/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file dock_widget.h Types related to the dock widgets. */ #ifndef WIDGETS_DOCK_WIDGET_H #define WIDGETS_DOCK_WIDGET_H /** Widgets of the #BuildDocksDepotWindow class. */ enum BuildDockDepotWidgets { WID_BDD_BACKGROUND, ///< Background of the window. WID_BDD_X, ///< X-direction button. WID_BDD_Y, ///< Y-direction button. }; /** Widgets of the #BuildDocksToolbarWindow class. */ enum DockToolbarWidgets { WID_DT_CANAL, ///< Build canal button. WID_DT_LOCK, ///< Build lock button. WID_DT_DEMOLISH, ///< Demolish aka dynamite button. WID_DT_DEPOT, ///< Build depot button. WID_DT_STATION, ///< Build station button. WID_DT_BUOY, ///< Build buoy button. WID_DT_RIVER, ///< Build river button (in scenario editor). WID_DT_BUILD_AQUEDUCT, ///< Build aqueduct button. WID_DT_INVALID, ///< Used to initialize a variable. }; #endif /* WIDGETS_DOCK_WIDGET_H */