/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /****************************************************************************** * Cocoa video driver * * Known things left to do: * * List available resolutions. * ******************************************************************************/ #ifdef WITH_COCOA #include "../../stdafx.h" #include "../../os/macosx/macos.h" #define Rect OTTDRect #define Point OTTDPoint #import #undef Rect #undef Point #include "../../openttd.h" #include "../../debug.h" #include "cocoa_v.h" #include "cocoa_wnd.h" #include "../../string_func.h" #include "../../gfx_func.h" #include "../../window_func.h" #include "../../window_gui.h" /** * Important notice regarding all modifications!!!!!!! * There are certain limitations because the file is objective C++. * gdb has limitations. * C++ and objective C code can't be joined in all cases (classes stuff). * Read http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html for more information. */ @interface OTTDMain : NSObject @end NSString *OTTDMainLaunchGameEngine = @"ottdmain_launch_game_engine"; static bool _cocoa_video_dialog = false; static OTTDMain *_ottd_main; /** * The main class of the application, the application's delegate. */ @implementation OTTDMain /** * Stop the game engine. Must be called on main thread. */ - (void)stopEngine { [ NSApp stop:self ]; /* Send an empty event to return from the run loop. Without that, application is stuck waiting for an event. */ NSEvent *event = [ NSEvent otherEventWithType:NSApplicationDefined location:NSMakePoint(0, 0) modifierFlags:0 timestamp:0.0 windowNumber:0 context:nil subtype:0 data1:0 data2:0 ]; [ NSApp postEvent:event atStart:YES ]; } /** * Start the game loop. */ - (void)launchGameEngine: (NSNotification*) note { /* Setup cursor for the current _game_mode. */ [ static_cast(VideoDriver::GetInstance())->cocoaview resetCursorRects ]; /* Hand off to main application code. */ static_cast(VideoDriver::GetInstance())->GameLoop(); /* We are done, thank you for playing. */ [ self performSelectorOnMainThread:@selector(stopEngine) withObject:nil waitUntilDone:FALSE ]; } /** * Called when the internal event loop has just started running. */ - (void) applicationDidFinishLaunching: (NSNotification*) note { /* Add a notification observer so we can restart the game loop later on if necessary. */ [ [ NSNotificationCenter defaultCenter ] addObserver:self selector:@selector(launchGameEngine:) name:OTTDMainLaunchGameEngine object:nil ]; /* Start game loop. */ [ [ NSNotificationCenter defaultCenter ] postNotificationName:OTTDMainLaunchGameEngine object:nil ]; } /** * Display the in game quit confirmation dialog. */ - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication*) sender { HandleExitGameRequest(); return NSTerminateCancel; // NSTerminateLater ? } /** * Remove ourself as a notification observer. */ - (void)unregisterObserver { [ [ NSNotificationCenter defaultCenter ] removeObserver:self ]; } @end /** * Initialize the application menu shown in top bar. */ static void setApplicationMenu() { NSString *appName = @"OpenTTD"; NSMenu *appleMenu = [ [ NSMenu alloc ] initWithTitle:appName ]; /* Add menu items */ NSString *title = [ @"About " stringByAppendingString:appName ]; [ appleMenu addItemWithTitle:title action:@selector(orderFrontStandardAboutPanel:) keyEquivalent:@"" ]; [ appleMenu addItem:[ NSMenuItem separatorItem ] ]; title = [ @"Hide " stringByAppendingString:appName ]; [ appleMenu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h" ]; NSMenuItem *menuItem = [ appleMenu addItemWithTitle:@"Hide Others" action:@selector(hideOtherApplications:) keyEquivalent:@"h" ]; [ menuItem setKeyEquivalentModifierMask:(NSAlternateKeyMask | NSCommandKeyMask) ]; [ appleMenu addItemWithTitle:@"Show All" action:@selector(unhideAllApplications:) keyEquivalent:@"" ]; [ appleMenu addItem:[ NSMenuItem separatorItem ] ]; title = [ @"Quit " stringByAppendingString:appName ]; [ appleMenu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q" ]; /* Put menu into the menubar */ menuItem = [ [ NSMenuItem alloc ] initWithTitle:@"" action:nil keyEquivalent:@"" ]; [ menuItem setSubmenu:appleMenu ]; [ [ NSApp mainMenu ] addItem:menuItem ]; /* Tell the application object that this is now the application menu. * This interesting Objective-C construct is used because not all SDK * versions define this method publicly. */ if ([ NSApp respondsToSelector:@selector(setAppleMenu:) ]) { [ NSApp performSelector:@selector(setAppleMenu:) withObject:appleMenu ]; } /* Finally give up our references to the objects */ [ appleMenu release ]; [ menuItem release ]; } /** * Create a window menu. */ static void setupWindowMenu() { NSMenu *windowMenu = [ [ NSMenu alloc ] initWithTitle:@"Window" ]; /* "Minimize" item */ [ windowMenu addItemWithTitle:@"Minimize" action:@selector(performMiniaturize:) keyEquivalent:@"m" ]; /* Put menu into the menubar */ NSMenuItem *menuItem = [ [ NSMenuItem alloc ] initWithTitle:@"Window" action:nil keyEquivalent:@"" ]; [ menuItem setSubmenu:windowMenu ]; [ [ NSApp mainMenu ] addItem:menuItem ]; if (MacOSVersionIsAtLeast(10, 7, 0)) { /* The OS will change the name of this menu item automatically */ [ windowMenu addItemWithTitle:@"Fullscreen" action:@selector(toggleFullScreen:) keyEquivalent:@"^f" ]; } /* Tell the application object that this is now the window menu */ [ NSApp setWindowsMenu:windowMenu ]; /* Finally give up our references to the objects */ [ windowMenu release ]; [ menuItem release ]; } /** * Startup the application. */ bool CocoaSetupApplication() { ProcessSerialNumber psn = { 0, kCurrentProcess }; /* Ensure the application object is initialised */ [ NSApplication sharedApplication ]; /* Tell the dock about us */ OSStatus returnCode = TransformProcessType(&psn, kProcessTransformToForegroundApplication); if (returnCode != 0) DEBUG(driver, 0, "Could not change to foreground application. Error %d", (int)returnCode); /* Disable the system-wide tab feature as we only have one window. */ if ([ NSWindow respondsToSelector:@selector(setAllowsAutomaticWindowTabbing:) ]) { /* We use nil instead of NO as withObject requires an id. */ [ NSWindow performSelector:@selector(setAllowsAutomaticWindowTabbing:) withObject:nil]; } /* Become the front process, important when start from the command line. */ [ [ NSApplication sharedApplication ] setActivationPolicy:NSApplicationActivationPolicyRegular ]; [ [ NSApplication sharedApplication ] activateIgnoringOtherApps:YES ]; /* Set up the menubar */ [ NSApp setMainMenu:[ [ NSMenu alloc ] init ] ]; setApplicationMenu(); setupWindowMenu(); /* Create OTTDMain and make it the app delegate */ _ottd_main = [ [ OTTDMain alloc ] init ]; [ NSApp setDelegate:_ottd_main ]; return true; } /** * */ void CocoaExitApplication() { [ _ottd_main unregisterObserver ]; [ _ottd_main release ]; } /** * Catch asserts prior to initialization of the videodriver. * * @param title Window title. * @param message Message text. * @param buttonLabel Button text. * * @note This is needed since sometimes assert is called before the videodriver is initialized . */ void CocoaDialog(const char *title, const char *message, const char *buttonLabel) { _cocoa_video_dialog = true; bool wasstarted = _cocoa_video_started; if (VideoDriver::GetInstance() == nullptr) { CocoaSetupApplication(); // Setup application before showing dialog } else if (!_cocoa_video_started && VideoDriver::GetInstance()->Start({}) != nullptr) { fprintf(stderr, "%s: %s\n", title, message); return; } @autoreleasepool { NSAlert *alert = [ [ NSAlert alloc ] init ]; [ alert setAlertStyle: NSCriticalAlertStyle ]; [ alert setMessageText:[ NSString stringWithUTF8String:title ] ]; [ alert setInformativeText:[ NSString stringWithUTF8String:message ] ]; [ alert addButtonWithTitle: [ NSString stringWithUTF8String:buttonLabel ] ]; [ alert runModal ]; [ alert release ]; } if (!wasstarted && VideoDriver::GetInstance() != nullptr) VideoDriver::GetInstance()->Stop(); _cocoa_video_dialog = false; } /** * Re-implement the system cursor in order to allow hiding and showing it nicely */ @implementation NSCursor (OTTD_CocoaCursor) + (NSCursor *) clearCocoaCursor { /* RAW 16x16 transparent GIF */ unsigned char clearGIFBytes[] = { 0x47, 0x49, 0x46, 0x38, 0x37, 0x61, 0x10, 0x00, 0x10, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0xF9, 0x04, 0x01, 0x00, 0x00, 0x01, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00, 0x02, 0x0E, 0x8C, 0x8F, 0xA9, 0xCB, 0xED, 0x0F, 0xA3, 0x9C, 0xB4, 0xDA, 0x8B, 0xB3, 0x3E, 0x05, 0x00, 0x3B}; NSData *clearGIFData = [ NSData dataWithBytesNoCopy:&clearGIFBytes[0] length:55 freeWhenDone:NO ]; NSImage *clearImg = [ [ NSImage alloc ] initWithData:clearGIFData ]; return [ [ NSCursor alloc ] initWithImage:clearImg hotSpot:NSMakePoint(0.0,0.0) ]; } @end @implementation OTTD_CocoaWindow - (void)setDriver:(VideoDriver_Cocoa *)drv { driver = drv; } /** * Minimize the window */ - (void)miniaturize:(id)sender { /* window is hidden now */ driver->active = false; [ super miniaturize:sender ]; } /** * This method fires just before the window deminaturizes from the Dock. * We'll save the current visible surface, let the window manager redraw any * UI elements, and restore the surface. This way, no expose event * is required, and the deminiaturize works perfectly. */ - (void)display { /* save current visible surface */ [ self cacheImageInRect:[ driver->cocoaview frame ] ]; /* let the window manager redraw controls, border, etc */ [ super display ]; /* restore visible surface */ [ self restoreCachedImage ]; /* window is visible again */ driver->active = true; } /** * Define the rectangle we draw our window in */ - (void)setFrame:(NSRect)frameRect display:(BOOL)flag { [ super setFrame:frameRect display:flag ]; driver->AllocateBackingStore(); } /** * Handle hiding of the application */ - (void)appDidHide:(NSNotification*)note { driver->active = false; } /** * Unhide and restore display plane and re-activate driver */ - (void)appDidUnhide:(NSNotification*)note { driver->active = true; } /** * Initialize event system for the application rectangle */ - (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag { /* Make our window subclass receive these application notifications */ [ [ NSNotificationCenter defaultCenter ] addObserver:self selector:@selector(appDidHide:) name:NSApplicationDidHideNotification object:NSApp ]; [ [ NSNotificationCenter defaultCenter ] addObserver:self selector:@selector(appDidUnhide:) name:NSApplicationDidUnhideNotification object:NSApp ]; return [ super initWithContentRect:contentRect styleMask:styleMask backing:backingType defer:flag ]; } @end /** * Count the number of UTF-16 code points in a range of an UTF-8 string. * @param from Start of the range. * @param to End of the range. * @return Number of UTF-16 code points in the range. */ static NSUInteger CountUtf16Units(const char *from, const char *to) { NSUInteger i = 0; while (from < to) { WChar c; size_t len = Utf8Decode(&c, from); i += len < 4 ? 1 : 2; // Watch for surrogate pairs. from += len; } return i; } /** * Advance an UTF-8 string by a number of equivalent UTF-16 code points. * @param str UTF-8 string. * @param count Number of UTF-16 code points to advance the string by. * @return Advanced string pointer. */ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count) { for (NSUInteger i = 0; i < count && *str != '\0'; ) { WChar c; size_t len = Utf8Decode(&c, str); i += len < 4 ? 1 : 2; // Watch for surrogates. str += len; } return str; } @implementation OTTD_CocoaView - (instancetype)initWithFrame:(NSRect)frameRect andDriver:(VideoDriver_Cocoa *)drv { if (self = [ super initWithFrame:frameRect ]) { self->driver = drv; } return self; } /** * Define the opaqueness of the window / screen * @return opaqueness of window / screen */ - (BOOL)isOpaque { return YES; } /** * Draws a rectangle on the screen. * It's overwritten by the individual drivers but must be defined */ - (void)drawRect:(NSRect)invalidRect { return; } /** * Allow to handle events */ - (BOOL)acceptsFirstResponder { return YES; } /** * Actually handle events */ - (BOOL)becomeFirstResponder { return YES; } /** * Define the rectangle where we draw our application window */ - (void)setTrackingRect { NSPoint loc = [ self convertPoint:[ [ self window ] mouseLocationOutsideOfEventStream ] fromView:nil ]; BOOL inside = ([ self hitTest:loc ]==self); if (inside) [ [ self window ] makeFirstResponder:self ]; trackingtag = [ self addTrackingRect:[ self visibleRect ] owner:self userData:nil assumeInside:inside ]; } /** * Return responsibility for the application window to system */ - (void)clearTrackingRect { [ self removeTrackingRect:trackingtag ]; } /** * Declare responsibility for the cursor within our application rect */ - (void)resetCursorRects { [ super resetCursorRects ]; [ self clearTrackingRect ]; [ self setTrackingRect ]; [ self addCursorRect:[ self bounds ] cursor:(_game_mode == GM_BOOTSTRAP ? [ NSCursor arrowCursor ] : [ NSCursor clearCocoaCursor ]) ]; } /** * Prepare for moving the application window */ - (void)viewWillMoveToWindow:(NSWindow *)win { if (!win && [ self window ]) [ self clearTrackingRect ]; } /** * Restore our responsibility for our application window after moving */ - (void)viewDidMoveToWindow { if ([ self window ]) [ self setTrackingRect ]; } /** * Make OpenTTD aware that it has control over the mouse */ - (void)mouseEntered:(NSEvent *)theEvent { _cursor.in_window = true; } /** * Make OpenTTD aware that it has NOT control over the mouse */ - (void)mouseExited:(NSEvent *)theEvent { if (driver->window != nil) UndrawMouseCursor(); _cursor.in_window = false; } /** Insert the given text at the given range. */ - (void)insertText:(id)aString replacementRange:(NSRange)replacementRange { if (!EditBoxInGlobalFocus()) return; NSString *s = [ aString isKindOfClass:[ NSAttributedString class ] ] ? [ aString string ] : (NSString *)aString; const char *insert_point = NULL; const char *replace_range = NULL; if (replacementRange.location != NSNotFound) { /* Calculate the part to be replaced. */ insert_point = Utf8AdvanceByUtf16Units(_focused_window->GetFocusedText(), replacementRange.location); replace_range = Utf8AdvanceByUtf16Units(insert_point, replacementRange.length); } HandleTextInput(NULL, true); HandleTextInput([ s UTF8String ], false, NULL, insert_point, replace_range); } /** Insert the given text at the caret. */ - (void)insertText:(id)aString { [ self insertText:aString replacementRange:NSMakeRange(NSNotFound, 0) ]; } /** Set a new marked text and reposition the caret. */ - (void)setMarkedText:(id)aString selectedRange:(NSRange)selRange replacementRange:(NSRange)replacementRange { if (!EditBoxInGlobalFocus()) return; NSString *s = [ aString isKindOfClass:[ NSAttributedString class ] ] ? [ aString string ] : (NSString *)aString; const char *utf8 = [ s UTF8String ]; if (utf8 != NULL) { const char *insert_point = NULL; const char *replace_range = NULL; if (replacementRange.location != NSNotFound) { /* Calculate the part to be replaced. */ NSRange marked = [ self markedRange ]; insert_point = Utf8AdvanceByUtf16Units(_focused_window->GetFocusedText(), replacementRange.location + (marked.location != NSNotFound ? marked.location : 0u)); replace_range = Utf8AdvanceByUtf16Units(insert_point, replacementRange.length); } /* Convert caret index into a pointer in the UTF-8 string. */ const char *selection = Utf8AdvanceByUtf16Units(utf8, selRange.location); HandleTextInput(utf8, true, selection, insert_point, replace_range); } } /** Set a new marked text and reposition the caret. */ - (void)setMarkedText:(id)aString selectedRange:(NSRange)selRange { [ self setMarkedText:aString selectedRange:selRange replacementRange:NSMakeRange(NSNotFound, 0) ]; } /** Unmark the current marked text. */ - (void)unmarkText { HandleTextInput(NULL, true); } /** Get the caret position. */ - (NSRange)selectedRange { if (!EditBoxInGlobalFocus()) return NSMakeRange(NSNotFound, 0); NSUInteger start = CountUtf16Units(_focused_window->GetFocusedText(), _focused_window->GetCaret()); return NSMakeRange(start, 0); } /** Get the currently marked range. */ - (NSRange)markedRange { if (!EditBoxInGlobalFocus()) return NSMakeRange(NSNotFound, 0); size_t mark_len; const char *mark = _focused_window->GetMarkedText(&mark_len); if (mark != NULL) { NSUInteger start = CountUtf16Units(_focused_window->GetFocusedText(), mark); NSUInteger len = CountUtf16Units(mark, mark + mark_len); return NSMakeRange(start, len); } return NSMakeRange(NSNotFound, 0); } /** Is any text marked? */ - (BOOL)hasMarkedText { if (!EditBoxInGlobalFocus()) return NO; size_t len; return _focused_window->GetMarkedText(&len) != NULL; } /** Get a string corresponding to the given range. */ - (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)theRange actualRange:(NSRangePointer)actualRange { if (!EditBoxInGlobalFocus()) return nil; NSString *s = [ NSString stringWithUTF8String:_focused_window->GetFocusedText() ]; NSRange valid_range = NSIntersectionRange(NSMakeRange(0, [ s length ]), theRange); if (actualRange != NULL) *actualRange = valid_range; if (valid_range.length == 0) return nil; return [ [ [ NSAttributedString alloc ] initWithString:[ s substringWithRange:valid_range ] ] autorelease ]; } /** Get a string corresponding to the given range. */ - (NSAttributedString *)attributedSubstringFromRange:(NSRange)theRange { return [ self attributedSubstringForProposedRange:theRange actualRange:NULL ]; } /** Get the current edit box string. */ - (NSAttributedString *)attributedString { if (!EditBoxInGlobalFocus()) return [ [ [ NSAttributedString alloc ] initWithString:@"" ] autorelease ]; return [ [ [ NSAttributedString alloc ] initWithString:[ NSString stringWithUTF8String:_focused_window->GetFocusedText() ] ] autorelease ]; } /** Get the character that is rendered at the given point. */ - (NSUInteger)characterIndexForPoint:(NSPoint)thePoint { if (!EditBoxInGlobalFocus()) return NSNotFound; NSPoint view_pt = [ self convertRect:[ [ self window ] convertRectFromScreen:NSMakeRect(thePoint.x, thePoint.y, 0, 0) ] fromView:nil ].origin; Point pt = { (int)view_pt.x, (int)[ self frame ].size.height - (int)view_pt.y }; const char *ch = _focused_window->GetTextCharacterAtPosition(pt); if (ch == NULL) return NSNotFound; return CountUtf16Units(_focused_window->GetFocusedText(), ch); } /** Get the bounding rect for the given range. */ - (NSRect)firstRectForCharacterRange:(NSRange)aRange { if (!EditBoxInGlobalFocus()) return NSMakeRect(0, 0, 0, 0); /* Convert range to UTF-8 string pointers. */ const char *start = Utf8AdvanceByUtf16Units(_focused_window->GetFocusedText(), aRange.location); const char *end = aRange.length != 0 ? Utf8AdvanceByUtf16Units(_focused_window->GetFocusedText(), aRange.location + aRange.length) : start; /* Get the bounding rect for the text range.*/ Rect r = _focused_window->GetTextBoundingRect(start, end); NSRect view_rect = NSMakeRect(_focused_window->left + r.left, [ self frame ].size.height - _focused_window->top - r.bottom, r.right - r.left, r.bottom - r.top); return [ [ self window ] convertRectToScreen:[ self convertRect:view_rect toView:nil ] ]; } /** Get the bounding rect for the given range. */ - (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { return [ self firstRectForCharacterRange:aRange ]; } /** Get all string attributes that we can process for marked text. */ - (NSArray*)validAttributesForMarkedText { return [ NSArray array ]; } /** Delete single character left of the cursor. */ - (void)deleteBackward:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_BACKSPACE, 0); } /** Delete word left of the cursor. */ - (void)deleteWordBackward:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_BACKSPACE | WKC_CTRL, 0); } /** Delete single character right of the cursor. */ - (void)deleteForward:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_DELETE, 0); } /** Delete word right of the cursor. */ - (void)deleteWordForward:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_DELETE | WKC_CTRL, 0); } /** Move cursor one character left. */ - (void)moveLeft:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_LEFT, 0); } /** Move cursor one word left. */ - (void)moveWordLeft:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_LEFT | WKC_CTRL, 0); } /** Move cursor one character right. */ - (void)moveRight:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_RIGHT, 0); } /** Move cursor one word right. */ - (void)moveWordRight:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_RIGHT | WKC_CTRL, 0); } /** Move cursor one line up. */ - (void)moveUp:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_UP, 0); } /** Move cursor one line down. */ - (void)moveDown:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_DOWN, 0); } /** MScroll one line up. */ - (void)moveUpAndModifySelection:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_UP | WKC_SHIFT, 0); } /** Scroll one line down. */ - (void)moveDownAndModifySelection:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_DOWN | WKC_SHIFT, 0); } /** Move cursor to the start of the line. */ - (void)moveToBeginningOfLine:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_HOME, 0); } /** Move cursor to the end of the line. */ - (void)moveToEndOfLine:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_END, 0); } /** Scroll one page up. */ - (void)scrollPageUp:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_PAGEUP, 0); } /** Scroll one page down. */ - (void)scrollPageDown:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_PAGEDOWN, 0); } /** Move cursor (and selection) one page up. */ - (void)pageUpAndModifySelection:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_PAGEUP | WKC_SHIFT, 0); } /** Move cursor (and selection) one page down. */ - (void)pageDownAndModifySelection:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_PAGEDOWN | WKC_SHIFT, 0); } /** Scroll to the beginning of the document. */ - (void)scrollToBeginningOfDocument:(id)sender { /* For compatibility with OTTD on Win/Linux. */ [ self moveToBeginningOfLine:sender ]; } /** Scroll to the end of the document. */ - (void)scrollToEndOfDocument:(id)sender { /* For compatibility with OTTD on Win/Linux. */ [ self moveToEndOfLine:sender ]; } /** Return was pressed. */ - (void)insertNewline:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_RETURN, '\r'); } /** Escape was pressed. */ - (void)cancelOperation:(id)sender { if (EditBoxInGlobalFocus()) HandleKeypress(WKC_ESC, 0); } /** Invoke the selector if we implement it. */ - (void)doCommandBySelector:(SEL)aSelector { if ([ self respondsToSelector:aSelector ]) [ self performSelector:aSelector ]; } @end @implementation OTTD_CocoaWindowDelegate /** Initialize the video driver */ - (instancetype)initWithDriver:(VideoDriver_Cocoa *)drv { if (self = [ super init ]) { self->driver = drv; } return self; } /** Handle closure requests */ - (BOOL)windowShouldClose:(id)sender { HandleExitGameRequest(); return NO; } /** Handle key acceptance */ - (void)windowDidBecomeKey:(NSNotification*)aNotification { driver->active = true; } /** Resign key acceptance */ - (void)windowDidResignKey:(NSNotification*)aNotification { driver->active = false; } /** Handle becoming main window */ - (void)windowDidBecomeMain:(NSNotification*)aNotification { driver->active = true; } /** Resign being main window */ - (void)windowDidResignMain:(NSNotification*)aNotification { driver->active = false; } /** Window entered fullscreen mode (10.7). */ - (void)windowDidEnterFullScreen:(NSNotification *)aNotification { NSPoint loc = [ driver->cocoaview convertPoint:[ [ aNotification object ] mouseLocationOutsideOfEventStream ] fromView:nil ]; BOOL inside = ([ driver->cocoaview hitTest:loc ] == driver->cocoaview); if (inside) { /* We don't care about the event, but the compiler does. */ NSEvent *e = [ [ NSEvent alloc ] init ]; [ driver->cocoaview mouseEntered:e ]; [ e release ]; } } /** Screen the window is on changed. */ - (void)windowDidChangeBackingProperties:(NSNotification *)notification { /* Reallocate screen buffer if necessary. */ driver->AllocateBackingStore(); } /** Presentation options to use for fullsreen mode. */ - (NSApplicationPresentationOptions)window:(NSWindow *)window willUseFullScreenPresentationOptions:(NSApplicationPresentationOptions)proposedOptions { return NSApplicationPresentationFullScreen | NSApplicationPresentationHideMenuBar | NSApplicationPresentationHideDock; } @end #endif /* WITH_COCOA */