/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file genworld_widget.h Types related to the genworld widgets. */ #ifndef WIDGETS_GENWORLD_WIDGET_H #define WIDGETS_GENWORLD_WIDGET_H /** Widgets of the #GenerateLandscapeWindow class. */ enum GenerateLandscapeWidgets { WID_GL_TEMPERATE, ///< Button with icon "Temperate". WID_GL_ARCTIC, ///< Button with icon "Arctic". WID_GL_TROPICAL, ///< Button with icon "Tropical". WID_GL_TOYLAND, ///< Button with icon "Toyland". WID_GL_MAPSIZE_X_PULLDOWN, ///< Dropdown 'map X size'. WID_GL_MAPSIZE_Y_PULLDOWN, ///< Dropdown 'map Y size'. WID_GL_TOWN_PULLDOWN, ///< Dropdown 'No. of towns'. WID_GL_TOWNNAME_DROPDOWN, ///< Dropdown 'Townnames'. WID_GL_INDUSTRY_PULLDOWN, ///< Dropdown 'No. of industries'. WID_GL_GENERATE_BUTTON, ///< 'Generate' button. WID_GL_MAX_HEIGHTLEVEL_DOWN, ///< Decrease max. heightlevel WID_GL_MAX_HEIGHTLEVEL_TEXT, ///< Max. heightlevel WID_GL_MAX_HEIGHTLEVEL_UP, ///< Increase max. heightlevel WID_GL_START_DATE_DOWN, ///< Decrease start year. WID_GL_START_DATE_TEXT, ///< Start year. WID_GL_START_DATE_UP, ///< Increase start year. WID_GL_SNOW_LEVEL_DOWN, ///< Decrease snow level. WID_GL_SNOW_LEVEL_TEXT, ///< Snow level. WID_GL_SNOW_LEVEL_UP, ///< Increase snow level. WID_GL_LANDSCAPE_PULLDOWN, ///< Dropdown 'Land generator'. WID_GL_HEIGHTMAP_NAME_TEXT, ///< Heightmap name. WID_GL_HEIGHTMAP_SIZE_TEXT, ///< Size of heightmap. WID_GL_HEIGHTMAP_ROTATION_PULLDOWN, ///< Dropdown 'Heightmap rotation'. WID_GL_TERRAIN_PULLDOWN, ///< Dropdown 'Terrain type'. WID_GL_WATER_PULLDOWN, ///< Dropdown 'Sea level'. WID_GL_RIVER_PULLDOWN, ///< Dropdown 'Rivers'. WID_GL_SMOOTHNESS_PULLDOWN, ///< Dropdown 'Smoothness'. WID_GL_VARIETY_PULLDOWN, ///< Dropdown 'Variety distribution'. WID_GL_BORDERS_RANDOM, ///< 'Random'/'Manual' borders. WID_GL_WATER_NW, ///< NW 'Water'/'Freeform'. WID_GL_WATER_NE, ///< NE 'Water'/'Freeform'. WID_GL_WATER_SE, ///< SE 'Water'/'Freeform'. WID_GL_WATER_SW, ///< SW 'Water'/'Freeform'. }; /** Widgets of the #CreateScenarioWindow class. */ enum CreateScenarioWidgets { WID_CS_TEMPERATE, ///< Select temperate landscape style. WID_CS_ARCTIC, ///< Select arctic landscape style. WID_CS_TROPICAL, ///< Select tropical landscape style. WID_CS_TOYLAND, ///< Select toy-land landscape style. WID_CS_EMPTY_WORLD, ///< Generate an empty flat world. WID_CS_RANDOM_WORLD, ///< Generate random land button WID_CS_MAPSIZE_X_PULLDOWN, ///< Pull-down arrow for x map size. WID_CS_MAPSIZE_Y_PULLDOWN, ///< Pull-down arrow for y map size. WID_CS_START_DATE_DOWN, ///< Decrease start year (start earlier). WID_CS_START_DATE_TEXT, ///< Clickable start date value. WID_CS_START_DATE_UP, ///< Increase start year (start later). WID_CS_FLAT_LAND_HEIGHT_DOWN, ///< Decrease flat land height. WID_CS_FLAT_LAND_HEIGHT_TEXT, ///< Clickable flat land height value. WID_CS_FLAT_LAND_HEIGHT_UP, ///< Increase flat land height. }; /** Widgets of the #GenerateProgressWindow class. */ enum GenerationProgressWidgets { WID_GP_PROGRESS_BAR, ///< Progress bar. WID_GP_PROGRESS_TEXT, ///< Text with the progress bar. WID_GP_ABORT, ///< Abort button. }; #endif /* WIDGETS_GENWORLD_WIDGET_H */