/* $Id$ */ /** @file null_v.h Base of the video driver that doesn't blit. */ #ifndef VIDEO_NULL_H #define VIDEO_NULL_H #include "video_driver.hpp" class VideoDriver_Null: public VideoDriver { private: uint ticks; public: /* virtual */ const char *Start(const char * const *param); /* virtual */ void Stop(); /* virtual */ void MakeDirty(int left, int top, int width, int height); /* virtual */ void MainLoop(); /* virtual */ bool ChangeResolution(int w, int h); /* virtual */ bool ToggleFullscreen(bool fullscreen); }; class FVideoDriver_Null: public VideoDriverFactory<FVideoDriver_Null> { public: static const int priority = 1; /* virtual */ const char *GetName() { return "null"; } /* virtual */ const char *GetDescription() { return "Null Video Driver"; } /* virtual */ Driver *CreateInstance() { return new VideoDriver_Null(); } }; #endif /* VIDEO_NULL_H */