/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file tilearea_type.h Type for storing the 'area' of something uses on the map. */ #ifndef TILEAREA_TYPE_H #define TILEAREA_TYPE_H #include "map_func.h" class OrthogonalTileIterator; /** Represents the covered area of e.g. a rail station */ struct OrthogonalTileArea { TileIndex tile; ///< The base tile of the area uint16 w; ///< The width of the area uint16 h; ///< The height of the area /** * Construct this tile area with some set values * @param tile the base tile * @param w the width * @param h the height */ OrthogonalTileArea(TileIndex tile = INVALID_TILE, uint8 w = 0, uint8 h = 0) : tile(tile), w(w), h(h) { } OrthogonalTileArea(TileIndex start, TileIndex end); void Add(TileIndex to_add); /** * Clears the 'tile area', i.e. make the tile invalid. */ void Clear() { this->tile = INVALID_TILE; this->w = 0; this->h = 0; } inline bool IsEmpty() const { return (w==0 && h==0); } inline bool IsFinite() const { return (w!=0 && h!=0); } bool Intersects(const OrthogonalTileArea &ta) const; bool Contains(TileIndex tile) const; OrthogonalTileArea &Expand(int rad); void ClampToMap(); /** * Get the center tile. * @return The tile at the center, or just north of it. */ TileIndex GetCenterTile() const { return TILE_ADDXY(this->tile, this->w / 2, this->h / 2); } OrthogonalTileIterator begin() const; OrthogonalTileIterator end() const; }; /** Represents a diagonal tile area. */ struct DiagonalTileArea { TileIndex tile; ///< Base tile of the area int16 a; ///< Extent in diagonal "x" direction (may be negative to signify the area stretches to the left) int16 b; ///< Extent in diagonal "y" direction (may be negative to signify the area stretches upwards) /** * Construct this tile area with some set values. * @param tile The base tile. * @param a The "x" extent. * @param b The "y" estent. */ DiagonalTileArea(TileIndex tile = INVALID_TILE, int8 a = 0, int8 b = 0) : tile(tile), a(a), b(b) { } DiagonalTileArea(TileIndex start, TileIndex end); /** * Clears the TileArea by making the tile invalid and setting a and b to 0. */ void Clear() { this->tile = INVALID_TILE; this->a = 0; this->b = 0; } bool Contains(TileIndex tile) const; }; /** Shorthand for the much more common orthogonal tile area. */ typedef OrthogonalTileArea TileArea; /** Base class for tile iterators. */ class TileIterator { protected: TileIndex tile; ///< The current tile we are at. /** * Initialise the iterator starting at this tile. * @param tile The tile we start iterating from. */ TileIterator(TileIndex tile = INVALID_TILE) : tile(tile) { } public: /** Some compilers really like this. */ virtual ~TileIterator() { } /** * Get the tile we are currently at. * @return The tile we are at, or INVALID_TILE when we're done. */ inline operator TileIndex () const { return this->tile; } /** * Get the tile we are currently at. * @return The tile we are at, or INVALID_TILE when we're done. */ inline TileIndex operator *() const { return this->tile; } /** * Move ourselves to the next tile in the rectangle on the map. */ virtual TileIterator& operator ++() = 0; /** * Allocate a new iterator that is a copy of this one. */ virtual TileIterator *Clone() const = 0; /** * Equality comparison. */ bool operator ==(const TileIterator &rhs) const { return this->tile == rhs.tile; } /** * Inequality comparison. */ bool operator !=(const TileIterator &rhs) const { return this->tile != rhs.tile; } /** * Equality comparison. */ bool operator ==(const TileIndex &rhs) const { return this->tile == rhs; } /** * Inequality comparison. */ bool operator !=(const TileIndex &rhs) const { return this->tile != rhs; } }; /** Iterator to iterate over a tile area (rectangle) of the map. */ class OrthogonalTileIterator : public TileIterator { private: int w; ///< The width of the iterated area. int x; ///< The current 'x' position in the rectangle. int y; ///< The current 'y' position in the rectangle. public: /** * Construct the iterator. * @param ta Area, i.e. begin point and width/height of to-be-iterated area. */ OrthogonalTileIterator(const OrthogonalTileArea &ta) : TileIterator(ta.w == 0 || ta.h == 0 ? INVALID_TILE : ta.tile), w(ta.w), x(ta.w), y(ta.h) { } /** * Construct the iterator. * @param corner1 Tile from where to begin iterating. * @param corner2 Tile where to end the iterating. */ OrthogonalTileIterator(TileIndex corner1, TileIndex corner2) { *this = OrthogonalTileIterator(OrthogonalTileArea(corner1, corner2)); } /** * Move ourselves to the next tile in the rectangle on the map. */ inline TileIterator& operator ++() { assert(this->tile != INVALID_TILE); if (--this->x > 0) { this->tile++; } else if (--this->y > 0) { this->x = this->w; this->tile += TileDiffXY(1, 1) - this->w; } else { this->tile = INVALID_TILE; } return *this; } virtual TileIterator *Clone() const { return new OrthogonalTileIterator(*this); } }; /** Iterator to iterate over a diagonal area of the map. */ class DiagonalTileIterator : public TileIterator { private: uint base_x; ///< The base tile x coordinate from where the iterating happens. uint base_y; ///< The base tile y coordinate from where the iterating happens. int a_cur; ///< The current (rotated) x coordinate of the iteration. int b_cur; ///< The current (rotated) y coordinate of the iteration. int a_max; ///< The (rotated) x coordinate of the end of the iteration. int b_max; ///< The (rotated) y coordinate of the end of the iteration. public: /** * Construct the iterator. * @param ta Area, i.e. begin point and (diagonal) width/height of to-be-iterated area. */ DiagonalTileIterator(const DiagonalTileArea &ta) : TileIterator(ta.tile), base_x(TileX(ta.tile)), base_y(TileY(ta.tile)), a_cur(0), b_cur(0), a_max(ta.a), b_max(ta.b) { } /** * Construct the iterator. * @param corner1 Tile from where to begin iterating. * @param corner2 Tile where to end the iterating. */ DiagonalTileIterator(TileIndex corner1, TileIndex corner2) { *this = DiagonalTileIterator(DiagonalTileArea(corner1, corner2)); } TileIterator& operator ++(); virtual TileIterator *Clone() const { return new DiagonalTileIterator(*this); } }; #endif /* TILEAREA_TYPE_H */