The only difference between * XX_TO_YY and XX_TO_YY_BUFFER is that with the buffer variant you can * specify where to put the converted string (and how long it can be). Without * the buffer and internal buffer is used, of max 512 characters */ #if defined(UNICODE) # define MB_TO_WIDE(str) OTTD2FS(str) # define MB_TO_WIDE_BUFFER(str, buffer, buflen) convert_to_fs(str, buffer, buflen) # define WIDE_TO_MB(str) FS2OTTD(str) # define WIDE_TO_MB_BUFFER(str, buffer, buflen) convert_from_fs(str, buffer, buflen) #else extern uint _codepage; // local code-page in the system @see win32_v.cpp:WM_INPUTLANGCHANGE # define MB_TO_WIDE(str) (str) # define MB_TO_WIDE_BUFFER(str, buffer, buflen) (str) # define WIDE_TO_MB(str) (str) # define WIDE_TO_MB_BUFFER(str, buffer, buflen) (str) #endif /* Override SHGetFolderPath with our custom implementation */ #if defined(SHGetFolderPath) #undef SHGetFolderPath #endif #define SHGetFolderPath OTTDSHGetFolderPath HRESULT OTTDSHGetFolderPath(HWND, int, HANDLE, DWORD, LPTSTR); #if defined(__MINGW32__) #define SHGFP_TYPE_CURRENT 0 #endif /* __MINGW32__ */ #endif /* WIN32_H */