/* $Id$ */ /** @file win32_v.h Base of the Windows video driver. */ #ifndef VIDEO_WIN32_H #define VIDEO_WIN32_H #include "video_driver.hpp" class VideoDriver_Win32: public VideoDriver { public: /* virtual */ const char *Start(const char * const *param); /* virtual */ void Stop(); /* virtual */ void MakeDirty(int left, int top, int width, int height); /* virtual */ void MainLoop(); /* virtual */ bool ChangeResolution(int w, int h); /* virtual */ bool ToggleFullscreen(bool fullscreen); }; class FVideoDriver_Win32: public VideoDriverFactory<FVideoDriver_Win32> { public: static const int priority = 10; /* virtual */ const char *GetName() { return "win32"; } /* virtual */ const char *GetDescription() { return "Win32 GDI Video Driver"; } /* virtual */ Driver *CreateInstance() { return new VideoDriver_Win32(); } }; #endif /* VIDEO_WIN32_H */