/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file slider.cpp Implementation of the horizontal slider widget. */ #include "../stdafx.h" #include "../window_gui.h" #include "../window_func.h" #include "../strings_func.h" #include "../zoom_func.h" #include "slider_func.h" #include "../safeguards.h" static const int SLIDER_WIDTH = 3; /** * Draw a volume slider widget with know at given value * @param r Rectangle to draw the widget in * @param value Value to put the slider at */ void DrawVolumeSliderWidget(Rect r, byte value) { /* Draw a wedge indicating low to high volume level. */ const int ha = (r.bottom - r.top) / 5; int wx1 = r.left, wx2 = r.right; if (_current_text_dir == TD_RTL) std::swap(wx1, wx2); const uint shadow = _colour_gradient[COLOUR_GREY][3]; const uint fill = _colour_gradient[COLOUR_GREY][6]; const uint light = _colour_gradient[COLOUR_GREY][7]; const std::vector wedge{ Point{wx1, r.bottom - ha}, Point{wx2, r.top + ha}, Point{wx2, r.bottom - ha} }; GfxFillPolygon(wedge, fill); GfxDrawLine(wedge[0].x, wedge[0].y, wedge[2].x, wedge[2].y, light); GfxDrawLine(wedge[1].x, wedge[1].y, wedge[2].x, wedge[2].y, _current_text_dir == TD_RTL ? shadow : light); GfxDrawLine(wedge[0].x, wedge[0].y, wedge[1].x, wedge[1].y, shadow); /* Draw a slider handle indicating current volume level. */ const int sw = ScaleGUITrad(SLIDER_WIDTH); if (_current_text_dir == TD_RTL) value = 127 - value; const int x = r.left + (value * (r.right - r.left - sw) / 127); DrawFrameRect(x, r.top, x + sw, r.bottom, COLOUR_GREY, FR_NONE); } /** * Handle click on a volume slider widget to change the value * @param r Rectangle of the widget * @param pt Clicked point * @param value[in,out] Volume value to modify * @return True if the volume setting was modified */ bool ClickVolumeSliderWidget(Rect r, Point pt, byte &value) { const int sw = ScaleGUITrad(SLIDER_WIDTH); byte new_vol = Clamp((pt.x - r.left - sw / 2) * 127 / (r.right - r.left - sw), 0, 127); if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol; if (new_vol != value) { value = new_vol; return true; } return false; }