/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file tooltype_widget.h Types related to the toolbar widgets. */ #ifndef WIDGETS_TOOLBAR_WIDGET_H #define WIDGETS_TOOLBAR_WIDGET_H /** Widgets of the WC_MAIN_TOOLBAR, when in normal game mode. */ enum ToolbarNormalWidgets { TBN_PAUSE = 0, TBN_FASTFORWARD, TBN_SETTINGS, TBN_SAVEGAME, TBN_SMALLMAP, TBN_TOWNDIRECTORY, TBN_SUBSIDIES, TBN_STATIONS, TBN_FINANCES, TBN_COMPANIES, TBN_GRAPHICS, TBN_LEAGUE, TBN_INDUSTRIES, TBN_VEHICLESTART, ///< trains, actually. So following are trucks, boats and planes TBN_TRAINS = TBN_VEHICLESTART, TBN_ROADVEHS, TBN_SHIPS, TBN_AIRCRAFTS, TBN_ZOOMIN, TBN_ZOOMOUT, TBN_RAILS, TBN_ROADS, TBN_WATER, TBN_AIR, TBN_LANDSCAPE, TBN_MUSICSOUND, TBN_NEWSREPORT, TBN_HELP, TBN_SWITCHBAR, ///< only available when toolbar has been split TBN_END ///< The end marker }; /** Widgets of the WC_MAIN_TOOLBAR, when in scenario editor. */ enum ToolbarScenEditorWidgets { TBSE_PAUSE = 0, TBSE_FASTFORWARD, TBSE_SETTINGS, TBSE_SAVESCENARIO, TBSE_SPACERPANEL, TBSE_DATEPANEL, TBSE_DATEBACKWARD, TBSE_DATEFORWARD, TBSE_SMALLMAP, TBSE_ZOOMIN, TBSE_ZOOMOUT, TBSE_LANDGENERATE, TBSE_TOWNGENERATE, TBSE_INDUSTRYGENERATE, TBSE_BUILDROAD, TBSE_BUILDDOCKS, TBSE_PLANTTREES, TBSE_PLACESIGNS, TBSE_DATEPANEL_CONTAINER, }; #endif /* WIDGETS_TOOLBAR_WIDGET_H */