/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file win32_v.h Base of the Windows video driver. */ #ifndef VIDEO_WIN32_H #define VIDEO_WIN32_H #include "video_driver.hpp" class VideoDriver_Win32: public VideoDriver { public: /* virtual */ const char *Start(const char * const *param); /* virtual */ void Stop(); /* virtual */ void MakeDirty(int left, int top, int width, int height); /* virtual */ void MainLoop(); /* virtual */ bool ChangeResolution(int w, int h); /* virtual */ bool ToggleFullscreen(bool fullscreen); /* virtual */ const char *GetName() const { return "win32"; } bool MakeWindow(bool full_screen); }; class FVideoDriver_Win32: public VideoDriverFactory<FVideoDriver_Win32> { public: static const int priority = 10; /* virtual */ const char *GetName() { return "win32"; } /* virtual */ const char *GetDescription() { return "Win32 GDI Video Driver"; } /* virtual */ Driver *CreateInstance() { return new VideoDriver_Win32(); } }; #endif /* VIDEO_WIN32_H */