/* $Id$ */ /** @file timetable_cmd.cpp */ #include "stdafx.h" #include "openttd.h" #include "functions.h" #include "variables.h" #include "table/strings.h" #include "command.h" #include "vehicle.h" /** * Add or remove waiting times from an order. * @param tile Not used. * @param flags Operation to perform. * @param p1 Various bitstuffed elements * - p1 = (bit 0-15) - Vehicle with the orders to change. * - p1 = (bit 16-23) - Order index to modify. * - p1 = (bit 24) - Whether to change the waiting time or the travelling * time. * @param p2 The amount of time to wait. */ CommandCost CmdChangeTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { if (!_patches.timetabling) return CMD_ERROR; VehicleID veh = GB(p1, 0, 16); if (!IsValidVehicleID(veh)) return CMD_ERROR; Vehicle *v = GetVehicle(veh); if (!CheckOwnership(v->owner)) return CMD_ERROR; VehicleOrderID order_number = GB(p1, 16, 8); Order *order = GetVehicleOrder(v, order_number); if (order == NULL) return CMD_ERROR; bool is_journey = HASBIT(p1, 24); if (!is_journey) { if (order->type != OT_GOTO_STATION) return_cmd_error(STR_TIMETABLE_ONLY_WAIT_AT_STATIONS); if (_patches.new_nonstop && (order->flags & OF_NON_STOP)) return_cmd_error(STR_TIMETABLE_NOT_STOPPING_HERE); } if (flags & DC_EXEC) { if (is_journey) { order->travel_time = p2; } else { order->wait_time = p2; } if (v->cur_order_index == order_number && HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) { if (is_journey) { v->current_order.travel_time = p2; } else { v->current_order.wait_time = p2; } } InvalidateWindow(WC_VEHICLE_TIMETABLE, v->index); } return CommandCost(); } /** * Clear the lateness counter to make the vehicle on time. * @param tile Not used. * @param flags Operation to perform. * @param p1 Various bitstuffed elements * - p1 = (bit 0-15) - Vehicle with the orders to change. */ CommandCost CmdSetVehicleOnTime(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { if (!_patches.timetabling) return CMD_ERROR; VehicleID veh = GB(p1, 0, 16); if (!IsValidVehicleID(veh)) return CMD_ERROR; Vehicle *v = GetVehicle(veh); if (!CheckOwnership(v->owner)) return CMD_ERROR; if (flags & DC_EXEC) { v->lateness_counter = 0; } return CommandCost(); } void UpdateVehicleTimetable(Vehicle *v, bool travelling) { uint timetabled = travelling ? v->current_order.travel_time : v->current_order.wait_time; uint time_taken = v->current_order_time; v->current_order_time = 0; if (!_patches.timetabling || timetabled == 0) return; v->lateness_counter -= (timetabled - time_taken); InvalidateWindow(WC_VEHICLE_TIMETABLE, v->index); }