/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file cocoa_v.h The Cocoa video driver. */ #ifndef VIDEO_COCOA_H #define VIDEO_COCOA_H #include "../video_driver.hpp" #include "../../core/geometry_type.hpp" extern bool _cocoa_video_started; @class OTTD_CocoaWindowDelegate; class VideoDriver_Cocoa : public VideoDriver { private: Dimension orig_res; ///< Saved window size for non-fullscreen mode. int window_width; ///< Current window width in pixel int window_height; ///< Current window height in pixel int window_pitch; int buffer_depth; ///< Colour depth of used frame buffer void *pixel_buffer; ///< used for direct pixel access void *window_buffer; ///< Colour translation from palette to screen static const int MAX_DIRTY_RECTS = 100; Rect dirty_rects[MAX_DIRTY_RECTS]; ///< dirty rectangles uint num_dirty_rects; ///< Number of dirty rectangles uint32 palette[256]; ///< Colour Palette public: bool active; ///< Whether the window is visible bool setup; id window; ///< Pointer to window object id cocoaview; ///< Pointer to view object CGColorSpaceRef color_space; ///< Window color space CGContextRef cgcontext; ///< Context reference for Quartz subdriver OTTD_CocoaWindowDelegate *delegate; //!< Window delegate object public: VideoDriver_Cocoa(); const char *Start(const StringList ¶m) override; void Stop() override; void MainLoop() override; void MakeDirty(int left, int top, int width, int height) override; bool AfterBlitterChange() override; bool ChangeResolution(int w, int h) override; bool ToggleFullscreen(bool fullscreen) override; void EditBoxLostFocus() override; /** Return driver name */ const char *GetName() const override { return "cocoa"; } /* --- The following methods should be private, but can't be due to Obj-C limitations. --- */ /** Main game loop. */ void GameLoop(); // In event.mm. void AllocateBackingStore(); protected: Dimension GetScreenSize() const override; private: NSPoint GetMouseLocation(NSEvent *event); bool MouseIsInsideView(NSPoint *pt); CGPoint PrivateLocalToCG(NSPoint *p); bool PollEvent(); // In event.mm. void MouseMovedEvent(int x, int y); // In event.mm. bool IsFullscreen(); void GameSizeChanged(); void UpdateVideoModes(); bool MakeWindow(int width, int height); void UpdatePalette(uint first_color, uint num_colors); void CheckPaletteAnim(); void Draw(bool force_update = false); void BlitIndexedToView32(int left, int top, int right, int bottom); }; class FVideoDriver_Cocoa : public DriverFactoryBase { public: FVideoDriver_Cocoa() : DriverFactoryBase(Driver::DT_VIDEO, 10, "cocoa", "Cocoa Video Driver") {} Driver *CreateInstance() const override { return new VideoDriver_Cocoa(); } }; #endif /* VIDEO_COCOA_H */